Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 23:38:35 Player: fastidiots Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1151) 1151 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2561 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 255/300 Energy 239/250 System Corruption 4% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY (18) --- Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Battery (400) High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Wheel Large Storage Unit High-capacity Battery High-capacity Matter Pod Hardened Light Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Beam Cannon Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 72 | . 26 7 39 Power 6 | . 4 1 1 Engine 6 | . 4 1 1 Core . | . . . . Reactor . | . . . . Propulsion 23 | . 8 3 12 Treads 14 | . 4 1 9 Leg . | . . . . Wheel 8 | . 4 2 2 Hover . | . . . . Flight 1 | . . . 1 Utility 12 | . 3 2 7 Device 6 | . 1 1 4 Storage 5 | . 2 1 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 31 | . 11 1 19 Energy Gun 9 | . . . 9 Energy Cannon 6 | . 1 . 5 Ballistic Gun 7 | . 4 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 4 | . 4 . . Impact Weapon . | . . . . Slashing Weapon 4 | . 2 . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 7 | . 2 . 5 Power 1 | . 1 . . Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . 2 . 4 Average Slot Usage (%) 99 | . 99 100 99 Engine 12 | . 13 14 11 Treads 23 | . 17 23 29 Wheel 6 | . 9 4 3 Device 12 | . 13 14 10 Storage 13 | . 14 14 13 Protection 3 | . . . 8 Energy Gun 3 | . . . 9 Energy Cannon 9 | . 10 14 5 Ballistic Gun 8 | . 9 13 3 Slashing Weapon 3 | . 6 . 2 Naked Turns . | . . . . Heaviest Build 60 | 11 25 43 60 Greatest Support 60 | 20 40 20 60 Greatest Overweight (x) 5 | . 2 4 5 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 18 | 6 10 12 18 Average Capacity 10 | 6 8 10 13 Most Carried 16 | 6 10 12 16 Average Carried 10 | 6 8 10 12 Final Capacity 18 | 6 10 12 18 Final Carried 13 | 6 10 12 13 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1576 | 230 609 260 477 Remotely . | . . . . Salvage Created 1953 | 100 586 100 1167 Parts 113 | . 40 7 66 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 11 2 18 Guns 18 | . 6 . 12 Cannons 11 | . 5 2 4 AOE 2 | . . . 2 Classes Destroyed 8 | 1 4 . 3 Hauler 5 | . 1 . 4 Recycler 4 | 1 1 . 2 Operator 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 6 | . 3 . 3 Grunt 21 | . 8 2 11 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 5 | 1 4 2 5 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1405 | . 362 150 893 Core 73 | . 40 . 33 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 144 | 5 52 8 79 Largest 2 | 2 2 2 2 Hottest 116 | 40 100 80 116 Shots Fired 257 | 10 86 16 145 Gun 173 | 10 58 8 97 Cannon 70 | . 16 8 46 Launcher 2 | . . . 2 Special 12 | . 12 . . Kinetic 94 | 10 58 8 18 Thermal 156 | . 28 8 120 Explosive 2 | . . . 2 Electromagnetic 5 | . . . 5 Robot Hit Streak 14 | 5 14 7 12 Robot Miss Streak 4 | 1 2 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 166 | 7 51 11 97 Core Hits 67 | 2 25 3 37 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 52 | . 15 . 37 Impact . | . . . . Slashing 52 | . 15 . 37 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2758 | 86 690 157 1825 Guns 1820 | 86 460 49 1225 Cannons 868 | . 230 108 530 Explosions 70 | . . . 70 Melee . | . . . . Ramming . | . . . . Kinetic 784 | 86 460 49 189 Thermal 1817 | . 230 108 1479 Explosive 70 | . . . 70 Electromagnetic 87 | . . . 87 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 1 4 Average Corruption 2 | . 1 1 4 Corruption Purged . | . . . . Effects 19 | . 1 1 17 Message Errors 6 | . . 1 5 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . 1 . 1 Data Loss (minor) 3 | . . . 3 Targeting Errors 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 307 | . 