Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 00:54:18 Player: KTG-V3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (5184) 5184 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1276) 1276 TOTAL SCORE: 10450 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 185 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -135 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 280/280 System Corruption 1% Temperature Cool (72) Movement Treading (323) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Seismic Detector (fused) Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Transmission Jammer System Shield Relay Coupler [NC] (29) Relay Coupler [NC] (29) Relay Coupler [Sentry] (22) Improved Medium Laser Plasma Cannon Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Hypervelocity Gauss Cannon Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Thief Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Seismic Detector Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Hacking Suite Improved Medium Laser Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Magnetic Acceleration Cannon Rocket Launcher Missile Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 169 | 6 20 12 33 7 . 9 42 30 10 Power 11 | 1 2 2 3 . . . 2 1 . Engine 9 | 1 2 1 3 . . . 1 1 . Core 2 | . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 4 1 8 1 . 3 8 5 . Treads 28 | 2 2 1 7 1 . 2 8 5 . Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . . 1 . . . Utility 81 | 1 6 7 15 6 . 4 29 9 4 Device 59 | . 4 7 11 3 . 4 22 7 1 Storage 3 | 1 2 . . . . . . . . Processor 3 | . . . 1 . . . 2 . . Hackware 2 | . . . . . . . 1 . 1 Protection 14 | . . . 3 3 . . 4 2 2 Artifact . | . . . . . . . . . . Weapon 45 | 2 8 2 7 . . 2 3 15 6 Energy Gun 12 | 1 . . 1 . . 2 2 6 . Energy Cannon 11 | . 4 1 2 . . . . 2 2 Ballistic Gun 5 | 1 1 . 3 . . . . . . Ballistic Cannon 7 | . 2 . . . . . . 3 2 Launcher 10 | . 1 1 1 . . . 1 4 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 5 . . . . . . Parts Lost 20 | . 1 . 1 3 . 3 3 8 1 Power 2 | . . . . . . . 1 1 . Propulsion 4 | . 1 . . 1 . . . 2 . Utility 9 | . . . 1 2 . 1 2 3 . Weapon 5 | . . . . . . 2 . 2 1 Highest Loss Streak 5 | . 1 . 1 1 . 2 1 5 1 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 100 99 99 99 100 Engine 9 | . 14 13 11 11 11 11 4 4 9 Core 1 | . . . . . . . 4 4 . Treads 23 | . 17 28 22 21 22 21 27 27 27 Leg 1 | . 10 . . . . . . . . Device 18 | . 13 13 21 18 22 21 18 17 14 Storage 11 | . 14 14 11 11 11 11 9 9 9 Processor 2 | . . . . . . . 8 9 9 Protection 8 | . . . 10 14 11 11 8 9 10 Energy Gun 8 | . 1 . . 11 11 22 17 9 . Energy Cannon 5 | . 18 13 5 . . . . 3 5 Ballistic Gun 4 | . 2 . 15 11 11 . . . . Ballistic Cannon 3 | . 5 14 . . . . . 4 12 Peak Build Rating 49 | 6 12 18 27 27 25 25 40 49 41 Average Rating 24 | 3 8 12 23 26 25 23 33 39 39 On Entrance 21 | . 6 11 15 26 25 25 23 38 41 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 14 94 97 103 109 103 103 104 120 122 Greatest Support 64 | 40 40 42 48 46 43 43 64 64 60 Greatest Overweight (x) 34 | . 4 2 5 2 2 34 2 1 2 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 17 24 24 24 25 22 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 21 25 25 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3326 | 229 424 591 793 163 . 71 483 536 36 Remotely . | . . . . . . . . . . Salvage Created 6388 | 13 916 266 1548 345 . 165 1580 1126 429 Parts 373 | 3 53 18 104 18 . 5 82 57 33 Haulers Intercepted 12 | . 2 . 5 . . . 4 . 1 Recyclers Shooed 14 | . 5 . 8 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 116 | . 11 6 26 8 . 3 21 32 9 Guns 66 | . 3 . 16 8 . 3 18 18 . Cannons 29 | . 8 6 5 . . . . 4 6 AOE 19 | . . . 5 . . . 2 9 3 Classes Destroyed 18 | 1 7 . 3 2 . 1 1 3 . Worker 10 | . 2 1 1 . . . 