Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 19:45:27 Player: most_lamentable Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1549) 1549 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 7625 Bonus ------- Follower Combat Kills 211 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 238/300 Energy 93/100 System Corruption 8% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Enhanced Optical Array 0b10 Decoder Chip [Generic] Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (4) ------- Cooled Plasma Rifle > --- INVENTORY (5) ---- Micro Fission Core Improved Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Energy Well Improved Sensor Array 0b10 Decoder Chip [Generic] Improved Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Wave Gun Gauss Rifle > --- INVENTORY -------- Micro Fission Core Improved Treads Carbon-fiber Leg Improved Heat Sink Matter Compressor Enhanced Optical Array Makeshift Transmission Jammer Hacking Suite Long-range Proton Cannon Improved Remote Datajack Great Maul [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Slots Evolved 10 | . . . . 8 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 5 . . . 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 82 | 6 1 2 8 8 3 . 13 41 Power 7 | 1 . . 1 . . . 1 4 Engine 1 | 1 . . . . . . . . Core 6 | . . . 1 . . . 1 4 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 1 1 . . . 9 Treads 5 | . . . . . . . . 5 Leg 5 | 2 . . . . . . . 3 Wheel 2 | . . . 1 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 37 | 1 1 1 4 5 1 . 9 15 Device 16 | . . 1 1 2 . . 3 9 Storage 7 | 1 1 . 1 1 . . 2 1 Processor 4 | . . . . 1 . . 1 2 Hackware 2 | . . . . . . . . 2 Protection 8 | . . . 2 1 1 . 3 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . 1 2 2 2 . 3 13 Energy Gun 11 | . . . 1 1 . . . 9 Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 5 | 2 . . . 1 . . . 2 Ballistic Cannon 3 | . . 1 . . 2 . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 41 | . . . . 1 . . 13 27 Power 4 | . . . . . . . 1 3 Propulsion 9 | . . . . . . . 2 7 Utility 12 | . . . . . . . 5 7 Weapon 16 | . . . . 1 . . 5 10 Highest Loss Streak 16 | . . . . 1 . . 10 16 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 8 7 10 9 30 33 23 7 Power 1 | . 1 1 . 1 2 2 1 . Propulsion . | 2 4 1 . . . . . . Utility 7 | . 1 2 4 4 22 24 17 4 Weapon 3 | . 1 3 3 2 5 6 3 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 4 11 . . . 12 3 Power 3 | . . . 2 . . . 1 . Propulsion 4 | . . 3 1 . . . . . Utility 17 | . . . 6 . . . 10 1 Weapon 4 | . . 1 2 . . . . 1 Tool/Special 2 | . . . . . . . 1 1 Average Slot Usage (%) 78 | . 85 96 92 72 66 66 48 65 Engine 4 | . 14 14 8 . . . . 1 Core 4 | . . . 5 6 6 6 4 3 Treads 2 | . . . . . . . . 12 Leg 8 | . 28 28 14 . . . . 2 Wheel 6 | . . . 6 13 13 13 6 . Device 8 | . . 11 8 10 6 6 4 12 Storage 9 | . 14 14 14 6 6 6 5 4 Processor 2 | . . . . 5 6 6 4 5 Protection 4 | . . . 5 8 6 6 5 1 Energy Gun 4 | . . . 6 5 . . . 6 Energy Cannon 4 | . . . 6 6 6 6 2 2 Ballistic Gun 6 | . 28 14 7 5 . . . 4 Ballistic Cannon 6 | . . 14 7 . 11 13 7 . Peak Build Rating 78 | 6 7 9 30 57 71 71 71 78 Average Rating 37 | 4 6 8 18 52 69 71 48 52 On Entrance 27 | . 6 7 9 28 57 71 71 2 Avg Prop Armor Cover (%) 5 | . . . . . . . . 5 Naked Turns 7 | . . . . . . . 7 . Heaviest Build 246 | 14 19 22 42 232 246 246 246 55 Greatest Support 83 | 20 20 20 28 40 40 40 40 83 Greatest Overweight (x) 19 | . . 1 10 5 6 6 19 2 Average Overweight (x) 1 | . . . 1 5 5 6 1 . Largest Inventory Capacity 35 | 8 10 10 15 35 35 35 35 15 Average Capacity 17 | 7 9 10 14 34 35 35 26 10 Most Carried 34 | 6 10 10 15 18 34 34 34 15 Average Carried 14 | 3 8 9 13 9 31 34 23 7 Final Capacity 35 | 8 10 10 15 35 35 35 5 5 Final Carried 34 | 6 10 10 14 18 34 34 5 3 Scrap Suit Usage (%) 24 | . . . . 99 100 100 56 . Class Distribution -------------------- 59% | Mutant 19% | Hauler-Gunner 8% | Scavenger-Skirmisher 5% | Hauler-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Tank | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Matter Collected 1809 | 239 49 20 80 . 