Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.14 @ 23:13:58 Player: Finestep Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (234) 1170 Value Destroyed (8378) 8378 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (7072) 7072 TOTAL SCORE: 26700 Bonus ------- High Alert Combat Kills 1084 Follower Combat Kills 1358 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -170 Cogmind --------- Core Integrity 0/1000 Matter 94/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Matter Compressor (250) Relay Coupler [Specialist] (18) Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Core Analyzer Recoil Nullifier Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Long-range Missile Launcher > --- INVENTORY -------- Medium Treads High-capacity Battery Improved Energy Well Matter Compressor Matter Compressor Improved Transmission Jammer Layered Medium Armor Plating Advanced System Shield Relay Coupler [Specialist] Relay Coupler [Hunter] Proton Cannon Coil Gun Coil Gun Coil Gun Remote Datajack Remote Datajack Plasma Cutter Heavy Pick Heavy Pick [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 8 | . . . . . 4 . 1 . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 309 | 7 . 8 4 . 31 26 7 23 94 10 36 14 9 40 Power 13 | 1 . 1 . . 1 1 . 2 3 . 1 . . 3 Engine 9 | 1 . 1 . . 1 1 . 1 2 . 1 . . 1 Core 3 | . . . . . . . . 1 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 43 | 2 . 2 . . 3 11 1 4 8 1 3 3 2 3 Treads 31 | 2 . 2 . . 3 9 . 4 6 1 3 . . 1 Leg 7 | . . . . . . . . . . . . 3 2 2 Wheel 5 | . . . . . . 2 1 . 2 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 105 | 2 . . 4 . 16 1 4 7 39 5 10 5 3 9 Device 26 | . . . . . 2 1 . 4 9 2 2 1 2 3 Storage 14 | 2 . . 4 . 2 . 1 1 2 1 . . 1 . Processor 8 | . . . . . 1 . . . 4 . . 2 . 1 Hackware 15 | . . . . . . . . 1 10 1 1 . . 2 Protection 42 | . . . . . 11 . 3 1 14 1 7 2 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 148 | 2 . 5 . . 11 13 2 10 44 4 22 6 4 25 Energy Gun 13 | . . 2 . . 1 3 . 2 3 . 2 . . . Energy Cannon 28 | . . . . . . . 1 3 9 2 6 1 2 4 Ballistic Gun 33 | 2 . 3 . . 4 1 . . 2 1 6 . 1 13 Ballistic Cannon 27 | . . . . . 5 5 1 1 14 . . 1 . . Launcher 21 | . . . . . . 2 . 3 4 . 5 2 1 4 Special Weapon 11 | . . . . . . . . . 6 1 3 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . 2 . . . . . Piercing Weapon 9 | . . . . . . . . . 4 . . 2 . 3 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . 1 . . . . 1 Parts Lost 61 | . . 3 . . 1 1 . 1 11 1 7 3 4 29 Power 7 | . . 1 . . . 1 . . 1 . . . . 4 Propulsion 15 | . . 1 . . . . . . 2 1 3 2 . 6 Utility 22 | . . . . . 1 . . . 5 . 2 1 2 11 Weapon 17 | . . 1 . . . . . 1 3 . 2 . 2 8 Highest Loss Streak 19 | . . 2 . . 1 1 . 1 5 1 4 3 2 19 Average Slot Usage (%) 89 | . 100 99 100 100 89 89 84 83 82 86 89 85 96 83 Engine 6 | . 14 13 14 14 9 9 7 2 3 . 5 6 6 2 Core 1 | . . . . . . . . 4 2 6 . . . 2 Treads 15 | . 28 28 28 28 18 13 . 11 9 20 19 14 . . Leg 1 | . . . . . . . . . . . . 5 19 11 Wheel 3 | . . . . . . 4 23 11 6 . . . . . Device 6 | . . . . . 7 9 7 5 8 12 7 3 7 17 Storage 20 | . 28 28 28 28 20 18 15 15 20 20 20 20 19 15 Processor 3 | . . . . . . 9 7 7 2 . . 6 13 5 Hackware 1 | . . . . . . . . . 4 5 1 . . . Protection 9 | . . . . . 16 9 7 7 9 6 20 23 15 9 Energy Gun 3 | . . 7 14 14 . 3 . 9 2 . 1 . . . Energy Cannon 1 | . . . . . . . . 1 2 6 3 1 2 1 Ballistic Gun 5 | . 28 20 14 14 7 . . . 1 5 3 . 4 6 Ballistic Cannon 4 | . . . . . 10 13 14 3 4 . . 2 5 . Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 202 | 16 16 20 76 76 163 141 159 182 202 201 202 190 190 162 Greatest Support 68 | 40 40 40 40 40 40 42 36 60 68 68 60 68 68 60 Greatest Overweight (x) 11 | . . . 