Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 07:21:50 Player: eph7ra Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (5286) 5286 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1389) 1389 TOTAL SCORE: 10405 Bonus ------- High Alert Combat Kills 489 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 124/150 System Corruption 25% Temperature Cool (6) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads (fused) Armored Treads > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Lightning Gun Particle Gun Heavy Mace > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Titanium Leg Armored Huge Wheel Shield Generator Relay Coupler [NC] (27) Relay Coupler [NC] (25) Relay Coupler [Grunt] (24) Component Analysis Suite Shock Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Advanced Treads Compact Matter Pod Utility Shielding Improved Utility Shielding Improved Light Armor Plating Medium Reactive Plating Insulated Plating Relay Coupler [Grunt] Component Analysis Suite Gatling Laser Minigun Proton Missile Launcher Grenade Launcher Heavy Mace [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 1 . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 90 | 6 10 11 2 9 29 16 7 Power 11 | 1 . 1 . 3 2 3 1 Engine 3 | 1 . 1 . . . 1 . Core 8 | . . . . 3 2 2 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 5 . 2 6 4 2 Treads 14 | . . 2 . 2 4 4 2 Leg 6 | 2 1 1 . . 2 . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 2 2 1 3 11 6 2 Device 6 | . . . . 2 3 . 1 Storage 4 | 1 1 . . . 1 1 . Processor 6 | . 1 . . 1 4 . . Hackware . | . . . . . . . . Protection 12 | . . 2 1 . 3 5 1 Artifact . | . . . . . . . . Weapon 29 | 2 7 3 1 1 10 3 2 Energy Gun 9 | 1 1 . . . 4 1 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 12 | 1 3 3 1 1 2 1 . Ballistic Cannon 3 | . 2 . . . 1 . . Launcher 3 | . 1 . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 4 | . . . . . . 4 . Parts Lost 41 | . 2 3 . 4 12 16 4 Power 4 | . . 1 . . 1 2 . Propulsion 13 | . . 1 . . 6 3 3 Utility 15 | . . 1 . 3 3 7 1 Weapon 9 | . 2 . . 1 2 4 . Highest Loss Streak 5 | . 2 1 . 2 5 4 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 8 13 14 14 15 13 7 Power 1 | . 1 . 1 1 1 1 1 Propulsion 3 | 1 3 3 4 4 2 2 1 Utility 4 | . 1 3 3 3 6 6 4 Weapon 4 | . 2 5 6 5 5 3 . Tool/Special . | . . . . . . . . Unused Backups 19 | . 2 1 1 1 3 . 11 Power 7 | . 1 1 1 . 1 . 3 Propulsion 3 | . 1 . . . . . 2 Utility 5 | . . . . . . . 5 Weapon 4 | . . . . 1 2 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 96 96 90 92 98 77 72 Engine 4 | . 14 11 9 1 . 3 . Core 4 | . . . . 7 6 3 6 Treads 16 | . . 15 18 27 21 12 21 Leg 5 | . 28 8 . . . 4 . Wheel 1 | . . 7 9 . . 1 . Device 5 | . . . . 6 12 1 2 Storage 8 | . 14 11 9 9 7 8 7 Processor 13 | . 11 11 9 6 19 11 4 Protection 7 | . . 10 13 7 4 11 8 Energy Gun 3 | . 2 . . . 5 5 6 Energy Cannon 1 | . . . . . 3 2 . Ballistic Gun 10 | . 14 17 22 25 8 2 . Ballistic Cannon 2 | . 7 4 . . 3 . . Launcher 1 | . 1 . . . . 1 4 Impact Weapon 1 | . . . . . . 3 7 Peak Build Rating 48 | 6 10 18 23 25 48 48 31 Average Rating 27 | 5 8 15 20 22 36 35 27 On Entrance 19 | . 6 9 17 23 25 48 27 Avg Prop Armor Cover (%) 10 | . . 12 3 . 2 8 . Naked Turns . | . . . . . . . . Heaviest Build 88 | 13 31 37 41 41 74 88 80 Greatest Support 67 | 20 20 40 40 60 63 67 67 Greatest Overweight (x) 6 | . 1 2 1 . 5 6 2 Average Overweight (x) . | . . 1 . . . 