Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 19:36:50 Player: Bt-7274 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (845) 845 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 2611 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 88/100 System Corruption 3% Temperature Cool (18) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Signal Interpreter Weapon Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Aluminum Leg Signal Interpreter Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Signal Interpreter Signal Interpreter Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 30 | 10 . 16 3 1 . Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 4 . 5 . 1 . Treads . | . . . . . . Leg 7 | 2 . 4 . 1 . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . 4 2 . . Device 3 | 1 . 1 1 . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 7 | 3 . 3 1 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . . 12 2 . . Power 3 | . . 2 1 . . Propulsion 3 | . . 3 . . . Utility 4 | . . 4 . . . Weapon 4 | . . 3 1 . . Highest Loss Streak 10 | . . 10 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 100 77 67 77 77 Engine 5 | . 14 8 5 . . Leg 14 | . . 5 22 22 22 Wheel 7 | . 28 12 . . . Device 9 | . 14 7 5 11 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Protection 6 | . . 3 2 11 11 Energy Gun 5 | . . . 5 11 11 Ballistic Gun 9 | . 28 17 5 . . Peak Build Rating 12 | 7 7 12 10 10 10 Average Rating 8 | 5 7 8 8 10 10 On Entrance 7 | . 7 7 8 10 10 Naked Turns . | . . . . . . Heaviest Build 18 | 14 14 18 15 10 10 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | 3 . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 6 | 6 6 6 5 5 4 Average Carried 4 | 3 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 3 6 5 5 4 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 861 | 360 36 315 150 . . Remotely . | . . . . . . Salvage Created 1177 | 168 85 821 65 . 38 Parts 87 | 14 8 58 4 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 28 | . 4 19 4 . 1 Guns 28 | . 4 19 4 . 1 Classes Destroyed 11 | 2 2 5 1 . 1 Worker 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . 3 3 . . . Grunt 13 | . 1 11 1 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 4 | . . 4 . . . Assembled 3 | . . . 3 . . Best Kill Streak 5 | 3 3 5 3 . 1 Combat Bots Only 5 | . 3 5 3 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 174 | . 19 132 21 . 2 Missed 44 | . 6 30 8 . . Damage Taken 1657 | . 126 1199 282 . 50 Core 437 | . 37 328 55 . 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 155 | 15 9 111 16 . 4 Largest 2 | 2 2 2 1 . 1 Hottest 65 | 40 40 43 65 . 65 Shots Fired 232 | 30 18 164 16 . 4 Gun 232 | 30 18 164 16 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 225 | 30 18 164 13 . . Thermal 7 | . . . 3 . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 13 4 12 4 . 2 Robot Miss Streak 4 | 3 1 4 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 163 | 19 11 120 11 . 2 Core Hits 67 | 8 7 46 5 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1807 | 204 133 1269 172 . 29 Guns 1807 | 204 133 1269 172 . 29 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1732 | 204 133 1269 126 . . Thermal 75 | . . . 46 . 29 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 3 Average Corruption 3 | . . 3 3 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . 5 4 8 2 Message Errors 4 | . . 1 . 3 . Matter Fused 4 | . . 1 2 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 185 | . 6 16 34 . 185 Average Temperature 12 | . 6 5 15 . 104 Received Heat Transfer 665 | . 42 492 113 . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . . 111 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 441 | 25 176 441 216 . 64 Initial 171 | . 16 74 171 . . Average 180 | 12 124 292 189 . 13 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 61 | 100 100 24 64 . 100 Level 1 29 | . . 53 35 . . Level 2 9 | . . 21 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 5 1 . . Investigation 4 | . . 3 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 8 32 7 . 4 Peak Tracking Total 5 | . 4 5 5 . 3 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 6 | . 1 4 1 . . Terminals 6 | . 1 4 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 14 4 . . Successful 4 | . . 4 . . . Failed 17 | . 3 10 4 . . Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 14 | . . 10 4 . . Terminals 21 | . 3 14 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 1 . . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 2 2 Highest-Rated Group 40 | . . . 40 24 24 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 35 | . . . 15 . 20 Total Damage 359 | . . . 168 . 191 Kills 3 | . . . 2 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2102 | 241 203 618 282 636 122 Spaces Moved 1384 | 149 198 295 196 450 96 Core 16 | 6 . 10 . . . Treads . | . . . . . . Legs 952 | 127 . 83 196 450 96 Wheels 416 | 16 198 202 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 108 | 117 80 95 120 120 120 Slowest Speed 250 | 200 80 250 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 7 33 34 39 87 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1767 | 185 226 485 225 546 100 Wait 184 | . 17 61 11 95 . Move 1379 | 148 197 294 195 449 96 Hop . | . . . . . . Pick Up 10 | 6 3 1 . . . Fast Attach 21 | 10 . 8 3 . . Attach 5 | . . 5 . . . Detach . | . . . . . . Swap 4 | . . 3 . 1 . Drop 9 | 6 . 2 . 1 . Fire 155 | 15 9 111 16 . 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Core integrity fell below 50% 906 | -9/Materials | Lost 10 parts (2p3n3u2w) 997 | -9/Materials | Core integrity fell below 20% 1051 | -9/Materials | Discovered new exit (range 11) 1062 | -9/Materials | Identified exit to Mines 1063 | -9/Materials | Entered Mines 1151 | -9/Mines | Assembled infested the area 1169 | -9/Mines | Learned Materials interactive machine intel 1200 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1336 | -9/Mines | Discovered new exit (range 5) 1340 | -9/Mines | Identified exit to Exiles 1345 | -9/Mines | Entered Exiles 1345 | -9/Exiles | Accompanied by 2 allies 1374 | -9/Exiles | Met 8R-AWN 1397 | -9/Exiles | Met EX-HEX 1435 | -9/Exiles | Met EX-BIN 1476 | -9/Exiles | Met EX-DEC 1565 | -9/Exiles | Visited The Gauntlet 1872 | -9/Exiles | Discovered new exit (range 10) 1883 | -9/Exiles | Identified exit to Mines 1981 | -9/Exiles | Entered Mines 1981 | -8/Mines | Accompanied by 2 allies 2103 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- move in here and I'll invert your atomic chain! 01478_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01681_ System corrupted: Component data lost. 01727_ J4IYF8GOKJIOEL%Y6BQENGCNPI/PGE7%VR291J 01819_ System corrupted: Component data lost. 01835_ System corrupted: Energy discharge (-38). 01872_ EXIT=FOUND 01883_ EXIT=IDENTIFIED: MINES 01961_ System corrupted: Component data lost. 01981_ Dropped Aluminum Leg. LOCATION=MINES GOAL=ESCAPE 02048_ Penetrated by Slug. 02054_ System corrupted: Matter fused (-6). 02069_ System corrupted: Heat flow error (+225). 02098_ L-31 Rogue destroyed. 02101_ Trooper 2b suffers critical hit (Burn). 02101_ Trooper 2b destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????###?????????????????????????? | | ?????????# ##? ?????????????????????? | | ??????### #? #????????????????????? | | ?????## #? #????????????????????? | | ????## ## #????????????????????? | | ????# #?# #????????????????????? | | ????# ###?# #????????????????????? | | ????# ##???# #????????????????????? | | ????# #????# #????????????????????? | | ???## ##????# #????????????????????? | | ??## ##????# #????????????????????? | | ??# ##???# #????????????????????? | | ??# ##??# #??###???????????????? | | ??# #### g### ##??????????????? | | ??## ## ##?????????????? | | ???##### @ ###???????????? | | ???????### g%* """" ##??????????? | | ?????????## ! """" #??????????? | | ??????????## %= """" #??????????? | | ???????????## ## #???????????? | | ????????????####### ##???????????? | | ??????????????????## ##????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?###?????????? | | ???????????????????## ##?# ?????????? | | ????????????????????# ##??# #?????????? | | ????????????????????# #???# #?????????? | | ????????????????????# #???# #?????????# | | ?????????????###????# #???# #???????? | | ?????????????# ###?# ##### #####?## | | ?????????????# ### ## | | ?????????????# ## | | ??????????????# ########## | | ???????????????# #???????# ## | | ???????????????## ##?????## ##??? | | ????????????????# ##????# ##???? | | ???????????????## ##??## ##???? | | ???????????????# #### #???? | | ???????????????# #???? | | ???????????????## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonFortressThermoblaster Manual? 0 Play Time 00:16:18 Cumulative 42.1 hours Start 2024.08.21 @ 19:10:36 End 2024.08.21 @ 19:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 628d7eb2-df78-4a40-af42-029c0251bb42