Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 12:47:50 Player: BoomBlip Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (3099) 3099 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 9266 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 342 Met Imprinter 300 Was Imprinted 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/1000 Matter 55/300 Energy 68/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Spiked Medium Treads Structural Scanner Improved Power Shielding Precision Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Phase Shifter Improved Heavy Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Heavy Battle Rifle Mini Assault Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Power Shielding Makeshift Kinetic Plating Assault Rifle Heavy Assault Rifle Shotgun Flak Gun Makeshift Axe CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . Utility 6 | . . . 1 . 2 1 . . . . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 108 | 6 2 . 4 . 9 27 15 3 5 5 7 25 Power 14 | 1 . . 1 . . 3 2 . . 1 1 5 Engine 4 | 1 . . 1 . . 1 . . . 1 . . Core 9 | . . . . . . 2 2 . . . 1 4 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 23 | 2 . . . . 2 4 3 1 3 2 . 6 Treads 23 | 2 . . . . 2 4 3 1 3 2 . 6 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | 1 2 . 1 . 3 9 5 1 1 2 4 8 Device 8 | . . . . . 1 3 . 1 1 . 2 . Storage 3 | 1 1 . . . . . . . . . . 1 Processor 6 | . . . . . . 1 1 . . . . 4 Hackware . | . . . . . . . . . . . . . Protection 20 | . 1 . 1 . 2 5 4 . . 2 2 3 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . . 2 . 4 11 5 1 1 . 2 6 Energy Gun 4 | . . . . . . 2 . . . . . 2 Energy Cannon 4 | . . . . . . 1 2 . . . 1 . Ballistic Gun 16 | 2 . . 1 . 2 5 . 1 1 . . 4 Ballistic Cannon 3 | . . . . . . 1 2 . . . . . Launcher 7 | . . . 1 . 2 2 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 1 2 Parts Lost 35 | . . . . . 1 2 9 1 . . 3 19 Power 3 | . . . . . . . 1 . . . . 2 Propulsion 6 | . . . . . . 1 2 . . . . 3 Utility 13 | . . . . . . . 3 1 . . 3 6 Weapon 13 | . . . . . 1 1 3 . . . . 8 Highest Loss Streak 15 | . . . . . 1 1 8 1 . . 1 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 99 93 99 100 99 96 89 Engine 4 | . 14 14 11 11 9 5 5 . . 2 6 1 Core 3 | . . . . . . 1 1 7 7 4 6 5 Treads 21 | . 28 28 22 22 18 22 22 22 23 23 20 16 Device 7 | . . . . . 9 15 6 1 7 7 7 3 Storage 7 | . 16 14 11 11 9 7 7 7 7 7 6 4 Processor 8 | . . . . . . . 8 15 15 15 8 15 Protection 17 | . 10 14 21 22 27 21 16 20 15 14 12 12 Energy Gun 1 | . . . . . . 1 4 . . . . 3 Energy Cannon 3 | . . . . . . 1 6 7 6 . 1 4 Ballistic Gun 9 | . 28 28 22 22 18 15 . 1 7 15 11 2 Ballistic Cannon 5 | . . . . . . 2 9 12 7 7 6 4 Launcher 2 | . . . 9 11 8 1 . . . . 6 4 Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 146 | 14 34 34 46 46 52 65 69 56 50 48 79 146 Greatest Support 85 | 40 40 40 40 40 56 84 76 70 84 84 84 85 Greatest Overweight (x) 37 | . . . 1 1 1 1 1 . . . . 37 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 6 14 15 15 15 15 15 15 15 15 15 15 17 Most Carried 17 | 1 9 9 13 14 15 15 15 14 15 15 13 17 Average Carried 13 | . 4 9 10 13 14 14 12 11 14 14 10 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 9 9 13 14 15 15 6 14 15 13 11 5 Class Distribution -------------------- 46% | Mutant 27% | Tank 16% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2950 | 283 13 . 154 . 220 734 539 254 86 258 162 247 Remotely . | . . . . . . . . . . . . . Salvage Created 2905 | 53 13 . 159 . 305 952 405 124 . 254 128 512 Parts 159 | 2 1 . 16 . 11 68 14 6 . 7 10 24 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 8 8 . 