1 1 4 11 4 6 7 3 4 4 3 7 Average Overweight (x) 2 | . . . . 1 3 3 3 3 3 2 3 2 2 1 Largest Inventory Capacity 60 | 8 8 8 20 20 48 32 52 40 60 60 40 40 40 28 Average Capacity 30 | 7 8 8 17 20 33 32 32 32 40 40 40 40 31 26 Most Carried 40 | 2 8 8 20 20 32 32 32 38 40 40 40 36 40 25 Average Carried 28 | 1 6 7 15 20 27 31 31 32 38 39 32 33 29 19 Final Capacity 40 | 8 8 8 20 20 32 32 32 40 40 40 40 40 28 4 Final Carried 40 | 2 8 8 20 20 32 32 32 38 40 38 33 36 26 4 Class Distribution -------------------- 61% | Hauler-Mutant 12% | Bothacker-Mutant 11% | Mutant 9% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Matter Collected 8219 | 289 437 155 . 61 870 1246 106 482 2221 259 882 383 409 419 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8922 | 212 504 464 . 63 813 1406 56 932 1969 169 756 419 293 866 Parts 459 | 19 26 26 . 7 62 76 4 55 91 6 27 11 9 40 Haulers Intercepted 6 | . . . . . 4 2 . . . . . . . . Recyclers Shooed 17 | . 3 1 . 1 . 4 1 . 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 1 25 . 3 . Prevented 23 | . . . . . . . . . . 4 12 . 7 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 178 | . 7 9 . 4 27 24 2 25 28 2 17 4 7 22 Melee 1 | . . . . . . . . . 1 . . . . . Guns 45 | . 7 9 . 4 6 4 . 2 5 1 1 . 1 5 Cannons 64 | . . . . . 21 12 2 5 13 1 5 . 2 3 AOE 51 | . . . . . . 6 . 16 5 . 9 . 2 13 Classes Destroyed 16 | 3 2 2 . . 3 . . 2 2 1 1 . . . Worker 13 | 2 1 1 . . 1 4 . . 3 . . . . 1 Builder 8 | . . . . . 2 1 . . 5 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 2 . . . . . . . . Recycler 16 | 1 2 1 . . . 6 . . 4 . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . 1 . . 1 . . . . . Watcher 4 | . . . . . 2 1 . . 1 . . . . . Swarmer 72 | . . 3 . 4 14 8 2 17 5 . 6 . 4 9 Grunt 59 | . 7 4 . . 7 11 . 1 8 1 6 . 3 11 Brawler 6 | . . . . . . . . 2 1 1 2 . . . Duelist 2 | . . . . . . . . . 1 . 1 . . . Sentry 23 | . . 2 . . 6 5 . 4 5 . 1 . . . Hunter 5 | . . . . . . . . 1 3 . 1 . . . Programmer 6 | . . . . . . . . . 5 . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . Tracker 1 | . . . . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 4 6 . 3 7 9 2 11 7 2 7 4 4 10 Combat Bots Only 11 | . 2 5 . 3 5 7 2 11 3 2 7 4 4 8 Max Kills in Single Turn 5 | 1 1 1 . 1 2 4 1 5 3 1 2 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . 5 2 . 2 . 2 4 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Damage Taken 17225 | . 319 494 . 65 1133 958 . 1669 4557 238 1858 631 797 4506 Core 1915 | . 34 69 . . 99 72 . 61 312 32 117 . 100 1019 Absorbed by Shields 81 | . . . . . . . . . 81 . . . . . Core Remaining (%) 70 | 100 . . . 58 . 68 . 91 . . . . 34 . Volleys Fired 634 | 21 44 29 . 7 95 64 7 49 156 13 68 11 21 49 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | 40 40 63 . 63 96 100 120 113 120 138 125 79 103 180 Shots Fired 1081 | 42 88 56 . 14 176 118 10 84 237 26 105 12 37 76 Gun 535 | 42 88 56 . 14 68 40 . 40 57 7 51 . 18 54 Cannon 448 | . . . . . 108 74 10 35 136 18 35 2 16 14 Launcher 46 | . . . . . . 4 . 9 10 . 4 10 3 6 Special 52 | . . . . . . . . . 34 1 15 . . 2 Kinetic 709 | 42 88 46 . 7 176 74 6 27 119 7 32 . 31 54 Thermal 25 | . . . . . . . 4 . 3 . 4 . . 14 Explosive 14 | . . . . . . . . . 4 . 3 1 . 6 Electromagnetic 281 | . . 10 . 7 . 44 . 57 77 18 51 11 6 . Robot Hit Streak 20 | 5 11 13 . 3 8 15 4 18 20 5 9 2 10 16 Robot Miss Streak 12 | 2 4 6 . 2 10 2 1 4 4 3 6 2 12 3 Penetration Max 1 | . . . . . . 1 . . 1 . . . . . Secondary Targets 5 | . . 3 . . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . 1 Shots Hit Robots 688 | 28 59 42 . 