Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 03:40:56 Player: Pitt Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (956) 956 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3821 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 100/100 System Corruption 18% Temperature Cool (24) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Weight Redist. System Seismic Detector Heavy Armor Plating Hardened Medium Armor Plating Advanced System Restoration Module Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Machine Analyzer Advanced Terrain Scan Processor Corruption Screen > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Light Treads Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector Target Analyzer Light Armor Plating Hardened Medium Armor Plating Corruption Screen Grenade Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 48 | 10 3 . 11 10 1 13 Power 6 | 1 . . 1 2 . 2 Engine 3 | 1 . . 1 . . 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 11 | 3 . . 2 3 . 3 Treads 1 | . . . . . . 1 Leg 5 | . . . . 3 . 2 Wheel 5 | 3 . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 3 1 . 7 3 1 5 Device 8 | 2 1 . 3 1 . 1 Storage 3 | 1 . . 1 . . 1 Processor 6 | . . . 3 1 1 1 Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 11 | 3 2 . 1 2 . 3 Energy Gun 4 | 2 . . 1 1 . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 4 | . . . . 4 . . Parts Lost 26 | . . . 8 3 5 10 Power 4 | . . . 1 . 1 2 Propulsion 9 | . . . 2 2 2 3 Utility 8 | . . . 4 . 2 2 Weapon 5 | . . . 1 1 . 3 Highest Loss Streak 5 | . . . 5 3 5 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 6 8 7 8 8 7 Power . | . 1 1 . . . . Propulsion . | 1 2 2 . 1 1 . Utility 3 | 1 2 3 3 5 5 5 Weapon 1 | . 1 2 2 1 . . Tool/Special . | . . . . . . . Unused Backups 10 | . . . . . 4 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . . . 4 4 Weapon . | . . . . . . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 79 | . 100 100 87 84 60 53 Engine 7 | . 14 14 8 3 . 6 Core 1 | . . . . 7 9 . Treads 1 | . . . . . . 5 Leg 4 | . . . . 17 14 3 Wheel 14 | . 28 28 24 2 . . Device 15 | . 14 14 24 16 6 6 Storage 8 | . 14 14 9 7 4 6 Processor 6 | . . . 9 7 14 4 Protection 2 | . . . . 5 . 4 Energy Gun 9 | . 27 14 7 10 4 . Energy Cannon 3 | . . . . 2 4 9 Special Weapon 1 | . . . 2 1 . . Peak Build Rating 30 | 9 10 8 17 29 30 26 Average Rating 15 | 7 8 8 13 23 19 20 On Entrance 10 | . 8 8 8 17 29 1 Avg Prop Armor Cover (%) 9 | . . . . . . 9 Naked Turns 53 | . . . . . 47 6 Heaviest Build 48 | 15 16 16 23 39 29 48 Greatest Support 30 | 26 20 20 30 30 30 20 Greatest Overweight (x) 10 | . . . 1 10 5 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 10 8 9 Most Carried 10 | 6 8 8 10 10 10 10 Average Carried 7 | 4 6 8 7 9 8 8 Final Capacity 10 | 8 8 8 10 10 5 10 Final Carried 10 | 6 8 8 8 10 5 9 Class Distribution -------------------- 64% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 1149 | 332 15 . 265 224 . 313 Remotely . | . . . . . . . Salvage Created 912 | 258 23 . 228 89 . 314 Parts 47 | 20 7 . 9 3 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 19 | . 3 . 5 2 . 9 Guns 3 | . . . 2 1 . . Cannons 8 | . . . . . . 8 AOE 6 | . 3 . 3 . . . Classes Destroyed 9 | 3 2 . 2 . . 2 Worker 2 | 1 . . . . . 1 Builder 2 | . 1 . 1 . . . Tunneler 9 | 9 . . . . . . Recycler 1 | 1 . . . . . . Swarmer 3 | . 3 . . . . . Grunt 11 | . . . 3 2 . 6 Brawler 1 | . . . . . . 1 Sentry 3 | . . . 2 . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 3 | 2 3 . 3 2 . 3 Combat Bots Only 3 | . 3 . 3 2 . 3 Max Kills in Single Turn 3 | 1 3 . 3 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 213 | . 1 . 17 24 8 163 Missed 58 | . . . 5 3 2 48 Hits 155 | . 1 . 12 21 6 115 Melee 9 | . . . . . 6 3 Projectile 146 | . 1 . 12 21 . 112 AOE 1 | . . . . . . 1 Critical Strikes 9 | . . . . . 3 6 Damage Taken 3133 | . 6 . 611 421 263 1832 Core 899 | . . . 161 106 178 454 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 100 70 . . . Volleys Fired 195 | 62 4 . 45 9 . 75 Largest 2 | 2 1 . 1 2 . 2 Hottest 150 | 70 100 . 100 115 . 150 Shots Fired 238 | 84 4 . 45 15 . 90 Gun 119 | 84 1 . 19 15 . . Cannon 90 | . . . . . . 