13 . . Prevented 4 | . . . . . . . . 2 . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 65 | . . . 6 . 5 25 10 4 . 5 6 4 Guns 28 | . . . 3 . 3 18 . . . 2 1 1 Cannons 19 | . . . . . . . 7 4 . 3 2 3 AOE 18 | . . . 3 . 2 7 3 . . . 3 . Classes Destroyed 14 | 1 1 . 3 . . 3 3 . . 2 1 . Worker 3 | . . . . . . 2 . . . . . 1 Builder 7 | . . . . . . 6 . . . . 1 . Recycler 4 | 1 . . . . 1 . . . . . . 2 Operator 2 | . 1 . . . . 1 . . . . . . Swarmer 17 | . . . 3 . . 6 1 3 . . 4 . Grunt 28 | . . . 2 . 3 15 5 . . 3 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 7 | . . . 1 . 2 . 1 1 . 1 . 1 Hunter 3 | . . . . . . . . . . . 2 1 Programmer 6 | . . . . . . 4 1 . . . . 1 Behemoth 2 | . . . . . . . 1 . . . . 1 Samaritan 3 | . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 1 . 3 . 5 7 8 3 . 3 5 3 Combat Bots Only 8 | . . . 3 . 4 6 8 3 . 3 4 2 Max Kills in Single Turn 4 | 1 1 . 3 . 3 3 2 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 3 1 . . . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Damage Taken 8982 | . . . 235 . 540 1560 1777 355 . 427 784 3304 Core 1569 | . . . 22 . 92 201 105 32 . 70 47 1000 Absorbed by Shields 481 | . . . . . . 481 . . . . . . Core Remaining (%) 85 | 100 . 100 . 94 83 . . . . 41 94 . Volleys Fired 209 | 15 4 . 8 . 12 67 34 9 1 16 12 31 Largest 4 | 1 2 . 3 . 3 3 3 3 1 3 4 3 Hottest 178 | 20 40 . 81 . 78 178 178 161 65 104 140 177 Shots Fired 517 | 15 8 . 17 . 28 191 81 27 1 48 37 64 Gun 341 | 15 8 . 16 . 24 164 15 8 . 32 24 35 Cannon 163 | . . . . . . 23 63 19 1 16 12 29 Launcher 13 | . . . 1 . 4 4 3 . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 399 | 15 8 . 16 . 24 163 35 18 . 48 36 36 Thermal 74 | . . . . . . 8 28 9 1 . . 28 Explosive 13 | . . . 1 . 4 4 3 . . . 1 . Electromagnetic 31 | . . . . . . 16 15 . . . . . Robot Hit Streak 27 | 3 3 . 6 . 7 14 12 6 . 15 7 27 Robot Miss Streak 8 | 4 3 . 2 . 1 8 2 3 . 5 4 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 340 | 9 4 . 11 . 17 132 49 11 . 34 28 45 Core Hits 166 | 2 3 . 9 . 13 56 30 6 . 14 15 18 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . 1 . Critical Strikes 6 | . . . . . . 4 . 1 . . 1 . Destroy 4 | . . . . . . 3 . . . . 1 . Blast 1 | . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9266 | 99 46 . 322 . 516 3348 1830 301 . 809 651 1344 Guns 4429 | 99 46 . 141 . 253 2288 189 20 . 472 298 623 Cannons 2719 | . . . . . . 236 1001 281 . 337 163 701 Explosions 2098 | . . . 181 . 263 824 640 . . . 190 . Melee . | . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . 20 Kinetic 5145 | 99 46 . 141 . 253 2141 465 108 . 809 461 622 Thermal 1794 | . . . . . . 363 536 193 . . . 702 Explosive 1865 | . . . 181 . 263 591 640 . . . 190 . Electromagnetic 442 | . . . . . . 253 189 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 9 9 . . 8 Average Corruption 4 | . . . . . . 1 4 9 9 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . . . . . . 15 36 17 3 . . 3 Message Errors 14 | . . . . . . 1 6 4 1 . . 2 Matter Fused 19 | . . . . . . 4 10 5 . . . . Heat Flow Errors 9 | . . . . . . 2 4 2 1 . . . Energy Discharges 6 | . . . . . . 2 3 . . . . 1 Parts Rejected 2 | . . . . . . 1 . 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . 2 4 2 1 . . . Data Loss (major) 6 | . . . . . . 1 4 1 . . . . Misfires 3 | . . . . . . . 2 1 . . . . Alerts 3 | . . . . . . 1 2 . . . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . . . . . . 125 56 3 . 18 . 50 Projectiles 144 | . . . . . . 21 52 3 . 18 . 50 Explosions 108 | . . . . . . 104 4 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 2 . . . 