6 97 85 5 45 173 14 60 3 23 48 Core Hits 378 | 10 26 22 . 4 50 50 2 41 68 5 32 12 10 46 Critical Hits 32 | . . 1 . . 2 11 . 5 10 . 2 . . 1 Critical Kills 5 | . . 1 . . . 2 . . 1 . 1 . . . Critical Parts Destroyed 23 | . . . . . 1 7 . 4 9 . 1 . . 1 Melee Attacks 36 | . . . . . 2 9 . 2 15 . . 1 . 7 Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . 2 9 . . 1 . . . . . Piercing 22 | . . . . . . . . . 14 . . 1 . 7 Sneak Attacks 3 | . . . . . . 1 . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20370 | 236 620 395 . 75 2099 2757 294 1908 4553 366 2311 586 874 3296 Guns 5609 | 236 614 395 . 75 647 666 . 367 959 120 449 . 164 917 Cannons 7946 | . . . . . 1447 1400 294 581 2568 246 743 21 251 395 Explosions 6370 | . . . . . . 581 . 960 959 . 1098 469 459 1844 Melee 390 | . . . . . . 93 . . 61 . . 96 . 140 Ramming 55 | . 6 . . . 5 17 . . 6 . 21 . . . Kinetic 8885 | 236 614 342 . 29 2094 1400 130 423 2070 120 204 . 306 917 Thermal 2768 | . . . . . . 252 164 319 185 . 761 . . 1087 Explosive 1944 | . . . . . . . . . 571 . 357 65 . 951 Electromagnetic 6328 | . . 53 . 46 . 995 . 1166 1660 246 968 425 568 201 Impact . | . . . . . . . . . . . . . . . Slashing 93 | . . . . . . 93 . . . . . . . . Piercing 297 | . . . . . . . . . 61 . . 96 . 140 Highest Corruption 18 | . 1 1 1 1 . . . 4 15 15 16 16 18 13 Average Corruption 8 | . 1 1 1 1 . . . 3 10 15 15 16 16 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 392 | . 3 7 2 2 . . . 30 166 45 78 17 29 13 Message Errors 63 | . . 3 2 1 . . . 7 26 5 11 1 6 1 Matter Fused 80 | . . . . . . . . 7 32 12 16 5 5 3 Heat Flow Errors 35 | . . . . . . . . 6 16 4 6 2 1 . Energy Discharges 39 | . 1 3 . . . . . 5 14 5 3 1 4 3 Parts Rejected 4 | . . . . . . . . . 2 . 1 . 1 . Data Loss (minor) 45 | . 2 1 . 1 . . . 3 19 5 5 4 5 . Data Loss (major) 8 | . . . . . . . . . 5 . 2 1 . . Misfires 8 | . . . . . . . . . 3 2 3 . . . Alerts 6 | . . . . . . . . . 3 . 3 . . . Misdirections 30 | . . . . . . . . . 10 6 7 2 2 3 Targeting Errors 65 | . . . . . . . . 2 33 5 18 1 4 2 Weapon Failures 9 | . . . . . . . . . 3 1 3 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 760 | . . . . . 11 90 15 46 120 24 172 36 25 221 Projectiles 160 | . . . . . 11 17 15 3 48 24 42 . . . Explosions 491 | . . . . . . . . 43 72 . 130 . 25 221 Melee 109 | . . . . . . 73 . . . . . 36 . . Knockbacks 46 | . 1 . . . 9 7 3 1 20 . . . 5 . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 43 | . . . . . 8 7 3 1 19 . . . 5 . Secondary 2 | . . . . . 1 . . . 1 . . . . . Self-Inflicted Damage 456 | . . . . . . . . 154 47 . 148 . 90 17 Shots 18 | . . . . . . . . 6 3 . 4 . 4 1 Rammed 7 | . 1 . . . 1 2 . . 1 . 2 . . . Targets Rammed 8 | . 1 . . . 1 3 . . 1 . 2 . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 303 | . 12 67 . 18 280 41 184 243 303 214 247 228 203 245 Average Temperature 63 | . 7 25 . 7 130 12 84 56 80 62 65 50 52 64 Received Heat Transfer 3445 | . 177 129 . . 324 396 . 219 853 54 525 84 117 567 Effects 3 | . . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . 2 . 2 7 1 2 4 2 . Combat Hostiles 16 | . . . . . . 2 . 2 4 . 2 4 2 . Parts Fried 54 | . . . . . . 10 . 5 17 1 6 14 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 2595 | . . . . . . 200 320 300 340 . 760 . . 675 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 13 | . . . . . . . . . . 1 8 . 4 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 3 . 5 2 . 5 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Peak Influence 1271 | 35 127 218 . 105 401 562 517 1271 819 . . . . 736 Average Influence 432 | 20 45 79 . 13 187 283 383 981 648 . . . . 484 Maximum Alert Level 4 | . . 