Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 03:43:13 Player: ktur Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (66) 330 Value Destroyed (1739) 1739 Prototype IDs (245) 4900 Alien Tech Used (2) 400 Bonus (13711) 13711 TOTAL SCORE: 32380 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Cogmind --------- Core Integrity 784/1600 Matter 285/300 Energy 19/100 System Corruption 7% Temperature Cool (0) Movement Flying (27) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled Gravmag System Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY (12) ----- Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental Cloaking Device Advanced Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Actuator Array AEGIS Remote Shield Point Defense System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Experimental Cloaking Device Cloak of Protection Centrium Light Armor Plating Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Guided Remote Datajack Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Gyrokinetic Inverter Electron Diverter Electron Diverter Improved Diametric Drive Experimental Actuator Array Advanced Phase Shifter Advanced Phase Shifter AEGIS Remote Shield Point Defense System Point Defense Array Antimissile System Transdimensional Reconstructor Core Expander Enhanced Nova Cannon [Rating: 200] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Experimental Cloaking Device Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 6 2 1 24 2 . . 2 18 . . 4 . 2 . 2 10 4 . 2 . 7 7 . 8 5 . 6 1 5 1 5 14 4 4 Power 24 | 1 1 . 2 . . . . 4 . . . . . . . 3 1 . . . 2 1 . 2 1 . . . 1 . . 5 . . Engine 6 | 1 1 . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . . . 3 . . . . . . . 2 1 . . . 2 1 . 2 1 . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Propulsion 40 | 2 . . 12 . . . 1 5 . . . . . . . 2 1 . 1 . 3 1 . . . . 3 . 1 . . 5 . 3 Treads 14 | 2 . . 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . Flight 18 | . . . 1 . . . . 5 . . . . . . . 2 1 . 1 . 3 1 . . . . . . 1 . . . . 3 Utility 60 | 1 1 1 6 . . . 1 5 . . 4 . 2 . 1 3 1 . 1 . 1 4 . 6 4 . 3 . 3 1 4 3 4 . Device 20 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . 3 . 3 1 . 1 . 1 1 3 2 2 . Storage 5 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Processor 12 | . . . 1 . . . . . . . 3 . . . . 1 . . . . 1 . . 2 2 . 1 . . . . . 1 . Hackware 12 | . . . . . . . 1 2 . . . . 2 . . 1 . . . . . 1 . . 1 . 1 . 2 . 1 . . . Protection 11 | . . 1 4 . . . . 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . . 4 2 . . . 4 . . . . . . 1 2 1 . . . 1 1 . . . . . 1 . . 1 1 . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . 1 . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 1 . . 4 . . . . . . . . . . 3 . . . . 1 . . 1 3 . . . Parts Lost 39 | . 1 . 1 . . . . 1 . . 1 . 1 . 3 4 . . . . 6 . . 2 . . . . . . . 1 1 17 Power 6 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Propulsion 15 | . . . . . . . . . . . . . . . 2 2 . . . . 3 . . 1 . . . . . . . . . 7 Utility 14 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 2 . . 1 . . . . . . . 1 1 6 Weapon 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 17 | . 1 . 1 . . . . 1 . . 1 . 1 . 3 5 . . . . 3 . . 2 . . . . . . . 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 84 95 98 100 100 100 97 91 92 92 90 92 85 86 82 55 55 58 59 64 63 63 76 68 66 68 73 84 81 90 91 92 96 95 Engine 4 | . 13 14 10 11 11 11 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 5 7 7 7 7 6 6 5 1 5 5 5 5 6 6 11 5 5 5 5 5 5 9 9 6 4 3 Treads 13 | . 28 28 32 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 14 14 14 22 32 29 Flight 11 | . . . . . . . . 37 38 38 38 38 33 33 30 14 16 17 15 17 17 18 23 20 15 15 15 15 15 19 19 9 . . Device 3 | . . . 1 . . . . . . . . . . . . . . . 