Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 21:33:36 Player: delto Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (145) 725 Value Destroyed (5663) 5663 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 14181 Bonus ------- Follower Combat Kills 793 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Active Sensor Suite Advanced Reaction Control System Advanced Shield Generator Improved System Guard > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Fusion Compressor Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Thermal Shield Force Field High-powered Tractor Beam [Rating: 130] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Flak Gun Energy Gun Heavy Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 2 1 . . . . . . . 1 . 1 . . . Utility 6 | . . . 2 1 . . . . 1 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 191 | 7 7 . 32 20 11 4 5 . 13 3 1 3 22 48 . . 15 Power 21 | 1 1 . 1 1 . 1 1 . 2 . . 1 2 9 . . 1 Engine 7 | 1 . . 1 . . 1 . . 1 . . . . 2 . . 1 Core 11 | . 1 . . 1 . . 1 . 1 . . 1 2 4 . . . Reactor 3 | . . . . . . . . . . . . . . 3 . . . Propulsion 52 | 2 . . 10 4 3 1 1 . 6 1 . 1 7 13 . . 3 Treads 17 | 1 . . 8 4 1 . . . . . . . . 1 . . 2 Leg 20 | . . . . . . . . . 5 1 . 1 7 6 . . . Wheel 3 | 1 . . 2 . . . . . . . . . . . . . . Hover 8 | . . . . . . 1 . . . . . . . 6 . . 1 Flight 4 | . . . . . 2 . 1 . 1 . . . . . . . . Utility 80 | 2 5 . 17 13 3 2 3 . 3 2 1 . 8 15 . . 6 Device 40 | 1 . . 8 5 . 2 3 . 1 1 . . 5 10 . . 4 Storage 5 | 1 2 . . . . . . . 1 . . . 1 . . . . Processor 21 | . . . 6 6 3 . . . 1 . 1 . 1 3 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 13 | . 3 . 3 2 . . . . . 1 . . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 4 2 5 . . . 2 . . 1 5 11 . . 5 Energy Gun 10 | . . . . . . . . . . . . . 2 4 . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . 4 2 1 . . . . . . . 3 3 . . . Ballistic Cannon 6 | . . . . . . . . . 2 . . 1 . 3 . . . Launcher 4 | . . . . . 4 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . . . . 1 . . . Corrupted Parts 2 | . . . . . 1 . . . . . . . 1 . . . . System Corruption 5 | . . . . . 4 . . . . . . . 1 . . . . Parts Lost 104 | . 1 . 8 11 8 . . . 3 1 . . 12 38 . . 22 Power 14 | . . . . 1 . . . . . . . . 1 7 . . 5 Propulsion 38 | . . . 5 6 3 . . . 1 1 . . 4 14 . . 4 Utility 26 | . . . 1 2 1 . . . 2 . . . 3 7 . . 10 Weapon 26 | . 1 . 2 2 4 . . . . . . . 4 10 . . 3 Highest Loss Streak 15 | . 1 . 5 3 8 . . . 2 1 . . 7 13 . . 15 To Critical Strikes 3 | . . . 1 . 1 . . . . . . . 1 . . . . Average Backups 14 | 2 18 19 22 24 9 3 4 5 4 4 5 3 5 7 10 10 3 Power 1 | . 1 3 1 1 . . . 1 . 1 1 1 1 . 2 2 . Propulsion 1 | 2 6 4 1 2 . . . 1 . . 1 . 1 . . . . Utility 8 | . 8 10 15 14 5 1 2 3 1 1 1 1 1 6 8 8 2 Weapon 2 | . 1 1 4 5 3 2 . . 1 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 1 7 18 14 8 6 . . 7 2 1 2 6 10 2 . . Power 9 | . . . 6 . 1 . . . . . . . 1 1 . . . Propulsion 16 | . . 7 3 3 . . . . 1 . . . 2 . . . . Utility 40 | . 1 . 8 9 3 . . . 4 2 1 2 . 8 2 . . Weapon 18 | . . . 1 1 4 6 . . 2 . . . 3 1 . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 99 52 49 60 69 95 99 100 99 90 80 57 57 35 Engine 4 | . 11 . 8 2 . 1 3 . 4 6 6 5 . 1 . . . Core 5 | . 2 14 . 4 2 . 3 7 8 6 6 5 10 6 10 10 4 Treads 15 | . 14 14 32 37 11 . . . . . . . . . . . 1 Leg 11 | . . . . . . . . . 27 32 33 35 33 22 . . . Wheel 2 | . 14 14 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 4 21 21 4 Device 13 | . 4 13 14 22 4 9 15 23 18 6 6 5 10 14 15 15 13 Storage 6 | . 14 14 9 7 2 . . . 4 6 2 . 1 5 5 5 1 Processor 7 | . . . 2 2 17 23 22 15 14 20 23 23 8 6 5 5 3 Protection 5 | . 9 . 