Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 17:01:02 Player: MOPO3 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (26) 130 Value Destroyed (645) 645 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 6709 Bonus ------- Pacifist 834 High Alert Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 1106/1150 Matter 264/300 Energy 38/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Medium Armor Plating Hacking Suite Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Improved Medium Armor Plating Hacking Suite Advanced System Shield Greatsword [Rating: 78] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Powered Hammer Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 6 | . . 2 . . 1 . 1 1 1 Utility 5 | . . . 2 . 1 . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 76 | 2 2 6 6 5 20 . 22 6 7 Power 4 | . . . . . . . 3 1 . Engine . | . . . . . . . . . . Core 4 | . . . . . . . 3 1 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 5 . 2 8 . 13 1 2 Treads 11 | 2 . 2 . 2 2 . 3 . . Leg 9 | . . 3 . . 4 . 2 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 12 | . . . . . 1 . 8 1 2 Utility 27 | . 2 . 3 2 6 . 6 4 4 Device 11 | . 2 . 2 2 . . 1 1 3 Storage 1 | . . . . . . . 1 . . Processor 11 | . . . 1 . 6 . 4 . . Hackware 2 | . . . . . . . . 2 . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 12 | . . 1 3 1 6 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . 1 3 1 3 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 20 | . . . . 2 10 3 . . 5 Power . | . . . . . . . . . . Propulsion 15 | . . . . 2 5 3 . . 5 Utility 5 | . . . . . 5 . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 7 | . . . . 2 7 2 . . 5 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 67 | . 40 67 61 59 57 69 77 88 84 Core 1 | . . . . . . . 1 11 10 Treads 11 | . 28 22 18 24 8 . 6 . . Leg 14 | . . 22 18 6 16 28 17 . . Flight 7 | . . . . . 2 2 10 41 37 Device 7 | . 12 22 18 18 . . . 2 10 Processor 18 | . . . 5 9 22 30 36 10 5 Impact Weapon 2 | . . 1 . 1 3 7 4 . . Peak Build Rating 78 | 2 4 9 13 15 32 32 59 66 78 Average Rating 27 | 1 2 6 10 12 21 30 43 65 70 On Entrance 21 | . 2 4 7 11 12 32 22 55 66 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 32 | . 2 4 5 5 6 3 11 27 32 Greatest Support 42 | 20 3 23 3 3 40 3 36 41 42 Greatest Overweight (x) 2 | . . 1 1 1 1 . 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 8 7 Most Carried 8 | 2 2 5 5 5 5 5 6 8 8 Average Carried 4 | . 2 2 4 4 4 5 4 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 5 Final Carried 8 | 2 2 5 5 5 5 5 6 8 5 Class Distribution -------------------- 84% | Mutant 8% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Matter Collected 920 | 220 . . . 51 135 72 332 . 110 Remotely . | . . . . . . . . . . Salvage Created 1014 | . . . . . 203 72 739 . . Parts 26 | . . . . . 11 1 14 . . Haulers Intercepted 5 | . . . . . 1 . 4 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Combat Hostiles Destroyed 9 | . . . . . 8 1 . . . AOE 8 | . . . . . 8 . . . . Classes Destroyed 8 | . . . . . 6 1 1 . . Worker 6 | . . . . . 4 . 2 . . Builder 2 | . . . . . 1 . 1 . . Tunneler 2 | . . . . . 2 . . . . Hauler 5 | . . . . . 1 . 4 . . Recycler 2 | . . . . . . . 2 . . Swarmer 7 | . . . . . 7 . . . . Sentry 1 | . . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 8 | . . . . . 8 1 7 . . Combat Bots Only 3 | . . . . . 3 1 . . . Max Kills in Single Turn 5 | . . . . . 5 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Hostile Shots Fired 369 | . 10 21 14 43 111 81 33 8 48 Missed 171 | . 3 9 6 22 43 41 14 5 28 Damage Taken 3347 | . 96 163 177 316 1525 405 222 32 411 Core 709 | . 22 28 16 87 347 94 62 9 44 Absorbed by Shields 161 | . . . 25 26 11 . . 33 66 Core Remaining (%) 84 | 100 91 93 . 