Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 17:24:56 Player: HOTSOUP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (82) 82 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 2319 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Signal Interpreter Experimental Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Datajack Phasing Sabre > --- INVENTORY (4) ---- Advanced System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Signal Interpreter Experimental Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Datajack Phasing Sabre > --- INVENTORY -------- Advanced System Shield [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Processor Visual Processing Unit Hackware Hacking Suite Weapon Datajack Ballistic Gun Assault Rifle Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 17 | 1 5 3 . 4 4 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . 2 . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 8 | . 1 3 . 2 2 Device . | . . . . . . Storage . | . . . . . . Processor 4 | . 1 . . 1 2 Hackware 4 | . . 3 . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 1 1 . . 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 5 | . . 4 . . 1 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . 1 . . 1 Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 3 . . 1 Average Slot Usage (%) 50 | . 63 54 33 39 57 Engine 3 | . 10 4 . . . Flight 7 | . 21 12 . . . Processor 10 | . 5 11 11 11 15 Hackware 18 | . . 14 22 28 28 Ballistic Gun 4 | . 14 8 . . . Special Melee Weapon 5 | . 10 3 . . 11 Naked Turns . | . . . . . . Heaviest Build 6 | 2 6 6 . 1 5 Greatest Support 8 | 3 8 8 3 3 3 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 3 4 2 4 4 Average Carried 2 | . 2 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 2 2 2 4 1 Class Distribution -------------------- 66% | Hacker-Mutant 25% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 396 | 222 87 . . 32 55 Remotely . | . . . . . . Salvage Created 195 | 74 121 . . . . Parts 16 | 4 12 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 2 2 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 6 . . . . Guns 6 | . 6 . . . . Classes Destroyed 3 | 1 2 . . . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Best Kill Streak 6 | 1 6 . . . . Combat Bots Only 6 | . 6 . . . . Max Kills in Single Turn 1 | 1 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 614 | . 78 374 . . 162 Core 443 | . 30 271 . . 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 18 | 4 13 1 . . . Largest 1 | 1 1 1 . . . Hottest 20 | 20 20 20 . . . Shots Fired 18 | 4 13 1 . . . Gun 18 | 4 13 1 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 18 | 4 13 1 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 2 4 3 . . . Robot Miss Streak 2 | 1 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 18 | 3 11 1 . . 3 Core Hits 10 | 2 7 1 . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 6 | . 3 . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 313 | 36 117 31 . . 129 Guns 166 | 36 117 13 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 129 | . . . . . 129 Ramming 18 | . . 18 . . . Kinetic 166 | 36 117 13 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 129 | . . . . . 129 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 5 | . . . . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . 8 . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | . . . . . 274 Average Temperature 148 | . . . . . 148 Received Heat Transfer 18 | . . 18 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 251 | 5 251 240 96 . . Initial 93 | . 3 21 93 . . Average 127 | 1 161 70 95 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 61 | 100 45 84 100 . . Level 1 38 | . 54 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 4 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 9 24 . 1 6 Peak Tracking Total 19 | . 3 19 . 1 3 Tactical Retreats 5 | . . 3 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 18 | . 18 . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 14 | . 7 5 2 . . Terminals 13 | . 7 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 49 | . 28 16 5 . . Successful 37 | . 21 11 5 . . Failed 12 | . 7 5 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 38 | . 22 11 5 . . Terminals 47 | . 28 14 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 5 3 . . Branch Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 1 . . Unreport Threat 1 | . . 1 . . . Dispatch Records 4 | . 2 1 1 . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 14 4 2 . . Terminals 20 | . 14 4 2 . . Track 5 | . 5 . . . . Assimilate 2 | . 2 . . . . Botnet 12 | . 6 4 2 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 4 2 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . no_distress 2 | . 2 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . 2 . . 4 . Largest Group 4 | . 1 . . 4 4 Highest-Rated Group 151 | . 10 . . 151 151 Highest-Rated Ally 39 | . 10 . . 39 39 Total Orders 1 | . 1 . . . . STAY 1 | . 1 . . . . Ally Attacks 6 | . . . . . 6 Total Damage 320 | . . . . . 320 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1646 | 30 457 183 50 680 246 Spaces Moved 2448 | 38 718 398 89 946 259 Core 1541 | 38 142 67 89 946 259 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 907 | . 