90 Launcher 9 | . 1 . 8 . . . Special 20 | . 2 . 18 . . . Kinetic 80 | 22 . . . . . 58 Thermal 135 | 62 2 . 27 12 . 32 Explosive 9 | . 1 . 8 . . . Electromagnetic 14 | . 1 . 10 3 . . Robot Hit Streak 11 | 9 6 . 11 4 . 10 Robot Miss Streak 5 | 5 . . 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 138 | 55 2 . 15 11 . 55 Core Hits 55 | 15 5 . 13 6 . 16 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | 5 . . 1 1 . 3 Burn 7 | 5 . . 1 1 . . Meltdown 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3235 | 669 119 . 697 312 . 1438 Guns 1083 | 669 15 . 196 203 . . Cannons 1438 | . . . . . . 1438 Explosions 714 | . 104 . 501 109 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1061 | 98 . . . . . 963 Thermal 1834 | 571 . . 521 267 . 475 Explosive 182 | . 104 . 78 . . . Electromagnetic 158 | . 15 . 98 45 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . 2 4 17 18 Average Corruption 12 | . . . 2 4 10 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 70 | . . . . 10 6 54 Message Errors 16 | . . . . . 3 13 Matter Fused 22 | . . . . 5 3 14 Heat Flow Errors 6 | . . . . 1 . 5 Energy Discharges 12 | . . . . 3 . 9 Data Loss (minor) 10 | . . . . 1 . 9 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 193 | . . . 157 . . 36 Projectiles 36 | . . . . . . 36 Explosions 157 | . . . 157 . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . . 12 Impact . | . . . . . . . Kinetic 12 | . . . . . . 12 Secondary . | . . . . . . . Self-Inflicted Damage 212 | . . . 212 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | 100 20 . 30 247 . 405 Average Temperature 93 | 36 12 . 8 124 . 129 Received Heat Transfer 1152 | . . . 63 189 . 900 Effects 4 | . . . . . . 4 Shutdowns 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 10 | 7 . . 3 . . . Heat Transferred 4126 | 2072 . . 720 631 . 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 166 | 5 77 . 166 78 . 100 Initial 56 | . . . 20 56 . . Average 19 | . . . 36 18 . 22 Influence Increases 837 | 55 84 . 314 112 . 272 Destroy 0b10 Robot/C 380 | . 60 . 100 40 . 180 Destroy 0b10 Robot/NC 70 | 55 5 . 5 . . 5 Destroy Leader 90 | . 10 . 30 10 . 40 Successful Hack 26 | . . . 26 . . . Disable Machine 105 | . . . 75 15 . 15 Destroy Structure 91 | . 9 . 78 2 . 2 Lose Combat Pursuer 75 | . . . . 45 . 30 Influence Decreases 821 | 55 7 37 230 236 . 256 Entered New Map 125 | . . 37 20 68 . . Time Decay 496 | 55 7 . 140 138 . 156 Lost Part 200 | . . . 70 30 . 100 Squads Dispatched 5 | . 1 . . . . 4 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 4 . 5 5 6 16 Peak Tracking Total 6 | . 4 . 3 3 6 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 7 | . . . 5 1 . 1 Max in Single Turn 3 | . . . 3 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 6 | . . . 4 1 . 1 Terminals 6 | . . . 4 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . . 9 2 . 1 Successful 4 | . . . 4 . . . Failed 8 | . . . 5 2 . 1 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual 7 | . . . 7 . . . Terminals 12 | . . . 9 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Machine Index 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 4 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 4599 | 529 778 17 1430 625 98 1122 Optics 14 | . . . 14 . . . Sensors 1776 | . 24 . 1076 . . 676 Terrain 2474 | 284 689 . 1327 154 20 . Structural 246 | . . . 246 . . . Seismic 2388 | 529 65 17 1237 92 . 448 Machine Analysis 1050 | . . . 327 625 98 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 4729 | 606 778 17 1430 625 145 1128 Spaces Moved 1569 | 315 89 22 297 288 169 389 Core 162 | 1 . . . 2 94 65 Treads 224 | . . . . . . 224 Legs 373 | . . . . 198 75 100 Wheels 810 | 314 89 22 297 88 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 95 50 50 Average Speed 130 | 81 80 80 80 157 84 224 Slowest Speed 550 | 90 80 80 95 550 300 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 11 | . . . 11 . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 21 | 7 10 4 21 5 93 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 41 | . 2 . 39 . . . Terrain Destroyed 138 | . 8 . 127 2 . 1 Melee . | . . . . . . . Projectile 20 | . 2 . 17 . . 1 AOE 118 | . 