9 4 2 . . . . 5 6 5 5 3 . . 1 Ballistic Gun 11 | . 28 28 17 15 1 . . . . . . . 7 6 . . . Ballistic Cannon 2 | . . . . . . . . . 7 7 6 14 5 1 . . . Launcher 1 | . . . . . 8 6 2 7 3 4 6 1 . . . . . Peak Build Rating 130 | 9 11 13 41 47 57 43 39 39 60 65 65 80 90 110 87 86 130 Average Rating 48 | 6 9 12 34 41 29 31 36 39 56 63 64 76 80 92 84 86 51 On Entrance 48 | . 9 11 13 38 45 28 35 39 39 60 64 65 80 86 83 86 86 Avg Prop Armor Cover (%) 12 | 13 9 11 15 . . . . . . . . . 2 18 . . . Naked Turns 3 | . . . . . 3 . . . . . . . . . . . . Heaviest Build 113 | 15 90 90 113 112 110 13 18 18 35 36 35 51 91 101 34 34 58 Greatest Support 143 | 20 20 20 84 110 143 13 18 18 83 88 88 108 123 133 40 40 66 Greatest Overweight (x) 19 | 1 8 8 4 1 2 . . . . . . . 1 19 . . 6 Average Overweight (x) . | . 4 7 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 16 | 7 21 25 25 25 12 5 5 5 5 5 5 5 6 10 10 10 7 Most Carried 25 | 4 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 14 | 2 18 19 22 24 8 3 4 5 4 4 5 4 5 8 9 10 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 25 | 4 25 19 24 25 2 5 5 5 5 5 5 5 10 10 10 10 1 Class Distribution -------------------- 65% | Mutant 8% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Scout 4% | Scavenger-Tank 3% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Matter Collected 6779 | 298 338 35 986 850 493 . 347 . 359 161 50 53 650 1876 72 . 211 Remotely 1810 | . . . . 315 420 . . . . . . . . 924 . . 151 Salvage Created 6112 | 89 258 . 830 850 1053 . . . 283 56 63 66 797 1587 . . 180 Parts 286 | 5 24 . 41 41 . . . . 22 2 3 1 41 98 . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 18 | . . . 1 1 . . . . . . . . 2 13 . . 1 Parts Field Recycled 88 | . . . 38 50 . . . . . . . . . . . . . Retrieved Matter 736 | . . . 283 453 . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 8 . . . . . . . 2 2 . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 105 | . 7 . 27 19 6 . . . 6 4 2 1 13 17 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 69 | . 7 . 27 19 . . . . . . . . 5 9 . . 2 Cannons 21 | . . . . . . . . . 5 1 . 1 7 7 . . . AOE 14 | . . . . . 6 . . . 1 3 2 . 1 1 . . . Classes Destroyed 19 | 2 3 . 6 4 1 . . . . . . . 1 2 . . . Worker 4 | . . . . . . . . . . . . . . 4 . . . Builder 13 | . . . 1 1 . . . . 1 . . . 1 9 . . . Tunneler 3 | 1 1 . . . . . . . . . . . . 1 . . . Recycler 7 | 1 . . . 2 . . . . . . . . 2 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . 1 . . . 1 1 . . . Watcher 8 | . 2 . 2 . . . . . 1 . . 1 1 1 . . . Swarmer 20 | . 4 . 8 . . . . . . 3 . . 5 . . . . Cutter 1 | . . . . 1 . . . . . . . . . . . . . Grunt 29 | . 3 . 9 3 . . . . 3 . . . 3 5 . . 3 Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 20 | . . . 6 6 . . . . 2 1 . 1 4 . . . . Specialist 4 | . . . 2 . . . . . . . . . . 2 . . . Hunter 8 | . . . 2 3 . . . . . . 2 . . 1 . . . Programmer 13 | . . . . 4 . . . . 1 . . . . 8 . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Compactor 6 | . . . . . 6 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 . 5 5 3 . . . 4 3 2 1 6 8 . . 2 Combat Bots Only 5 | . 3 . 5 4 3 . . . 3 3 2 1 5 5 . . 2 Max Kills in Single Turn 3 | 1 2 . 2 1 2 . . . 2 2 1 1 3 2 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 2 1 . 1 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Hostile Shots Fired 1745 | . 47 . 227 350 5 2 2 . 46 43 10 8 204 471 . 11 319 Missed 596 | . 15 . 54 114 . 1 2 . 21 17 5 2 72 186 . 4 103 Hits 1149 | . 32 . 173 236 5 1 . . 25 26 5 6 132 285 . 7 216 Melee 17 | . . . . 7 5 . . . . . . . . 5 . . . Projectile 1132 | . 32 . 173 229 . 1 . . 25 26 5 6 132 280 . 7 216 AOE 2 | . . . . 