2 5 5 5 5 5 10 10 9 10 9 9 9 10 14 14 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 . . . . . . . . 4 . . . . . . . 2 4 3 Processor 7 | . . . 4 11 11 11 9 1 . . . . . . . 5 5 5 5 5 8 11 11 11 10 10 11 15 14 14 14 13 14 15 Hackware 9 | . . . . . . . 8 17 15 15 15 15 20 26 26 19 17 17 17 17 15 12 17 15 19 21 19 15 17 19 19 13 10 8 Protection 5 | . . 9 14 11 11 11 9 3 7 7 5 7 6 6 6 6 4 5 5 5 2 . . . . . . . . . . . . 3 Ballistic Gun 9 | . 28 28 22 21 22 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 7 7 7 7 6 6 6 5 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 29 30 40 38 38 38 38 23 21 21 21 21 21 20 21 12 12 12 12 12 17 21 21 21 14 14 14 14 21 21 26 70 75 83 Greatest Support 104 | 40 40 40 60 60 60 60 80 30 21 21 21 21 21 21 21 13 13 13 13 13 17 21 21 21 17 17 33 17 25 25 33 89 104 104 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 5 5 5 5 5 5 15 15 15 Average Capacity 10 | 7 14 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 9 5 5 5 5 5 5 5 10 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 9 5 5 5 5 5 5 15 15 15 Average Carried 10 | 3 12 14 14 15 14 15 14 9 10 10 9 10 9 10 9 5 4 5 5 5 4 4 5 8 5 5 4 5 4 4 4 9 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 4 5 5 5 5 5 5 5 10 5 5 5 5 5 4 5 15 15 4 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Hacker-Sprinter 19% | Scavenger-Sprinter 11% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 2644 | 260 206 11 921 45 . 29 56 104 54 12 10 . 65 . . 117 . . 76 . 118 . 47 . 30 5 . 76 142 20 . 220 20 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2420 | . 340 . 1277 77 . . 86 104 . . . . 103 . . 51 . . . . 182 . . . . . . . 131 32 . . 37 . Parts 149 | . 16 . 87 2 . . 9 9 . . . . 3 . . 5 . . . . 10 . . . . . . . 2 2 . . 4 . Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 4 . . . . . . 4 . . . . 4 2 . . . . . . . . . . . . Prevented 9 | . . . . . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 43 | . 6 . 25 3 . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . Guns 32 | . 6 . 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 3 . 5 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Swarmer 15 | . . . 7 . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . Grunt 19 | . 6 . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . 6 3 . . 3 2 . . . . 1 . . 2 . . . . 5 . . . . . . . 1 1 . . 1 . Combat Bots Only 5 | . 2 . 4 3 . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 . 2 2 . . 1 1 . . . . 1 . . 2 . . . . 1 . . . . . . . 1 1 . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 6292 | . 337 . 783 96 . . . 43 113 . . . 29 . 320 567 . . 156 . 521 72 . 128 . . . 111 48 . . 26 185 2757 Core 1948 | . 34 . 86 31 . . . . 33 . . . . . 182 278 . . 99 . 223 16 . 65 . . . 37 22 . . 26 22 794 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 298 | . . . 28 . . . . 18 . . . . . . 59 88 . . 36 . 69 . . . . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . . . . . . . . . 122 . 16 . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 86 . . . 70 100 . . . . 95 . . . 45 . . . . . . 66 . . . . 91 . . 89 98 . . Volleys Fired 152 | . 33 . 89 8 . . 6 . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . 11 Largest 2 | . 2 . 2 2 . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Hottest 120 | . 40 . 46 46 . . 46 . . . . . . . . 33 . . . . 52 . . . . . . . . . . . . 120 Shots Fired 286 | . 66 . 178 14 . . 12 . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . 11 Gun 268 | . 66 . 178 12 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Launcher 7 | . . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 268 | . 66 . 178 12 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Explosive 7 | . . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 . 8 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 . 