Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 15:14:47 Player: BombSite_A Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1567) 1567 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 7090 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Layered Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Improved Salvage Targeting Computer Layered Medium Armor Plating Drone Bay > --- WEAPON ----------- Improved Lightning Gun Force Rifle Antimatter Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Layered Medium Armor Plating Plasma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Makeshift Shrapnel Gun [Rating: 82] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Compact Battery Device Advanced Sensor Array Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon YOLO Cannon Energy Gun Improved Lightning Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . . 2 . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 94 | 6 1 . 12 1 15 27 9 1 10 . 12 . Power 17 | 1 . . 1 1 4 6 . . 1 . 3 . Engine 10 | 1 . . 1 1 2 2 . . 1 . 2 . Core 7 | . . . . . 2 4 . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 6 . 3 5 . . 3 . 5 . Treads 2 | . . . . . 2 . . . . . . . Leg 22 | 2 . . 6 . 1 5 . . 3 . 5 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 1 . . . 5 8 4 . 4 . 1 . Device 10 | . 1 . . . 1 3 1 . 3 . 1 . Storage 8 | 1 . . . . 3 3 1 . . . . . Processor 4 | . . . . . 1 1 2 . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . . 5 . 3 8 5 1 2 . 3 . Energy Gun 11 | . . . 2 . 2 3 1 . 1 . 2 . Energy Cannon 8 | . . . 2 . . 3 2 . . . 1 . Ballistic Gun 7 | 2 . . 1 . 1 1 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . 2 . . . Parts Lost 45 | . . . . 1 3 16 1 1 1 . 22 . Power 11 | . . . . . 2 4 . . . . 5 . Propulsion 11 | . . . . . . 3 . 1 . . 7 . Utility 9 | . . . . 1 . 3 . . . . 5 . Weapon 14 | . . . . . 1 6 1 . 1 . 5 . Highest Loss Streak 16 | . . . . 1 3 12 1 1 1 . 16 . Average Slot Usage (%) 86 | . 97 100 93 83 87 90 77 83 94 93 79 . Engine 6 | . 14 14 13 14 8 3 . . 3 6 5 . Core 6 | . . . . . 7 11 15 7 6 6 4 . Treads 3 | . . . . . 18 . . . . . . . Leg 24 | . 28 28 26 28 18 29 23 22 23 26 21 . Device 7 | . 11 14 14 12 . 9 . . 13 13 8 . Storage 13 | . 14 14 14 14 17 11 7 15 13 13 12 . Processor 4 | . . . . . . 6 8 15 10 6 5 . Energy Gun 5 | . . . 9 . 7 2 1 7 12 6 7 . Energy Cannon 6 | . . . 3 14 9 11 6 1 . . . . Ballistic Gun 3 | . 28 28 10 . . . 6 13 . . . . Ballistic Cannon 1 | . . . . . . . . . 5 6 5 . Naked Turns 49 | . . . . . . . . . . . . 49 Heaviest Build 70 | 12 13 13 26 26 46 60 43 43 69 65 70 . Greatest Support 96 | 20 20 20 60 60 60 96 60 60 96 96 96 3 Greatest Overweight (x) 8 | 3 . . 8 . . 1 . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 6 8 14 10 10 10 10 10 4 Average Capacity 7 | 5 6 6 6 6 6 9 4 10 10 10 9 4 Most Carried 10 | 6 6 6 6 6 8 10 10 10 10 10 10 4 Average Carried 7 | 2 5 6 5 5 5 8 2 9 9 10 8 4 Final Capacity 10 | 6 6 6 6 6 8 4 10 10 10 10 4 4 Final Carried 10 | 6 6 6 6 5 8 3 10 10 10 10 4 4 Class Distribution -------------------- 41% | Mutant 37% | Skirmisher 10% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Matter Collected 1138 | 235 99 . . 122 138 207 189 11 11 . 126 . Remotely . | . . . . . . . . . . . . . Salvage Created 1609 | . 137 . . 14 401 646 131 . 183 . 97 . Parts 96 | . 9 . . 3 26 39 7 . 7 . 5 . Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 3 9 . . . . Prevented 3 | . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Combat Hostiles Destroyed 34 | . 5 . . 2 9 12 2 . 2 . 2 . Guns 15 | . 5 . . . 2 6 . . 1 . 1 . Cannons 11 | . . . . 1 3 3 2 . 1 . 1 . AOE 8 | . . . . 1 4 3 . . . . . . Classes Destroyed 12 | . 3 . . 1 7 . . . 1 . . . Worker 3 | . . . . . 2 1 . . . . . . Builder 7 | . . . . . 2 5 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 2 | . . . . . 1 . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . Swarmer 8 | . 