1 . . . . . . . . . 1 . . . Critical Strikes 45 | . . . 5 3 1 1 . . . . . . 7 15 . 1 12 Actively Blocked 23 | . . . . . . . . . . . . . . 11 . . 12 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . Damage Taken 16744 | . 357 111 1780 1724 552 14 . . 368 196 37 125 2326 5385 . 128 3641 Core 3127 | . 32 44 202 58 315 . . . 30 39 . 21 166 893 . 17 1310 Absorbed by Shields 1739 | . . . 562 537 46 . . . 32 . . . 112 134 . 46 270 Redirected to Shielding 66 | . 9 . 16 41 . . . . . . . . . . . . . Ignored by Resistances 924 | . . . 8 . . . . . . 28 11 22 385 156 . . 314 Core Remaining (%) 67 | 100 . 69 63 . . . . 46 . . 91 . 81 . . 20 . Volleys Fired 395 | 7 44 . 79 64 16 . . . 27 5 2 4 24 110 . . 13 Largest 3 | 2 2 . 2 2 2 . . . 2 2 2 3 3 3 . . 3 Hottest 264 | 40 40 . 56 56 78 . . . 88 88 83 132 146 144 . . 264 Shots Fired 836 | 14 88 . 158 129 27 . . . 46 10 4 11 67 251 . . 31 Gun 661 | 14 88 . 158 129 1 . . . . . . . 25 216 . . 30 Cannon 142 | . . . . . . . . . 45 8 2 11 41 35 . . . Launcher 32 | . . . . . 26 . . . 1 2 2 . 1 . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 731 | 14 88 . 158 129 1 . . . 45 8 2 11 65 210 . . . Thermal 70 | . . . . . . . . . . . . . 1 39 . . 30 Explosive 32 | . . . . . 26 . . . 1 2 2 . 1 . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 18 | 4 6 . 9 9 18 . . . 4 9 7 3 12 11 . . 10 Robot Miss Streak 24 | 3 7 . 14 24 1 . . . 3 1 . 1 3 5 . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . Secondary Targets 14 | . 2 . 7 2 . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . 1 . . . Shots Hit Robots 574 | 9 42 . 140 113 17 . . . 19 8 4 6 36 154 . . 26 Core Hits 493 | 3 21 . 160 149 18 . . . 14 6 5 3 32 70 . . 12 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . 2 . . . Critical Strikes 13 | . 1 . . . . . . . . . . 2 5 5 . . . Burn 1 | . . . . . . . . . . . . . . 1 . . . Destroy 5 | . 1 . . . . . . . . . . . . 4 . . . Blast 7 | . . . . . . . . . . . . 2 5 . . . . Melee Attacks 12 | . . . . . . . . . . . . . . 12 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . 12 . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18348 | 108 585 . 2215 2000 4211 . . . 787 496 175 194 1393 5432 . . 752 Guns 9718 | 108 585 . 2178 2000 35 . . . . . . . 399 3679 . . 734 Cannons 2961 | . . . . . . . . . 635 174 43 191 802 1116 . . . Explosions 4850 | . . . . . 4176 . . . 152 322 132 . 68 . . . . Melee 581 | . . . . . . . . . . . . . . 581 . . . Ramming 238 | . . . 37 . . . . . . . . 3 124 56 . . 18 Kinetic 11469 | 108 585 . 2178 2000 35 . . . 635 174 43 191 1181 4339 . . . Thermal 1274 | . . . . . . . . . 106 . . . 20 414 . . 734 Explosive 4744 | . . . . . 4176 . . . 46 322 132 . 68 . . . . Electromagnetic 42 | . . . . . . . . . . . . . . 42 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 581 | . . . . . . . . . . . . . . 581 . . . Highest Corruption 29 | . . . . 4 29 29 27 19 . . . 1 1 . 6 . 1 Average Corruption 6 | . . . . 1 17 28 21 18 . . . 1 1 . 6 . 1 Corruption Purged 13 | . . . . . . 2 8 1 . . . . 2 . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 15 . . . Effects 54 | . . . . 21 13 7 7 1 . . . 3 1 . . . 1 Message Errors 15 | . . . . 8 3 . 3 . . . . 1 . . . . . Matter Fused 15 | . . . . 5 4 3 2 . . . . 1 . . . . . Heat Flow Errors 9 | . . . . 2 4 1 . 1 . . . . . . . . 1 Energy Discharges 7 | . . . . 4 . 1 1 . . . . . 1 . . . . Data Loss (minor) 4 | . . . . 1 . 1 1 . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 349 | . . . . . 81 . . . 54 . . . 4 210 . . . Projectiles 125 | . . . . . . . . . 32 . . . 4 89 . . . Explosions 103 | . . . . . 81 . . . 22 . . . . . . . . Melee 121 | . . . . . . . . . . . . . . 