6 . 110 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3944 | 579 784 21 1400 441 171 548 Wait 2072 | 184 683 . 1020 124 . 61 Move 1563 | 314 88 21 295 288 168 389 Hop . | . . . . . . . Pick Up 27 | 5 2 . 9 4 1 6 Fast Attach 29 | 9 . . 4 6 . 10 Attach 14 | . . . 9 1 . 4 Detach 4 | 1 . . 2 . . 1 Swap 30 | 2 7 . 13 5 1 2 Drop 9 | 2 . . 2 4 1 . Fire 195 | 62 4 . 45 9 . 75 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 607 | -11/Scrapyard | Entered Materials 608 | -10/Materials | Build established: Mutant 1382 | -10/Materials | Discovered new exit (range 4) 1385 | -10/Materials | Entered Subcaves 1398 | -10/Subcaves | Discovered new exit (range 6) 1402 | -10/Subcaves | Entered Materials 1402 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1713 | -8/Materials | Build established: Scavenger-Mutant 2519 | -8/Materials | Lost 5 parts (2n2u1w) 2668 | -8/Materials | Discovered new exit (range 16) 2784 | -8/Materials | Crushed by falling debris 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2967 | -7/Factory | Lost 3 parts (2n1w) 3222 | -7/Factory | Build established: Mutant 3457 | -7/Factory | Sucked down chute 3457 | -7/Factory | Entered Waste 3472 | -7/Waste | EMP discharged 3477 | -7/Waste | Spotted C-40 Crusher 3479 | -7/Waste | Spotted C-40 Crusher 3482 | -7/Waste | Spotted C-40 Crusher 3518 | -7/Waste | Spotted C-40 Crusher 3519 | -7/Waste | Spotted C-40 Crusher 3532 | -7/Waste | Spotted C-40 Crusher 3546 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3549 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3553 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3555 | -7/Waste | Crushed by Compactor (1 part destroyed) 3572 | -7/Waste | EMP discharged 3572 | -7/Waste | System corruption reached 10% 3586 | -7/Waste | Lost 5 parts (1p2n2u) 3597 | -7/Waste | Discovered new exit (range 10) 3602 | -7/Waste | Entered Factory 4604 | -7/Factory | Core integrity fell below 50% 4708 | -7/Factory | Lost 4 parts (1p1n1u1w) 4730 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 04669_ K-01 Serf collects debris. 04672_ Acquired 2 matter. 04673_ K-01 Serf collects debris. 04674_ System corrupted: Matter fused (-9). 04675_ K-01 Serf collects debris. 04677_ Aluminum Leg destroyed. 04678_ K-01 Serf collects debris. 04679_ Critical hit (Burn: +37). 04680_ K-01 Serf collects debris. 04681_ Critical hit (Burn: +37). 04691_ System corrupted: Component data lost. 04706_ ZROCR&JZLU8O>&LFC9SKY,QTMVUUWH2Q 04721_ AH&FP #LSBLYWK4OBHO=UD 04730_ Knocked back. 04730_ Fusion Modulator explodes. 04730_ Mic. Nuclear Core destroyed. 04730_ Aluminum Leg destroyed. 04730_ Fusion Modulator explodes. 04730_ B-48 Gladiator destroyed. 04730_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??????????????????????# ?????????????# " " " " % | | ??????????????????????# ?????????????# " " " " | | ???????????? ????????# ?????????????# " " " " | | ???????????###+######## ##???????????# " " " " | | ?????????? % #???????????# " " " " | | ??????????? #???????????# " " " " | | ??????????""""" +???????????# " " " " | | ????????? ^ %#???????????# | | ??????????""""" ^ % % ##??????????##+###+###### | | ????????? ############# ### #????? | | ?????????"""""" % #????? | | ???????? #????? | | ?????????"""""" ####????? | | ???????? ################???????? | | ?????????"""""" k #??????????????????????? | | ???????? ^ ##############?????????? | | ?????????"""""" ! k ????????? | | ???????? k w ???????? | | ?????????"""""" ???????? | | ???????? % ??????? | | ???????? ????????? | | ?????????############;;;;;;;;;######+###?????????? | | ?????????????????# ##?????????????????? | | ?????????????????# g ;#?????????????????? | | ?????????????????# ;#?????????????????? | | ?????????????????# @ ;#?????????????????? | | ?????????????????# ;#?????????????????? | | ?????????????????# % ;#?????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# g #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusSkeletonSheargun Manual? 0 Play Time 00:35:45 Cumulative 255.6 hours Start 2026.05.30 @ 02:55:23 End 2026.05.30 @ 03:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d49847e-bbb4-4301-9373-4886a7bdce24