5 3 . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 188 | . 41 . 109 8 . . 8 5 . . . . 3 . 1 1 . . . . 7 . . . . . . . 1 1 . . 2 1 Core Hits 91 | . 18 . 49 4 . . 4 2 . . . . 1 . . 5 . . . . 7 . . . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 182 | . . . . . . . . 13 4 . . . 8 . 8 4 12 . 14 . 9 . . 13 . 1 . 2 19 5 23 13 21 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 178 | . . . . . . . . 9 4 . . . 8 . 8 4 12 . 14 . 9 . . 13 . 1 . 2 19 5 23 13 21 13 Sneak Attacks 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4219 | . 540 2 1753 364 . . 138 301 . . . . 156 . 75 224 . . . . 277 . . . . . . . 78 97 . . 164 50 Guns 2474 | . 536 . 1693 107 . . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 433 | . . . . 253 . . . . . . . . . . . 180 . . . . . . . . . . . . . . . . . . Melee 1242 | . . . . . . . . 301 . . . . 156 . 75 44 . . . . 277 . . . . . . . 78 97 . . 164 50 Ramming 70 | . 4 2 60 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2474 | . 536 . 1693 107 . . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 106 | . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 327 | . . . . 147 . . . . . . . . . . . 180 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1122 | . . . . . . . . 181 . . . . 156 . 75 44 . . . . 277 . . . . . . . 78 97 . . 164 50 Highest Corruption 10 | . . . . . . . . . . . 5 . . . . . . 8 8 8 10 10 . 1 1 1 1 1 . . . . 2 7 Average Corruption 4 | . . . . . . . . . . . 5 . . . . . . 8 8 8 9 10 . 1 1 1 1 1 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 2 . . . . . . 1 5 1 9 . . . 1 2 . 1 . . . . . 3 Message Errors 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . . 1 . . . . . . 1 . 1 3 . . . 1 . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . . 3 . . . 90 . . . . . . 15 7 . . . . 24 . . . . . . . . 124 . . 54 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . 3 . . . . . . . . . . . 7 . . . . 24 . . . . . . . . . . . . . Melee 283 | . . . . . . . . 90 . . . . . . 15 . . . . . . . . . . . . . . 124 . . 54 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . . . . . . . . . 73 . . . . 88 . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Rammed 11 | . 1 1 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 1 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . 21 . 63 23 . . . 4 5 . 237 . . . . . . 246 . 130 221 . . . 273 . . . . . . . . 63 Average Temperature 49 | . 12 . 17 12 . . . 4 4 . 146 . . . . . . 246 . 84 119 . . . 138 . . . . . . . . 17 Received Heat Transfer 822 | . 225 . 339 72 . . . . 18 . . . . . . 39 . . 36 . 9 . . 9 . . . 30 . . . . . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 429 | . 173 . 429 249 . . 22 89 . . . . 30 . . . 118 41 291 . . . . 112 . . . . 149 105 . 239 139 127 Initial 125 | . . . . 125 . . . 9 . . . . . . . . 91 11 28 . . . . . . . . . 60 77 . . 40 88 Average 126 | . 103 . 227 225 . . 17 31 . . . . 19 . . . 77 20 100 . . . . 50 . . . . 95 94 . 116 89 88 Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Low Security (%) 73 | 100 100 100 43 11 . 100 100 100 . . . . 100 . . . 100 100 88 . . . . 100 . . . . 100 100 . 74 100 100 Level 1 20 | . . . 33 88 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . 25 . . Level 2 5 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 3 . . . . 2 . . . . 1 . . . . . 3 . 1 . . 1 . . . 1 1 . . 7 2 1 Investigation 12 | . . 1 1 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . 2 2 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 15 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 14 . 45 3 . . . 7 7 . . . 1 . 4 10 1 4 16 . 10 1 . 10 . 2 . 8 6 . . 11 8 4 Peak Tracking Total 11 | . 3 . 6 1 . . . 7 4 . . . 1 . 4 8 1 4 10 . 6 1 . 6 . 3 . 11 5 . . 8 6 4 Tactical Retreats 18 | . . . 1 . . . . . 2 . . . . . . 