4 . 2 Builder 6 | . 2 . 1 1 . . 2 . . Tunneler 5 | 1 . 1 2 . . . . . 1 Hauler 12 | . 2 . 5 . . . 4 . 1 Recycler 13 | . 4 . 5 . . 1 2 . 1 Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . 1 . . . 1 . . Watcher 8 | . 3 . 3 . . . 2 . . Swarmer 30 | . 4 . 12 . . 2 . 10 2 Grunt 51 | . 7 6 5 4 . . 13 13 3 Brawler 2 | . . . 1 . . . . 1 . Duelist 3 | . . . . 1 . . . 1 1 Sentry 22 | . . . 8 2 . . 6 3 3 Demolisher 1 | . . . . 1 . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . 1 2 . . Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . 1 . Best Kill Streak 6 | 1 5 2 6 2 . 1 6 6 4 Combat Bots Only 6 | . 5 2 5 2 . 1 4 6 3 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 3 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 2 . . . 1 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 607 | . 69 16 121 66 . 23 127 156 29 Missed 162 | . 15 6 37 17 . 9 34 33 11 Damage Taken 6318 | . 519 170 964 836 . 167 1428 1959 275 Core 755 | . 70 . 95 12 . 23 285 196 74 Absorbed by Shields 340 | . . . . . . . 38 302 . Regen/Repaired (Parts) 335 | . 89 . . . . . 246 . . Core Remaining (%) 79 | 100 . 72 . . . 67 . . . Volleys Fired 458 | 1 65 28 115 30 . 11 102 86 20 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 155 | 70 120 95 120 79 . 112 112 155 155 Shots Fired 874 | 2 126 49 226 60 . 22 196 158 35 Gun 573 | 2 46 . 155 60 . 22 188 100 . Cannon 271 | . 78 44 69 . . . . 50 30 Launcher 30 | . 2 5 2 . . . 8 8 5 Special . | . . . . . . . . . . Kinetic 282 | 1 34 21 154 30 . 1 . 22 19 Thermal 562 | 1 90 23 70 30 . 21 188 128 11 Explosive 30 | . 2 5 2 . . . 8 8 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 1 9 10 12 17 . 4 18 22 6 Robot Miss Streak 4 | . 4 3 3 2 . 2 3 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . . 1 . . 1 5 . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . Shots Hit Robots 555 | 1 62 23 152 45 . 11 138 107 16 Core Hits 245 | 1 30 10 56 13 . 6 63 52 14 Critical Kills 2 | . 1 . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 36 | . 1 . . 5 . 1 18 7 4 Burn 29 | . . . . 5 . 1 18 5 . Meltdown 2 | . 1 . . . . . . 1 . Blast 5 | . . . . . . . . 1 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12056 | 12 1070 408 2662 735 . 181 2922 3023 1043 Guns 6665 | 12 367 . 1597 735 . 181 2405 1368 . Cannons 3569 | . 703 408 827 . . . . 1069 562 Explosions 1822 | . . . 238 . . . 517 586 481 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3268 | . 220 143 1581 345 . 9 . 643 327 Thermal 6966 | 12 850 265 843 390 . 172 2405 1794 235 Explosive 1822 | . . . 238 . . . 517 586 481 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . 1 1 Average Corruption 3 | . 3 4 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . 28 53 . . . . . 5 6 Message Errors 18 | . 5 12 . . . . . 1 . Matter Fused 33 | . 9 18 . . . . . 1 5 Heat Flow Errors 12 | . 1 9 . . . . . 2 . Energy Discharges 10 | . 5 5 . . . . . . . Parts Fused 2 | . . 1 . . . . . . 1 Data Loss (minor) 10 | . 5 4 . . . . . 1 . Data Loss (major) 5 | . 1 4 . . . . . . . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 231 | . . . 11 . . . 26 125 69 Projectiles 140 | . . . 11 . . . . 125 4 Explosions 91 | . . . . . . . 26 . 65 Melee . | . . . . . . . . . . Knockbacks 13 | . . 4 . . . . . 8 1 Impact . | . . . . . . . . . . Kinetic 12 | . . 3 . . . . . 8 1 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 55 | . . 49 . . . . . 6 . Shots 3 | . . 2 . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | 9 270 236 216 17 . 6 116 241 150 Average Temperature 66 | 6 77 72 66 13 . 2 43 62 59 Received Heat Transfer 2068 | . 168 75 291 234 . . 733 468 99 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . 1 . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Melted 41 | . 3 . 4 4 . 