Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 20:22:33 Player: TheGreatBorealis Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2131) 2131 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5876 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Weapon Cycler Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Cooling System Enhanced Optical Array Weapon Cycler Layered Light Armor Plating Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Phase Cannon Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Weapon Cycler System Backup Module [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Enhanced Optical Array Device Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . 1 1 1 . Weapon 3 | . . . . 1 1 1 . Parts Attached 100 | 5 7 2 15 17 40 9 5 Power 12 | 1 1 . 2 2 4 . 2 Engine 8 | 1 1 . 2 1 1 . 2 Core 4 | . . . . 1 3 . . Reactor . | . . . . . . . . Propulsion 28 | 2 1 1 5 5 7 4 3 Treads . | . . . . . . . . Leg 27 | 2 1 1 5 5 7 4 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 28 | . 4 . 2 6 14 2 . Device 14 | . 3 . 2 3 4 2 . Storage 1 | . 1 . . . . . . Processor 6 | . . . . 2 4 . . Hackware . | . . . . . . . . Protection 7 | . . . . 1 6 . . Artifact . | . . . . . . . . Weapon 32 | 2 1 1 6 4 15 3 . Energy Gun 16 | 2 1 . 5 2 6 . . Energy Cannon 5 | . . 1 . 1 1 2 . Ballistic Gun 6 | . . . . 1 4 1 . Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 40 | . 4 3 4 6 18 . 5 Power 6 | . 1 1 . 1 3 . . Propulsion 16 | . 1 . 3 3 6 . 3 Utility 2 | . 1 . . . 1 . . Weapon 16 | . 1 2 1 2 8 . 2 Highest Loss Streak 13 | . 4 2 3 3 13 . 3 Average Slot Usage (%) 88 | . 87 85 84 84 89 98 80 Engine 6 | . 13 8 11 5 3 6 4 Core 1 | . . . . 3 2 . . Leg 26 | . 27 28 32 28 25 26 22 Device 12 | . 15 28 21 12 3 18 15 Processor 8 | . . . . 11 14 6 4 Protection 5 | . . . . 1 10 6 4 Energy Gun 11 | . 27 6 17 8 7 13 9 Energy Cannon 4 | . . 13 . 3 2 8 10 Ballistic Gun 4 | . . . . 1 6 6 4 Ballistic Cannon 2 | . . . . . 4 3 . Slashing Weapon 1 | . . . . 9 . . . Naked Turns 27 | . . . . . . . 27 Heaviest Build 50 | 6 13 12 14 18 37 50 50 Greatest Support 53 | 20 20 20 33 53 50 51 51 Greatest Overweight (x) 5 | . . . . . 5 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 4 6 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 1 2 2 1 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 3 4 3 4 4 2 Class Distribution -------------------- 35% | Scavenger-Mutant 27% | Scavenger-Tank 17% | Tank 14% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 1626 | 186 99 35 145 135 704 . 322 Remotely . | . . . . . . . . Salvage Created 2405 | . 185 93 291 341 1076 90 329 Parts 123 | . 12 3 19 19 59 6 5 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 44 | . 3 2 7 11 17 1 3 Melee 11 | . . . . 9 2 . . Guns 23 | . 3 1 7 2 9 . 1 Cannons 9 | . . . . . 6 1 2 AOE 1 | . . 1 . . . . . Classes Destroyed 11 | . 2 . 3 1 4 . 1 Worker 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . . . 1 Recycler 1 | . . . . . 1 . . Watcher 5 | . 1 . 1 . 1 1 1 Swarmer 8 | . . . 2 6 . . . Grunt 17 | . 3 2 2 3 5 . 2 Duelist 2 | . . . 1 . . . 1 Sentry 7 | . . . 2 . 5 . . Hunter 5 | . . . . 2 3 . . Programmer 5 | . . . . . 4 1 . Best Kill Streak 4 | . 2 2 2 4 2 1 2 Combat Bots Only 4 | . 1 2 2 4 2 1 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 6218 | . 370 321 392 717 2832 63 1523 Core 1870 | . 42 85 92 131 669 14 837 Absorbed by Shields 98 | . . . . . . 23 75 Core Remaining (%) 61 | 100 . 49 77 76 4 . . Volleys Fired 140 | . 25 8 21 11 59 4 12 Largest 5 | . 2 2 2 2 4 5 5 Hottest 335 | . 105 121 119 119 228 335 335 Shots Fired 308 | . 47 11 31 14 138 20 47 Gun 232 | . 47 8 31 14 96 12 24 Cannon 74 | . . 3 . . 40 8 23 Launcher . | . . . . . . . . Special 2 | . . . . . 2 . . Kinetic 104 | . . . . . 86 6 12 Thermal 119 | . 22 6 31 14 17 6 23 Explosive . | . . . . . . . . Electromagnetic 83 | . 25 5 . . 33 8 12 Robot Hit Streak 15 | . 8 4 8 8 15 4 12 Robot Miss Streak 7 | . 3 1 4 2 7 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 231 | . 32 8 21 26 108 9 27 Core Hits 113 | . 11 3 11 12 62 5 9 Critical Hits 4 | . . . . . 3 . 1 Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 27 | . . . . 18 9 . . Impact . | . . . . . . . . Slashing 26 | . . . . 