121 . . . Knockbacks 18 | . . . . . . . . . 3 . . . 7 8 . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . Kinetic 13 | . . . . . . . . . 3 . . . 4 6 . . . Secondary 3 | . . . . . . . . . . . . . 1 2 . . . Self-Inflicted Damage 485 | . . . . . 350 . . . 124 . . . . 11 . . . Shots 8 | . . . . . 6 . . . 2 . . . . . . . . Rammed 22 | . . . 6 . . . . . . . . . . 1 . . 15 Targets Rammed 36 | . . . 6 . . . . . . . . 1 6 7 . . 16 Kicked 13 | . . . . . . . . . . . . 1 6 6 . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 402 | 6 2 . 73 158 233 221 . 121 128 114 25 174 402 347 280 137 243 Average Temperature 88 | 6 2 . 15 39 99 130 . 67 49 47 13 79 145 86 113 72 95 Received Heat Transfer 3203 | . 129 . 530 337 . . . . 69 54 . 18 796 525 . 37 708 Effects 13 | . . . . . 1 . . . . . . . 10 . 2 . . Shutdowns 3 | . . . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . . . 3 . . . . Interference 5 | . . . . . 1 . . . . . . . 2 . 2 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 1 . . 1 Heat Transferred 2054 | . . . . . . . . . 100 . . . 37 892 . . 1025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 1 . . . Low Security (%) 88 | 100 100 . 79 100 100 100 . . 100 . . 100 77 74 . . 100 Level 1 11 | . . . 20 . . . . . . . . . 22 25 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 358 | 5 103 . 358 153 33 . . . 90 . . 32 235 349 . . 126 Initial 153 | . . . . 153 23 . . . 25 . . . . 102 . . 9 Average 90 | 1 44 . 110 73 7 . . . 24 . . 5 129 182 . . 38 Influence Increases 4752 | 10 436 . 929 554 54 . 60 . 296 90 50 62 787 1147 . . 277 Destroy 0b10 Robot/C 2440 | . 260 . 620 380 . . . . 120 80 40 20 480 380 . . 60 Destroy 0b10 Robot/NC 230 | 10 20 . 35 15 . . . . 15 . . 5 35 95 . . . Destroy Leader 594 | . 76 . 188 130 . . . . 32 10 10 12 44 82 . . 10 Allied During Kill 134 | . 33 . 28 . . . . . . . . . 49 24 . . . Successful Hack 220 | . 47 . 23 29 . . . . 8 . . 21 63 27 . . 2 Disable Machine 255 | . . . . . . . . . 75 . . . 15 165 . . . Destroy Structure 249 | . . . 5 . 54 . . . 46 . . 4 56 84 . . . Lose Combat Pursuer 330 | . . . 30 . . . 60 . . . . . 45 90 . . 105 Active Sensor Use 300 | . . . . . . . . . . . . . . 200 . . 100 Influence Decreases 4742 | 10 387 49 592 825 120 . 10 10 262 164 50 62 576 1043 247 54 281 Entered New Map 551 | . . 25 . 184 43 . . 10 15 29 . . . 109 117 14 5 Time Decay 3191 | 10 377 24 502 565 49 . 10 . 227 125 50 62 416 514 130 40 90 Lost Part 880 | . 10 . 50 76 28 . . . 20 10 . . 120 380 . . 186 Lost Ally 120 | . . . 40 . . . . . . . . . 40 40 . . . Squads Dispatched 33 | . 3 . 5 10 . . . . 2 . . . . 11 . . 2 Investigation 5 | . 1 . . . . . . . . . . . . 3 . . 1 Extermination 9 | . . . . 4 . . . . 1 . . . . 4 . . . Reinforcement 15 | . 2 . 4 3 . . . . 1 . . . . 4 . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . 2 . . 1 Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Distress Signals 10 | . 2 . 2 2 . . . . . . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 21 . 50 28 6 1 3 . 9 5 3 2 27 47 . 1 15 Peak Tracking Total 7 | . 5 . 5 4 3 1 5 . 2 4 2 1 7 6 . 1 7 Tactical Retreats 16 | . . . 2 . . . 2 . . . . . 3 5 . . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Traps Triggered 9 | . 1 2 . 2 . . . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Machines Disabled 17 | . . . . . . . . . 5 . . . 1 11 . . . Max in Single Turn 4 | . . . . . . . . . 4 . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Machines Accessed 40 | . 8 . 4 4 . 2 . . 2 1 . 4 10 3 . . 2 Terminals 29 | . 6 . 3 1 . 1 . . 2 . . 4 10 1 . . 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 1 1 . . . . . . . . . 