Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 10:08:10 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (2107) 2107 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5436 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 85 Cogmind --------- Core Integrity 452/700 Matter 227/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Gravmag System Xenon Bombardment Thruster Small Storage Unit Hacking Suite Advanced EMP Blaster Remote Datajack Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Gravmag System Xenon Bombardment Thruster Small Storage Unit Hacking Suite Advanced EMP Blaster Remote Datajack Plasma Cutter Heavy Hammer Makeshift Axe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun Arc Projector Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 1 1 Parts Attached 70 | 6 9 3 6 3 27 16 Power 13 | 1 1 1 . 2 7 1 Engine 3 | 1 . . . 1 1 . Core 10 | . 1 1 . 1 6 1 Reactor . | . . . . . . . Propulsion 19 | 2 3 2 2 . 7 3 Treads . | . . . . . . . Leg 9 | . . . . . 6 3 Wheel 3 | 2 1 . . . . . Hover 7 | . 2 2 2 . 1 . Flight . | . . . . . . . Utility 11 | 1 1 . . . 6 3 Device 4 | . 1 . . . 3 . Storage 3 | 1 . . . . 1 1 Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 27 | 2 4 . 4 1 7 9 Energy Gun 2 | . . . . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 . . . . 5 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon 2 | . . . 1 . 1 . Impact Weapon 4 | . . . . . 3 1 Slashing Weapon 8 | . 2 . 3 . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Parts Lost 24 | . 2 1 . . 11 10 Power 5 | . . 1 . . 3 1 Propulsion 9 | . 1 . . . 5 3 Utility 3 | . . . . . 1 2 Weapon 7 | . 1 . . . 2 4 Highest Loss Streak 9 | . 2 1 . . 6 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 83 99 96 100 91 85 Engine 2 | . 13 . . 3 1 . Core 7 | . . 13 14 10 6 6 Leg 11 | . . . . . 13 22 Wheel 1 | . 12 . . . . . Hover 11 | . 15 28 28 28 9 . Device 14 | . 3 14 14 14 18 13 Storage 10 | . 14 14 14 14 9 7 Hackware 2 | . . . . . 7 . Protection 2 | . . . . . . 6 Ballistic Gun 10 | . 17 28 6 . . 15 Impact Weapon 4 | . . . . . 12 3 Slashing Weapon 9 | . 5 . 15 14 11 7 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 16 16 16 20 26 39 Greatest Support 45 | 26 26 18 24 24 45 36 Greatest Overweight (x) 4 | . 1 . . . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 9 Most Carried 10 | 5 8 8 8 8 8 10 Average Carried 7 | 1 3 7 7 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | . 8 8 7 8 8 8 Class Distribution -------------------- 65% | Mutant 19% | Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1251 | 227 159 113 73 43 250 386 Remotely . | . . . . . . . Salvage Created 2310 | . 261 94 209 78 1227 441 Parts 95 | . 13 5 14 2 42 19 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 4 2 . 2 31 10 Melee 20 | . . . . . 19 1 Guns 14 | . 4 2 . . . 8 Cannons 1 | . . . . . 1 . AOE 3 | . . . . 2 1 . Classes Destroyed 12 | . 2 . . . 5 5 Worker 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . 2 . . . . . Operator 4 | . . . . . 3 1 Watcher 2 | . . . . . 1 1 Swarmer 10 | . . . . . 7 3 Grunt 27 | . 4 2 . 2 19 . Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 4 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 2 1 . 2 8 3 Combat Bots Only 8 | . 2 1 . 2 8 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3218 | . 241 179 . 95 1257 1446 Core 644 | . 56 49 . 48 243 248 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . . . 38 55 . Volleys Fired 58 | . 18 10 1 1 2 26 Largest 4 | . 2 2 1 1 1 4 Hottest 98 | . 46 46 5 30 55 98 Shots Fired 129 | . 30 20 1 1 2 75 Gun 126 | . 30 20 . . 1 75 Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special 2 | . . . 1 . 1 . Kinetic 125 | . 30 20 . . . 75 Thermal . | . . . . . . . Explosive 1 | . . . . 1 . . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 14 | . 