3 . . 3 . 1 . . 1 . . . 2 1 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 52 | . 1 1 5 . 1 . 1 5 . . 1 . 4 . 4 . 3 . 5 1 . 2 . 2 1 . 4 . 2 1 1 4 2 1 Terminals 21 | . 1 . 4 . . . 1 3 . . . . 2 . . . 2 . 2 . . . . 2 . . . . 1 . . 2 . 1 Fabricators 6 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . Total Hacks 176 | . 3 1 11 . 1 . 2 17 . . 5 . 15 . 27 . 13 . 13 1 . 2 . 4 1 . 13 . 3 3 20 13 5 3 Successful 125 | . 2 1 3 . 1 . 1 13 . . 5 . 6 . 27 . 10 . 10 1 . 2 . 2 1 . 13 . 2 . 20 5 . . Failed 51 | . 1 . 8 . . . 1 4 . . . . 9 . . . 3 . 3 . . . . 2 . . . . 1 3 . 8 5 3 Catastrophic 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 3 . 10 . 1 . 2 7 . . . . 8 . . . 6 . 6 . . 1 . 3 . . . . 2 . . 6 . . Terminals 61 | . 3 . 10 . . . 2 13 . . . . 8 . . . 7 . 3 . . . . 4 . . . . 2 . . 6 . 3 Fabricators 18 | . . . . . . . . 3 . . . . . . . . . . 8 . . . . . . . . . . 3 . 3 1 . Repair Stations 8 | . . . . . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . . 4 4 . Terminal Hacks 91 | . 1 1 1 . 1 . . 7 . . 5 . 2 . 27 . 4 . 1 1 . 2 . 2 1 . 13 . 1 . 20 1 . . Record 36 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 5 . . . 20 . . . Part Schematic 22 | . . . . . . . . 3 . . 5 . . . 9 . 1 . . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . Branch Access Points 7 | . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . Unreport Threat 6 | . . . . . . . . 3 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 10 | . 1 . 1 . . . 1 2 . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Terminals 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 4 . . . 1 4 . . . . 4 . . . 3 . 4 . . . . 2 . . . . 1 1 . 4 1 1 Full Trace Events 7 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hackware Fried 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 3 . . 5 . 2 . 9 . 1 . . . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . . . . 31 . . . . . . . . . . 76 . . . . . . . . . . . . 38 . . Total Part Build Rating 20 | . . . . . . . . 10 . . . . . . . . . . 5 . . . . . . . . . . . . 5 . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Time 171 | . . . . . . . . . . . . . . . . . 120 . 51 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 128 | . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 1 1 1 . . . 3 . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 7181 | 93 435 120 1276 448 341 92 198 289 108 44 306 64 153 4 60 215 256 19 230 61 198 263 45 185 82 73 58 101 181 38 191 620 151 183 Spaces Moved 11181 | 53 193 72 598 264 213 58 111 592 341 155 1018 228 355 12 98 518 255 59 376 203 501 836 167 371 241 228 144 301 299 82 234 1357 328 320 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1557 | 48 193 72 598 264 213 58 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 104 1357 328 317 Flight 7507 | . . . . . . . . 592 341 155 1018 228 355 12 98 518 255 59 376 203 501 836 167 371 241 228 138 301 299 82 130 . . 3 Fastest Speed 17 | 50 160 160 160 160 160 160 160 28 28 28 28 28 28 28 28 30 30 30 30 30 27 27 27 27 30 30 30 30 27 27 27 25 17 17 Average Speed 48 | 149 160 160 160 160 160 160 160 28 28 28 28 28 28 28 33 33 30 30 30 30 30 29 27 27 30 30 30 30 28 27 33 34 27 28 Slowest Speed 160 | 160 160 160 160 160 160 160 160 28 28 28 28 28 28 28 110 112 30 30 30 30 106 30 27 30 30 30 100 30 30 27 42 42 28 86 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . 1 . . . 1 . 1 . 6 . 12 . . . . 16 1 1 . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 4 30 18 60 52 62 16 14 13 51 28 86 51 9 3 77 64 8 65 17 37 70 94 37 17 43 39 60 50 11 11 95 33 17 14 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 33 | . . . . 1 . . . . . 1 3 . . . 24 . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 24 | 1 1 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . 1 . . 2 1 2 1 . . . 2 . . . . 2 . 2 . 1 . . 3 . . . . . . Spaces Dug 140 | . . . . . . . . 8 4 . . . 5 . . 20 12 . 14 . . . . 13 . . . 2 18 3 . 13 19 9 Terrain Destroyed 213 | . . . . 17 . . . 8 4 . . . 5 . . 39 12 . 14 . 32 . . 13 . . . 2 18 3 . 13 19 14 Melee 117 | . . . . . . . . 8 4 . . . 5 . . 1 12 . 14 . . . . 13 . . . 2 18 3 . 13 19 5 Projectile 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 AOE 87 | . . . . 17 . . . . . . . . . . . 38 . . . . 32 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 12361 | 64 252 77 780 274 214 57 121 697 343 154 1040 227 390 11 109 548 403 60 451 202 526 853 166 412 250 229 155 307 364 88 310 1489 357 381 Wait 532 | . 15 . 8 . . . . 43 . . 4 . 26 . . 6 135 . 72 . 5 5 . 26 . . . 3 39 . 41 73 . 31 Move 11073 | 52 192 71 597 263 212 57 110 591 338 154 1017 227 352 11 95 517 243 58 353 202 500 835 166 341 238 225 143 300 296 81 233 1356 327 320 Hop 35 | . . . . . . . . . 1 . . . 1 . 1 . 6 . 10 . . . . 13 1 1 . . 1 . . . . . Pick Up 95 | 6 8 2 19 . 1 . 2 11 . . 5 . 1 . 1 . 2 1 . . 1 2 . 4 1 1 2 . 2 . 3 16 4 . Fast Attach 75 | 6 2 1 6 . . . 1 5 . . 5 . 1 . . 5 3 . 2 . 5 5 . 3 1 . 5 1 2 . 4 11 1 . Attach 45 | . . . 4 . . . 1 12 . . . . 1 . 2 4 1 . . . 2 1 . 2 4 . 1 . 1 1 . 2 3 3 Detach 15 | . 1 . . . . . . 2 . . . . . . 1 1 . . . . 2 . . 5 . . . . . . . 3 . . Swap 30 | . . . 14 2 . . . 1 . . . . . . . 1 . . . . . 1 . 3 . . 1 . 2 1 2 1 . 1 Drop 115 | . . 2 34 . 1 . 1 19 . . 9 . . . 1 6 1 1 . . 1 4 . 2 5 1 3 1 2 . 4 14 1 2 Fire 152 | . 33 . 89 8 . . 6 . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . 11 Melee 182 | . . . . . . . . 13 4 . . . 8 . 8 4 12 . 14 . 9 . . 13 . 1 . 2 19 5 23 13 21 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 1 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 529 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 9) 602 | -10/Mines | Met a Derelict shopkeep closing up shop 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Identified exit to Mines 1136 | -9/Materials | Build established: Scavenger-Mutant 1533 | -9/Materials | Discovered new exit (range 8) 1925 | -9/Materials | Entered Mines 2003 | -9/Mines | Discovered new exit (range 11) 2036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2170 | -9/Mines | Learned Materials security intel 2235 | -9/Mines | Learned 2 Materials zone layouts 2286 | -9/Mines | Learned location of Storage (-8) 2366 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2366 | -9/Mines | Discovered new exit (range 5) 2373 | -9/Mines | Entered Exiles 2374 | -9/Exiles | Identified exit to Mines 2412 | -9/Exiles | Met 8R-AWN 2437 | -9/Exiles | Met EX-HEX 2485 | -9/Exiles | Met EX-BIN 2503 | -9/Exiles | Aligned with FarCom system 2505 | -9/Exiles | Given EX-Vault access code 2543 | -9/Exiles | Opened EX-Vault 2555 | -9/Exiles | Found Cloak of Protection 2589 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2636 | -9/Exiles | Met EX-DEC 2714 | -9/Exiles | Left Exiles lab with Cloak of Protection 2714 | -9/Exiles | Entered Mines 2796 | -8/Mines | Discovered new exit (range 7) 2806 | -8/Mines | Entered Materials 2806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -8/Materials | Identified exit to Factory 2998 | -8/Materials | Discovered exit to Factory (range 4) 3004 | -8/Materials | Entered Factory 3004 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3103 | -7/Factory | Identified exit to Lower Caves 3179 | -7/Factory | Hacking Suite fried by hacking feedback 3210 | -7/Factory | Fabricated Hvy. Pick (x2) 3293 | -7/Factory | Entered Lower Caves 3294 | -7/Lower Caves | Build established: Scavenger-Sprinter 3346 | -7/Lower Caves | Spotted B-75 Beast 3398 | -7/Lower Caves | Discovered new exit (range 9) 3401 | -7/Lower Caves | Entered another Lower Caves area 3430 | -7/Lower