2 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 87 | . 17 . 11 12 . 6 . . 10 1 . 5 14 7 . . 4 Successful 43 | . 8 . 7 3 . . . . 5 1 . 4 10 3 . . 2 Failed 44 | . 9 . 4 9 . 6 . . 5 . . 1 4 4 . . 2 Catastrophic 11 | . 5 . 1 1 . 2 . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 18 . 9 7 . 4 . . 9 . . 4 1 1 . . . Terminals 65 | . 14 . 9 7 . 2 . . 10 . . 5 14 1 . . 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 4 . . . . . . . . . . . Scanalyzers 11 | . . . 2 2 . . . . . . . . . 6 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 2 . . . . . 3 1 . 1 9 . . . 1 Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open Door 11 | . . . . . . . . . . 1 . 1 9 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 2 . . . . . . . . . 2 . . 1 Insert Component 4 | . . . 1 1 . . . . . . . . . 2 . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 7 . 3 1 . . . . 2 . . 3 1 1 . . . Terminals 16 | . 5 . 3 1 . . . . 2 . . 3 1 1 . . . Botnet 16 | . 5 . 3 1 . . . . 2 . . 3 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 . 3 4 . 2 . . 2 . . 3 4 3 . . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Total Allies 13 | 1 . . 1 . . . . . . . . . 11 . . . . Largest Group 9 | 1 1 1 1 . . . . . . . . . 9 7 . . . Highest-Rated Group 391 | 29 29 29 34 . . . . . . . . . 391 221 . . . Highest-Rated Ally 159 | 29 29 29 34 . . . . . . . . . 159 39 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . 57 . 35 . . . . . . . . . 83 33 . . . Total Damage 3968 | . 318 . 476 . . . . . . . . . 1691 1483 . . . Kills 34 | . 7 . 6 . . . . . . . . . 13 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Active Infowar (turns) 6414 | 25 405 969 842 1483 . 128 110 12 776 56 . . 23 1173 256 85 71 Optics 803 | . . . 339 . . . . . . . . . . 464 . . . Sensors 273 | . . . . . . . . . . . . . . 273 . . . A.S.S. 865 | . . . . . . . . . . . . . . 453 256 85 71 IFF 117 | . . . . . . . . . . . . . . 117 . . . Terrain 3682 | 25 405 969 807 1476 . . . . . . . . . . . . . Structural 23 | . . . . . . . . . . . . . 23 . . . . Traps 2265 | . . . 804 1461 . . . . . . . . . . . . . Seismic 1080 | . . . . . . 128 110 12 776 54 . . . . . . . Machine Analysis 25 | . . . 25 . . . . . . . . . . . . . . Cloaking 569 | . . . . . . . . . . . . . . 569 . . . Jamming 831 | . . . . . . . . . 775 56 . . . . . . . ECM 631 | . . . 401 230 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Turns Passed 14433 | 94 1317 979 3091 2150 280 135 157 12 776 1525 442 302 1114 1416 268 85 290 Spaces Moved 9728 | 62 574 483 1204 994 194 286 387 34 767 1247 359 232 764 920 667 212 342 Core 299 | 1 . . . . 90 . . . . . . . . 2 . . 206 Treads 2160 | 2 104 2 1007 994 32 . . . . . . . . 9 . . 10 Legs 3561 | . . . . . . . . . 477 1247 359 232 764 482 . . . Wheels 1207 | 59 470 481 197 . . . . . . . . . . . . . . Hover 1432 | . . . . . . . . . . . . . . 427 667 212 126 Flight 1069 | . . . . . 72 286 387 34 290 . . . . . . . . Fastest Speed 32 | 50 95 200 135 158 40 40 34 34 32 120 120 120 120 33 38 38 36 Average Speed 126 | 93 198 201 222 181 110 40 36 34 86 120 120 120 122 96 38 38 50 Slowest Speed 1000 | 160 480 480 320 241 162 40 40 34 120 120 120 120 190 1000 38 38 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 78 25 59 20 85 8 59 14 14 98 37 6 82 30 71 21 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . . Scrap Searched 9 | . . . . . . . 2 . . 3 2 . . . 2 . . Spaces Dug 13 | . . . . . . . . . 9 . . . . 4 . . . Terrain Destroyed 268 | . . . . . 125 . . . 46 23 25 3 16 30 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . Projectile 62 | . . . . . . . . . 16 2 . 