14 5 4 5 1 7 Robot Miss Streak 3 | . 1 3 . . 1 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 200 | . 23 14 15 4 74 70 Core Hits 70 | . 12 4 3 4 22 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 10 | . . . . . 9 1 Critical Strikes 11 | . . . . . 10 1 Smash 10 | . . . . . 9 1 Sever 1 | . . . . . 1 . Melee Attacks 156 | . . . 20 4 103 29 Impact 92 | . . . . . 73 19 Slashing 64 | . . . 20 4 30 10 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 33 | . . . 1 . 22 10 Damage Inflicted 5835 | . 253 200 736 206 2802 1638 Guns 1354 | . 250 200 . . . 904 Cannons . | . . . . . . . Explosions 110 | . . . . 110 . . Melee 4368 | . . . 736 96 2802 734 Ramming 3 | . 3 . . . . . Kinetic 1354 | . 250 200 . . . 904 Thermal . | . . . . . . . Explosive 110 | . . . . 110 . . Electromagnetic . | . . . . . . . Impact 2625 | . . . . . 2135 490 Slashing 1743 | . . . 736 96 667 244 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 3 | . . . . . . 3 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 991 | . . . 176 9 605 201 Projectiles . | . . . . . . . Explosions 9 | . . . . 9 . . Melee 982 | . . . 176 . 605 201 Knockbacks 15 | . . . . . 14 1 Impact 9 | . . . . . 8 1 Kinetic . | . . . . . . . Secondary 6 | . . . . . 6 . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | . 26 138 . . 25 237 Average Temperature 50 | . 8 73 . . 11 57 Received Heat Transfer 942 | . 72 99 . 42 588 141 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 22 | . . . . . 17 5 Impact Corruptions 34 | . . . . . 23 11 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 561 | . 114 84 . 246 561 273 Initial 186 | . . 44 . . 95 186 Average 199 | . 44 80 . 137 324 185 Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 56 | 100 100 100 . 57 18 63 Level 1 35 | . . . . 42 56 36 Level 2 7 | . . . . . 24 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . 1 9 4 Investigation 3 | . . . . 1 2 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 3 3 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 6 1 . 6 49 19 Peak Tracking Total 8 | . 2 1 . 5 8 5 Tactical Retreats 6 | . . . . 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 2 . 2 1 3 4 Terminals 6 | . 2 . . . 2 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 34 | . 6 . 4 1 15 8 Successful 22 | . 4 . 4 1 10 3 Failed 12 | . 2 . . . 5 5 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 6 . . . 9 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 4 1 4 1 Record 4 | . . . 4 . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 6 | . . . . . 6 . Insert Component 3 | . . . . . 3 . Analyze 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 3 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 1 . Highest-Rated Group 37 | . . . 37 37 21 . Highest-Rated Ally 21 | . . . 21 21 21 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . 10 4 . Total Damage 446 | . . . . 365 81 . Kills 7 | . . . . 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3072 | 39 326 165 510 121 814 1097 Spaces Moved 2335 | 36 282 214 615 121 460 607 Core 17 | 12 . . . . 4 1 Treads . | . . . . . . . Legs 838 | . . . . . 232 606 Wheels 100 | 24 76 . . . . . Hover 1380 | . 206 214 615 121 224 . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 52 110 Average Speed 91 | 76 69 56 56 56 103 150 Slowest Speed 270 | 90 116 56 56 56 150 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 46 37 92 26 42 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . 11 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3022 | 46 386 241 748 168 708 725 Wait 316 | . 54 13 69 34 122 24 Move 2329 | 35 281 213 614 120 459 607 Hop . | . . . . . . . Pick Up 52 | 5 15 1 3 3 15 10 Fast Attach 13 | 1 2 1 . 1 4 4 Attach 32 | 5 4 . 1 . 16 6 Detach 5 | . 2 . . . 