Caves | Learned location of Extension (-5) 3440 | -7/Lower Caves | Discovered new exit (range 15) 3445 | -7/Lower Caves | Entered Zion 3451 | -7/Zion | Given the Hacking Drone Bay 3464 | -7/Zion | Discovered new exit (range 8) 3489 | -7/Zion | Given A8's code to call for help 3497 | -7/Zion | Learned Factory interactive machine intel 3537 | -7/Zion | Learned location of Warlord (-5) 3563 | -7/Zion | Rebuked by Imprinter 3659 | -7/Zion | Found Prototype Processor 3659 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3662 | -7/Zion | Found Exp. Armor Integrity Analyzer 3664 | -7/Zion | Found Prototype Processor 3664 | -7/Zion | Identified Exp. Target Analyzer 3688 | -7/Zion | System corruption cleaned by Quarantine Array 3706 | -7/Zion | Found Prototype Processor 3706 | -7/Zion | Identified Exp. Targeting Computer 3713 | -7/Zion | Found Exp. Target Analyzer 3751 | -7/Zion | Entered Proximity Caves 3773 | -6/Proximity Caves | Spotted B-75 Beast 3802 | -6/Proximity Caves | Learned Factory stockpile data 3813 | -6/Proximity Caves | Discovered new exit (range 7) 3815 | -6/Proximity Caves | Entered Factory 3815 | -6/Factory | Evolved 2 slots: Utility x2 3817 | -6/Factory | Loaded intel: 52 interactive machine locations 3949 | -6/Factory | Identified exit to Lower Caves 3968 | -6/Factory | Entered Lower Caves 3969 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3972 | -6/Lower Caves | Entered Data Miner 3972 | -6/Data Miner | Discovered new exit (range 6) 3978 | -6/Data Miner | Met Data Miner 3983 | -6/Data Miner | Learned location of Section 7 (-2) 3983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3988 | -6/Data Miner | Received God Mode back door access code from Data Miner 3996 | -6/Data Miner | Interfaced with the Data Conduit 4032 | -6/Data Miner | Entered Proximity Caves 4049 | -5/Proximity Caves | Spotted B-75 Beast 4068 | -5/Proximity Caves | Learned Factory machine intel 4069 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4084 | -5/Proximity Caves | Lost 5 parts (1p4n) 4179 | -5/Proximity Caves | Core integrity fell below 50% 4225 | -5/Proximity Caves | Learned 8 Factory zone layouts 4228 | -5/Proximity Caves | Learned 4 Factory zone layouts 4246 | -5/Proximity Caves | Discovered new exit (range 3) 4247 | -5/Proximity Caves | Entered Factory 4247 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4248 | -5/Factory | Identified exit to Extension 4249 | -5/Factory | Loaded intel: 275 machine locations 4307 | -5/Factory | Repaired Imp. Propulsion Shielding 4358 | -5/Factory | Repaired Hvy. Pick 4392 | -5/Factory | Repaired VTOL Module 4448 | -5/Factory | Identified exit to Upper Caves 4503 | -5/Factory | Manually triggered Chute Trap 4503 | -5/Factory | Sucked down chute 4503 | -5/Factory | Entered Waste 4509 | -5/Waste | Found Fusion Bomb Launcher 4512 | -5/Waste | Spotted C-40 Crusher 4514 | -5/Waste | Spotted C-40 Crusher 4515 | -5/Waste | Spotted C-40 Crusher 4518 | -5/Waste | EMP discharged 4518 | -5/Waste | Discovered new exit (range 15) 4518 | -5/Waste | Spotted C-40 Crusher 4518 | -5/Waste | Spotted C-40 Crusher 4518 | -5/Waste | Spotted C-40 Crusher 4522 | -5/Waste | Entered Factory 4523 | -5/Factory | Loaded intel: 228 machine locations 4577 | -5/Factory | Repaired Imp. Flight Unit 4671 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 4752 | -5/Factory | Entered Upper Caves 4753 | -5/Upper Caves | Spotted B-75 Beast 4806 | -5/Upper Caves | Discovered new exit (range 3) 4813 | -5/Upper Caves | Entered another Upper Caves area 4857 | -5/Upper Caves | Lost 3 parts (2n1w) 4875 | -5/Upper Caves | Build established: Hacker-Sprinter 4897 | -5/Upper Caves | System corruption reached 10% 4964 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5009 | -5/Upper Caves | Discovered