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 17 | 7 12 15 15 15 18 20 20 Most Carried 20 | 6 12 15 15 15 20 17 14 Average Carried 13 | 2 8 13 14 14 15 13 8 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 17 | 6 12 15 15 13 17 11 14 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Gunner 11% | Scavenger-Skirmisher 10% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Matter Collected 3550 | 242 311 610 . 489 1299 350 249 Remotely . | . . . . . . . . Salvage Created 5193 | . 245 914 . 491 2467 741 335 Parts 278 | . 27 56 . 24 122 34 15 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Combat Hostiles Destroyed 105 | . 14 19 . 10 44 13 5 Melee 2 | . . . . . . 2 . Guns 48 | . 3 10 . 10 18 6 1 Cannons 33 | . 2 9 . . 20 2 . AOE 20 | . 9 . . . 6 1 4 Classes Destroyed 16 | . 6 2 . 1 6 1 . Worker 10 | . 2 2 . . 3 . 3 Builder 9 | . 2 1 . . 6 . . Hauler 1 | . . . . . 1 . . Recycler 6 | . . 2 . . 3 . 1 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 1 . 1 Watcher 8 | . 3 2 . . 2 . 1 Swarmer 16 | . 11 3 . . 2 . . Grunt 56 | . 2 12 . 8 29 3 2 Brawler 3 | . . . . . 1 2 . Duelist 5 | . . . . . 4 1 . Sentry 10 | . . 4 . 1 5 . . Hunter 4 | . . . . 1 . 1 2 Programmer 8 | . . . . . 3 4 1 Heavy 2 | . . . . . . 2 . Subdweller 1 | . 1 . . . . . . Best Kill Streak 10 | . 10 4 . 4 9 3 5 Combat Bots Only 8 | . 6 3 . 4 8 3 4 Max Kills in Single Turn 4 | . 4 1 . 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . . . 4 1 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Hostile Shots Fired 630 | . 69 97 . 53 221 151 39 Missed 184 | . 23 32 . 8 73 38 10 Hits 446 | . 46 65 . 45 148 113 29 Melee 20 | . . . . . 7 13 . Projectile 426 | . 46 65 . 45 141 100 29 AOE 12 | . . . . . . 12 . Critical Strikes 28 | . 5 1 . 5 6 11 . Actively Blocked 2 | . . 1 . . . 1 . Damage Taken 7962 | . 525 727 . 691 2335 3219 465 Core 866 | . 54 82 . 24 230 430 46 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . 37 . 16 . 55 . Ignored by Resistances 67 | . . . . . . 24 43 Core Remaining (%) 88 | 100 78 79 . 95 . . . Volleys Fired 351 | . 40 75 . 38 102 77 19 Largest 3 | . 2 2 . 3 3 3 2 Hottest 198 | . 75 53 . 71 198 148 120 Shots Fired 761 | . 73 142 . 112 289 116 29 Gun 553 | . 53 102 . 112 183 82 21 Cannon 176 | . 7 40 . . 99 30 . Launcher 32 | . 13 . . . 7 4 8 Special . | . . . . . . . . Kinetic 487 | . 48 142 . 112 151 34 . Thermal 161 | . . . . . 102 48 11 Explosive 28 | . 13 . . . 7 . 8 Electromagnetic 85 | . 12 . . . 29 34 10 Robot Hit Streak 20 | . 20 15 . 12 18 11 11 Robot Miss Streak 5 | . 5 5 . 4 5 4 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 486 | . 39 88 . 60 189 92 18 Core Hits 293 | . 40 37 . 22 140 37 17 Critical Kills 3 | . . 1 . . 1 1 . Critical Parts Destroyed 4 | . . . . 1 . 3 . Critical Strikes 12 | . . 4 . 1 2 5 . Meltdown 1 | . . . . . 1 . . Destroy 3 | . . 1 . 1 . 1 . Blast 3 | . . 3 . . . . . Corrupt 1 | . . . . . 1 . . Smash 4 | . . . . . . 4 . Melee Attacks 29 | . . . . . . 24 5 Impact 29 | . . . . . . 24 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11559 | . 1141 1297 . 902 5342 1957 920 Guns 5592 | . 295 825 . 902 2478 926 166 Cannons 2418 | . 115 465 . . 1498 340 . Explosions 2628 | . 721 . . . 1366 144 397 Melee 860 | . . . . . . 503 357 Ramming 61 | . 10 7 . . . 44 . Kinetic 4515 | . 282 1290 . 902 1707 334 . Thermal 3116 | . . . . . 2499 562 55 Explosive 1787 | . 721 . . . 669 . 397 Electromagnetic 1220 | . 128 . . . 467 514 111 Impact 860 | . . . . . . 503 357 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . 3 . . 4 21 25 Average Corruption 10 | . . 3 . . 3 11 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 115 | . . 5 . . 25 50 35 Message Errors 19 | . . . . . 7 8 4 Matter Fused 28 | . . 