2 1 Swap 25 | . 3 2 5 2 7 6 Drop 36 | . 6 1 6 3 8 12 Fire 58 | . 18 10 1 1 2 26 Melee 115 | . . . 19 4 73 19 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire 30 | . . . 30 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 17) 366 | -10/Materials | Entered Mines 527 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 527 | -10/Mines | Discovered new exit (range 5) 531 | -10/Mines | Entered Exiles 531 | -10/Exiles | Found Exiles lab destroyed 907 | -10/Exiles | Discovered new exit (range 15) 969 | -10/Exiles | Learned location of Zion (-6) 992 | -10/Exiles | Discovered new exit (range 14) 1041 | -10/Exiles | Entered Mines 1041 | -9/Mines | Accompanied by 3 allies 1043 | -9/Mines | Met a Derelict shopkeep closing up shop 1070 | -9/Mines | Met a Derelict bent on vengeance 1083 | -9/Mines | Core integrity fell below 50% 1143 | -9/Mines | Discovered new exit (range 15) 1149 | -9/Mines | Assembled infested the area 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Accompanied by 1 ally 1162 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1174 | -8/Materials | Garrison activated, responded to threat 1901 | -8/Materials | Destroyed 8 combat bots 1909 | -8/Materials | Lost 6 parts (1p3n1u1w) 1953 | -8/Materials | Discovered new exit (range 16) 1962 | -8/Materials | First assault squad dispatched 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2154 | -7/Factory | Build established: Scavenger-Mutant 2741 | -7/Factory | Build established: Tank 3073 | -7/Factory | Self-destructed Last Messages --------------- 03053_ Penetrated by Slug. 03053_ Autogun destroyed. 03053_ Knocked back. 03057_ Hvy. Hammer follow-up attack on H-61 Shepherd. 03058_ System corrupted: Heat flow error (+217). 03058_ Penetrated by Slug. 03058_ Enh. Autogun destroyed. 03058_ Aluminum Leg destroyed. 03058_ Knocked back. 03059_ Acquired 4 matter. 03064_ VSS Leg destroyed. 03066_ Mak. Axe follow-up attack on H-61 Shepherd. 03067_ Nuclear Core destroyed. 03068_ Mak. Axe destroyed. 03069_ Destroyed Visual Processing Unit. 03069_ H-61 Shepherd system corrupted by crushing effect. 03069_ Knocked back. 03070_ H-61 Shepherd system terminally corrupted. 03070_ Transmission Jammer fried. 03073_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#????????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????+ ???????????????????????? | | ???????????????????# ??????????????????????? | | ??????????????????## ??????????????????????? | | ???????????? ##### ?????????????????????? | | ??????????? ?????????????????????? | | ???????????? ????????????????????? | | ???????????????? gg#####???????????????? | | ???????????????????? %! ????????????????? | | ???????????????????????#;@##????????????????? | | ???????????????????????#;[;#????????????????? | | ???????????????????????#; ##????????????????? | | ???????????????????????#; ;#????????????????? | | ??????????????????????##;*%##???????????????? | | ??????????????????????# [% #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# u #???????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????#^ #????????????????? | | ???????????????????????#^^ #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????+ #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #??????"""???????? | | ???????????????????????# ##???? """???????? | | ???????????????????????# T#???? ???????? | | ???????????????????????# #??? """ ?#????? | | ??????????????????????## ##### """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Defensive Hacking 11 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyCoolantBooster Manual? 0 Play Time 00:31:02 Cumulative 39.9 hours Start 2022.03.25 @ 09:40:54 End 2022.03.25 @ 10:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e3f5435-58e1-4e68-8238-98e32e22c36e