201 . 134 1086 Remotely . | . . . . . . . . . Salvage Created 1684 | . 58 . . 84 180 . 358 1004 Parts 95 | . 2 . . 2 8 . 23 60 Haulers Intercepted 2 | . 1 . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . 2 . 32 . Prevented 11 | . . . . . 4 . 7 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Combat Hostiles Destroyed 32 | . . . . 2 4 . 10 16 Melee 1 | . . . . . . . 1 . Guns 17 | . . . . 1 . . 3 13 Cannons 13 | . . . . 1 4 . 6 2 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . 1 . . 2 3 . 4 2 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . 1 . . . 1 Hauler 2 | . 1 . . . . . . 1 Drone 1 | . . . . . . . 1 . Swarmer 11 | . . . . 2 . . 4 5 Grunt 7 | . . . . . 1 . 3 3 Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . . . . . . 2 Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . . 1 . . 2 Programmer 6 | . . . . . 2 . . 4 Botcube 1 | . . . . . . . 1 . Best Kill Streak 5 | . 1 . . 3 1 . 5 4 Combat Bots Only 5 | . . . . 2 1 . 5 4 Max Kills in Single Turn 2 | . 1 . . 1 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Hostile Shots Fired 637 | . . 1 . 7 26 . 261 342 Missed 210 | . . . . 2 13 . 83 112 Hits 427 | . . 1 . 5 13 . 178 230 Melee 7 | . . . . . . . 7 . Projectile 420 | . . 1 . 5 13 . 171 230 Critical Strikes 11 | . . . . . . . 6 5 Part Disruptions 7 | . . . . 1 1 . . 5 Damage Taken 7597 | . . 18 . 123 176 . 2972 4308 Core 1650 | . . 18 . . . . 621 1011 Absorbed by Shields 240 | . . . . . 12 . 228 . Redirected to Shielding 106 | . . . . 18 . . 88 . Ignored by Resistances 492 | . . . . . . . 443 49 Core Remaining (%) 72 | 100 . . 92 . . . 26 . Volleys Fired 109 | . 3 . . 4 7 . 32 63 Largest 4 | . 2 . . 3 3 . 3 4 Hottest 222 | . 40 . . 154 157 . 157 222 Shots Fired 232 | . 6 . . 9 20 . 69 128 Gun 147 | . 6 . . 5 2 . 16 118 Cannon 80 | . . . . 4 18 . 48 10 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 142 | . 6 . . 4 12 . 45 75 Thermal 36 | . . . . . . . . 36 Explosive . | . . . . . . . . . Electromagnetic 54 | . . . . 5 8 . 24 17 Robot Hit Streak 17 | . 6 . . 3 8 . 5 17 Robot Miss Streak 5 | . . . . 2 1 . 5 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 158 | . 6 . . 5 14 . 36 97 Core Hits 85 | . 2 . . 3 9 . 27 44 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 7 | . . . . 1 . . . 6 Burn 2 | . . . . . . . . 2 Destroy 4 | . . . . . . . . 4 Corrupt 1 | . . . . 1 . . . . Melee Attacks 6 | . . . . . . . 6 . Impact 6 | . . . . . . . 6 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4454 | . 74 . . 106 377 . 1479 2418 Guns 2478 | . 74 . . 26 48 . 215 2115 Cannons 1393 | . . . . 80 329 . 746 238 Explosions 402 | . . . . . . . 337 65 Melee 181 | . . . . . . . 181 . Ramming . | . . . . . . . . . Kinetic 2471 | . 74 . . 26 211 . 737 1423 Thermal 771 | . . . . . . . . 771 Explosive . | . . . . . . . . . Electromagnetic 1031 | . . . . 80 166 . 561 224 Impact 181 | . . . . . . . 181 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 8 Average Corruption 4 | . . . . . . . 6 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . . 5 13 Message Errors 3 | . . . . . . . 1 2 Matter Fused 5 | . . . . . . . 2 3 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots 1 | . . . . . . . . 1 Overflow Damage 10 | . . . . . . . 10 . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . . 10 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . Impact 1 | . . . . . . . 1 . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 20 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 400 | . . . . 96 168 . 400 366 Average Temperature 140 | . . . . 67 60 . 213 108 Received Heat Transfer 519 | . . 6 . . 12 . 270 231 Effects 5 | . . . . . . . 4 1 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 1 2 . 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1372 | . . . . . . . . 1372 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 93 | 100 100 . . 100 . . . 90 Level 1 6 | . . . . . . . . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 230 | . 7 . . 125 . . . 