Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.28 @ 19:00:22 Player: DAKKACHOPPA Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3743) 3743 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1160) 1160 TOTAL SCORE: 8958 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 549 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle Makeshift Axe > --- INVENTORY (15) --- Improved Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Dirty Datajack (17) RU-N14's Throwing Claymores (5) RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (2) Makeshift Axe Makeshift Axe CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Melee Analysis Suite Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Powered Hammer Makeshift Axe Great Axe > --- INVENTORY -------- Advanced Weight Redist. System Improved Melee Analysis Suite Makeshift Utility Shielding Component Analysis Suite Mobile Refinery Mk. CCLXVII Grenade Launcher Dirty Datajack Makeshift Axe Makeshift Axe Makeshift Axe CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 54] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . 1 . 1 . 1 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 85 | 7 6 9 1 12 7 5 10 11 7 10 Power 10 | 1 . 1 . 1 2 1 1 1 1 1 Engine 6 | 1 . 1 . 1 2 . . . 1 . Core 3 | . . . . . . 1 1 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 22 | 2 1 3 . 5 . 3 4 3 . 1 Treads 17 | . . 3 . 3 . 3 4 3 . 1 Leg 5 | 2 1 . . 2 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 3 3 . 3 2 1 2 5 3 3 Device 6 | 1 1 1 . . . . . . 3 . Storage 4 | . 1 . . . . 1 . 2 . . Processor 4 | . . . . 2 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 12 | . 1 2 . 1 1 . 2 3 . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 3 2 2 1 3 3 . 3 2 3 5 Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . 1 Ballistic Gun 6 | 1 1 1 . 1 1 . . . . 1 Ballistic Cannon 4 | . 1 1 . 1 1 . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon 2 | . . . 1 . . . . 1 . . Slashing Weapon 4 | . . . . . 1 . . 1 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . Parts Lost 36 | . . 4 2 4 2 1 6 6 . 11 Power 9 | . . 1 1 . 1 1 1 1 . 3 Propulsion 11 | . . . 1 1 . . 2 3 . 4 Utility 9 | . . 2 . . 1 . 1 2 . 3 Weapon 7 | . . 1 . 3 . . 2 . . 1 Highest Loss Streak 6 | . . 2 2 3 1 1 3 5 . 6 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 95 88 71 72 87 83 83 75 95 71 Engine 4 | . 14 15 8 4 8 5 . . 6 . Core 3 | . . . . . . 1 6 6 7 . Treads 16 | . . 22 19 8 18 20 22 15 23 7 Leg 1 | . 28 . . 3 . . . . . . Device 2 | . 16 2 . . . . . . 3 7 Storage 12 | . 3 11 11 9 9 9 15 14 15 14 Processor 10 | . . . . 17 17 15 15 15 10 6 Protection 7 | . 3 16 11 9 8 7 6 6 7 7 Energy Cannon 1 | . . . . 6 2 . . . . 3 Ballistic Gun 4 | . 23 8 7 1 6 7 5 . . . Ballistic Cannon 2 | . 3 12 11 7 9 7 . . . . Impact Weapon 2 | . . . 3 4 . . . 6 7 . Slashing Weapon 5 | . . . . . 8 7 7 7 9 6 Peak Build Rating 54 | 8 9 11 10 23 24 36 41 39 54 53 Average Rating 30 | 5 8 9 9 17 22 30 34 32 46 40 On Entrance 21 | . 8 7 10 7 22 23 36 31 38 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 9 21 29 21 29 34 49 50 57 76 75 Greatest Support 85 | 20 20 40 40 40 40 84 84 76 85 85 Greatest Overweight (x) 6 | . 1 . . 1 . . 1 2 . 6 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 35 | 5 10 10 10 10 10 15 15 35 15 15 Average Capacity 13 | 5 6 10 10 10 10 11 15 15 15 15 Most Carried 15 | 5 8 10 10 10 10 11 15 14 15 15 Average Carried 10 | 1 4 7 8 6 9 9 12 10 12 10 Final Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 Final Carried 14 | 3 8 8 9 10 9 11 13 10 14 12 Class Distribution -------------------- 40% | Mutant 30% | Gladiator 21% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Matter Collected 1868 | 261 151 425 10 208 140 82 236 105 70 180 Remotely 111 | . 