Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 23:27:19 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2004) 2004 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 5668 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 402 Entered Garrisons 200 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Arc Projector Gatling Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Energy Filter Improved Propulsion Shielding Light Armor Plating [Rating: 37] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 4 | . . 2 1 1 . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 63 | 7 3 10 18 5 16 4 Power 7 | 2 . 1 1 1 2 . Engine 6 | 2 . 1 1 . 2 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 24 | 2 . 6 5 1 7 3 Treads 1 | . . . . . 1 . Leg 13 | 2 . 2 . . 6 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . 4 5 1 . . Utility 8 | 1 1 . 5 1 . . Device 4 | . . . 4 . . . Storage 1 | 1 . . . . . . Processor 2 | . 1 . . 1 . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 2 3 7 2 7 1 Energy Gun 2 | . . . . . 2 . Energy Cannon 10 | . 2 2 4 1 1 . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 1 3 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 32 | . . 1 4 2 10 15 Power 3 | . . . . . 1 2 Propulsion 16 | . . . 2 2 4 8 Utility 2 | . . . . . . 2 Weapon 11 | . . 1 2 . 5 3 Highest Loss Streak 14 | . . 1 3 2 3 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 88 97 77 78 54 59 Engine 6 | . 14 11 9 . 3 6 Core 2 | . . . . 7 3 . Leg 10 | . 28 19 . . 7 27 Flight 18 | . . 23 35 35 6 . Device 3 | . . . 1 7 7 . Storage 8 | . 14 11 9 7 7 7 Processor 8 | . 2 11 9 7 7 7 Energy Cannon 10 | . 19 20 12 9 1 . Launcher 2 | . . . . 2 5 . Peak Build Rating 37 | 6 10 13 24 28 37 37 Average Rating 16 | 3 8 11 16 23 20 20 On Entrance 15 | . 6 10 11 23 19 37 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 18 20 22 22 34 34 Greatest Support 93 | 20 20 20 22 22 71 93 Greatest Overweight (x) 8 | 1 . . 2 1 8 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 5 7 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 7 8 7 5 Class Distribution -------------------- 68% | Mutant 20% | Sprinter 6% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Matter Collected 1149 | 196 26 202 150 32 506 37 Remotely . | . . . . . . . Salvage Created 1849 | . 54 618 303 58 779 37 Parts 120 | . 5 55 13 5 41 1 Haulers Intercepted 3 | . . . 1 . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Combat Hostiles Destroyed 37 | . 1 14 4 4 11 3 Guns 2 | . . . . . 1 1 Cannons 15 | . 1 10 4 . . . AOE 19 | . . 4 . 4 9 2 Classes Destroyed 12 | . 2 4 1 . 3 2 Worker 2 | . . . . . 2 . Builder 3 | . . 1 1 . 1 . Hauler 3 | . . . 1 . 2 . Recycler 3 | . . . . . 3 . Operator 6 | . 1 2 . 1 2 . Watcher 4 | . . 3 1 . . . Swarmer 7 | . . 3 . 4 . . Grunt 21 | . 1 7 4 . 8 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . 4 . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 10 | . 2 10 4 4 8 2 Combat Bots Only 6 | . 1 6 2 4 5 2 Max Kills in Single Turn 3 | . 1 3 1 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Hostile Shots Fired 515 | . 1 44 54 11 104 301 Missed 225 | . . 13 22 6 43 141 Damage Taken 3649 | . 11 397 516 187 817 1721 Core 943 | . . 98 145 37 225 438 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 13 | . . . 13 . . . Core Remaining (%) 87 | 100 100 75 73 . . . Volleys Fired 118 | . 5 26 16 9 50 12 Largest 2 | . 2 2 2 2 1 2 Hottest 135 | . 112 112 112 119 63 135 Shots Fired 164 | . 10 50 26 12 50 16 Gun 41 | . 4 . . . 21 16 Cannon 91 | . 6 48 25 7 5 . Launcher 32 | . . 2 1 5 24 . Special . | . . . . . . . Kinetic 9 | . 4 . . . . 5 Thermal 7 | . . . . . . 