230 Initial 91 | . . . . . . . . 91 Average 72 | . . . . 60 . . . 87 Influence Increases 1355 | . 7 . . 215 143 . 426 564 Destroy 0b10 Robot/C 780 | . . . . 120 100 . 240 320 Destroy 0b10 Robot/NC 40 | . 5 . . 10 . . 10 15 Destroy Leader 154 | . 2 . . 20 30 . 30 72 Allied During Kill 51 | . . . . 12 13 . 26 . Successful Hack 17 | . . . . . . . . 17 Disable Machine 45 | . . . . 30 . . . 15 Destroy Structure 28 | . . . . 8 . . . 20 Lose Combat Pursuer 240 | . . . . 15 . . 120 105 Influence Decreases 1322 | . 7 . . 140 190 28 281 676 Entered New Map 111 | . . . . . 29 28 . 54 Time Decay 807 | . 7 . . 130 161 . 131 378 Lost Part 384 | . . . . 10 . . 130 244 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 7 | . 1 . . 1 . . . 5 Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . . . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed 4 | . . . . . . . . 4 Distress Signals 2 | . . . . . . . . 2 Times Spotted 77 | . . 2 . 3 5 . 33 34 Peak Tracking Total 17 | . 1 2 . 3 1 . 17 7 Tactical Retreats 8 | . . . . 1 . . 2 5 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Machines Disabled 4 | . . . . 2 . . 1 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Machines Accessed 26 | . 3 . 13 1 1 4 . 4 Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . 1 . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 147 | . 8 . 93 3 1 30 . 12 Successful 138 | . 4 . 93 1 1 30 . 9 Failed 9 | . 4 . . 2 . . . 3 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . 6 . . 3 . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 Recycling Units 9 | . 4 . . 3 . . . 2 Scanalyzers 6 | . . . . . . . . 6 Garrison Access . | . . . . . . . . . Terminal Hacks 124 | . . . 93 . 1 30 . . Record 96 | . . . 85 . . 11 . . Part Schematic 8 | . . . . . . 8 . . Robot Schematic 8 | . . . . . . 8 . . Robot Analysis 7 | . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . 2 Report Inventory 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer 6 | . . . . . . . . 6 Retrieve Study 6 | . . . . . . . . 6 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Fedlink 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . 1 . . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 8 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 8 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 6 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 2 . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Total Allies 2 | . . . 1 . . . 1 . Largest Group 1 | . . . 1 1 1 1 1 . Highest-Rated Group 96 | . . . 51 51 46 46 96 . Highest-Rated Ally 96 | . . . 51 51 46 46 96 . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 8 3 . 9 . Total Damage 1005 | . . . . 643 50 . 312 . Kills 10 | . . . . 5 1 . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Active Infowar (turns) 1901 | . . 232 32 . . . 82 1555 Optics 297 | . . 232 32 . . . . 33 Sensors 960 | . . . . . . . . 960 Decoding 1637 | . . . . . . . 82 1555 Jamming 395 | . . . . . . . 2 393 ECM 1 | . . . . . . . . 1 Robot Analysis Total 7 | . . . 7 . . . . . Derelict Logs Recovered 5 | . . . 2 . 2 . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . . . . 46 Traps 10 | . . . . . . . . 10 Emergency Access 5 | . . . . . . . . 5 Items 24 | . . . . . . . . 24 Machines 3 | . . . . . . . . 3 Patrols 3 | . . . . . . . . 3 Exits 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Turns Passed 6774 | 77 197 281 2836 357 897 191 383 1555 Spaces Moved 3840 | 52 150 149 1833 148 427 95 287 699 Core 226 | 4 . . 1 . . . 214 7 Treads 553 | . . . . . . . . 553 Legs 1230 | 48 150 149 772 . . . . 111 Wheels 1803 | . . . 1060 148 427 95 73 . Hover . | . . . . . . . . . Flight 28 | . . . . . . . . 28 Fastest Speed 40 | 50 120 120 115 170 170 185 50 40 Average Speed 150 | 114 120 175 146 170 182 185 86 161 Slowest Speed 550 | 120 120 190 550 170 185 185 375 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 36 | 4 15 8 93 4 62 75 53 15 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . . 4 . 1 1 . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 7 | . . . 