18 8 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5215 | . 422 213 392 752 2320 308 808 Guns 2714 | . 378 93 392 173 1234 166 278 Cannons 1201 | . . 72 . . 576 142 411 Explosions 473 | . 44 45 . . 265 . 119 Melee 790 | . . . . 579 211 . . Ramming 37 | . . 3 . . 34 . . Kinetic 1263 | . . . . . 1140 30 93 Thermal 1760 | . 164 125 392 173 264 112 530 Explosive 222 | . . . . . 222 . . Electromagnetic 1143 | . 258 85 . . 449 166 185 Impact . | . . . . . . . . Slashing 790 | . . . . 579 211 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged 2 | . . . . . 2 . . Effects 55 | . . . . . 55 . . Message Errors 11 | . . . . . 11 . . Matter Fused 12 | . . . . . 12 . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 6 | . . . . . 6 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 7 . . Data Loss (major) 3 | . . . . . 3 . . Misfires 4 | . . . . . 4 . . Targeting Errors 6 | . . . . . 6 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 59 | . 12 . . . 47 . . Projectiles 27 | . . . . . 27 . . Explosions 32 | . 12 . . . 20 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 211 | . 53 5 . . 93 . 60 Shots 5 | . 1 1 . . 2 . 1 Rammed 19 | . . 2 . . 17 . . Targets Rammed 21 | . . 2 . . 19 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 652 | . 202 51 1 . 489 378 652 Average Temperature 127 | . 87 33 1 . 113 154 209 Received Heat Transfer 1644 | . 180 174 111 81 711 . 387 Effects 19 | . . . . . 8 . 11 Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . . . 2 Interference 3 | . . . . . 3 . . Matter Decay 2 | . . . . . 1 . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 7 | . . . . . 3 . 4 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . . . 4 3 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 2 1 . . . Heat Transferred 2972 | . 337 235 851 370 383 124 672 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 250 | . 82 50 112 250 247 101 109 Average Influence 75 | . 39 37 40 114 108 58 47 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 96 | 100 100 100 100 88 93 100 100 Level 1 3 | . . . . 11 6 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 . 1 1 9 2 4 Investigation 6 | . 1 . 1 . . 1 3 Extermination 4 | . . . . . 3 1 . Reinforcement 6 | . 1 . . 1 3 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 22 7 17 16 29 2 26 Peak Tracking Total 13 | . 6 4 6 4 6 1 13 Tactical Retreats 15 | . 5 2 3 . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 11 | . 1 . 1 1 2 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 15 | . 1 . . . 12 . 2 Max in Single Turn 7 | . 1 . . . 7 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 18 | . 1 . 4 1 4 4 4 Terminals 15 | . 1 . 3 1 2 4 4 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 3 . 9 2 10 14 12 Successful 32 | . 2 . 8 2 8 8 4 Failed 18 | . 1 . 1 . 2 6 8 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . . . 3 Terminals 43 | . 3 . 7 2 5 14 12 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 2 . 6 2 4 8 4 Record 11 | . 1 . 2 . 2 3 3 Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 5 | . . . 3 1 1 . . Unreport Threat 2 | . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 2 . 2 3 3 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 3 | . . . . . 3 . . Matter 102 | . . . . . 102 . . Time 25 | . . . . . 25 . . Total Part Build Rating 3 | . . . . . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 1 | . . . . . 1 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 5372 | 51 408 159 627 451 2049 799 828 Spaces Moved 3512 | 36 248 102 388 245 1246 573 674 Core 108 | 4 . . . . 16 . 88 Treads . | . . . . . . . . Legs 3271 | 32 248 102 388 245 1230 573 453 Wheels . | . . . . . . . . Hover 133 | . . . . . . . 133 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 120 50 Average Speed 118 | 112 120 120 120 120 123 124 101 Slowest Speed 300 | 120 120 120 120 120 300 150 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 61 22 29 25 30 13 54 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 47 | . 7 . . . 14 4 22 Melee . | . . . . . . . . Projectile 17 | . . . . . 4 4 9 AOE 30 | . 7 . . . 10 . 13 Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 4433 | 46 312 128 525 358 1624 646 794 Wait 514 | . 