1 . . 2 2 2 4 3 . . . . 3 Low Security (%) 33 | 100 100 85 . 100 57 28 10 . . . . . . 18 Level 1 15 | . . 14 . . 35 45 41 5 . . . . . 12 Level 2 30 | . . . . . 7 25 47 13 71 . . . . 52 Level 3 12 | . . . . . . . . 28 28 . . . . 16 Level 4 7 | . . . . . . . . 52 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 4 . . . 3 2 3 . 13 . 1 . . 11 Investigation 8 | . 1 . . . . 1 . . 3 . . . . 3 Extermination 5 | . . . . . . . . . 4 . . . . 1 Reinforcement 14 | . 3 . . . 3 1 1 . 4 . . . . 2 Assault 5 | . . . . . . . . . 2 . 1 . . 2 Garrison 3 | . . . . . . . 2 . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . 1 . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . . . 3 2 . . 1 . . . . 3 Communications Jammed 16 | . . . . . . . . . 16 . . . . . Distress Signals 16 | . . . . . . . . . 16 . . . . . Times Spotted 315 | . 14 9 . 5 45 45 6 32 60 5 36 4 11 43 Peak Tracking Total 12 | . 4 5 . 3 7 6 3 7 6 4 12 4 4 9 Tactical Retreats 37 | . 1 . . 1 8 10 . 4 4 2 2 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 21 | . 2 . . . . 1 . 10 5 . 1 1 . 1 Indirectly 5 | . . . . . . . . . 3 . 1 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 1 2 Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 2 1 2 Triggered 5 | . . . . . . . . . . . . . 3 2 Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 24 | . . 1 . 1 1 4 2 4 3 . 2 . . 6 Max in Single Turn 2 | . . 1 . 1 1 1 1 1 1 . 1 . . 2 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 37 | . 1 1 2 . 5 10 1 . 10 . . 4 . 3 Terminals 23 | . 1 1 . . 4 10 . . 5 . . . . 2 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 Total Hacks 129 | . 6 5 5 . 14 35 2 . 27 . . 27 . 8 Successful 86 | . 3 2 5 . 9 22 2 . 14 . . 27 . 2 Failed 43 | . 3 3 . . 5 13 . . 13 . . . . 6 Catastrophic 8 | . . 1 . . . 3 . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 6 5 1 . 10 22 1 . 9 . . . . 1 Terminals 78 | . 6 5 . . 12 35 . . 13 . . . . 7 Fabricators 9 | . . . . . . . . . 9 . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 2 . . . . 1 Terminal Hacks 62 | . 2 1 5 . 3 17 . . 6 . . 27 . 1 Record 15 | . . . 4 . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 1 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . 3 . . Open Door 3 | . . . . . . 3 . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . 1 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . 3 . . 1 . . . . . Locate Traps 4 | . . . . . . 3 . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . 1 . . 1 . . . . . Zone Layout 6 | . 1 . . . . 4 . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 1 1 . . 4 5 1 . 1 . . . . 1 Terminals 11 | . 1 1 . . 4 5 . . . . . . . . Track 4 | . 1 1 . . 1 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 6 | . . . . . 2 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Restock 1 | . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 1 . . 5 10 1 . 9 . . . . 2 Full Trace Events 5 | . . . . . . 1 . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . . 8 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Matter 204 | . . . . . . . . . 204 . . . . . Time 102 | . . . . . . . . . 102 . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked 22 | . . . . . . . . 1 14 1 5 . . 1 Non-combat 4 | . . . . . . . . . 4 . . . . . Combat 18 | . . . . . . . . 1 10 1 5 . . 1 Robot Hacks Applied 29 | . . . . . . . . 1 20 1 6 . . 1 parse_system 5 | . . . . . . . . . 3 . 2 . . . find_fabricator 2 | . . . . . . . . . 2 . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . spike_heat 2 | . . . . . . . . . 1 . 1 . . . overwrite_iff 2 | . . . . . . . . . 1 1 . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . formatsys_high 13 | . . . . . . . . 1 8 . 3 . . 1 Relay Couplers Released 22 | . . . . . . . 3 16 . . . . . 3 Ejected 3 | . . . . . . . . . . . . . . 3 Machine Destruction 16 | . . . . . . . . 16 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Attached 12 | . . . . . . . . 1 8 1 1 . . 1 Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Total Allies 29 | . . . . . 1 10 . 1 10 1 5 . . 1 Largest Group 10 | . . . . . 1 10 10 2 5 1 2 . . 1 Highest-Rated Group 173 | . . . . . 26 173 173 32 169 29 61 . . 49 Highest-Rated Ally 49 | . . . . . 26 29 29 32 47 29 32 . . 49 Total Orders 4 | . . . . . 2 . 1 . 1 . . . . . STAY 1 | . . . . . 1 . . . . . . . . . GOTO 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . Ally Attacks 289 | . . . . . . 53 79 10 111 . 27 . . 9 Total Damage 5753 | . . . . . . 698 1083 269 2689 . 621 . . 393 Kills 48 | . . . . . . 10 10 3 18 . 4 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total 118 | . 1 1 . . . 1 . . . . . 115 . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Turns Passed 16623 | 494 724 962 964 383 1885 2045 171 1717 3569 787 1284 336 533 769 Spaces Moved 7353 | 91 368 540 534 202 642 822 91 854 1712 305 476 139 244 333 Core 76 | 4 . . . . . . . . . . . . . 72 Treads 4805 | 87 368 540 534 202 642 566 . 337 651 305 476 95 . 2 Legs 547 | . . . . . . . . . . . . 44 244 259 Wheels 1925 | . . . . . . 256 91 517 1061 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 220 140 120 120 130 200 220 180 180 50 Average Speed 179 | 155 160 160 177 180 223 192 128 158 163 218 220 199 181 161 Slowest Speed 330 | 160 160 160 180 180 240 280 130 220 200 220 240 240 210 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 53 81 89 61 41 88 3 88 45 31 67 78 47 12 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 27 | . . . 1 . . . . . . . 1 25 . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 . . . 1 1 1 . . Scrap Searched 9 | . . 2 . 1 . . . . . 3 3 . . . Spaces Dug 52 | . . . . . 9 13 . . 9 . 17 . . 4 Terrain Destroyed 370 | . . . . . 34 38 . 23 68 1 82 11 15 98 Melee 19 | . . . . . 2 7 . . 7 . . . . 3 Projectile 84 | . . . . . 32 23 . . 9 1 8 . . 11 AOE 267 | . . . . . . 8 . 23 52 . 74 11 15 84 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Total 9682 | 403 424 588 554 208 918 1152 140 1129 2223 401 600 183 292 467 Wait 953 | 283 4 1 . . 95 195 15 114 162 62 3 . . 19 Move 7338 | 90 367 539 533 201 641 821 90 853 1711 304 475 138 242 333 Hop . | . . . . . . . . . . . . . . . Pick Up 175 | 2 7 5 11 . 24 11 8 12 42 7 14 10 17 5 Fast Attach 61 | 7 . 2 . . 8 7 2 7 14 1 3 1 3 6 Attach 87 | . . 3 . . 6 5 3 3 25 2 12 6 5 17 Detach 13 | . . . . . 4 2 . . 3 . . 2 . 2 Swap 162 | . . 3 4 . 17 14 2 14 55 7 21 7 1 17 Drop 140 | . 1 6 6 . 25 21 13 11 39 5 2 5 1 5 Fire 634 | 21 44 29 . 7 95 64 7 49 156 13 68 11 21 49 Melee 36 | . . . . . 2 9 . 2 15 . . 1 . 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . 1 . . . 1 3 . . 1 . 2 . . . Escape Stasis 70 | . . . . . . . . 64 . . . . 1 5 Rewire . | . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 2 1 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 495 | -11/Scrapyard | Entered Materials 496 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Discovered new exit (range 15) 783 | -10/Materials | Discovered new exit (range 10) 1219 | -10/Materials | Entered Mines 1279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1849 | -10/Mines | Discovered new exit (range 8) 2012 | -10/Mines | Build established: Scavenger-Mutant 2173 | -10/Mines | Discovered new exit (range 5) 2181 | -10/Mines | Entered Exiles 2182 | -10/Exiles | Identified exit to Mines 2226 | -10/Exiles | Met 8R-AWN 2252 | -10/Exiles | Met EX-HEX 2363 | -10/Exiles | Met EX-DEC 2395 | -10/Exiles | Learned location of Zion (-7) 2584 | -10/Exiles | Met EX-BIN 2611 | -10/Exiles | Aligned with FarCom system 2613 | -10/Exiles | Given EX-Vault access code 2655 | -10/Exiles | Opened EX-Vault 2665 | -10/Exiles | Found Potential Leg 2668 | -10/Exiles | Found Potential Leg 2673 | -10/Exiles | Found Firepult 2679 | -10/Exiles | Found Gui. Plasma Cannon 2718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2757 | -10/Exiles | Build established: Hauler-Mutant 2892 | -10/Exiles | Visited The Gauntlet 3145 | -10/Exiles | Stole three prototypes: Potential Leg, Gui. Plasma Cannon, Firepult 3145 | -10/Exiles | Entered Mines 3453 | -9/Mines | Discovered new exit (range 5) 3528 | -9/Mines | Entered Materials 3528 | -8/Materials | Evolved 4 slots: Utility x4 3529 | -8/Materials | Identified exit to Storage 4036 | -8/Materials | Discovered new exit (range 15) 5413 | -8/Materials | Entered Storage 5948 | -8/Storage | Destroyed 7 combat bots 6299 | -8/Storage | Destroyed 7 combat bots 6831 | -8/Storage | Discovered new exit (range 9) 6834 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7129 | -8/Storage | Build established: Commander-Mutant 7327 | -8/Storage | Discovered new exit (range 5) 7458 | -8/Storage | Entered Factory 7458 | -7/Factory | Accompanied by 10 allies 7458 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7460 | -7/Factory | FarCom data flow suspended 7476 | -7/Factory | Garrison activated, responded to threat 7534 | -7/Factory | Identified exit to Garrison 7629 | -7/Factory | Entered Garrison 7629 | -7/Garrison | Accompanied by 2 allies 7662 | -7/Garrison | Triggered checkpoint 7718 | -7/Garrison | Garrison Relay disabled 7748 | -7/Garrison | Build established: Hauler-Mutant 7840 | -7/Garrison | Triggered checkpoint 7840 | -7/Garrison | Triggered checkpoint 7842 | -7/Garrison | Triggered checkpoint 7896 | -7/Garrison | Destroyed 11 combat bots 7936 | -7/Garrison | Triggered checkpoint 7947 | -7/Garrison | Discovered new exit (range 15) 8210 | -7/Garrison | Discovered new exit (range 14) 8236 | -7/Garrison | Installed Relay Interface Framework 8264 | -7/Garrison | Triggered checkpoint 8287 | -7/Garrison | Garrison Relay disabled 8402 | -7/Garrison | Discovered new exit (range 12) 8426 | -7/Garrison | Triggered checkpoint 8437 | -7/Garrison | Garrison Relay disabled 8598 | -7/Garrison | Build established: Bothacker-Mutant 9165 | -7/Garrison | Triggered checkpoint 9198 | -7/Garrison | Garrison Relay disabled 9346 | -7/Garrison | Entered Factory 9346 | -6/Factory | Accompanied by 1 ally 9346 | -6/Factory | Evolved 2 slots: Utility x2 9602 | -6/Factory | Found Prototype Processor 9602 | -6/Factory | Identified Exp. Targeting Computer 9605 | -6/Factory | Found Exp. Targeting Computer 9635 | -6/Factory | P-60 Hacker assimilated allied Guardian 4a 9774 | -6/Factory | Repaired Hrd. Heavy Armor Plating 10396 | -6/Factory | First assault squad dispatched 10435 | -6/Factory | Discovered new exit (range 14) 10459 | -6/Factory | Identified exit to Factory 10468 | -6/Factory | System corruption reached 10% 10499 | -6/Factory | Lost 3 parts (2u1w) 10760 | -6/Factory | Build established: Hauler-Mutant 10846 | -6/Factory | Fabricated Humpback (x1) 10904 | -6/Factory | Fabricated Humpback (x1) 11349 | -6/Factory | Lost 5 parts (2n2u1w) 11832 | -6/Factory | Identified exit to Lower Caves 12915 | -6/Factory | Entered Lower Caves 13398 | -6/Lower Caves | Discovered new exit (range 8) 13691 | -6/Lower Caves | Spotted SM-N50(f) 13693 | -6/Lower Caves | Encountered a Master Thief 13695 | -6/Lower Caves | Firepult stolen by Master Thief 13702 | -6/Lower Caves | Entered another Lower Caves area 13787 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13876 | -6/Lower Caves | Lost 4 parts (2n2u) 13906 | -6/Lower Caves | Destroyed 7 combat bots 14105 | -6/Lower Caves | Spotted VO-AYV(f) 14106 | -6/Lower Caves | Encountered a Master Thief 14110 | -6/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 14156 | -6/Lower Caves | Spotted 1R-KB4(f) 14157 | -6/Lower Caves | Encountered a Master Thief 14157 | -6/Lower Caves | Spotted NA-U60(f) 14158 | -6/Lower Caves | Encountered a Master Thief 14159 | -6/Lower Caves | Spotted SW-TO0(f) 14160 | -6/Lower Caves | Encountered a Master Thief 14161 | -6/Lower Caves | Remote Force Field stolen by Master Thief 14169 | -6/Lower Caves | Coil Gun stolen by Master Thief 14173 | -6/Lower Caves | Hrd. Heavy Armor Plating stolen by Master Thief 14283 | -6/Lower Caves | Core integrity fell below 50% 14380 | -6/Lower Caves | Spotted L0-GSJ(f) 14381 | -6/Lower Caves | Encountered a Master Thief 14387 | -6/Lower Caves | Adv. Heat Sink stolen by Master Thief 14394 | -6/Lower Caves | Destroyed L0-GSJ(f) 14550 | -6/Lower Caves | Spotted A0-YEM(f) 14551 | -6/Lower Caves | Encountered a Master Thief 14551 | -6/Lower Caves | Coil Gun stolen by Master Thief 14634 | -6/Lower Caves | Learned Factory emergency access door positions 14705 | -6/Lower Caves | Spotted AT-W35(f) 14706 | -6/Lower Caves | Encountered a Master Thief 14711 | -6/Lower Caves | Nanoactuators stolen by Master Thief 14751 | -6/Lower Caves | Spotted 9K-2KH(f) 14752 | -6/Lower Caves | Encountered a Master Thief 14753 | -6/Lower Caves | Fission Core stolen by Master Thief 14891 | -6/Lower Caves | Discovered new exit (range 11) 14986 | -6/Lower Caves | Entered Data Miner 14988 | -6/Data Miner | Discovered new exit (range 7) 15026 | -6/Data Miner | Met Data Miner 15068 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15068 | -6/Data Miner | Learned location of Section 7 (-3) 15102 | -6/Data Miner | Received God Mode back door access code from Data Miner 15188 | -6/Data Miner | Interfaced with the Data Conduit 15251 | -6/Data Miner | Lost 3 parts (2n1u) 15322 | -6/Data Miner | Entered Proximity Caves 15519 | -5/Proximity Caves | Crushed by falling debris 15529 | -5/Proximity Caves | Spotted 0V-PZT(f) 15530 | -5/Proximity Caves | Encountered a Master Thief 15530 | -5/Proximity Caves | Spotted YN-RK0(f) 15531 | -5/Proximity Caves | Encountered a Master Thief 15534 | -5/Proximity Caves | Gauss Rifle stolen by Master Thief 15537 | -5/Proximity Caves | Antimatter Reactor stolen by Master Thief 15727 | -5/Proximity Caves | Spotted ZG-HAV(f) 15728 | -5/Proximity Caves | Encountered a Master Thief 15729 | -5/Proximity Caves | Enh. Flexi-carbon Leg stolen by Master Thief 15734 | -5/Proximity Caves | Spotted CI-P9F(f) 15735 | -5/Proximity Caves | Encountered a Master Thief 15736 | -5/Proximity Caves | Enh. Flexi-carbon Leg stolen by Master Thief 15756 | -5/Proximity Caves | Build established: Scavenger-Mutant 15844 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15855 | -5/Proximity Caves | Entered Factory 15855 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15857 | -5/Factory | Loaded intel: 243 machine locations 15952 | -5/Factory | Garrison activated, responded to threat 16155 | -5/Factory | First assault squad dispatched 16320 | -5/Factory | Lost 7 parts (1p2n2u2w) 16327 | -5/Factory | Destroyed 8 combat bots 16427 | -5/Factory | Identified