81 . 37 92 99 . Volleys Fired 7 | . . . . . 7 . . . . Largest 1 | . . . . . 1 . . . . Hottest 36 | . . . . . 36 . . . . Shots Fired 7 | . . . . . 7 . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 7 | . . . . . 7 . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 7 | . . . . . 7 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . . . 2 . . . . Robot Miss Streak 2 | . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 21 | . . . . . 10 2 9 . . Core Hits 19 | . . . . . 15 . 4 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 1 . . Critical Strikes 4 | . . . . . 2 1 1 . . Smash 4 | . . . . . 2 1 1 . . Melee Attacks 51 | . . 4 4 4 19 3 15 . 2 Impact 51 | . . 4 4 4 19 3 15 . 2 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . . 4 . 9 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2275 | . 23 10 10 2 1199 78 953 . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 759 | . . . . . 759 . . . . Melee 1451 | . . . . . 429 75 947 . . Ramming 65 | . 23 10 10 2 11 3 6 . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 759 | . . . . . 759 . . . . Electromagnetic . | . . . . . . . . . . Impact 1451 | . . . . . 429 75 947 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . 3 4 24 24 . . 3 Average Corruption 16 | . . . 3 3 23 24 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . 3 19 5 . . 1 Message Errors 6 | . . . . . 6 . . . . Matter Fused 5 | . . . . 1 2 1 . . 1 Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 3 | . . . . . 3 . . . . Parts Rejected 2 | . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . 2 2 . . . Data Loss (major) 1 | . . . . . 1 . . . . Misdirections 5 | . . . . . 4 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 827 | . . . . . 369 41 417 . . Projectiles . | . . . . . . . . . . Explosions 77 | . . . . . 77 . . . . Melee 750 | . . . . . 292 41 417 . . Knockbacks 3 | . . . . . 2 . 1 . . Impact 3 | . . . . . 2 . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 228 | . 10 5 4 1 204 1 3 . . Shots 5 | . . . . . 5 . . . . Rammed 15 | . 4 1 4 1 3 1 1 . . Targets Rammed 15 | . 4 1 4 1 3 1 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 215 | . . . . . 215 165 . 2 . Average Temperature 96 | . . . . . 123 97 . 1 . Received Heat Transfer 540 | . 48 60 49 109 42 105 96 8 23 Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 1 2 . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 14 | . . . . . 6 . 8 . . Impact Corruptions 17 | . . . . . 9 1 7 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Peak Influence 673 | . 95 230 317 360 673 447 499 289 265 Initial 298 | . . 39 96 133 163 298 218 189 141 Average 283 | . 31 126 184 241 403 397 360 204 191 Maximum Alert Level 2 | . . 1 1 1 2 2 2 1 1 Low Security (%) 31 | 100 100 87 51 40 6 . . 70 52 Level 1 43 | . . 12 48 59 48 32 61 29 47 Level 2 24 | . . . . . 45 67 38 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 3 3 2 4 . . 1 3 Investigation 8 | . 1 2 1 2 1 . . 1 . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . . 1 2 . 2 . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . 1 . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Distress Signals 7 | . . . 1 . 4 . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 9 13 10 14 34 11 22 8 14 Peak Tracking Total 12 | . 5 7 6 10 9 12 7 7 12 Tactical Retreats 29 | . 2 2 4 2 6 . 10 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Traps Triggered 8 | . 1 1 3 1 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Machines Disabled 4 | . . . . 1 2 1 . . . Max in Single Turn 1 | . . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Machines Accessed 45 | . 1 5 2 5 10 1 12 7 2 Terminals 28 | . 1 2 1 3 7 1 9 3 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . . 2 1 2 2 . 3 1 . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . . 1 1 Total Hacks 106 | . 3 12 7 11 24 2 29 15 3 Successful 44 | . 1 7 4 4 10 1 8 7 2 Failed 62 | . 2 5 3 7 14 1 21 8 1 Catastrophic 18 | . . 1 1 1 4 1 8 2 . Database Lockouts . | . . . . . . . . . . Manual 78 | . 3 9 6 9 16 . 24 9 2 Terminals 73 | . 3 7 5 7 15 2 23 9 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 22 | . . 4 2 4 5 . 6 1 . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 7 | . . . . . 4 . . 2 1 Terminal Hacks 6 | . . 1 1 1 1 1 . 1 . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 3 | . . 1 1 . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 11 | . . 2 1 1 3 . 3 1 . Retrieve Components 11 | . . 2 1 1 3 . 3 1 . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 24 | . 1 4 2 2 5 . 5 4 1 Terminals 19 | . 1 2 1 1 4 . 5 4 1 Assimilate 2 | . . . . . 1 . . 1 . Botnet 17 | . 1 2 1 1 3 . 5 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 1 1 1 1 . . . . Tunnel 4 | . . 1 1 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 1 3 1 5 9 1 11 5 1 Full Trace Events 3 | . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . 2 . . 1 . 6 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Turns Passed 1993 | 26 93 222 189 166 499 77 522 126 73 Spaces Moved 3689 | 31 172 384 303 271 746 136 993 429 224 Core 2585 | 26 172 381 303 271 731 136 557 . 8 Treads 7 | 5 . 1 . . 1 . . . . Legs 16 | . . 2 . . 14 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1081 | . . . . . . . 436 429 216 Fastest Speed 21 | 50 50 50 50 50 50 50 25 21 22 Average Speed 44 | 67 50 50 50 52 52 50 43 24 25 Slowest Speed 160 | 160 50 160 100 100 160 50 150 25 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . . 2 8 3 Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 30 | 4 44 46 32 64 33 26 33 13 8 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 4 | . . 1 1 1 1 . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 24 | . . 3 3 1 9 . 6 . 2 Terrain Destroyed 72 | . . 3 3 1 57 . 6 . 2 Melee 24 | . . 3 3 1 9 . 6 . 2 Projectile . | . . . . . . . . . . AOE 48 | . . . . . 48 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac Fac Fac Total 3912 | 34 177 401 331 288 811 139 1055 443 233 Wait 19 | . . 2 8 1 4 . 4 . . Move 3654 | 30 171 383 302 270 744 135 988 412 219 Hop 12 | . . . . . . . 2 8 2 Pick Up 32 | 2 . 4 1 2 5 . 6 10 2 Fast Attach 45 | 2 2 2 2 4 13 . 17 . 3 Attach 28 | . . 3 4 1 7 . 3 6 4 Detach 14 | . . 1 4 1 5 . 2 . 1 Swap 3 | . . 1 . . . . 2 . . Drop 31 | . . . 2 4 3 . 15 7 . Fire 7 | . . . . . 7 . . . . Melee 51 | . . 4 4 4 19 3 15 . 2 Ram 15 | . 4 1 4 1 3 1 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 7) 102 | -10/Materials | Discovered new exit (range 10) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x2 234 | -9/Materials | Discovered new exit (range 15) 264 | -9/Materials | Identified exit to Mines 340 | -9/Materials | Discovered new exit (range 5) 342 | -9/Materials | Entered another Materials area 342 | -8/Materials | Evolved 2 slots: Utility x2 371 | -8/Materials | Build established: Mutant 522 | -8/Materials | Identified exit to Storage 530 | -8/Materials | Discovered new exit (range 16) 531 | -8/Materials | Entered Storage 685 | -8/Storage | Discovered new exit (range 16) 697 | -8/Storage | Entered Factory 697 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 760 | -7/Factory | Lost 3 parts (1n2u) 805 | -7/Factory | Identified exit to Lower Caves 881 | -7/Factory | Crushed by falling debris 881 | -7/Factory | System corruption reached 10% 885 | -7/Factory | Crushed by falling debris 916 | -7/Factory | Lost 7 parts (4n3u) 1097 | -7/Factory | Search patrols dispatched 1196 | -7/Factory | Identified exit to Garrison 1196 | -7/Factory | Entered Garrison 1210 | -7/Garrison | Triggered checkpoint 1211 | -7/Garrison | Core integrity fell below 50% 1214 | -7/Garrison | Garrison Relay disabled 1221 | -7/Garrison | Discovered new exit (range 68) 1221 | -7/Garrison | Discovered new exit (range 25) 1221 | -7/Garrison | Discovered new exit (range 73) 1273 | -7/Garrison | Identified exit to Factory 1273 | -7/Garrison | Entered Factory 1273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -6/Factory | Discovered new exit (range 11) 1407 | -6/Factory | Identified exit to Lower Caves 1534 | -6/Factory | Found Prototype Processor 1534 | -6/Factory | Identified Exp. Targeting Computer 1623 | -6/Factory | Search patrols dispatched 1783 | -6/Factory | Discovered new exit (range 13) 1786 | -6/Factory | Identified exit to Factory 1795 | -6/Factory | Entered another Factory area 1795 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1859 | -5/Factory | Identified exit to Factory 1921 | -5/Factory | Entered another Factory area 1921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1983 | -4/Factory | Spotted B-86 Titan 1990 | -4/Factory | Released all parts (13) 1994 | -4/Factory | Self-destructed Last Messages --------------- 01989_ Xenon Bombardment Thruster destroyed. 01989_ K-01 Serf cleans the Fusion Modulator. 01989_ Nuclear Pulse Thruster destroyed. 01990_ Released Lyr. Light Armor Plating. 01990_ Released Mic. Nuclear Core. 01990_ Released Lgt. Nuclear Core. 01990_ Released Biomechanical Wings. <x2> 01990_ Released Xenon Bombardment Thruster. 01990_ Released Sml. Storage Unit. 01990_ Released Adv. Signal Interpreter. 01990_ Released Imp. Hacking Suite. 01990_ Released Hacking Suite. 01990_ Released Force Field. 01990_ Released Nuclear Pulse Thruster. 01990_ Released Adv. Cooling System. 01992_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 01992_ Slug penetrates Wall. 01994_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | ??????????# ! #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #######???????????????????????? | | ????????### # ! #??????????????????????? | | #########"# # ! #??????????????????????? | | T #" # ! #??????????????????????? | | ## # #??????????????????????? | | """""" ## # " " #??????????????????????? | | """""" ## # " " #??????????????????????? | | """""" ## # " " !#??????????????????????? | | """""" ## # " " #??????????????????????? | | ## # " " @#??????????????????????? | | """""" ## # " " #??????????????????????? | | """""" ## ]# " " !#??????????????????????? | | """""" ## # " " #??????????????????????? | | """""" ## # " " !#??????????????????????? | | ## # #??????????????????????? | | ###+#+############/######p### ##### ??????????? | | !!%=! + " ???????????? | | # !*!p= #??????????????? | | # =*=""" """ +??????????????? | | # / """ """ #??????????????? | | # """ """ #??????????????? | | ###################### ! ????????????????? | | ?????????????????????# """ """ ????????????????? | | ?????????????????????# h""" """ ????????????????? | | ????????????????????? """ "???????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????## """?????????????????????? | | ????????????????????? """?????????????????????? | | ????????????????????? "???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? " ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 24 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 260 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- Power Shielding | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyPitchforkThruster Manual? 0 Play Time 00:47:34 Cumulative 41.2 hours Start 2024.09.07 @ 16:13:25 End 2024.09.07 @ 17:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cd16488-dd29-4ede-9159-31d6ed90cea3