1 16 13 . Heat Transferred 16723 | 37 1924 555 1776 1221 . 444 6586 3830 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1272 | 5 222 99 469 257 . 55 230 1272 928 Initial 620 | . 3 . 13 172 . . 9 143 620 Average 215 | 1 57 19 284 72 . 11 118 796 765 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 3 Low Security (%) 67 | 100 98 100 24 83 . 100 91 4 . Level 1 16 | . 1 . 61 16 . . 8 5 . Level 2 6 | . . . 14 . . . . 24 28 Level 3 8 | . . . . . . . . 49 71 Level 4 1 | . . . . . . . . 16 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 1 7 1 . . 2 . 2 Investigation 7 | . 3 1 2 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . 4 . . . 1 . 2 Assault 2 | . . . 1 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . . 1 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 19 9 35 11 . 5 35 36 14 Peak Tracking Total 6 | . 5 2 4 4 . 3 5 6 2 Tactical Retreats 7 | . 2 . 1 . . 1 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 3 . . . . . 1 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 14 | . 2 . 3 1 . . 1 6 1 Max in Single Turn 2 | . 1 . 1 . . . 1 2 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 42 | . 7 3 11 . 1 . 14 3 3 Terminals 26 | . 4 1 7 . . . 9 3 2 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 138 | . 21 4 37 . 4 . 62 6 4 Successful 83 | . 10 3 17 . 4 . 46 2 1 Failed 55 | . 11 1 20 . . . 16 4 3 Catastrophic 7 | . 2 . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . Manual 29 | . 10 1 6 . . . 9 . 3 Terminals 70 | . 13 2 20 . . . 26 6 3 Fabricators . | . . . . . . . . . . Repair Stations 19 | . 3 . 7 . . . 9 . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers 35 | . . . 10 . . . 25 . . Garrison Access 3 | . . . . . . . 2 . 1 Terminal Hacks 36 | . 6 3 9 . 4 . 12 2 . Record 5 | . . . . . 4 . 1 . . Part Schematic 2 | . 2 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 7 | . 1 . 4 . . . 2 . . Open Door 3 | . . 2 . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Repair Station Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 2 | . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . Zone Layout 2 | . . . . . . . 2 . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 2 . 3 . . . 7 . . Scan Component 8 | . 1 . 3 . . . 4 . . Repair 4 | . 1 . . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 27 | . . . 3 . . . 24 . . Insert Component 14 | . . . 2 . . . 12 . . Analyze 13 | . . . 1 . . . 12 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . 2 . . . 2 . . Terminals 5 | . 1 . 2 . . . 2 . . Assimilate 1 | . . . 1 . . . . . . Botnet 4 | . 1 . 1 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 6 1 10 . . . 12 3 2 Full Trace Events 6 | . 3 . 3 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . 12 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . Time 251 | . 26 . . . . . 225 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 12 | . . . 1 . . . 11 . . Part Schematics Acquired 12 | . . . . . . . 12 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 15 . Machine Destruction 11 | . . . . . . . . 11 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 2 . 1 . . . 2 . Largest Group 2 | . . 2 1 1 . . . 2 . Highest-Rated Group 70 | . . 45 31 31 . . . 70 . Highest-Rated Ally 39 | . . 31 31 31 . . . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . 15 9 11 . . . 37 . Total Damage 847 | . . 192 104 191 . . . 360 . Kills 7 | . . 3 . 2 . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 5 | . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 17773 | 98 2175 2041 3217 2369 682 1549 3051 2006 585 Spaces Moved 5362 | 52 648 612 857 596 214 464 1035 689 195 Core 3 | 2 . . . . . 1 . . . Treads 5152 | 50 441 612 857 596 214 463 1035 689 195 Legs 207 | . 