3 13 28 . . . AOE 204 | . . . . . 125 . . . 30 21 25 . 3 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Total 10995 | 80 667 492 1450 1209 225 307 401 33 835 1265 366 248 885 1210 681 215 426 Wait 140 | . 13 1 30 18 . . . . . . . . 18 27 10 4 19 Move 9711 | 61 573 482 1203 994 193 283 386 33 766 1246 358 231 763 920 666 211 342 Hop 1 | . . . . . . 1 . . . . . . . . . . . Pick Up 211 | 4 24 1 47 41 . 10 5 . 16 5 1 4 21 28 2 . 2 Fast Attach 81 | 7 . . 4 1 5 3 2 . 3 1 . . 14 33 . . 8 Attach 83 | . 1 . 10 13 5 1 3 . 9 . . 2 4 21 . . 14 Detach 27 | . . . 2 . 1 2 1 . 1 . . . 3 11 . . 6 Swap 145 | . 8 1 40 52 3 . 2 . 2 3 1 2 12 17 1 . 1 Drop 146 | 1 4 7 29 26 2 7 2 . 11 5 1 4 15 25 2 . 5 Fire 395 | 7 44 . 79 64 16 . . . 27 5 2 4 24 110 . . 13 Melee 12 | . . . . . . . . . . . . . . 12 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . 1 6 6 . . . Crush 22 | . . . 6 . . . . . . . . . . . . . 16 Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . Rewire 3 | . . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Botcube activated 39 | -11/Scrapyard | Botcube completed mutation into legged form, armed with 1 gun. 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Accompanied by 1 ally 266 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 833 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Discovered new exit (range 12) 1412 | -10/Materials | Entered Subcaves 1412 | -10/Subcaves | Accompanied by 1 ally 1501 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1508 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1886 | -10/Subcaves | Discovered new exit (range 15) 1902 | -10/Subcaves | Learned location of Zion (-7) 1902 | -10/Subcaves | Met a Zionite searching for "candidates" 1946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2391 | -10/Subcaves | Entered Materials 2391 | -8/Materials | Accompanied by 1 ally 2391 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2774 | -8/Materials | Found Botcube 2860 | -8/Materials | Lost 5 parts (5n) 3009 | -8/Materials | Botcube activated 3017 | -8/Materials | Botcube completed mutation into legged form, armed with 1 cannon. 3350 | -8/Materials | Garrison activated, responded to threat 3754 | -8/Materials | Discovered new exit (range 5) 5482 | -8/Materials | Entered Factory 5482 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6241 | -7/Factory | Garrison activated, responded to threat 6488 | -7/Factory | Cargo convoy interrupted 6589 | -7/Factory | Lost 3 parts (2n1u) 7209 | -7/Factory | Build established: Scavenger-Mutant 7632 | -7/Factory | Sucked down chute 7632 | -7/Factory | Entered Waste 7647 | -7/Waste | EMP discharged 7647 | -7/Waste | System corruption reached 10% 7666 | -7/Waste | Spotted C-40 Crusher 7668 | -7/Waste | Spotted C-40 Crusher 7671 | -7/Waste | Spotted C-40 Crusher 7676 | -7/Waste | Destroyed C-40 Crusher 7676 | -7/Waste | Destroyed C-40 Crusher 7680 | -7/Waste | Destroyed C-40 Crusher 7698 | -7/Waste | Spotted C-40 Crusher 7702 | -7/Waste | Spotted C-40 Crusher 7709 | -7/Waste | Spotted C-40 Crusher 7714 | -7/Waste | Destroyed C-40 Crusher 7720 | -7/Waste | Destroyed C-40 Crusher 7725 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7728 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7734 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7737 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7743 | -7/Waste | Destroyed C-40 Crusher 7744 | -7/Waste | Core integrity fell below 50% 7747 | -7/Waste | EMP discharged 7768 | -7/Waste | Lost 8 parts (3n1u4w) 7847 | -7/Waste | EMP discharged 7893 | -7/Waste | Discovered new exit (range 15) 7912 | -7/Waste | Entered