new exit (range 7) 5010 | -5/Upper Caves | Encountered a Warlord checkpoint 5011 | -5/Upper Caves | Entered Warlord 5022 | -5/Warlord | System corruption cleaned by Quarantine Array 5168 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5186 | -5/Warlord | Met Warlord 5191 | -5/Warlord | Opened Warlord's prototype stash 5192 | -5/Warlord | Warlord's base attacked by MAIN.C 5196 | -5/Warlord | Found Prototype Hackware 5196 | -5/Warlord | Identified Ghost Barrier 5199 | -5/Warlord | Found Prototype Device 5199 | -5/Warlord | Identified Thermal Barrier 5206 | -5/Warlord | Found Exp. Cloaking Device 5241 | -5/Warlord | Found Prototype Energy Gun 5241 | -5/Warlord | Identified Vortex Shotgun 5261 | -5/Warlord | Opened side exit 5272 | -5/Warlord | Discovered new exit (range 9) 5274 | -5/Warlord | Entered Proximity Caves 5317 | -4/Proximity Caves | Discovered new exit (range 10) 5319 | -4/Proximity Caves | Entered Factory 5319 | -4/Factory | Evolved 2 slots: Utility x2 5320 | -4/Factory | Loaded intel: 233 machine locations 5363 | -4/Factory | Spotted B-86 Titan 5369 | -4/Factory | Identified exit to Upper Caves 5504 | -4/Factory | Entered Upper Caves 5584 | -4/Upper Caves | Discovered new exit (range 5) 5586 | -4/Upper Caves | Entered another Upper Caves area 5632 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5648 | -4/Upper Caves | Discovered new exit (range 7) 5656 | -4/Upper Caves | Found Alien Artifact 5659 | -4/Upper Caves | Entered Zhirov 5659 | -4/Zhirov | Discovered new exit (range 3) 5665 | -4/Zhirov | Met Zhirov 5674 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5679 | -4/Zhirov | Found Alien Artifact 5679 | -4/Zhirov | Identified Integrated Dissipator 5679 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5704 | -4/Zhirov | Found Alien Artifact 5717 | -4/Zhirov | Entered Proximity Caves 5739 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5772 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 5792 | -3/Proximity Caves | Spotted B-86 Titan 5807 | -3/Proximity Caves | Discovered new exit (range 12) 5818 | -3/Proximity Caves | Entered Research 5818 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5819 | -3/Research | Loaded intel: 127 machine locations 5870 | -3/Research | Identified exit to Armory 5870 | -3/Research | Identified exit to Testing 5902 | -3/Research | Discovered new exit (range 15) 5903 | -3/Research | Found Antimissile System 5964 | -3/Research | Discovered new exit (range 10) 5978 | -3/Research | Found Enh. Force Lance 5999 | -3/Research | Entered Armory 6000 | -3/Armory | Loaded intel: 73 machine locations 6035 | -3/Armory | Identified Transdimensional Reconstructor 6035 | -3/Armory | Warped through subspace to slip node 6035 | -3/Armory | Discovered new exit (range 1) 6037 | -3/Armory | Entered Lab 6037 | -3/Lab | Discovered new exit (range 9) 6040 | -3/Lab | Hidden lab's door opened automatically 6040 | -3/Lab | Sensor layout match revealed 6041 | -3/Lab | Gained access to the hidden lab's interior 6086 | -3/Lab | Found Transdimensional Reconstructor 6093 | -3/Lab | Found Integrated Dissipator 6093 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 6106 | -3/Lab | Found Alien Artifact 6119 | -3/Lab | Decrypted terminal 6119 | -3/Lab | Acquired modification code for an L2 power cell 6148 | -3/Lab | Found Prototype Hackware 6148 | -3/Lab | Identified Deep Network Scanner 6151 | -3/Lab | Found Prototype Device 6152 | -3/Lab | Identified AEGIS Remote Shield 6162 | -3/Lab | Found Prototype Special Weapon 6162 | -3/Lab | Identified Gui. Remote Datajack 6228 | -3/Lab | Entered Research 6228 | -2/Research | Warlord forces began assault on 0b10 6228 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6229 | -2/Research | Loaded intel: 126 machine locations 6245 | -2/Research | Identified exit to Quarantine 6270 | -2/Research | Deep Network Scanner fried by hacking feedback 6308 | -2/Research | Fabricated Cld. Cesium-ion Thruster? 