23 9 75 57 221 53 76 Move 3505 | 35 247 101 387 244 1245 572 674 Hop . | . . . . . . . . Pick Up 47 | 6 9 3 14 5 8 2 . Fast Attach 60 | . . . 1 12 35 9 3 Attach 38 | 5 7 2 13 5 4 . 2 Detach 14 | . . 1 6 . 7 . . Swap 2 | . . . 1 . 1 . . Drop 40 | . 1 2 7 6 16 6 2 Fire 140 | . 25 8 21 11 59 4 12 Melee 27 | . . . . 18 9 . . Ram 7 | . . . . . 7 . . Kick 14 | . . 2 . . 12 . . Crush . | . . . . . . . . Escape Stasis 25 | . . . . . . . 25 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 4 parts (1p1n1u1w) 294 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered Mines 582 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Discovered new exit (range 12) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Propulsion x2 912 | -9/Materials | Build established: Scavenger-Mutant 1213 | -9/Materials | Lost 3 parts (3n) 1236 | -9/Materials | Discovered new exit (range 8) 1246 | -9/Materials | Entered another Materials area 1246 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1625 | -8/Materials | Discovered new exit (range 19) 1630 | -8/Materials | Lost 3 parts (2n1w) 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1955 | -7/Factory | Garrison activated, responded to threat 2029 | -7/Factory | Core integrity fell below 50% 2062 | -7/Factory | Lost 13 parts (2p5n1u5w) 2532 | -7/Factory | Fabricated Aluminum Leg (x3) 2568 | -7/Factory | Core integrity fell below 20% 3140 | -7/Factory | Build established: Scavenger-Tank 3730 | -7/Factory | Discovered new exit (range 15) 3746 | -7/Factory | Entered another Factory area 3746 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4521 | -6/Factory | Build established: Tank 4532 | -6/Factory | Discovered new exit (range 13) 4545 | -6/Factory | Entered Extension 4675 | -6/Extension | Spotted B-75 Beast 5203 | -6/Extension | Released all parts (13) 5361 | -6/Extension | Spotted B-75 Beast 5364 | -6/Extension | Core integrity fell below 50% 5370 | -6/Extension | Core integrity fell below 20% 5373 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05327_ C-30 ARC bursts open, deploying its payload. 05327_ S-27 Virus unfolds itself. 05328_ Field strength at 37. 05329_ Field strength at 29. 05330_ Field strength at 9. 05331_ Field strength at 1. 05331_ Stasis field depleted. 05333_ U-05 Engineer lays Concrete. 05339_ Y-54 Guardian springs to life. 05339_ Imp. Hover Unit destroyed. 05339_ Y-54 Guardian springs to life. 05354_ Connecting with Terminal... 05354_ ALERT: Suspicious activity at Terminal E010. Dispatching Investigation squad. 05360_ Titanium Leg destroyed. 05361_ Machine disabled. 05363_ Carbon-fiber Leg destroyed. 05363_ Knocked back. 05366_ Machine disabled. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #### #???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #????????? ?????????????????????????????????? | | ???# #????????? ?????????????????????????????????? | | #### #????????? ?????????????????????????????????? | | #????????? ?????????????????????????????????? | | #### #????????# ?????????????????????????????????? | | #??# #????????# +????????????????????????????????? | | #??# #????????# #????????????????????????????????? | | ???# #????????# #????????????????????????????????? | | ???# #????????# #????????????????????????????????? | | ???# #????????# #????????????????????????????????? | | ???# #?######?# #????????????????????????????????? | | ?### ### ## ### ###??????????????????????????????? | | ?#"" "" " ""#??????????????????????????????? | | ?# " " " #??????????????????????????????? | | ## #??????????????????????????????? | | #" #??????????????????????????????? | | ## ################???????????????? | | @ ????????? | | ????????? | | ????????? | | u g ?????????? | | BB u t gg g?????????? | | ## BB #####################??????????? | | ?# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?######T#"""#######??????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 53 Melee Accuracy 20 Target Analysis 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Short-term Sacrifices Challenges ------------ None Game ------ Seed OmegaRegenerativeHammer Manual? 0 Play Time 01:24:52 Cumulative 17.2 hours Start 2020.05.15 @ 18:22:57 End 2020.05.15 @ 20:22:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8007107-9947-4c91-8f17-f5d366249ea8