Factory 7940 | -7/Factory | Build established: Mutant 8043 | -7/Factory | Discovered new exit (range 4) 8047 | -7/Factory | Entered Lower Caves 8116 | -7/Lower Caves | Learned Factory stockpile data 8116 | -7/Lower Caves | Found DCF Scrap (15 items) 8194 | -7/Lower Caves | Discovered new exit (range 8) 8204 | -7/Lower Caves | Entered another Lower Caves area 8210 | -7/Lower Caves | Discovered new exit (range 15) 8216 | -7/Lower Caves | Entered Factory 8216 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8577 | -6/Factory | Build established: Derelict-Mutant 8807 | -6/Factory | Identified exit to Lower Caves 8992 | -6/Factory | Entered Lower Caves 9046 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9108 | -6/Lower Caves | Build established: Mutant 9118 | -6/Lower Caves | Learned Factory interactive machine intel 9251 | -6/Lower Caves | Entered an active Warlord outpost 9331 | -6/Lower Caves | Learned Factory terminal intel 9614 | -6/Lower Caves | Discovered new exit (range 7) 10517 | -6/Lower Caves | Entered another Lower Caves area 10739 | -6/Lower Caves | Discovered new exit (range 10) 10891 | -6/Lower Caves | Spotted B-75 Beast 10959 | -6/Lower Caves | Entered Factory 10959 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10960 | -5/Factory | Loaded intel: 55 interactive machine locations 10961 | -5/Factory | Loaded intel: 28 terminal locations 11031 | -5/Factory | Found Hvy. Reactive Plating 11256 | -5/Factory | Discovered new exit (range 6) 11260 | -5/Factory | Build established: Gunner 11261 | -5/Factory | Entered Extension 11438 | -5/Extension | Rescued a captive Derelict 11440 | -5/Extension | Lost 4 parts (1p1n2u) 11509 | -5/Extension | Lost 7 parts (3n1u3w) 11756 | -5/Extension | Rescued a captive Derelict 11756 | -5/Extension | Rescued a captive Derelict 11866 | -5/Extension | Spotted B-75 Beast 11935 | -5/Extension | Rescued A7 12080 | -5/Extension | Build established: Scavenger-Gunner 12094 | -5/Extension | Destroyed B-75 Beast 12104 | -5/Extension | Spotted B-75 Beast 12127 | -5/Extension | Allies destroyed B-75 Beast 12200 | -5/Extension | Rescued a captive Derelict 12206 | -5/Extension | Rescued a captive Derelict 12224 | -5/Extension | Rescued a captive Derelict 12243 | -5/Extension | Rescued a captive Derelict 12266 | -5/Extension | Rescued a captive Derelict 12303 | -5/Extension | Rescued a captive Derelict 12303 | -5/Extension | Rescued a captive Derelict 12313 | -5/Extension | Rescued a captive Derelict 12313 | -5/Extension | Rescued a captive Derelict 12348 | -5/Extension | Discovered new exit (range 10) 12349 | -5/Extension | Discovered new exit (range 6) 12375 | -5/Extension | Entered Factory 12375 | -4/Factory | Accompanied by 8 allies (A7) 12375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12468 | -4/Factory | Lost 5 allies 12777 | -4/Factory | Found Quantum Capacitor 12780 | -4/Factory | Lost 3 parts (1p2n) 12977 | -4/Factory | Spotted B-86 Titan 13189 | -4/Factory | Found Prototype Device 13195 | -4/Factory | Lost 7 parts (4n3u) 13287 | -4/Factory | Identified Active Sensor Suite 13299 | -4/Factory | Lost 13 parts (3p3n3u4w) 13376 | -4/Factory | Core integrity fell below 50% 13441 | -4/Factory | Lost 5 parts (2p3w) 13783 | -4/Factory | Lost 7 parts (1p5n1w) 13788 | -4/Factory | Discovered new exit (range 9) 13790 | -4/Factory | Identified exit to Upper Caves 13791 | -4/Factory | Entered Upper Caves 14002 | -4/Upper Caves | Encountered a Warlord checkpoint 14046 | -4/Upper Caves | Build established: Scavenger-Scout 14055 | -4/Upper Caves | Discovered new exit (range 13) 14055 | -4/Upper Caves | Learned