2 . . 5 10 11 Heat Flow Errors 16 | . . 2 . . 4 5 5 Energy Discharges 12 | . . . . . 3 7 2 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 18 | . . 1 . . 4 10 3 Data Loss (major) 7 | . . . . . . 2 5 Misfires 4 | . . . . . 2 1 1 Misdirections 2 | . . . . . . 1 1 Weapon Failures 7 | . . . . . . 5 2 Overload Shots . | . . . . . . . . Overflow Damage 508 | . 7 . . . 133 225 143 Projectiles 31 | . . . . . 31 . . Explosions 109 | . 7 . . . 102 . . Melee 368 | . . . . . . 225 143 Knockbacks 17 | . . 2 . . 12 2 1 Impact 2 | . . . . . . 1 1 Kinetic 12 | . . 2 . . 10 . . Secondary 3 | . . . . . 2 1 . Self-Inflicted Damage 426 | . 38 . . . 268 120 . Shots 9 | . 2 . . . 3 4 . Rammed . | . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked 1 | . 1 . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 561 | . 141 258 . 316 439 561 226 Average Temperature 93 | . 39 19 . 121 99 141 104 Received Heat Transfer 1941 | . 159 291 . 387 783 270 51 Effects 17 | . . . . 1 7 9 . Shutdowns 3 | . . . . . 1 2 . Energy Bleed 3 | . . . . 1 1 1 . Interference 7 | . . . . . 4 3 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 3 | . . . . . . 2 1 Combat Hostiles 2 | . . . . . . 2 . Parts Fried 8 | . . . . . . 4 4 Impact Corruptions 15 | . . . . . . 9 6 Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . . . . 8 4 1 Heat Transferred 4809 | . . . . . 3780 918 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Maximum Alert Level 3 | . 1 . . 1 2 3 2 Low Security (%) 50 | 100 94 100 100 53 46 . . Level 1 16 | . 5 . . 46 19 . 53 Level 2 22 | . . . . . 34 37 46 Level 3 10 | . . . . . . 62 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 926 | . 218 137 54 289 699 926 487 Initial 487 | . . 40 54 9 151 487 485 Average 282 | . 121 69 36 188 240 716 381 Influence Increases 3577 | . 463 595 . 320 1416 599 184 Destroy 0b10 Robot/C 2080 | . 260 380 . 200 880 260 100 Destroy 0b10 Robot/NC 185 | . 35 35 . . 85 . 30 Destroy Leader 358 | . 46 84 . 10 176 20 22 Successful Hack 87 | . 14 19 . . 40 14 . Select Force Hacks 30 | . . 30 . . . . . Disable Machine 210 | . 45 15 . . 120 30 . Anti-Garrison Action 300 | . . . . 100 . 200 . Destroy Structure 207 | . 63 2 . 10 70 45 17 Lose Combat Pursuer 120 | . . 30 . . 45 30 15 Influence Decreases 3274 | . 366 562 116 45 1008 370 807 Entered New Map 927 | . . 57 76 5 138 210 441 Time Decay 1818 | . 346 475 40 . 631 . 326 Lost Part 381 | . 20 30 . 40 91 160 40 Purge Threat 148 | . . . . . 148 . . Squads Dispatched 16 | . . 2 . . 12 . 2 Investigation 4 | . . 1 . . 2 . 1 Extermination 4 | . . . . . 3 . 1 Reinforcement 4 | . . 1 . . 3 . . Assault 2 | . . . . . 2 . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Distress Signals 6 | . 1 1 . . 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 21 32 . 10 61 19 8 Peak Tracking Total 8 | . 6 4 . 3 8 6 3 Tactical Retreats 8 | . 1 1 . . 3 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Traps Triggered 3 | . . . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Machines Disabled 16 | . 3 1 . 1 8 3 . Max in Single Turn 2 | . 1 1 . 1 2 1 . Garrison Access 2 | . . . . . 2 . . Garrison Relay 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Machines Accessed 25 | . 1 6 1 1 14 1 1 Terminals 17 | . 1 5 . 1 8 1 1 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 . 3 . . Total Hacks 54 | . 5 18 2 2 22 3 2 Successful 21 | . 3 7 1 . 9 1 . Failed 33 | . 2 11 1 2 13 2 2 Catastrophic 13 | . 2 3 . 1 7 . . Database Lockouts . | . . . . . . . . Manual 39 | . 7 17 . . 13 . 2 Terminals 44 | . 5 17 . 