3 . . 2 . 2 . . . . 1 . Grunt 14 | . 2 . . . 4 8 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 8 | . . . . . 3 2 1 . 1 . 1 . Hunter 2 | . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . Best Kill Streak 5 | . 5 . . 3 5 4 1 . 2 . 1 . Combat Bots Only 4 | . 4 . . 2 3 4 1 . 1 . 1 . Max Kills in Single Turn 3 | . 1 . . 2 3 2 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 1 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Damage Taken 7023 | . 210 . . 150 561 2216 277 90 249 . 3163 107 Core 1258 | . 23 . . 53 164 153 8 . 28 . 722 107 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 69 70 . . 29 . . . . Volleys Fired 119 | . 16 . . 8 16 46 6 4 16 . 7 . Largest 3 | . 2 . . 1 2 3 3 3 3 . 3 . Hottest 207 | . 40 . . 100 155 207 161 161 169 . 180 . Shots Fired 235 | . 32 . . 8 25 79 18 10 47 . 16 . Gun 131 | . 32 . . . 12 26 12 8 31 . 10 . Cannon 101 | . . . . 8 13 50 6 2 16 . 6 . Launcher . | . . . . . . . . . . . . . Special 3 | . . . . . . 3 . . . . . . Kinetic 79 | . 32 . . . . 19 6 4 16 . 2 . Thermal 80 | . . . . 8 24 12 6 4 15 . 11 . Explosive . | . . . . . . . . . . . . . Electromagnetic 73 | . . . . . 1 45 6 2 16 . 3 . Robot Hit Streak 10 | . 6 . . 1 4 10 6 2 10 . 3 . Robot Miss Streak 6 | . 4 . . 4 3 6 5 2 3 . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 135 | . 17 . . 1 12 50 12 6 28 . 9 . Core Hits 88 | . 10 . . 3 16 41 3 . 9 . 6 . Critical Hits 3 | . 1 . . 1 1 . . . . . . . Critical Kills 2 | . 1 . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6966 | . 196 . . 504 2360 2523 233 70 790 . 290 . Guns 1381 | . 196 . . . 94 384 120 47 429 . 111 . Cannons 2549 | . . . . 106 847 980 113 23 361 . 119 . Explosions 2947 | . . . . 398 1396 1153 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 89 | . . . . . 23 6 . . . . 60 . Kinetic 929 | . 196 . . . . 276 45 11 361 . 40 . Thermal 4973 | . . . . 504 2337 1652 75 36 200 . 169 . Explosive . | . . . . . . . . . . . . . Electromagnetic 975 | . . . . . . 589 113 23 229 . 21 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 1 3 Average Corruption 1 | . . . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 1 1 Message Errors 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 533 | . . . . 49 249 221 . . 14 . . . Projectiles 284 | . . . . . 103 167 . . 14 . . . Explosions 249 | . . . . 49 146 54 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . 207 145 . . . . 17 . Shots 6 | . . . . . 4 2 . . . . . . Rammed 5 | . . . . . . 1 . . . . 4 . Targets Rammed 12 | . . . . . 1 2 . . . . 9 . Kicked 7 | . . . . . 1 1 . . . . 5 . Crushed . | . . . . . . . . . . . . . Highest Temperature 470 | . . . . 20 233 470 307 156 240 . 72 . Average Temperature 154 | . . . . 10 78 214 156 105 90 . 27 . Received Heat Transfer 1515 | . 54 . . . 54 666 78 . 69 . 540 54 Effects 14 | . . . . . . 14 . . . . . . Shutdowns 7 | . . . . . . 7 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 4 | . . . . . . 4 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . 2 . . . . . . Heat Transferred 5061 | . . . . 480 2095 1570 148 74 370 . 324 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Peak Influence 547 | . 202 78 . 90 547 317 . . 121 17 95 . Initial 183 | . . 78 . . 35 183 . . 19 2 4 . Average 92 | . 67 78 . 13 159 144 . . 31 8 28 . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . Low Security (%) 85 | 100 84 100 . 100 72 74 . . 100 100 100 . Level 1 9 | . 15 . . . 6 25 . . . . . . Level 2 4 | . . . . . 20 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 4 6 . . 2 . 1 . Investigation 1 | . . . . . . 1 . . . . . . Extermination 3 | . . . . . . 1 . . 2 . . . Reinforcement 10 | . 1 . . . 4 4 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Distress Signals 4 | . . . . . 1 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 9 . . 4 14 29 3 5 6 7 22 1 Peak Tracking Total 15 | . 