111 . . . . . . . . . Salvage Created 3899 | 97 212 703 33 606 393 85 657 852 . 261 Parts 195 | 5 19 57 1 24 23 3 28 25 . 10 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 29 19 3 23 Prevented 3 | . . . . . . . . 1 . 2 Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 87 | . 8 22 1 14 7 1 15 13 . 6 Melee 37 | . . . 1 8 1 1 9 13 . 4 Guns 14 | . 8 2 . . . . 4 . . . Cannons 31 | . . 20 . 4 5 . 2 . . . AOE 2 | . . . . . . . . . . 2 Classes Destroyed 13 | 2 3 4 . 1 2 . . 1 . . Worker 1 | . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . . Operator 3 | . . 1 . 1 1 . . . . . Watcher 4 | . 1 1 . 1 . 1 . . . . Swarmer 18 | . 6 4 . 4 . . 3 . . 1 Grunt 42 | . 2 13 1 7 3 . 8 7 . 1 Brawler 2 | . . . . . 1 . . 1 . . Duelist 9 | . . 2 . . 1 . 3 3 . . Sentry 12 | . . 3 . 2 2 1 1 1 . 2 Hunter 4 | . . . . 1 . . . 1 . 2 Samaritan 2 | . . . . . . . . 2 . . Best Kill Streak 7 | 1 5 5 1 6 4 1 7 7 . 2 Combat Bots Only 7 | . 5 4 1 4 4 1 7 7 . 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Hostile Shots Fired 762 | . 34 115 23 156 19 72 115 83 . 145 Missed 200 | . 10 28 7 36 3 34 27 22 . 33 Damage Taken 7030 | . 190 871 177 1159 269 364 1317 800 . 1883 Core 1165 | . 35 54 37 321 12 12 194 136 . 364 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 40 | . . 25 5 10 . . . . . . Ignored by Resistances 1940 | . 58 254 53 347 75 114 367 221 . 451 Regen/Repaired (Parts) 93 | . . . . . 93 . . . . . Core Remaining (%) 75 | 100 86 . 77 . 39 . . . . . Volleys Fired 148 | 6 23 49 2 24 13 5 19 . . 7 Largest 2 | 2 2 2 1 2 2 2 2 . . 1 Hottest 119 | 80 40 74 39 119 119 67 67 . . 75 Shots Fired 260 | 12 46 89 2 39 26 10 28 . . 8 Gun 128 | 12 46 34 . 10 2 5 17 . . 2 Cannon 127 | . . 55 2 29 24 5 9 . . 3 Launcher 2 | . . . . . . . 2 . . . Special 3 | . . . . . . . . . . 3 Kinetic 217 | 2 46 89 2 25 15 10 26 . . 2 Thermal 35 | 10 . . . 14 11 . . . . . Explosive 5 | . . . . . . . 2 . . 3 Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 23 | 6 10 18 20 19 23 12 18 . . 21 Robot Miss Streak 6 | 1 6 2 . 1 2 1 2 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 316 | 10 27 72 10 57 25 6 46 34 . 29 Core Hits 151 | 3 14 35 2 13 15 7 34 19 . 9 Critical Kills 4 | . . . . 2 1 . 1 . . . Critical Parts Destroyed 6 | . . . . 5 . . 1 . . . Critical Strikes 20 | . . . 1 7 1 . 4 5 . 2 Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . . . . . . 2 . . . Blast 1 | . . . 1 . . . . . . . Smash 7 | . . . . 7 . . . . . . Sever 9 | . . . . . . . 2 5 . 2 Melee Attacks 160 | . . . 9 30 7 2 30 39 16 27 Impact 54 | . . . 9 30 . . . 5 5 5 Slashing 103 | . . . . . 7 2 27 34 11 22 Piercing 3 | . . . . . . . 3 . . . Sneak Attacks 12 | . . . . 2 3 . . 7 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 3 . 1 Damage Inflicted 8671 | 110 304 1270 288 1530 783 171 1365 1427 . 1423 Guns 1221 | 110 304 373 . 93 29 32 259 . . 21 Cannons 2279 | . . 897 36 524 492 72 227 . . 31 Explosions 536 | . . . . . . . 163 . . 373 Melee 4544 | . . . 252 906 262 67 716 1427 . 914 Ramming 7 | . . . . 7 . . . . . . Kinetic 2857 | 23 304 1270 36 317 296 104 486 . . 21 Thermal 739 | 87 . . . 300 225 . . . . 127 Explosive 409 | . . . . . . . 163 . . 246 Electromagnetic 31 | . . . . . . . . . . 31 Impact 1415 | . . . 252 906 . . . 114 . 143 Slashing 3192 | . . . . . 262 67 695 1313 . 855 Piercing 21 | . . . . . . . 21 . . . Highest Corruption 4 | . . 1 1 . . . . . . 4 Average Corruption 2 | . . 1 1 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . 7 4 . . . . . . 38 Message Errors 14 | . . . 2 . . . . . . 12 Matter Fused 14 | . . 3 . . . . . . . 