207 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 312 312 320 320 320 233 233 243 Average Speed 285 | 155 286 316 315 320 320 323 238 238 255 Slowest Speed 1750 | 160 400 320 560 320 320 1750 320 246 323 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 92 100 73 94 55 95 72 72 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 26 | . 15 . . . . . 11 . . Terrain Destroyed 228 | . 15 22 61 . . . 48 34 48 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . 4 9 AOE 215 | . 15 22 61 . . . 48 30 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6987 | 65 843 668 1155 998 213 489 1422 889 245 Wait 782 | . 58 7 106 363 . 3 194 38 13 Move 5354 | 51 647 611 856 595 213 463 1035 688 195 Hop . | . . . . . . . . . . Pick Up 96 | 7 33 2 15 3 . . 23 9 4 Fast Attach 36 | 5 3 4 10 . . 2 5 6 1 Attach 30 | 1 1 . 4 3 . 4 6 10 1 Detach 2 | . . 1 . . . . . 1 . Swap 103 | . 16 8 19 4 . 3 31 14 8 Drop 99 | . 20 7 30 . . 3 26 10 3 Fire 458 | 1 65 28 115 30 . 11 102 86 20 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire 17 | . . . . . . . . 17 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 14) 931 | -10/Materials | Discovered new exit (range 11) 1343 | -10/Materials | Repaired Lgt. Treads 1818 | -10/Materials | Discovered new exit (range 13) 2274 | -10/Materials | Entered Mines 2343 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2431 | -10/Mines | Found a hidden stash of uninstalled traps 2505 | -10/Mines | Excavation squad dispatched 2505 | -10/Mines | A large section of the Mines collapsed 2722 | -10/Mines | Discovered new exit (range 6) 2935 | -10/Mines | Identified exit to Subcaves 3015 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3029 | -10/Mines | Found Prototype Device 3152 | -10/Mines | Found the Drone Emporium 3171 | -10/Mines | Found Prototype Device 3171 | -10/Mines | Identified Thief Drone Bay 3286 | -10/Mines | Discovered new exit (range 8) 3425 | -10/Mines | Met a Derelict shopkeep closing up shop 4315 | -10/Mines | Entered Materials 4315 | -9/Materials | Accompanied by 1 ally 4315 | -9/Materials | Evolved 2 slots: Utility x2 4320 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4828 | -9/Materials | Identified Exp. Sensor Array 4972 | -9/Materials | Discovered new exit (range 12) 5115 | -9/Materials | Build established: Scavenger-Mutant 5481 | -9/Materials | Build established: Mutant 5504 | -9/Materials | Discovered new exit (range 4) 6070 | -9/Materials | Discovered new exit (range 5) 6104 | -9/Materials | Identified exit to Mines 7232 | -9/Materials | Discovered new exit (range 16) 7515 | -9/Materials | First assault squad dispatched 7532 | -9/Materials | Entered Mines 7600 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7770 | -9/Mines | Assembled infested the area 7775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8747 | -9/Mines | Met a Derelict testing a Signal Generator 8970 | -9/Mines | Discovered new exit (range 13) 9287 | -9/Mines | Discovered new exit (range 5) 9444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9889 | -9/Mines | Discovered new exit (range 5) 9901 | -9/Mines | Entered Exiles 9981 | -9/Exiles | Met 8R-AWN 10036 | -9/Exiles | Met EX-HEX 10401 | -9/Exiles | Met EX-DEC 10429 | -9/Exiles | Learned location of Zion (-7) 10548 | -9/Exiles | Discovered new exit (range 10) 10583 | -9/Exiles | Entered Mines 10903 | -8/Mines | Discovered new exit (range 15) 11204 | -8/Mines | Discovered new exit (range 5) 12132 | -8/Mines | Entered Materials 12132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13350 | -8/Materials | Discovered new exit (range 16) 14144 | -8/Materials | Repaired Broken Exp. Sensor Array? 