7 . . 3 3 13 3 3 3 6 15 1 Tactical Retreats 15 | . 2 . . 2 1 6 1 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Traps Triggered 5 | . . . . . . 3 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Machines Disabled 6 | . . . . . 4 1 . . 1 . . . Max in Single Turn 2 | . . . . . 2 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Machines Accessed 10 | . . . 5 . . 3 1 . . . 1 . Terminals 4 | . . . . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . . . 50 . . 8 2 . . . 4 . Successful 58 | . . . 50 . . 2 2 . . . 4 . Failed 6 | . . . . . . 6 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 10 | . . . . . . 8 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 54 | . . . 50 . . 2 2 . . . . . Record 53 | . . . 49 . . 2 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . Insert Component 3 | . . . . . . . . . . . 3 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . parse_system 2 | . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . . . 1 Drone Launches 8 | . . . . . . . . . 8 . . . Drone Recoveries 7 | . . . . . . . . . 6 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Turns Passed 4794 | 70 204 18 428 332 861 1114 410 112 542 155 499 49 Spaces Moved 4182 | 45 129 16 353 326 681 974 410 107 470 148 425 98 Core 160 | 10 . . 9 . . . . . . . 43 98 Treads . | . . . . . . . . . . . . . Legs 4022 | 35 129 16 344 326 681 974 410 107 470 148 382 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 90 90 45 90 90 105 50 50 Average Speed 95 | 123 120 120 113 90 90 90 88 90 96 105 105 50 Slowest Speed 450 | 200 120 120 450 90 90 130 90 90 105 105 300 50 Overloaded Moves 16 | . . . . . . . 16 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 24 5 71 68 47 31 58 14 13 73 20 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . . . 4 . . 4 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 376 | . . . . 135 145 90 . . 5 . 1 . Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . 5 4 4 . . 5 . 1 . AOE 357 | . . . . 130 141 86 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Total 4718 | 56 150 15 380 341 879 1113 444 114 524 147 457 98 Wait 181 | . 1 . . 3 143 31 . . 1 . 2 . Move 4172 | 44 128 15 352 325 680 973 409 106 470 147 425 98 Hop . | . . . . . . . . . . . . . Pick Up 70 | 6 2 . 2 1 12 16 14 2 14 . 1 . Fast Attach 42 | 6 1 . 10 . 8 6 4 . 4 . 3 . Attach 40 | . . . 2 1 7 15 4 1 3 . 7 . Detach 13 | . . . 1 1 4 5 1 . 1 . . . Swap 12 | . . . . . . 6 1 . 3 . 2 . Drop 57 | . 2 . 13 2 8 13 4 1 12 . 2 . Fire 119 | . 16 . . 8 16 46 6 4 16 . 7 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 11 | . . . . . 1 2 . . . . 8 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Entered Mines 286 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 287 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Exiles 331 | -10/Exiles | Met 8R-AWN 348 | -10/Exiles | Build established: Mutant 352 | -10/Exiles | Met EX-HEX 396 | -10/Exiles | Met EX-DEC 425 | -10/Exiles | Learned location of Zion (-7) 474 | -10/Exiles | Met EX-BIN 496 | -10/Exiles | Aligned with FarCom system 497 | -10/Exiles | Given EX-Vault access code 553 | -10/Exiles | Opened EX-Vault 574 | -10/Exiles | Found Potential Leg 578 | -10/Exiles | Found Potential Leg 592 | -10/Exiles | Found YOLO Cannon 653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 711 | -10/Exiles | Discovered new exit (range 14) 721 | -10/Exiles | Stole two prototypes: Potential Leg, YOLO Cannon 721 | -10/Exiles | Entered Mines 1036 | -9/Mines | Discovered new exit (range 13) 1053 | -9/Mines | Entered Materials 1053 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1349 | -8/Materials | Build established: Skirmisher 1749 | -8/Materials | Lost 3 parts (2p1w) 1896 | -8/Materials | Discovered new exit (range 16) 1914 | -8/Materials | Entered Factory 1914 | -7/Factory | Evolved 2 slots: Utility x2 1916 | -7/Factory | FarCom data flow suspended 2796 | -7/Factory | Core integrity fell below 50% 2826 | -7/Factory | Lost 4 parts (2p1u1w) 3007 | -7/Factory | Lost 12 parts (2p3n2u5w) 3022 | -7/Factory | Discovered new exit (range 8) 3028 | -7/Factory | Entered Lower Caves 3195 | -7/Lower Caves | Build established: Mutant 3198 | -7/Lower Caves | Learned Factory stockpile data 3260 | -7/Lower Caves | Spotted B-75 Beast 3325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3352 | -7/Lower Caves | Discovered new exit (range 10) 3438 | -7/Lower Caves | Entered another Lower Caves area 3449 | -7/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 3456 | -7/Lower Caves | Imp. EM Pulse Cannon stolen by Master Thief 3544 | -7/Lower Caves | Discovered new exit (range 8) 3550 | -7/Lower Caves | Entered Factory 3550 | -6/Factory | Evolved 2 slots: Utility x2 4092 | -6/Factory | Sucked down chute 4092 | -6/Factory | Entered Waste 4100 | -6/Waste | Spotted C-40 Crusher 4107 | -6/Waste | Spotted C-40 Crusher 4108 | -6/Waste | Spotted C-40 Crusher 4110 | -6/Waste | 2 allies followed down the chute 4123 | -6/Waste | Spotted C-40 Crusher 4126 | -6/Waste | Spotted C-40 Crusher 4163 | -6/Waste | Spotted C-40 Crusher 4231 | -6/Waste | Discovered new exit (range 16) 4247 | -6/Waste | Entered Factory 4554 | -6/Factory | Lost 6 parts (1p2n1u2w) 4688 | -6/Factory | Core integrity fell below 50% 4739 | -6/Factory | Discovered new exit (range 16) 4743 | -6/Factory | Core integrity fell below 20% 4746 | -6/Factory | Entered Lower Caves 4752 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4777 | -6/Lower Caves | Lost 16 parts (4p5n4u3w) 4795 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04705_ Imp. Titanium Leg destroyed. 04721_ Slug penetrates Wall. 04721_ Critical hit. 04721_ Imp. Carbon-fiber Leg destroyed. 04725_ Dropped Lrg. Storage Unit. 04734_ K-01 Serf cleans the Nuclear Reactor. 04739_ EXIT=FOUND 04742_ Triggered Heavy Explosive Trap. 04742_ An explosion rips through the floor. 04746_ Slammed into Y-54 Guardian. 04746_ Com. Battery destroyed. 04746_ System corrupted by crushing effect (+2). [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE 04749_ EI UZU,N UAG&URYYLDVBK6SY2Y&MSGADPYL|DFR 04752_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04783_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????#??? ?????????????????????????? | | ?????????????????? ??# #????????????????????????? | | ??????????????????? ?# #????????????????????????? | | ??????????????????? ## ###??????????????????????? | | ???????????????????? ???????????????????????? | | ??????????? ????????? ???????????????????????? | | ??????????? ????##?## #???????##??????????????? | | ????? #???# ??## ## #??????# ##?????????????? | | ????? #??## ??# #?????# ##????????????? | | ???? #### #?# ##???# ###??????????? | | ???? ??# ##?# #??????????? | | #??? ### @ ## #???????????? | | ##?? ## #????????????? | | ##? ##???????????? | | ## % #???????????? | | ##??????????? | | ## ## ##?????????? | | ### Y ## #?????????? | | ### $ ## #?????????? | | ### ## ##?????????? | | ##?# #### ##??????????? | | # #??# #?# #???????????? | | ## #??# ## ## #???????????? | | ## #??# ##?##### ####???????????? | | ## #??## ## ####??????# ##??????????????? | | ## #???# ## #?????????# ##???????????????? | | # ##### ## #?????????# #????????????????? | | #?????????## #????????????????? | | ## #??????????### #????????????????? | | #?## ##########?????????????#####????????????????? | | ???###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Leap Before You Look Librarian Novice Programmer Challenges ------------ None Game ------ Seed GhostMomentumBattery Manual? 0 Play Time 01:43:29 Cumulative 8.8 hours Start 2021.11.27 @ 21:36:52 End 2021.11.28 @ 15:14:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 514681cb-c268-4089-9636-75e6c17939b6