3 3 3 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . 2 . . . 3 3 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 654 | . . . . . 75 453 73 . . . 53 . Shots 14 | . . . . . 2 9 2 . . . 1 . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 653 | . . . 81 . 224 212 507 465 189 17 435 653 Average Temperature 169 | . . . 33 . 106 48 125 180 110 5 190 244 Received Heat Transfer 1407 | . . . 81 . 306 438 312 36 . 198 . 36 Effects 73 | . . . . . . . 6 2 . . 7 58 Shutdowns 15 | . . . . . . . 1 . . . 2 12 Energy Bleed 12 | . . . . . . . 3 1 . . 2 6 Interference 16 | . . . . . . . 1 . . . 2 13 Matter Decay 6 | . . . . . . . . 1 . . 1 4 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 9 | . . . . . . . 1 . . . . 8 Damage (major) 9 | . . . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . . . . 3 Heat Transferred 2695 | . . . . . . 550 961 259 . . . 925 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 421 | 5 23 8 132 21 177 421 . . . . 191 194 Initial 93 | . 3 8 2 21 7 6 . . . . 51 93 Average 108 | 2 15 8 73 21 46 187 . . . . 132 66 Maximum Alert Level 2 | . . . . . . 2 . . . . . . Low Security (%) 83 | 100 100 100 100 100 100 54 . . . . 100 100 Level 1 12 | . . . . . . 32 . . . . . . Level 2 4 | . . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 15 . . . . 2 2 Investigation 3 | . . . . . . 3 . . . . . . Extermination 7 | . . . . . . 4 . . . . 1 2 Reinforcement 5 | . . . . . . 4 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 2 | . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | . 3 . 7 . 10 27 10 4 . 13 7 15 Peak Tracking Total 7 | . 2 . 3 . 5 5 7 3 . 4 4 6 Tactical Retreats 3 | . . . . . . . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 2 | . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Most Traps Carried 5 | . . . . . . . . 5 5 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 11 | . . . . . . 9 1 . . . . 1 Max in Single Turn 6 | . . . . . . 6 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 10 | . . . 1 . 2 6 . . 1 . . . Terminals 9 | . . . 1 . 2 6 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 25 | . . . 3 . 5 10 . . 7 . . . Successful 10 | . . . 2 . . 1 . . 7 . . . Failed 15 | . . . 1 . 5 9 . . . . . . Catastrophic 7 | . . . 1 . 1 5 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . . 1 . 4 6 . . 1 . . 4 Terminals 18 | . . . 3 . 5 10 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 . . 1 . . 7 . . . Part Schematic 7 | . . . . . . . . . 7 . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 . 2 6 . . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 22 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 11 | . . . . 3 . . 1 . 4 . . 3 Largest Group 4 | . . . . 3 3 . 1 1 4 4 . 3 Highest-Rated Group 210 | . . . . 40 40 . 32 32 153 153 . 210 Highest-Rated Ally 70 | . . . . 16 16 . 32 32 42 42 . 70 Zionite Dispatches 1 | . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . 2 1 EXPLORE 2 | . . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 74 | . . . . . 15 . . . . 28 . 31 Total Damage 1513 | . . . . . 179 . . . . 600 . 734 Kills 11 | . . . . . 1 . . . . 6 . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 2 1 2 . . Drone Launches 2 | . . . . . . . . . . . 1 1 Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8452 | 139 215 24 355 162 570 1676 1543 458 1340 615 331 1024 Spaces Moved 4405 | 66 121 16 132 68 278 866 857 263 845 344 169 380 Core 13 | 5 . . . . . . . . . . . 