576 331 . . . Fastest Speed 37 | 50 37 37 50 50 50 Average Speed 46 | 50 39 40 50 50 60 Slowest Speed 120 | 50 50 120 50 50 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 3 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 74 39 18 87 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2920 | 44 869 415 93 1153 346 Wait 401 | . 115 8 5 195 78 Move 2430 | 37 712 389 88 945 259 Hop 6 | . 2 4 . . . Pick Up 11 | 2 1 3 . 5 . Fast Attach 8 | 1 4 1 . 2 . Attach 9 | . 1 2 . 2 4 Detach 4 | . . 2 . 1 1 Swap . | . . . . . . Drop 7 | . . 3 . 3 1 Fire 18 | 4 13 1 . . . Melee 6 | . 3 . . . 3 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 18 | . 18 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 264 | -10/Materials | Discovered new exit (range 14) 358 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Build established: Scavenger-Mutant 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 618 | -9/Materials | Identified exit to Mines 625 | -9/Materials | Discovered new exit (range 17) 647 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Entered Mines 673 | -9/Mines | Lost 3 parts (1n1u1w) 681 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 702 | -9/Mines | Discovered new exit (range 5) 721 | -9/Mines | Entered Zion 848 | -7/Zion | Learned 12 Factory zone layouts 852 | -7/Zion | Build established: Hacker-Mutant 871 | -7/Zion | Found Prototype Device 971 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 996 | -7/Zion | Given A8's code to call for help 1026 | -7/Zion | Learned location of Testing (-3) 1122 | -7/Zion | Imprinted 1124 | -7/Zion | Declared Zion's savior 1353 | -7/Zion | Discovered new exit (range 18) 1364 | -7/Zion | Found Prototype Processor 1364 | -7/Zion | Identified Exp. Signal Interpreter 1369 | -7/Zion | Found Prototype Processor 1371 | -7/Zion | Found Prototype Processor 1383 | -7/Zion | Identified exit to Proximity Caves 1401 | -7/Zion | Entered Proximity Caves 1401 | -6/Proximity Caves | Accompanied by 4 allies 1518 | -6/Proximity Caves | Learned Factory terminal intel 1522 | -6/Proximity Caves | Core integrity fell below 20% 1559 | -6/Proximity Caves | Identified Exp. Core Analyzer 1561 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 1647 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01383_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 01518_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 01521_ Penetrated by Slug. 01555_ Hacking Suite destroyed. 01559_ Identified Exp. Core Analyzer. 01559_ Malfunction: Heat surge (+302). 01560_ Discarded Faulty Exp. Core Analyzer. 01561_ Identified Exp. Melee Analysis Suite. 01585_ Chain reaction triggered in Lgt. Angular Momentum Engine. 01585_ V8-27I(M) destroyed. 01586_ Acquired 45 matter. 01588_ Acquired 10 matter. 01590_ G-50 Soldier destroyed. 01609_ Destroyed Carbon-fiber Leg. 01628_ Slug penetrates Wall. 01646_ SV-WJH(M) destroyed. 01646_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????# ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????###?# #??????????????? | | ???????????????????????????# ## #??????????????? | | ??????????????????????????## #??????????????? | | ??????????????????????????# # #??????????????? | | ??????????????????????????# # #??????????????? | | ???????????? ?????????????# #??????????????? | | ??????????? ??????????????# #??????????????? | | ??????????? ??????# ???????# ss#??????????????? | | ??????????? #????? ?????## #??????????????? | | ??????????? ##?? ???##### #?##???????????? | | ???????????? #?# #??## ## #####???????? | | ???????????? ## ##?# ????? | | ?####??????? ### ???? | | ## #??????? # #########????? | | #???????? ## ##????????????? | | ##??????? ### ###?????????????? | | #??????? ###@ ####????????????? | | # #??????? #??# ##???????????? | | ### ######### #???# #???????????? | | #?# # #????## ##???????????? | | ?## #????## = ###????????????? | | ?# ####### #???## =%!##??????????????? | | ## ##?????# #???# [ #???????????????? | | # #?????? #???# #???????????????? | | #?????? #???###### #???????????????? | | # #?????? #?##?????#### #???????????????? | | ## #??????# ## ????????# #???????????????? | | ### ##?????### ?????????# #???????????????? | | ####?????# #?????????# ##??????????????? | | ## ###???# #????????## #??????????????? | | ?# #???# #????????# ##??????????????? | | ?## #??## #???????## #???????????????? | | ??# ### #??# #?####??# #???????????????? | | ??## ####=%#### ##?# #### #???????????????? | | ???## #?# *"""# #??## ## #???????????????? | | ###?###?# #?## #???????????????? | | #?????## * ""# ### #???????????????? | | ##?????# %!"## =% #???????????????? | | ####### !"" # ### ## #??????????????? | | ##### #### ## #??????????????? | | #???# ### ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Melee Accuracy 12 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed DeliveryMachineInitializer Manual? 0 Play Time 00:36:35 Cumulative 53.8 hours Start 2020.09.24 @ 16:39:32 End 2020.09.24 @ 17:24:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 44 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05c21432-14fe-4b0f-a067-49910c6a181d