11 Heat Flow Errors 6 | . . 1 1 . . . . . . 4 Energy Discharges 6 | . . . 1 . . . . . . 5 Data Loss (minor) 8 | . . 3 . . . . . . . 5 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 423 | . . . 27 250 69 . 53 6 . 18 Projectiles 15 | . . . . 15 . . . . . . Explosions . | . . . . . . . . . . . Melee 408 | . . . 27 235 69 . 53 6 . 18 Knockbacks 23 | . . 6 1 8 1 . 6 . . 1 Impact 8 | . . . . 7 . . . . . 1 Kinetic 13 | . . 5 1 . 1 . 6 . . . Secondary 2 | . . 1 . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . 3 . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 297 | 54 12 292 141 201 297 9 50 20 . 249 Average Temperature 58 | 25 7 41 50 45 131 6 22 10 . 78 Received Heat Transfer 3114 | . 75 504 132 756 72 132 603 363 . 477 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 4 | . . . . 3 . . . 1 . . Impact Corruptions 14 | . . . 1 11 . . . 1 . 1 Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1137 | 200 . . . 444 333 . . . . 160 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Peak Influence 592 | 10 246 320 90 358 592 170 . . . . Initial 170 | . 5 34 90 19 117 170 . . . . Average 175 | 5 85 184 72 161 417 29 . . . . Maximum Alert Level 2 | . 1 1 . 1 2 . . . . . Low Security (%) 65 | 100 97 52 100 67 8 100 . . . . Level 1 22 | . 2 47 . 32 29 . . . . . Level 2 11 | . . . . . 61 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 2 . 4 5 3 . 1 . . Investigation 4 | . . 1 . 2 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . 1 . 1 1 . . . . . Assault 3 | . . . . 1 . 1 . 1 . . Garrison 4 | . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Distress Signals 8 | . 1 1 . 2 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 14 29 2 24 17 5 16 13 . 20 Peak Tracking Total 12 | . 4 4 2 6 4 4 7 12 . 11 Tactical Retreats 11 | . 2 1 2 2 1 . . 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Machines Disabled 9 | . . 2 . 1 1 . . . . 5 Max in Single Turn 4 | . . 1 . 1 1 . . . . 4 Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Machines Accessed 20 | . 5 2 . 3 5 2 2 1 . . Terminals 15 | . 4 2 . 3 4 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 8 7 . 5 11 4 2 1 . . Successful 30 | . 8 5 . 3 8 3 2 1 . . Failed 8 | . . 2 . 2 3 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 1 . . . 1 . . . 7 . Terminals 27 | . 5 7 . 5 6 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 5 5 . 3 4 3 2 1 . . Record 6 | . 2 1 . . 1 2 . . . . Robot Analysis 1 | . . 1 . . . . . . . . Open Door 6 | . . . . . 3 . 2 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 1 . 1 3 1 . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Total Allies 16 | . . . . . 10 . . . 6 . Largest Group 10 | . . . . . 10 8 . . 6 2 Highest-Rated Group 345 | . . . . . 173 141 . . 345 192 Highest-Rated Ally 96 | . . . . . 29 29 . . 96 96 Total Orders 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 132 | . . . . . 80 18 . . . 34 Total Damage 2262 | . . . . . 924 203 . . . 1135 Kills 26 | . . . . . 16 2 . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 1 3 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Turns Passed 13543 | 140 686 1011 576 916 865 421 2810 1584 2426 2108 Spaces Moved 6663 | 84 438 499 335 329 443 241 1623 677 1385 609 Core 40 | 13 . . . . . . . . . 27 Treads 6036 | . . 499 335 251 443 241 1623 677 1385 582 Legs 587 | 71 438 . . 78 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 160 160 160 160 160 160 Average Speed 179 | 109 132 160 160 194 160 160 160 209 160 330 Slowest Speed 400 | 120 190 160 160 240 160 160 240 320 160 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 50 37 68 34 64 7 94 63 88 54 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . 1 . . . 