Research trap positions 14058 | -4/Upper Caves | Identified exit to Upper Caves 14059 | -4/Upper Caves | Entered another Upper Caves area 14115 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14141 | -4/Upper Caves | Discovered new exit (range 8) 14143 | -4/Upper Caves | Identified exit to Research 14144 | -4/Upper Caves | Entered Research 14144 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14145 | -3/Research | Loaded intel: 96 trap records 14213 | -3/Research | Lost 3 parts (1p2n) 14338 | -3/Research | Lost 15 parts (3p1n8u3w) 14375 | -3/Research | Core integrity fell below 50% 14400 | -3/Research | Core integrity fell below 20% 14425 | -3/Research | Lost 3 parts (1p2u) 14434 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14405_ Slug penetrates Wall. 14405_ Penetrated by Slug. 14408_ Slug penetrates Wall. 14414_ Wall collapses. 14415_ Slug penetrates Wall. 14416_ Penetrated by Slug. 14416_ Slammed into G-67 Veteran. 14419_ Slug penetrates Wall. 14419_ Penetrated by Slug. 14420_ Slammed into G-67 Veteran. 14421_ Slug penetrates Wall. 14422_ Slammed into G-67 Veteran. 14426_ Slug penetrates Wall. 14426_ Slammed into G-67 Veteran. 14428_ Slug penetrates Wall. 14428_ Penetrated by Slug. 14428_ Slug penetrates Wall. 14428_ Penetrated by Slug. 14428_ Biometal Medium Treads destroyed. 14431_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# # #??? ??????????????????????? | | ????# # ######+########????????????????? | | ????#""" # #????????????????? | | ????#""" + #????????????????? | | ????#""" # #????????????????? | | ????# # #????????????????? | | ????# ###########+### #????????????????? | | ????# [ #?????????? # #????????????????? | | ????# ! #??????????? # ########?????????? | | ????##########??????????? # ^^ #?????????? | | ?????????????????????????? # ^ #?????????? | | ??????????????????????????!# ^ #?????????? | | ??###?????##???????????????# ^^ #?????????? | | ??# ??? ###########??########### #?????????? | | ??# ? # #??# # #?????????? | | ??# "" # #??# # #?????????? | | ??# """ # """#??# # #?????????? | | ??# F" # """#??# # ########??? | | ??# """ # """#??# # % # #??? | | ??# "" # #??# # % # #??? | | ??? #! #??# %% # %# #??? | | ????? ?# #??# % # # #??? | | #######+######+#############+###### #? #??? | | A Y #? #??? | | %#?? #??? | | @ +?? #??? | | #??? #??? | | ##########+#############+###### #??? #??? | | #???"??# #??# ! ## #???? #??? | | #"F "### #??# ## #???? #??? | | ! # % #??# """## #????? #??? | | ! # %%% #??# """## #????? #??? | | # % #??# """## ##?????#??? | | !]] # % #??# ## T#????????? | | !] # #??#! ##### #????????? | | !] # #??# #???# ##????????? | | ###########??# ##?## ###???????? | | ""???????????########/"## #???????? | | ^ ^ ""?????????????????# #???????? | | ^^^ ^ T??????????????????# ! H +???????? | | " "??????????????????# / #???????? | | ^ """ "??????????????????# ## #???????? | | ^ G #################### #?##+###???????? | | """ # # ## #??????????????? | | " # # ## #??????????????? | | # !! + ## ##?????????????? | | # ! # # #?????????????? | | + ! # # #?????????????? | | ?"T""## # # " #?????????????? | | ??????# # ] # "" # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 51 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Corruption Containment 12 Corruption Block 15 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Phase Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed AntisysAbsorptionCloak Manual? 0 Play Time 02:46:23 Cumulative 132.6 hours Start 2026.03.07 @ 12:55:20 End 2026.03.08 @ 21:33:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da3a8e28-4c0a-4090-bbca-1b04e1111a4b