Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.23 @ 17:38:01 Player: Finestep Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (186) 930 Value Destroyed (5735) 5735 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2328) 2328 TOTAL SCORE: 15313 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 1679 Met Imprinter 300 Was Imprinted 300 Friendly Fire -98 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 170/170 System Corruption 24% Temperature Cool (9) Movement Hovering (142) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (10) ----- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Makeshift Transmission Jammer Advanced System Shield > --- WEAPON (2) ------- Ripper Ripper > --- INVENTORY (20) --- Enhanced Fission Core Armored Medium Treads Combat Airjet Combat Airjet Linear Gravjet Energy Well (500) Matter Compressor (250) Long-range Sensor Array Experimental Sensor Array Makeshift Terrain Scanner Improved Propulsion Shielding Damper Plating Advanced Plasma Cannon Bore Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Propulsion Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Enhanced Fission Core Armored Medium Treads Combat Airjet Combat Airjet Linear Gravjet Improved Cooling System Energy Well Matter Compressor Long-range Sensor Array Makeshift Terrain Scanner Improved Weapon Cycler Makeshift Transmission Jammer Improved Propulsion Shielding Damper Plating Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . Utility 8 | . . . . . 3 2 . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 295 | 6 12 4 1 2 58 6 5 23 34 6 4 7 49 5 48 25 Power 26 | 1 2 1 . . 6 1 . 2 1 . 2 . 6 . 4 . Engine 11 | 1 2 1 . . 1 . . . 1 . 2 . 2 . 1 . Core 13 | . . . . . 5 1 . 2 . . . . 2 . 3 . Reactor 2 | . . . . . . . . . . . . . 2 . . . Propulsion 33 | 2 2 1 . . 11 . 1 2 3 . . . 6 . 5 . Treads 17 | 1 2 1 . . 8 . 1 1 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | 1 . . . . 3 . . 1 . . . . . . . . Hover 11 | . . . . . . . . . . . . . 6 . 5 . Flight . | . . . . . . . . . . . . . . . . . Utility 132 | 1 1 . 1 . 15 3 2 9 14 4 2 6 28 3 30 13 Device 61 | . . . . . 2 1 2 2 7 3 . 4 12 1 18 9 Storage 14 | 1 1 . 1 . 4 . . 1 1 . . . 3 . 1 1 Processor 10 | . . . . . . 2 . 1 1 . . . 2 . 4 . Hackware 5 | . . . . . . . . 2 . . . . 1 . 2 . Protection 42 | . . . . . 9 . . 3 5 1 2 2 10 2 5 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 104 | 2 7 2 . 2 26 2 2 10 16 2 . 1 9 2 9 12 Energy Gun 6 | . . . . . 5 1 . . . . . . . . . . Energy Cannon 15 | . 4 1 . 1 2 . . . . . . . 1 . 4 2 Ballistic Gun 25 | 2 1 . . . 8 1 1 4 5 . . . 3 . . . Ballistic Cannon 23 | . 1 1 . . 5 . . 2 4 1 . 1 . 1 2 5 Launcher 6 | . . . . 1 2 . . . 2 . . . . . . 1 Special Weapon 5 | . 1 . . . 2 . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 2 . 1 4 5 1 . . 4 . 3 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . 1 . 1 . . 1 . 3 . Parts Lost 42 | . 3 2 . . 12 . . . 1 . . . 12 . 4 8 Power 6 | . 1 1 . . 1 . . . . . . . 3 . . . Propulsion 5 | . . 1 . . 3 . . . . . . . . . . 1 Utility 18 | . . . . . 3 . . . 1 . . . 6 . 3 5 Weapon 13 | . 2 . . . 5 . . . . . . . 3 . 1 2 Highest Loss Streak 6 | . 1 1 . . 4 . . . 1 . . . 5 . 1 6 Average Slot Usage (%) 94 | . 95 99 100 100 92 91 92 91 92 92 93 93 96 100 93 96 Engine 4 | . 13 13 14 14 2 . . . 1 6 6 6 1 . 1 . Core 3 | . . . . . 5 7 7 7 4 . . . 2 5 3 5 Treads 8 | . 13 14 14 14 12 7 7 6 13 13 13 13 . . . . Wheel 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 . . . . Hover 6 | . . . . . . . . . . . . . 22 23 22 22 Device 9 | . . . . . 8 7 7 3 11 14 13 12 19 23 17 6 Storage 20 | . 23 28 28 28 26 23 23 23 20 20 20 20 11 11 11 11 Processor 9 | . . . . . . 14 15 15 13 13 13 13 13 17 16 20 Hackware 2 | . . . . . . . . 5 . . . . 1 . 8 8 Protection 4 | . . . . . 8 7 7 4 7 4 6 6 6 4 1 7 Energy Cannon 3 | . 18 13 14 13 1 . . . . . . . 2 2 . . Ballistic Gun 4 | . 7 . . . 9 7 12 10 6 . . . . . . . Ballistic Cannon 3 | . 1 14 14 14 3 . . 1 3 8 6 9 . 2 . 2 Slashing Weapon 2 | . . . . . . . 2 1 3 4 6 3 4 . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 136 | 11 23 21 49 49 102 101 102 129 136 130 127 131 89 82 94 96 Greatest Support 88 | 20 20 16 16 16 60 28 28 28 28 28 28 28 83 82 88 88 Greatest Overweight (x) 6 | . 1 1 3 3 6 4 3 4 4 4 4 4 1 . 1 1 Average Overweight (x) 1 | . . 