7 Explosive 29 | . . 2 1 5 21 . Electromagnetic 119 | . 6 48 25 7 29 4 Robot Hit Streak 18 | . 5 7 7 7 15 18 Robot Miss Streak 4 | . . 3 3 2 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 103 | . 5 29 18 8 32 11 Core Hits 102 | . 2 23 13 4 52 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4643 | . 138 1086 529 578 1767 545 Guns 507 | . 19 . . . 230 258 Cannons 1400 | . 77 727 428 86 82 . Explosions 2717 | . 42 358 87 492 1451 287 Melee . | . . . . . . . Ramming 19 | . . 1 14 . 4 . Kinetic 145 | . 19 . . . . 126 Thermal 376 | . 42 160 . 65 . 109 Explosive 2242 | . . 198 87 427 1243 287 Electromagnetic 1861 | . 77 727 428 86 520 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 193 | . 12 16 18 83 57 7 Projectiles 54 | . . 16 18 20 . . Explosions 139 | . 12 . . 63 57 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 513 | . . 64 6 109 231 103 Shots 18 | . . 4 . 3 10 1 Rammed 3 | . . . 3 . . . Targets Rammed 8 | . . 1 3 . 4 . Kicked 5 | . . 1 . . 4 . Crushed . | . . . . . . . Highest Temperature 230 | . 51 215 150 23 . 230 Average Temperature 58 | . 29 62 50 13 . 88 Received Heat Transfer 1059 | . 6 93 333 . 192 435 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 7 | . 1 . 4 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . 50 150 . . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 3 . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Peak Influence 773 | . 75 398 277 236 773 437 Initial 414 | . . 31 169 88 107 414 Average 222 | . 33 203 161 153 332 387 Maximum Alert Level 3 | . . 2 1 1 3 2 Low Security (%) 48 | 100 100 45 66 68 25 . Level 1 40 | . . 54 33 31 47 59 Level 2 9 | . . . . . 22 40 Level 3 1 | . . . . . 3 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 3 2 . 6 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 10 | . 1 3 1 . 5 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 2 25 21 5 27 13 Peak Tracking Total 11 | . 1 5 8 4 6 11 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Machines Disabled 12 | . 2 . . 1 7 2 Max in Single Turn 2 | . 1 . . 1 2 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Machines Accessed 16 | . 2 3 5 3 3 . Terminals 14 | . 2 3 4 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 3 8 21 5 6 . Successful 18 | . 1 4 8 1 4 . Failed 25 | . 2 4 13 4 2 . Catastrophic 7 | . 1 2 2 1 1 . Database Lockouts . | . . . . . . . Manual 12 | . 2 2 6 2 . . Terminals 35 | . 3 8 14 5 5 . Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 1 4 5 1 3 . Record 3 | . . 1 . 1 1 . Robot Analysis 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Repair Station Index 1 | . . . 1 . . . Alert Level 4 | . . . 3 . 1 . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 16 | . 2 3 5 3 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 60 | . . . 60 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . 1 . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Total Allies 23 | . . 1 . 12 10 . Largest Group 10 | . . 1 . 8 10 4 Highest-Rated Group 186 | . . 15 . 186 173 63 Highest-Rated Ally 31 | . . 15 . 31 29 16 Total Orders . | . . . . . . . Ally Attacks 116 | . . 5 . . 100 11 Total Damage 1374 | . . 74 . . 1153 147 Kills 14 | . . 2 . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Turns Passed 2748 | 86 194 633 516 315 830 174 Spaces Moved 2680 | 60 137 570 710 694 400 109 Core 71 | 9 . . . . 57 5 Treads . | . . . . . . . Legs 827 | 51 137 333 . . 202 104 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1782 | . . 237 710 694 141 . Fastest Speed 26 | 50 120 31 26 26 111 50 Average Speed 77 | 112 120 82 43 35 169 118 Slowest Speed 450 | 120 120 120 197 111 450 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . 10 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 27 55 35 19 48 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 327 | . 3 35 9 15 175 90 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 327 | . 3 35 9 15 175 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Total 3169 | 78 160 682 874 748 491 136 Wait 212 | . . 57 110 33 8 4 Move 2656 | 59 136 569 691 693 399 109 Hop 8 | . . . 8 . . . Pick Up 66 | 12 9 8 16 4 13 4 Fast Attach 4 | . . 1 2 1 . . Attach 39 | 6 2 5 6 2 14 4 Detach 4 | . . 2 1 1 . . Swap 20 | 1 1 4 10 2 2 . Drop 27 | . 7 6 11 3 . . Fire 118 | . 5 26 16 9 50 12 Melee . | . . . . . . . Ram 3 | . . . 3 . . . Kick 5 | . . 1 . . 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 7 | . . 3 . . 1 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Storage -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Discovered new exit (range 3) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 877 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Entered another Materials area 914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -8/Materials | Lost 3 parts (2n1w) 1299 | -8/Materials | Repaired Faulty Imp. VTOL Module 1429 | -8/Materials | Discovered new exit (range 4) 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1478 | -7/Factory | Build established: Sprinter 1664 | -7/Factory | Found Prototype Launcher 1741 | -7/Factory | Discovered new exit (range 6) 1745 | -7/Factory | Entered Storage 1921 | -7/Storage | Build established: Mutant 1989 | -7/Storage | Lost 3 parts (2n1w) 2198 | -7/Storage | Identified Rocket Array 2330 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2502 | -7/Storage | Garrison activated, responded to threat 2551 | -7/Storage | Identified exit to Garrison 2554 | -7/Storage | Lost 5 allies 2575 | -7/Storage | Entered Garrison 2575 | -7/Garrison | Accompanied by 4 allies 2618 | -7/Garrison | Phase Generator disabled 2626 | -7/Garrison | Lost 4 allies 2663 | -7/Garrison | Triggered checkpoint 2675 | -7/Garrison | Triggered checkpoint 2682 | -7/Garrison | Core integrity fell below 50% 2684 | -7/Garrison | Triggered checkpoint 2693 | -7/Garrison | Triggered checkpoint 2742 | -7/Garrison | Core integrity fell below 20% 2749 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Treads destroyed. Imp. Aluminum Leg destroyed. ALERT: Dispatching investigation squad to Recycling. Acquired Biometal Leg. Acquired Myomer Leg. Myomer Leg severed. Acquired Hpw. Shotgun. Carbon-fiber Leg destroyed. L-41 Fighter destroyed. Critical hit (Burn: +37). Biometal Leg destroyed. Acquired 37 matter. Myomer Leg destroyed. Slug penetrates Wall. Critical hit (Burn: +37). Sml. Storage Unit destroyed. Slug penetrates Wall. Penetrated by Slug. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????#######?????? | | ????????????############?#"""""#?????? | | ????????????# #?## ######## | | ????????????# [ hgY### | | ????????????# b h bb | | ????????????# h gY######### ### | | ????????????# ** #???????# #?? | | ????????????# #???????#####?? | | ????????????# = * #?????????????? | | ????????????# !! #?????????????? | | ????????????# #?????????????? | | ????????????#@ #?????????????? | | ????????????############?????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Everything Is Under Control GoHome() The More The Merrier Challenges ------------ None Game ------ Seed GodMultinovaNetwork Manual? 0 Play Time 00:57:22 Cumulative 18.5 hours Start 2024.12.07 @ 21:47:07 End 2024.12.07 @ 23:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f26e888-85ff-4507-bde3-62f12b59d950