2 15 3 2 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 2 . 3 . . Terminal Hacks 5 | . 1 1 . . 2 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 3 . . Unlock Access 2 | . . . 1 . 1 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks 10 | . 2 6 . . 2 . . Terminals 9 | . 2 5 . . 2 . . Botnet 6 | . 1 3 . . 2 . . Skim 3 | . 1 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used 1 | . . . . . 1 . . Hacking Detections 20 | . 1 5 1 1 10 1 1 Full Trace Events 6 | . . 1 . 1 2 1 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . 4 . 5 . Machine Destruction 9 | . . . . 4 . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Active Infowar (turns) 886 | . . . . . 886 . . Terrain 886 | . . . . . 886 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Turns Passed 7408 | 67 816 1310 89 586 2568 1245 727 Spaces Moved 3402 | 46 402 671 42 301 1166 410 364 Core 3 | 3 . . . . . . . Treads 2304 | . . 211 42 301 1134 252 364 Legs 621 | 43 402 137 . . 28 11 . Wheels 474 | . . 323 . . 4 147 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 160 160 152 150 158 Average Speed 172 | 115 157 149 200 160 175 226 176 Slowest Speed 410 | 120 190 240 240 160 400 410 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 43 53 5 38 33 48 11 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 154 | . 61 . . . 70 . 23 Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 148 | . 61 . . . 64 . 23 Terrain Rammed 2 | . . . . . . 2 . Walls Destroyed 2 | . . . . . . 2 . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Total 4278 | 57 519 856 47 351 1476 562 410 Wait 285 | . 52 72 . . 142 19 . Move 3395 | 45 401 670 42 299 1166 408 364 Hop . | . . . . . . . . Pick Up 58 | 6 8 11 2 1 18 4 8 Fast Attach 47 | 6 4 8 1 3 13 8 4 Attach 35 | . 1 4 1 2 11 11 5 Detach 5 | . 1 2 . . 2 . . Swap 22 | . 6 1 . 4 7 3 1 Drop 47 | . 5 12 1 4 15 6 4 Fire 351 | . 40 75 . 38 102 77 19 Melee 29 | . . . . . . 24 5 Ram 2 | . . . . . . 2 . Kick 1 | . 1 . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Derelicts attacked the area 884 | -10/Materials | Entered another Materials area 884 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Discovered new exit (range 13) 1670 | -9/Materials | Discovered new exit (range 8) 2042 | -9/Materials | Discovered new exit (range 6) 2194 | -9/Materials | Entered another Materials area 2194 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2283 | -8/Materials | Identified exit to Garrison 2283 | -8/Materials | Entered Garrison 2341 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Garrison Relay disabled 2507 | -8/Garrison | Installed Relay Interface Framework 2581 | -8/Garrison | Triggered checkpoint 2645 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Discovered new exit (range 10) 2869 | -8/Garrison | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Utility x2 3173 | -7/Factory | Build established: Scavenger-Skirmisher 3576 | -7/Factory | Garrison activated, responded to threat 3711 | -7/Factory | Discovered new exit (range 16) 3786 | -7/Factory | Lost 3 parts (2n1u) 3936 | -7/Factory | Garrison activated, responded to threat 4340 | -7/Factory | Build established: Scavenger-Gunner 4565 | -7/Factory | Identified exit to Lower Caves 4869 | -7/Factory | First assault squad dispatched 5092 | -7/Factory | Build established: Gunner 5354 | -7/Factory | Destroyed 8 combat bots 5365 | -7/Factory | Lost 5 parts (3n1u1w) 5437 | -7/Factory | Identified exit to Garrison 5437 | -7/Factory | Entered Garrison 5635 | -7/Garrison | Garrison Relay disabled 5753 | -7/Garrison | Heavy support