14252 | -8/Materials | Discovered new exit (range 3) 14334 | -8/Materials | Repaired Arm. Treads 14386 | -8/Materials | Repaired Imp. Medium Laser 14999 | -8/Materials | Core integrity fell below 50% 15181 | -8/Materials | Identified exit to Garrison 15183 | -8/Materials | Entered Garrison 15592 | -8/Garrison | Discovered new exit (range 9) 15631 | -8/Garrison | Triggered checkpoint 15870 | -8/Garrison | Triggered checkpoint 16026 | -8/Garrison | Discovered new exit (range 13) 16043 | -8/Garrison | Discovered new exit (range 70) 16043 | -8/Garrison | Discovered new exit (range 13) 16043 | -8/Garrison | Discovered new exit (range 68) 16113 | -8/Garrison | Triggered checkpoint 16172 | -8/Garrison | Spotted B-75 Beast 16201 | -8/Garrison | Core integrity fell below 20% 16231 | -8/Garrison | Destroyed B-75 Beast 16235 | -8/Garrison | Lost 5 parts (1p1n1u2w) 16451 | -8/Garrison | Lost 3 parts (1n2u) 16475 | -8/Garrison | Triggered checkpoint 16553 | -8/Garrison | Triggered checkpoint 16622 | -8/Garrison | Installed Relay Interface Framework 16662 | -8/Garrison | Garrison Relay disabled 16860 | -8/Garrison | Garrison Relay disabled 16982 | -8/Garrison | Garrison Relay disabled 17189 | -8/Garrison | Entered Materials 17774 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 17590_ K-01 Serf collects debris. 17593_ U-05 Engineer lays Concrete. 17596_ K-01 Serf collects debris. 17603_ Connecting with Terminal... 17659_ K-01 Serf destroyed. 17662_ Acquired 15 matter. 17664_ Discarded Hacking Suite. 17669_ Y-45 Defender Lgt. Armor Plating blasted off. 17669_ Y-45 Defender destroyed. 17669_ K-01 Serf Lgt. Ion Engine blasted off. 17669_ K-01 Serf destroyed. 17679_ R-06 Scavenger collects Lgt. Armor Plating. 17691_ R-06 Scavenger collects Lgt. Ion Engine. 17702_ System corrupted: Matter fused (-8). 17704_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 17763_ Acquired System Shield. 17767_ Dropped Hrd. Medium Armor Plating. 17769_ Slug penetrates G-50 Soldier. 17769_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????#""" #???? | | ??????????????# #???????????????????# #???? | | ??????????????# #???????????????????# #???? | | ??????????????# #???########????????########???? | | ??## ########## #### ] #???????????????????? | | %%!*=[ * =% + [! #???????????????????? | | ??### ### ##!####### [] !#???????????????????? | | ????????# ####?????? #???????????????????? | | ????????# #?????????? #???????????????????? | | ????????#+######?????#######???????????????????? | | ????????# #??#######??????????????????????? | | ????????# """ #? #??????????????????????? | | ????????# """ #?"" #??????????????????????? | | ????????# """ #""" #??????????????????????? | | ##### ??# #""" #??????????????????????? | | # """ #""" #??????????????????????? | | + """ # #??????????????????????? | | # """ # ! #??????????????????????? | | ######### #? #??????????????????????? | | ????????# #??? ######?????????????????? | | ????????# " " ######+### #?????????????????? | | ????????# "R" + #?????????????????? | | ????????# """ ##### #?????????????????? | | ????????######+#???## ! #?????????????????? | | ????????????????????# ! ##?????????????????? | | ????????????????????# @ #??????????????????? | | ???????????????????#; +??????????????????? | | ???????????????????## #??????????????????? | | ????????????????????#g #??????????????????? | | ??????????????????? g #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????######### r#??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????##+#?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlSystemExtractor Manual? 0 Play Time 01:06:16 Cumulative 192.8 hours Start 2024.11.26 @ 22:01:35 End 2024.11.27 @ 00:54:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 48 Adventurer 1 Explorer 0 Win Type - Total 15 Types 4/3/4/0/0/0/4/0/0 Lore% 57 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f497aa27-96a5-4606-859d-2a39af16e65a