Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 09:00:36 // Halloween2019/Abominations Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (583) 583 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1598 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 124/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Light Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (3) Medium Storage Unit Large Storage Unit Weapon (3) Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Inventory (14) Light Treads Wheel Small Laser Small Laser Small Laser Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Grenade Launcher Heavy Flail Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit Large Storage Unit Weapon Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Inventory Light Treads Wheel Small Laser Small Laser Small Laser Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Grenade Launcher Heavy Flail [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 90 | . 93 87 Engine 12 | . 14 11 Treads 23 | . 28 19 Leg 1 | . . 2 Storage 22 | . 22 22 Ballistic Gun 30 | . 28 32 Naked Turns . | . . . Heaviest Build 33 | 10 30 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 14 14 Average Capacity 10 | 5 9 14 Most Carried 14 | 6 11 14 Average Carried 9 | 3 8 12 Final Capacity 14 | 6 14 14 Final Carried 12 | 6 11 12 Class Distribution -------------------- 59% | Mutant 40% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 268 . 87 Remotely . | . . . Salvage Created 500 | 73 60 367 Parts 30 | 1 6 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 2 13 Guns 8 | . 2 6 AOE 7 | . . 7 Classes Destroyed 9 | 1 1 7 Builder 1 | . . 1 Tunneler 1 | . . 1 Recycler 1 | 1 . . Swarmer 5 | . . 5 Grunt 3 | . . 3 Brawler 1 | . . 1 Duelist 1 | . . 1 Abomination 5 | . 2 3 Anomaly 1 | . . 1 Best Kill Streak 12 | 1 2 12 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 6 | 1 1 6 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 700 | . 38 662 Core 111 | . 13 98 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 46 | 2 9 35 Largest 3 | 2 2 3 Hottest 60 | 40 40 60 Shots Fired 115 | 4 18 93 Gun 111 | 4 18 89 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 111 | 4 18 89 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 17 | 3 12 17 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 86 | 3 16 67 Core Hits 44 | 2 7 35 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1177 | 26 165 986 Guns 756 | 26 161 569 Cannons . | . . . Explosions 417 | . . 417 Melee . | . . . Ramming 4 | . 4 . Kinetic 756 | 26 161 569 Thermal . | . . . Explosive 417 | . . 417 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 152 | . 152 34 Average Temperature 22 | . 84 15 Received Heat Transfer 90 | . . 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 240 | 5 3 240 Average Influence 24 | 1 3 54 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | . . . Level 1 9 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 2 16 Peak Tracking Total 11 | . 2 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful . | . . . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 769 | 110 336 323 Spaces Moved 387 | 63 189 135 Core 13 | 13 . . Treads 370 | 50 189 131 Legs 4 | . . 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 157 | 143 160 159 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 33 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 468 | 76 207 185 Wait . | . . . Move 384 | 62 187 135 Hop . | . . . Pick Up 17 | 6 6 5 Fast Attach 8 | 6 1 1 Attach 4 | . . 4 Detach 1 | . . 1 Swap 3 | . 1 2 Drop 4 | . 2 2 Fire 46 | 2 9 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 718 | -9/Materials | Destroyed 9 combat bots 739 | -9/Materials | Build established: Gunner 770 | -9/Materials | Self-destructed Last Messages --------------- Cannon. 00750_ U-05 Engineer builds a Wall. 00751_ R-06 Scavenger collects Prototype Energy Cannon. 00751_ Lgt. Assault Rifle destroyed. 00753_ Lesser Abomination absorbs Terrain Scanner. 00754_ U-05 Engineer builds a Wall. 00754_ R-06 Scavenger inserts Prototype Energy Cannon into recycling unit. 00757_ Lesser Abomination spits out Prototype Energy Cannon. 00757_ Lesser Abomination absorbs Prototype Energy Cannon, Wheel. 00759_ U-05 Engineer lays Concrete. 00760_ Lesser Abomination destroyed. 00760_ U-05 Engineer lays Concrete. 00761_ U-05 Engineer builds a Wall. 00762_ Acquired Prototype Energy Cannon. 00762_ Identified Adv. Beam Cannon. 00764_ Acquired 7 matter. 00765_ Acquired 43 matter. 00767_ U-05 Engineer lays Concrete. 00768_ Acquired 37 matter. 00769_ U-05 Engineer builds a Wall. 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