5 4 3 3 Spaces Dug 4 | . . . . . . . 4 . . . Terrain Destroyed 57 | . . 1 . 2 3 . 20 . . 31 Melee 4 | . . . . . . . 4 . . . Projectile 6 | . . 1 . 2 3 . . . . . AOE 47 | . . . . . . . 16 . . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Total 7782 | 120 501 623 358 515 567 267 1766 810 1583 672 Wait 539 | 15 23 54 10 97 80 . 20 71 160 9 Move 6653 | 83 437 498 334 328 442 240 1622 676 1384 609 Hop . | . . . . . . . . . . . Pick Up 101 | 9 9 8 1 14 11 10 11 11 11 6 Fast Attach . | . . . . . . . . . . . Attach 71 | 6 2 5 1 12 7 4 7 11 6 10 Detach 8 | . . 1 1 . . . 1 . 3 2 Swap 14 | 1 4 4 . . . 1 3 . 1 . Drop 43 | . 3 4 . 5 7 5 4 7 5 3 Fire 148 | 6 23 49 2 24 13 5 19 . . 7 Melee 151 | . . . 9 30 7 2 30 34 13 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 49 | . . . . . . . 49 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1766 | -9/Materials | Discovered new exit (range 14) 1838 | -9/Materials | Entered Mines 1846 | -9/Mines | Learned Materials machine intel 2038 | -9/Mines | Discovered new exit (range 7) 2414 | -9/Mines | Entered Materials 2414 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2415 | -8/Materials | Loaded intel: 45 machine locations 2669 | -8/Materials | Lost 3 parts (1n2w) 3204 | -8/Materials | Discovered new exit (range 7) 3228 | -8/Materials | Core integrity fell below 50% 3330 | -8/Materials | Entered Storage 3395 | -8/Storage | Garrison activated, responded to threat 3473 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3774 | -8/Storage | Build established: Commander-Mutant 3841 | -8/Storage | Discovered new exit (range 15) 4096 | -8/Storage | Repaired Imp. Light Armor Plating 4129 | -8/Storage | Repaired Imp. Ion Engine 4195 | -8/Storage | Entered Factory 4195 | -7/Factory | Accompanied by 8 allies 4195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -7/Factory | Lost 5 allies 4592 | -7/Factory | Discovered new exit (range 13) 4603 | -7/Factory | Lost 3 allies 4616 | -7/Factory | Entered Lower Caves 4618 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4689 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4691 | -7/Lower Caves | Destroyed 7 combat bots 4965 | -7/Lower Caves | Build established: Scavenger-Mutant 5510 | -7/Lower Caves | Discovered new exit (range 8) 7426 | -7/Lower Caves | Entered another Lower Caves area 7519 | -7/Lower Caves | Encountered a Warlord checkpoint 7528 | -7/Lower Caves | Discovered new exit (range 13) 7745 | -7/Lower Caves | Build established: Gladiator 7889 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7962 | -7/Lower Caves | Destroyed 7 combat bots 7966 | -7/Lower Caves | Lost 5 parts (1p3n1u) 8147 | -7/Lower Caves | Learned Factory machine intel 8291 | -7/Lower Caves | Learned 4 Factory zone layouts 8317 | -7/Lower Caves | Learned location of 1 exit from Factory 8343 | -7/Lower Caves | Discovered new exit (range 3) 8770 | -7/Lower Caves | Spotted B-75 Beast 9010 | -7/Lower Caves | Entered Zion 9046 | -7/Zion | Given the Hacking Drone Bay 9071 | -7/Zion | Found Prototype Device 9241 | -7/Zion | Discovered new exit (range 12) 9611 | -7/Zion | Given A8's code to call for help 10066 | -7/Zion | Found CR-A16's Pointy Stick 10130 | -7/Zion | Learned Factory emergency access door positions 10147 | -7/Zion | Found Prototype Device 10158 | -7/Zion | Identified Hacking Drone Bay 10161 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10453 | -7/Zion | Met Imprinter 10490 | -7/Zion | Imprinted 10492 | -7/Zion | Declared Zion's savior 10698 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10699 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10889 | -7/Zion | Found Prototype Special Weapon 10892 | -7/Zion | Found Prototype Special Weapon 10893 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 10897 | -7/Zion | Found RU-N14's Throwing Claymores 10900 | -7/Zion | Found RU-N14's Throwing Claymores 11436 | -7/Zion | Entered Proximity Caves 11436 | -6/Proximity Caves | Accompanied by 2 allies 11477 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11479 | -6/Proximity Caves | Core integrity fell below 50% 11534 | -6/Proximity Caves | Crushed by falling debris 11601 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 11829 | -6/Proximity Caves | Build established: Mutant 12274 | -6/Proximity Caves | Learned location of 1 exit from Factory 13413 | -6/Proximity Caves | Core integrity fell below 20% 13544 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13438_ Acquired 2 matter. 13441_ Dropped Proton Cannon. 13442_ Gauss Rifle fries itself beyond repair. 13443_ Acquired 10 matter. 13446_ Acquired Gauss Rifle. 13448_ Targeting Computer fries itself beyond repair. 13454_ Phase Shifter fries itself beyond repair. 13493_ System corrupted: Heat flow error (+127). 13506_ Searching scrap... 13506_ Found Imp. Melee Analysis Suite. 13506_ Found 64 Matter. 13507_ Acquired 10 matter. 13513_ Slug penetrates Wall. 13515_ Slug penetrates G-67 Veteran. 13517_ Acquired 8 matter. 13526_ Antimatter Reactor destroyed. 13529_ System corrupted: Matter fused (-10). 13537_ Imp. Treads destroyed. 13538_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #??????????# ##???????????????? | | ##??????????# ##??????????????? | | ????????????# ### #??????????????? | | ????????# ##?## #??????????????? | | ????????# #???# ##??????????????? | | ????????# #???# #???????????????? | | ????????# #???# #### ##??????????????? | | ???????# ???# ##??## #??????????????? | | ??????# ####??## ##???### #??????????????? | | ?????# ###???#### #?????####??????????????? | | ????# ###?#????# ##??????????????????????? | | ???# ? ???## ??## #??????????????????????? | | ??# ??????# ??# #??????????????????????? | | ## ???????# ??# #??????????????????????? | | ????????# #### ## ##??????????????????????? | | #????????## #?############????????????????????? | | ##???????# ##??????## ##???????????????????? | | ######??? ##?????? ##?###??????????????? | | #???? ##????? ## #??????????????? | | #????# #????? #??????????????? | | #????# ####??# #??????????????? | | ### #????# ## ##?# #??????????????? | | #?# ##???## ## ### #???????????????? | | ??# ##??## # ## #?????????????????? | | ??# #### g #?????????????????? | | ??# ## #### # g @ #?????????????????? | | ??## #??## # ##### #?????????????????? | | ???# #???## #???????????????????????? | | ???#= ##????## %#???????????????????????? | | ??##%* #####??????# !#???????????????????????? | | ?## ##??????????# #???????????????????????? | | ## ] #?????????? ???????????????????????? | | # %##????????? ??????????????????????? | | # ##????????? ?????????????????????? | | # ######?????????# ????????????????????? | | # ??????????????# #### ???????????????????? | | ?????????????# ????# #??????????????????? | | ????????????# ?????# ??????????????????? | | ????????????# ???????## ?????????????????? | | ?????????????## ????????? ?????????????????? | | ??????????????## ??????????? ????????????????? | | ##???????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Med. Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Leap Before You Look The One Use The Force Challenges ------------ None Game ------ Seed ExoskeletonHugeCharger Manual? 0 Play Time 01:35:13 Cumulative 24.2 hours Start 2024.08.28 @ 17:18:21 End 2024.08.28 @ 19:00:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4de9a3-0333-4ab2-8bc7-f56ad31b8e56