2 10 307 Average Temperature 41 | . 2 4 45 Received Heat Transfer 624 | . 183 78 363 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 3848 | . 481 222 3145 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 240 | 5 165 55 240 Average Influence 53 | 2 45 24 78 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 91 Level 1 3 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 19 4 38 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 10 . 3 Terminals 11 | . 8 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 31 . 11 Successful 29 | . 21 . 8 Failed 13 | . 10 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 24 | . 15 . 9 Terminals 39 | . 28 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 13 . 2 Robot Analysis 2 | . 2 . . Level Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 2 | . 2 . . Security Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 32 | . 17 . 15 Terminals 11 | . 5 . 6 Track 2 | . 1 . 1 Assimilate 4 | . 2 . 2 Botnet 3 | . 1 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 8 . 3 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 . 1 Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 9 | . 6 . 3 GOTO 6 | . 4 . 2 FOLLOW 3 | . 2 . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4345 | 30 1794 849 1672 Spaces Moved 2373 | 12 1161 511 689 Core . | . . . . Treads 1203 | . 334 309 560 Legs 45 | 12 33 . . Wheels 1125 | . 794 202 129 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 100 120 Average Speed 137 | 120 116 158 158 Slowest Speed 200 | 120 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 2 98 99 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 51 | . 20 . 31 Terrain Destroyed 60 | . 21 . 39 Melee 30 | . 9 . 21 Projectile 12 | . 12 . . AOE 18 | . . . 18 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3061 | 17 1457 536 1051 Wait 334 | 1 174 5 154 Move 2370 | 11 1160 510 689 Hop . | . . . . Pick Up 36 | . 14 2 20 Fast Attach 19 | . 5 1 13 Attach 9 | . 2 . 7 Detach 3 | . . 1 2 Swap 44 | . 19 6 19 Drop 50 | . 16 3 31 Fire 144 | 5 52 8 79 Melee 52 | . 15 . 37 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 17) 302 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 592 | -10/Materials | Discovered new exit (range 12) 800 | -10/Materials | Identified exit to Materials 1418 | -10/Materials | Discovered new exit (range 9) 1825 | -10/Materials | Entered Mines 1825 | -10/Mines | Accompanied by 1 ally 1889 | -10/Mines | Learned location of Recycling (-9) 2078 | -10/Mines | Discovered exit to Materials (range 5) 2198 | -10/Mines | Learned Materials trap positions 2674 | -10/Mines | Entered Materials 2674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -9/Materials | Loaded intel: 23 trap records 3184 | -9/Materials | Discovered new exit (range 15) 3366 | -9/Materials | Discovered new exit (range 7) 3743 | -9/Materials | Build established: Scavenger-Mutant 4346 | -9/Materials | Self-destructed Last Messages --------------- 04264_ Acquired 13 matter. 04287_ A-02 Transporter destroyed. 04291_ K-01 Serf collects debris. 04291_ Imp. Medium Laser destroyed. 04294_ G-34 Mercenary destroyed. 04294_ Switching to secondary target: Y-45 Defender. 04295_ K-01 Serf collects debris. 04295_ R-06 Scavenger collects Visual Processing Unit. 04297_ System corrupted: Beam Rifle targeting data glitched. 04298_ K-01 Serf collects debris. 04299_ R-06 Scavenger collects Lgt. Treads. 04300_ Destroyed Sml. Laser. 04302_ K-01 Serf collects debris. 04303_ R-06 Scavenger collects Imp. Ion Engine. 04307_ K-01 Serf collects debris. 04313_ System corrupted: Matter fused (-5). 04319_ Beam Rifle destroyed. 04336_ G-34 Mercenary destroyed. 04336_ Switching to secondary target: Y-45 Defender. 04342_ Lgt. Treads destroyed. 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