5 . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . . . . . 3 . 13 7 Melee . | . . . . . . . . . Projectile 18 | . . . . . 3 . 13 2 AOE 5 | . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Total 4644 | 69 161 170 1988 245 527 111 362 1011 Wait 446 | . 3 11 93 74 71 17 10 167 Move 3830 | 51 149 148 1832 147 426 94 286 697 Hop 1 | . . . . . . . . 1 Pick Up 106 | 12 4 4 28 11 15 . . 32 Fast Attach 11 | . . 1 1 . . . . 9 Attach 58 | 6 1 . 2 7 1 . 14 27 Detach 7 | . 1 . . 1 2 . 2 1 Swap 20 | . . 1 5 1 3 . 3 7 Drop 47 | . . 5 26 . . . 9 7 Fire 109 | . 3 . . 4 7 . 32 63 Melee 6 | . . . . . . . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 345 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 556 | -10/Subcaves | Entered Scraptown 741 | -8/Scraptown | Visited UFD Registry 741 | -8/Scraptown | Registered with UFD as "Smoothgrid" 775 | -8/Scraptown | Visited Symbiants 828 | -8/Scraptown | Visited Spacefarers 1312 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1317 | -8/Scraptown | Learned location of 1 exit from Factory 1319 | -8/Scraptown | Learned Research terminal intel 1391 | -8/Scraptown | Discovered new exit (range 7) 1541 | -8/Scraptown | Visited The Evicted 1617 | -8/Scraptown | Visited Red Mages 1641 | -8/Scraptown | Found Relay Coupler [Proto] 2143 | -8/Scraptown | Visited Shadow of the Wyrm 2167 | -8/Scraptown | Visited CPS Storage 2177 | -8/Scraptown | Visited Cyclists 2192 | -8/Scraptown | Entered Cyclist Reading Room 2276 | -8/Scraptown | Visited A0-MCA Data Center 2284 | -8/Scraptown | Given a C- rating by A0-MCA 2289 | -8/Scraptown | Found A0-MCA's Component Scanner 2311 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2321 | -8/Scraptown | Found DCF Scrap (29 items) 2370 | -8/Scraptown | Visited Scrap Suit Storage 2376 | -8/Scraptown | Found Scrap Suit 2424 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2570 | -8/Scraptown | Visited Chapter 10 2594 | -8/Scraptown | Visited Analyses Database 2637 | -8/Scraptown | Visited Botcube Research 2645 | -8/Scraptown | Found Botcube 2707 | -8/Scraptown | Botcube activated 2727 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 launcher. 2868 | -8/Scraptown | Discovered new exit (range 3) 2905 | -8/Scraptown | Visited Abandonware Association 2925 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 2925 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2963 | -8/Scraptown | Visited Science Guys 2971 | -8/Scraptown | Warned about trapping Scraptown 3014 | -8/Scraptown | Visited Cartography Club 3067 | -8/Scraptown | Learned location of Extension (-5) 3067 | -8/Scraptown | Learned location of Cetus (-5) 3067 | -8/Scraptown | Learned location of Armory (-3) 3067 | -8/Scraptown | Learned 12 Materials zone layouts 3067 | -8/Scraptown | Learned 16 Materials zone layouts 3067 | -8/Scraptown | Learned 8 Factory zone layouts 3067 | -8/Scraptown | Learned 12 Factory zone layouts 3067 | -8/Scraptown | Learned 8 Access zone layouts 3067 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 3067 | -8/Scraptown | Learned 4 Armory zone layouts 3067 | -8/Scraptown | Learned Factory emergency access door positions 3067 | -8/Scraptown | Learned location of 1 exit from Factory 3067 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 3247 | -8/Scraptown | Met Optimus 3247 | -8/Scraptown | Accepted into 0bPrime 3392 | -8/Scraptown | Entered Factory 3392 | -6/Factory | Accompanied by 1 ally 3392 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3393 | -6/Factory | Identified exit to Lower Caves 3394 | -6/Factory | Identified exit to Factory 3535 | -6/Factory | Loaded intel: 8 recycling unit locations 3694 | -6/Factory | Build established: Hauler-Tank 3749 | -6/Factory | Entered Lower Caves 3749 | -6/Lower Caves | Accompanied by 1 ally 3750 | -6/Lower Caves | Identified exit to Lower Caves 3751 | -6/Lower Caves | UFD Scientist delivered a prototype 3751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3754 | -6/Lower Caves | Found Enh. Scrap Shield 3770 | -6/Lower