Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 13:45:26 Player: Carcosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1072) 1072 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3537 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Aluminum Leg Improved Cooling System Large Storage Unit Heavy Assault Rifle Autogun Autogun Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Enhanced Autogun Flak Cannon Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Improved Cooling System Large Storage Unit EM Shotgun Heavy Assault Rifle Autogun Autogun Flak Gun Flak Gun [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 36 | 6 4 4 10 12 Power 4 | 1 1 . . 2 Engine 3 | 1 . . . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 2 1 3 3 Treads 6 | . . . 3 3 Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 1 2 3 Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 14 | 2 1 2 5 4 Energy Gun 8 | 1 1 2 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 4 3 4 17 Power 3 | . 1 . 1 1 Propulsion 10 | . 2 . 2 6 Utility 3 | . . . . 3 Weapon 12 | . 1 3 1 7 Highest Loss Streak 10 | . 3 3 4 10 Average Slot Usage (%) 87 | . 81 83 78 93 Engine 5 | . 11 . . 6 Core 2 | . 1 11 1 . Treads 18 | . . . 21 28 Leg 9 | . 27 33 5 . Device 4 | . . . 1 7 Storage 8 | . 14 11 9 7 Protection 6 | . . . 7 10 Energy Gun 7 | . 11 19 1 3 Ballistic Gun 8 | . 14 9 8 6 Ballistic Cannon 12 | . . . 22 17 Naked Turns . | . . . . . Heaviest Build 54 | 10 12 27 41 54 Greatest Support 80 | 20 20 30 60 80 Greatest Overweight (x) 7 | 1 . . 3 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 12 10 10 Average Capacity 9 | 5 6 8 10 10 Most Carried 10 | 4 6 7 7 10 Average Carried 7 | 2 4 5 4 8 Final Capacity 10 | 6 6 10 10 10 Final Carried 9 | 4 6 6 7 9 Class Distribution -------------------- 43% | Scavenger-Tank 20% | Scavenger-Gunner 17% | Mutant 12% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 823 | 196 123 32 115 357 Remotely . | . . . . . Salvage Created 887 | . 367 70 93 357 Parts 58 | . 19 6 7 26 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 10 2 2 14 Guns 16 | . 10 2 1 3 Cannons 12 | . . . 1 11 Classes Destroyed 6 | . 2 1 1 2 Watcher 1 | . . . . 1 Swarmer 10 | . 3 . . 7 Grunt 10 | . 7 1 . 2 Duelist 1 | . . 1 . . Sentry 6 | . . . 2 4 Programmer 1 | . . . . 1 Best Kill Streak 4 | . 3 2 1 4 Combat Bots Only 4 | . 3 2 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3906 | . 567 277 473 2589 Core 938 | . 127 33 75 703 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 49 91 86 . Volleys Fired 67 | . 29 8 2 28 Largest 4 | . 2 3 4 4 Hottest 169 | . 70 133 153 169 Shots Fired 194 | . 56 21 7 110 Gun 121 | . 56 21 3 41 Cannon 73 | . . . 4 69 Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . 29 7 6 95 Thermal 46 | . 27 14 1 4 Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 31 | . 19 31 7 20 Robot Miss Streak 8 | . 2 3 4 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 150 | . 43 15 5 87 Core Hits 90 | . 21 6 5 58 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1973 | . 405 167 92 1309 Guns 975 | . 405 167 48 355 Cannons 989 | . . . 44 945 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 1463 | . 179 41 82 1161 Thermal 396 | . 226 126 10 34 Explosive . | . . . . . Electromagnetic 105 | . . . . 105 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 2 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 86 | . . . 85 1 Projectiles 1 | . . . . 1 Explosions 85 | . . . 85 . Melee . | . . . . . Knockbacks 26 | . . . . 26 Impact . | . . . . . Kinetic 25 | . . . . 25 Secondary 1 | . . . . 1 Self-Inflicted Damage 99 | . . . 99 . Shots 1 | . . . 1 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 200 351 65 441 Average Temperature 118 | . 80 188 34 128 Received Heat Transfer 1089 | . 255 96 144 594 Effects 5 | . . 2 . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1098 | . 666 333 25 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 243 | . 235 193 157 243 Average Influence 103 | . 112 129 112 98 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 92 | 100 90 100 100 89 Level 1 7 | . 9 . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 3 | . 2 . . 1 Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 14 9 12 28 Peak Tracking Total 9 | . 6 4 8 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2128 | 63 317 316 273 1159 Spaces Moved 1229 | 45 166 224 164 630 Core 16 | 11 . . . 5 Treads 753 | . . . 128 625 Legs 460 | 34 166 224 36 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 145 | 110 120 120 152 161 Slowest Speed 400 | 120 120 120 210 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 41 24 21 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 26 . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . 26 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1438 | 55 235 256 180 712 Wait 68 | . 29 16 . 23 Move 1225 | 44 165 223 163 630 Hop . | . . . . . Pick Up 29 | 5 7 3 4 10 Fast Attach 18 | 5 . 1 6 6 Attach 18 | 1 4 3 4 6 Detach 4 | . . 1 1 2 Swap . | . . . . . Drop 7 | . 1 1 . 5 Fire 67 | . 29 8 2 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Lost 3 parts (1p2n) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 683 | -9/Materials | Discovered new exit (range 11) 691 | -9/Materials | Lost 3 parts (3w) 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -8/Materials | Lost 4 parts (1p2n1w) 957 | -8/Materials | Discovered new exit (range 10) 970 | -8/Materials | Entered Factory 970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -7/Factory | Build established: Scavenger-Tank 2045 | -7/Factory | Lost 3 parts (1n2w) 2120 | -7/Factory | Core integrity fell below 50% 2126 | -7/Factory | Core integrity fell below 20% 2129 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Lgt. Deuterium Engine destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. EM Shotgun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Treads destroyed. Plasma Cannon destroyed. S-27 Virus destroyed. Heat Sink destroyed. System corrupted by crushing effect (+2). K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# """ # ## | | ???????????????????????????????????# """ # # | | ???????????????????????????????????# """ # # | | ???????????????????????????????????# # # | | ???????????????????????????????????########## + | | ????????????????????????????????????????????# # | | ????????????????????????#######?????????????# # | | ????????????????????????# #?????????????# # | | ??????????????????????### ##????????????# ## | | ??????????????????????? %" ?????????????# #? | | ????????????????????????# #?????????????# #? | | ????????????????????????# ????????????### ## | | ?????????????????????????# #????????????# | | ????????????????????????## ############## | | ????????????????+#??????# * | | ???????????????? ?????# u =%| | | ????????????????? ????# u ! ] | | ???????????????? """ ???# ############## | | ???????????????" """ ?## r#????????????# | | ??????????# """ """ #gkgu #????????????##/#+### | | ???????????? u#s g #??????????????? ?? | | ???????????????" """ u/bsm #????????????????" ?? | | ???????????????" """ #a #????????????????" ?? | | ???????????????? """ # @ #????????????????" ? | | ??????????????? ?# g#????????????????? | | ?????????????? ??# #??????????????????? | | ????????????? ???# g #???????????????????? | | ??????????????######???# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? k#???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalFireDiverter Manual? 0 Play Time 00:33:47 Cumulative 53.0 hours Start 2020.09.11 @ 10:50:41 End 2020.09.11 @ 13:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b6c7f58-93ae-471c-8b9c-71fa86a1b90d