8 Treads 4392 | 61 121 16 132 68 278 866 857 263 845 344 169 372 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 158 155 155 160 160 50 Average Speed 170 | 151 160 160 237 240 181 161 162 157 155 160 160 230 Slowest Speed 1900 | 160 160 160 240 240 240 245 237 158 160 160 160 1900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 34 12 15 27 30 19 89 36 85 43 9 12 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 4 1 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 152 | . . . 13 . 37 62 23 3 . 1 12 1 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . 12 4 3 . 1 1 1 AOE 129 | . . . 13 . 37 49 19 . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Total 4968 | 87 134 15 160 68 327 1008 940 287 882 379 203 478 Wait 52 | . . . 7 . 15 9 7 . . 3 9 2 Move 4393 | 65 120 15 131 67 277 865 856 262 844 343 168 380 Hop . | . . . . . . . . . . . . . Pick Up 84 | 1 8 . 7 1 6 13 2 11 14 3 4 14 Fast Attach 28 | 6 1 . 1 . 1 6 2 1 1 1 1 7 Attach 37 | . . . 1 . 4 3 11 1 . . 5 12 Detach 3 | . . . . . 1 1 1 . . . . . Swap 43 | . 1 . 2 . 4 18 2 1 4 4 1 6 Drop 93 | . . . 3 . 7 26 3 2 18 9 3 22 Fire 209 | 15 4 . 8 . 12 67 34 9 1 16 12 31 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . Rewire 22 | . . . . . . . 22 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 140 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 362 | -10/Mines | Discovered new exit (range 8) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 722 | -9/Materials | Discovered new exit (range 5) 734 | -9/Materials | Entered Mines 737 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 782 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 872 | -9/Mines | Discovered new exit (range 12) 896 | -9/Mines | Entered Materials 896 | -8/Materials | Accompanied by 3 allies 896 | -8/Materials | Evolved 2 slots: Utility x2 1434 | -8/Materials | Discovered new exit (range 11) 1466 | -8/Materials | Entered Factory 1466 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -7/Factory | Build established: Tank 2418 | -7/Factory | Garrison activated, responded to threat 2805 | -7/Factory | Garrison activated, responded to threat 3066 | -7/Factory | Discovered new exit (range 13) 3142 | -7/Factory | Entered Lower Caves 3295 | -7/Lower Caves | Learned 4 Factory zone layouts 3392 | -7/Lower Caves | Build established: Mutant 3675 | -7/Lower Caves | Spotted B-75 Beast 4122 | -7/Lower Caves | Destroyed B-75 Beast 4307 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4365 | -7/Lower Caves | Destroyed 8 combat bots 4367 | -7/Lower Caves | Lost 8 parts (1p2n3u2w) 4669 | -7/Lower Caves | Build established: Tank 4671 | -7/Lower Caves | Discovered new exit (range 5) 4685 | -7/Lower Caves | Entered another Lower Caves area 4685 | -7/Lower Caves | Accompanied by 1 ally 4687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4813 | -7/Lower Caves | Learned location of Extension (-6) 5130 | -7/Lower Caves | Discovered new exit (range 9) 5143 | -7/Lower Caves | Entered Zion 5168 | -7/Zion | Given the Hacking Drone Bay 5171 | -7/Zion | Found Prototype Device 5231 | -7/Zion | Discovered new exit (range 10) 5275 | -7/Zion | System corruption cleaned by Quarantine Array 5304 | -7/Zion | Learned location of Testing (-2) 5470 | -7/Zion | Build established: Mutant 5704 | -7/Zion | Imprinted 5706 | -7/Zion | Declared Zion's savior 5833 | -7/Zion | Found CR-A16's Pointy Stick 5900 | -7/Zion | Learned Factory trap positions 6483 | -7/Zion | Entered Proximity Caves 6483 | -6/Proximity Caves | Accompanied by 4 allies 6512 | -6/Proximity Caves | Learned 4 Factory zone layouts 6627 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6680 | -6/Proximity Caves | Core integrity fell below 50% 6792 | -6/Proximity