dispatched to Factory 5800 | -7/Garrison | Build established: Mutant 5802 | -7/Garrison | Lost 4 parts (2n2u) 5870 | -7/Garrison | Heavy support dispatched to Factory 5876 | -7/Garrison | Core integrity fell below 50% 6077 | -7/Garrison | System corruption reached 10% 6273 | -7/Garrison | Triggered checkpoint 6293 | -7/Garrison | Core integrity fell below 20% 6483 | -7/Garrison | Lost 4 parts (1u3w) 6591 | -7/Garrison | Discovered new exit (range 10) 6682 | -7/Garrison | Entered Factory 6853 | -7/Factory | Lost 3 parts (2n1u) 7409 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07362_ K-01 Serf destroyed. 07363_ Acquired 8 matter. 07363_ K-01 Serf collects debris. 07364_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07364_ K-01 Serf collects debris. 07372_ O-16 Technician destroyed. 07373_ Acquired 13 matter. 07374_ K-01 Serf collects debris. 07375_ Acquired data core, extracted dynamic key. 07375_ Decrypted 4 local trap positions from data. 07377_ System corrupted: Matter fused (-6). 07377_ K-01 Serf collects debris. 07385_ W-25 Informer sends out distress signal. 07393_ System corrupted: Matter fused (-5). 07394_ W-25 Informer destroyed. 07398_ K-01 Serf collects debris. 07400_ Acquired 29 matter. 07402_ K-01 Serf collects debris. 07405_ Acquired Corrupted Lgt. Deuterium Engine. 07405_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????#################???? | | ????????????????????????????# #??? | | ????????????????????????????# """"""" """"""" #??? | | ????????????????????????????# """"""" """"""" #??? | | ????????????????????????????# """"""" """"""" #??? | | ????????????????????????????# """"""" """"""" #??? | | ????????????????????????????# #??? | | ????????????????????????????# ! #??? | | ???????????????????????#########+####+############ | | ???????????????????????# # | | ???????????????????????# # ########## | | ???????????????????????# """ # ^ """ #????????? | | ???????????????????????# """ # ^""" #????????? | | ?????????????########### """ + """ #????????? | | ?????????????# ! # # #????????? | | ?????????????# # """ # """ #???????## | | ?????????????# # """ # """ #???????# | | ?????????????# # """ # ^ """ #???????# | | ?????????????# / # # ^ #???????# | | ############## / # # ^ ######### | | # # ######### """ | | # # #???????# ^ """ ######### | | # #+##+############## """ #???????# | | # # F" #???????# | | # """ """ #* """ #???????# | | # """ """ + ! @ "" #???????# | | # """ """ # =*== #???????# | | # # *= u! k Y !#???????# | | # """ """ #####k################ #???????# | | # """ """ #???#!#??????????????# #???????# | | # """ """ #???#!#??????????????# #???????# | | # #???#/#??????????????# #???????# | | ##############??? ??????????????# #???????# | | ????????????????? ??????????????+ +???????# | | ????????????????? ??????????????# #???????# | | ???????????????? ?????????????# #???????# | | ???????????????? ?????????????# #?####### | | ???????????????? ?????????????# | | ???????????????? ?????????????# | | ??????????????? ????????????# | | ??????????????? ????????????? | | ???????????????? ?????????????? ? | | ???????????????? ???????????????????#####+#### | | ???????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brute Force Join The Dark Side Challenges ------------ None Game ------ Seed NodeMachineSpear Manual? 0 Play Time 01:08:50 Cumulative 36.7 hours Start 2026.09.13 @ 11:54:02 End 2026.09.15 @ 07:21:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 52 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a405dd38-3334-4119-b815-66d53bbfc713