Caves | Learned 4 Factory zone layouts 4058 | -6/Lower Caves | Build established: Hauler-Gunner 4596 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4646 | -6/Lower Caves | Entered Data Miner 4646 | -6/Data Miner | Accompanied by 1 ally 4646 | -6/Data Miner | Discovered new exit (range 6) 4687 | -6/Data Miner | Met Data Miner 4739 | -6/Data Miner | Learned location of Section 7 (-2) 4739 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4780 | -6/Data Miner | Received God Mode back door access code from Data Miner 4837 | -6/Data Miner | Entered Proximity Caves 4837 | -5/Proximity Caves | Accompanied by 1 ally 4841 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 4928 | -5/Proximity Caves | Learned Factory security intel 5014 | -5/Proximity Caves | Destroyed Mutated Botcube 5143 | -5/Proximity Caves | Lost 10 parts (1p1n4u4w) 5168 | -5/Proximity Caves | Spotted B-75 Beast 5170 | -5/Proximity Caves | Core integrity fell below 50% 5193 | -5/Proximity Caves | Escorted by Enhanced Grunt 5220 | -5/Proximity Caves | Entered Factory 5220 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5348 | -5/Factory | Build established: Mutant 5705 | -5/Factory | Crushed by falling debris 5729 | -5/Factory | Lost 3 parts (1p1n1u) 5916 | -5/Factory | Identified exit to Upper Caves 6364 | -5/Factory | Build established: Scavenger-Skirmisher 6600 | -5/Factory | Core integrity fell below 50% 6702 | -5/Factory | Spotted B-75 Beast 6739 | -5/Factory | Core integrity fell below 20% 6775 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06738_ Penetrated by Slug. 06738_ Imp. Sensor Array destroyed. 06741_ Identified Cld. Plasma Rifle. 06745_ System corrupted: Energy discharge (-13). 06756_ X-72 Disruptor suffers critical hit (Burn). 06761_ Penetrated by Slug. 06761_ Tesla Rifle destroyed. 06762_ >> DECODED: Segregator Trap location. 06764_ System corrupted: FCS attempts to trigger Cld. Plasma Rifle. 06764_ System corrupted: Cld. Plasma Rifle misfires. 06764_ Imp. Heat Sink destroyed. 06765_ Slug penetrates Assembly Bed. 06765_ Penetrated by Slug. 06770_ X-72 Disruptor destroyed. 06771_ Acquired 7 matter. 06772_ Knocked back. 06772_ W-25 Informer sends out distress signal. 06773_ Mic. Fission Core destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##### #?????????????????????????? | | ????????????????+ ????????????????????????? | | ????????????????#^ #????????????????????????? | | ????????????????# " #????????????????????????? | | ???????########## T #????????????????????????? | | ???????# ! # " #????????????????????????? | | ???????# # #????????????????????????? | | ???????# """" # !/ /????????????????????????? | | ???????# """" # !/ #????????????????????????? | | ######## """" # ! #????????????????????????? | | + * """" # ! #?##########?????????????? | | ######## """" # #?# #?????????????? | | ???????# """" # """ ;## #?????????????? | | ???????# # o""" ; #?????????????? | | ???????#######/## ""% @;!!]% BB!#?????????????? | | |!! hBB ##????????????? | | * % %%#!"" h%!#????????????? | | %%w # """ [%*#????????????? | | ;=%### # """" x[##????????????? | | #????# # """""" #?????????????? | | H????# ##########?????????????? | | ? ????# #??????????????????????? | | ?? ###### ????# #??????????????????????? | | ?? ??????#????###+###??????????????????????? | | ??? ?????????????????????????????????????????? | | !?? ##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 19 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1025 Resistance: KI 30 Resistance: EM 25 Utility Shielding 66 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Bob, First Of His Name Brute Force Fitting Room Frankenstein Hydra I'm Back, Baby! Loot Taster The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed ExpertInsulationVibroblade Manual? 0 Play Time 01:39:29 Cumulative 38.9 hours Start 2025.12.06 @ 11:35:22 End 2025.12.06 @ 19:45:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 74x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf2229e-1cb7-4ead-a058-b721f7b04e93