6338 | -2/Research | Research machine network offline 6351 | -2/Research | Borebot progress halted 6567 | -2/Research | Build established: Hacker-Mutant 6572 | -2/Research | Spotted Tracker 6582 | -2/Research | Spotted Tracker 6645 | -2/Research | Met up with Warlord 6750 | -2/Research | Borebot progress halted 6825 | -2/Research | Borebot progress halted 6848 | -2/Research | Discovered new exit (range 3) 6848 | -2/Research | Entered Access 6848 | -1/Access | Evolved 2 slots: Utility x2 6849 | -1/Access | Loaded intel: 105 machine locations 6946 | -1/Access | Build established: Hacker-Sprinter 6955 | -1/Access | Mak. Hacking Suite fried by hacking feedback 6974 | -1/Access | Energy Cycler disabled 6989 | -1/Access | Found Exp. Actuator Array 6997 | -1/Access | Discovered new exit (range 8) 6999 | -1/Access | Entered Command 7000 | -1/Command | Loaded intel: 66 machine locations 7106 | -1/Command | Spotted M Guard 7106 | -1/Command | Spotted M Guard 7106 | -1/Command | Spotted Combat Programmer 7155 | -1/Command | Spotted Combat Programmer 7182 | -1/Command | Self-destructed Last Messages --------------- 07167_ Penetrated by EMDS Slug. 07168_ Imp. Antigrav System destroyed. 07168_ Enh. Nova Cannon destroyed. 07170_ Penetrated by EMDS Slug. 07172_ Antigrav System destroyed. 07172_ Centrium Light Armor Plating destroyed. 07172_ Mic. Antimatter Reactor destroyed. 07172_ Imp. Antigrav System destroyed. 07172_ Cld. Gravmag System destroyed. 07172_ Exp. Power Amplifier destroyed. 07173_ Penetrated by EMDS Slug. 07173_ Mic. Fission Core destroyed. 07173_ Penetrated by EMDS Slug. 07177_ Dropped Adv. Phase Shifter. 07178_ Penetrated by EMDS Slug. 07178_ Lrg. Storage Unit destroyed. 07178_ Lgt. Quantum Reactor destroyed. 07178_ Adv. Melee Analysis Suite destroyed. 07181_ Penetrated by EMDS Slug. 07182_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ????????????????????????????#### #?????????????? | | ????????????????????????????# " #?????????????? | | ????????????????????????????# " #?????????????? | | ????????????????????????????#### #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ##????????????? | | ?????????????????????????"""???# "##???????????? | | ?????????????????????????"""???# # ##?????????## | | ????????????????????????#"""### ####"####?######" | | ????""??????????????????#@ # ### #?# ### | | """"""??????????????????# p## ### ### ### | | """"""??????????????????#pY | | """"""??????????????????# Y | | ????"???????????????????# | | ????"???????????????????# | | """?"???????????????????# | | ?""""???????????????????# # # ### ### ### | | ??"?????????????????????######## #?# #?# #?# | | ??"????????????????????????????#####?#####?#####?# | | """"""???????????????????????????????????????????? | | ??"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 66 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 7 Power Amplification 40 Armor Coverage 225 Resistance: TH 50 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 74 Melee Accuracy 16 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 32 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Point Defense System | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Adv. Hacking Suite | -6/Factory | Scanalyzed Exp. Target Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Hvy. Pick | x2 | -7/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledReinforcedSplitter Manual? 0 Play Time 01:26:42 Cumulative 350.1 hours Start 2022.04.18 @ 02:15:49 End 2022.04.18 @ 03:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531951f4-f833-4367-b256-66d50b4356ab