Caves | Build established: Scavenger-Gunner 6935 | -6/Proximity Caves | Identified exit to Factory 7098 | -6/Proximity Caves | Entered Factory 7098 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7099 | -6/Factory | Identified exit to Extension 7101 | -6/Factory | Loaded intel: 74 trap records 7320 | -6/Factory | Identified Hacking Drone Bay 7342 | -6/Factory | Discovered new exit (range 29) 7429 | -6/Factory | Entered another Factory area 7429 | -5/Factory | Evolved 2 slots: Utility x2 7430 | -5/Factory | Identified exit to Upper Caves 7597 | -5/Factory | Zion Light squad teleported in 8237 | -5/Factory | Spotted B-75 Beast 8253 | -5/Factory | Destroyed B-75 Beast 8360 | -5/Factory | Lost 3 parts (3w) 8435 | -5/Factory | Core integrity fell below 50% 8447 | -5/Factory | Core integrity fell below 20% 8453 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08441_ R-10 Processor collects Flexi-carbon Leg. 08442_ K-01 Serf collects debris. 08442_ Slug penetrates Wall. 08442_ Penetrated by Slug. 08443_ R-10 Processor collects Structural Scanner. 08443_ Penetrated by Slug. 08445_ R-10 Processor collects Wheel. 08446_ R-10 Processor collects Imp. Heat Sink. 08446_ Penetrated by Slug. 08447_ K-01 Serf collects debris. 08448_ Dropped Huge Storage Unit. 08448_ Discarded Imp. Targeting Computer. 08449_ Dropped Imp. Treads. 08450_ Dropped Lgt. Nuclear Core. 08450_ Penetrated by Slug. 08450_ Slug penetrates K-01 Serf. 08450_ Penetrated by Slug. 08452_ K-01 Serf collects debris. 08453_ Slug penetrates Subcomponent Replicator. 08453_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#t #?????????????????????? | | ??????????????????>??# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????????########u #?????????????????????? | | ????#????##+### t #?????????????????????? | | ????? #### #?????????????????????? | | ????# #?????????????????????? | | ????? #?????????????????????? | | ????? #?????????????????????? | | ????# """"" """"" %#?????????????????????? | | ????# """" """" !*! ##################????? | | ????# """ """ ![ @ !%% ???? | | ????# * % ????? | | ????# """"" """"" *= ^???? | | ??? + """"" """"" A !]! !*=h% ???? | | ????# """%* """ !%! h% ^ ??? | | ????# ]!% % = =%|% ??? | | ????# ! % % */!*[ R ??? | | ????#### # ############ =% k###p############????? | | ???????# # ## # = #!!%k/ #????????????? | | ???????#### ## "" """ # # =!"""#????????????? | | ??????????# ## "" """ + ; """"#????????????? | | ???????#### ## """ """ # # """"#????????????? | | ???????# + """ # # """"#????????????? | | ???????# # """ # # """"#????????????? | | ???????# # # #] """"#????????????? | | ?????# + ! ! # # """"?????????????? | | ?????# ###########+#### # ?????????????? | | ?????# ??????????# #??# ^#* /?????????????? | | ???? ????######## #### ^# ?????????????? | | ???# ???# ########????????????? | | ???+ ???# #####+#### #???????????????????? | | ???# ?????????# # #???????????????????? | | ???#??????????+ """ ! # #???????????????????? | | ??????????????# """ # #???????????????????? | | ??????????????# """ + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 40 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1075 Resistance: KI 10 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 26 Recoil Reduction 3 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalMyomerCharge Manual? 0 Play Time 01:00:22 Cumulative 83.6 hours Start 2023.07.21 @ 13:31:20 End 2024.01.09 @ 12:47:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 114 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00cd4013-68c4-45e5-81f0-6c6f39928266