exit to Upper Caves 16467 | -5/Factory | Intercept squad dispatched 16480 | -5/Factory | Spotted Tracker 16522 | -5/Factory | Spotted Combat Programmer 16535 | -5/Factory | Destroyed Tracker 16546 | -5/Factory | System corruption reached 10% 16568 | -5/Factory | Core integrity fell below 50% 16575 | -5/Factory | Released all parts (4) 16581 | -5/Factory | Core integrity fell below 20% 16593 | -5/Factory | Lost 19 parts (2p3n8u6w) 16624 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16576_ R-10 Processor collects Flexi-carbon Leg. 16576_ Acquired Adv. System Shield. 16577_ U-05 Engineer builds a Wall. 16577_ K-01 Serf collects debris. 16578_ The unstable cave ceiling collapses. 16578_ Acquired 3 matter. 16578_ R-10 Processor collects Matter Compressor. 16579_ R-10 Processor collects Proton Cannon. 16579_ R-10 Processor destroyed. 16579_ K-01 Serf collects debris. 16581_ R-10 Processor collects Imp. Transmission Jammer. 16581_ R-10 Processor collects Lgt. Angular Momentum Engine. 16581_ U-05 Engineer builds a Wall. 16581_ R-10 Processor collects Med. Storage Unit. 16583_ System corrupted: Energy discharge (-28). 16597_ Penetrated by Slug. 16597_ Slug penetrates H-66 Slayer. 16600_ Penetrated by Slug. 16604_ Slug penetrates Wall. 16624_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????# # #??????????????????? | | ?????????????############## ###? ??????????????? | | ????????????????????????# ###+######???????? | | ????????????????????????# ???????? | | ????????????????????????# ! ???????? | | ??????????"T"???????????# ??????? | | ??????????????"""???????# ??????? | | ??????????????"""???????# ??????? | | ??????????????"""???????# ###+#####????????? | | ???????????????????????#####"#####???????????????? | | ???????????????????????# #???????????????" | | ???????????????????????# ! #???????????????" | | ???????????????????????# +???????????????" | | ???????????????????????# #???????????????? | | ??????????????########## [ #???????????????? | | ??????? + ! #???????????????? | | ??????????????########## /[ #???????????????? | | ???????????????????????# = #???????????????? | | ???????????????????????##+########???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#k#?????"""??????????????? | | ???????????????????????? ?????"""??+?????+?????? | | ???????????????????????? ?????"""??????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????"""??????????????? | | ??????????????????????# #???"""??????????????? | | ??????????????"?""????# #???"""??????????????? | | ??????????????"R""????# #????????????????????? | | ??????????????""""????# #????????????????????? | | "?????????????????????# p ????????????????????? | | "?????????????????????# ????????????????????? | | "?????????""??????????# ????????????????????? | | "?????????"Y??????????# #????????????????????? | | "?????????""??????????# #????????????????????? | | "?????????????????????? ?????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "??????????????????????????????????"""???????????? | | ?????????????????????????T?????????"""???????????? | | ???????????????????????????????????"""???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 925 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Humpback | x1 | -6/Factory Humpback | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightGlidesysRay Manual? 0 Play Time 02:02:11 Cumulative 479.3 hours Start 2020.09.13 @ 17:37:53 End 2020.09.14 @ 23:13:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/0/1/0/0 Lore% 86 Gallery% 88 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 787b4119-783c-4dd6-83f5-ef67dd085495