1 2 3 2 3 3 3 4 4 4 4 . . . . Largest Inventory Capacity 28 | 6 10 10 16 16 26 26 26 28 28 28 28 28 28 18 20 20 Average Capacity 21 | 5 8 10 14 16 23 26 26 26 28 28 28 28 18 18 18 20 Most Carried 28 | 6 10 10 12 13 26 26 26 28 28 28 28 28 28 18 20 20 Average Carried 20 | 3 8 9 10 12 22 25 25 26 27 27 27 28 17 17 18 18 Final Capacity 28 | 6 10 10 16 16 26 26 26 28 28 28 28 28 18 18 20 20 Final Carried 28 | 6 10 10 12 13 26 26 26 28 28 27 28 28 18 18 20 19 Class Distribution -------------------- 39% | Hauler-Mutant 18% | Mutant 17% | Messiah-Mutant 8% | Hauler-Assassin 5% | Messiah-Assassin 4% | Messiah-Ninja 3% | Messiah-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Zion Messiah-Assassin | -5/Proximity Caves Messiah-Ninja | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Matter Collected 6057 | 237 223 273 . 136 1273 . 184 275 1051 90 53 287 540 147 657 631 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8269 | 94 1135 369 . 136 1704 . . 326 1701 . . 166 813 . 1217 608 Parts 422 | 9 68 20 . 11 96 . . 23 67 . . 7 33 . 58 30 Haulers Intercepted 10 | . 2 . . . 3 . . 1 1 . . . 1 . 2 . Recyclers Shooed 5 | . 1 . . . . . . . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 17 . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 113 | . 20 12 . 3 30 . . 3 19 . . 3 7 . 8 8 Melee 12 | . . . . . 2 . . . 3 . . . 2 . 5 . Guns 33 | . 7 . . . 12 . . 2 7 . . . 5 . . . Cannons 51 | . 13 12 . 1 10 . . 1 3 . . 3 . . 3 5 AOE 15 | . . . . 2 6 . . . 5 . . . . . . 2 Classes Destroyed 16 | 2 6 2 . . 3 . . 1 1 . . . . . . 1 Worker 11 | . 2 1 . . 2 . . 2 1 . . . . . 3 . Builder 8 | . 1 1 . . 1 . . . . . . . . . . 5 Tunneler 6 | 2 . . . 2 . . . . . . . . . . . 2 Hauler 10 | . 2 . . . 3 . . 1 1 . . . 1 . 2 . Recycler 21 | 1 1 2 . . 4 . . 2 5 . . . 2 . 4 . Operator 5 | . 1 . . . 2 . . . . . . . . . 2 . Watcher 12 | . 3 . . . 3 . . . . . . . 2 . 3 1 Swarmer 15 | . . 2 . . 6 . . 1 2 . . . 3 . 1 . Grunt 55 | . 20 4 . 3 11 . . . 8 . . 2 1 . . 6 Brawler 1 | . . . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . Sentry 17 | . . . . . 10 . . . 3 . . . 2 . 1 1 Hunter 5 | . . . . . 2 . . . 1 . . . . . 2 . Programmer 11 | . . . . . . . . 2 4 . . . 1 . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 9 . 3 6 . . 2 5 . . 2 5 . 3 8 Combat Bots Only 7 | . 4 7 . 3 3 . . 1 5 . . 2 5 . 3 4 Max Kills in Single Turn 3 | 1 2 1 . 2 2 . . 2 3 . . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 . . . 3 . . . . . . 1 Melee 1 | . . . . . 1 . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Damage Taken 10244 | . 767 347 . 58 2649 . 97 348 1255 . . . 1955 46 1163 1559 Core 1745 | . 123 59 . 26 392 . . 34 96 . . . 483 14 155 363 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 16 28 . . 95 . . . 88 . . . . Volleys Fired 526 | 10 97 42 . 5 130 1 8 16 74 . . 7 40 11 37 48 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . . 2 2 1 2 2 Hottest 155 | 40 120 95 . 95 100 75 53 96 96 . . 96 90 90 147 155 Shots Fired 889 | 20 186 83 . 9 245 2 16 31 123 . . 10 53 11 38 62 Gun 422 | 20 93 . . . 147 2 16 26 91 . . . 27 . . . Cannon 440 | . 89 83 . 8 90 . . 5 26 . . 10 24 11 38 56 Launcher 16 | . . . . 1 3 . . . 6 . . . . . . 6 Special 11 | . 4 . . . 5 . . . . . . . 2 . . . Kinetic 586 | 20 94 47 . 4 163 1 16 31 117 . . 10 27 10 2 44 Thermal 258 | . 92 36 . 4 53 . . . . . . . 24 1 36 12 Explosive 6 | . . . . 1 3 . . . 2 . . . . . . . Electromagnetic 37 | . . . . . 26 1 . . 4 . . . . . . 6 Robot Hit Streak 15 | 7 15 14 . 3 15 . 9 12 14 . . 5 11 9 9 15 Robot Miss Streak 7 | 3 4 4 . 2 7 3 3 1 2 . . . 2 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . Shots Hit Robots 661 | 12 122 48 . 5 173 . 12 24 102 . . 5 40 9 64 45 Core Hits 303 | 6 47 21 . 6 80 . . 11 54 . . 4 21 1 27 25 Critical Hits 28 | . . . . . 5 . 1 . 4 . . 1 . . 4 13 Critical Kills 7 | . . . . . 2 . . . 1 . . 1 . . . 3 Critical Parts Destroyed 17 | . . . . . 3 . 1 . 3 . . . . . 3 7 Melee Attacks 238 | . . . . . 18 . . 11 14 19 . 11 32 . 106 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . 18 . . 11 14 19 . 11 32 . 106 27 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 1 . . . . 2 . 16 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 8 | . . . . . . . . . 1 . . . 2 . . 5 Damage Inflicted 19191 | 91 1453 795 . 254 3534 . 250 584 3260 . . 114 1395 299 4696 2466 Guns 5040 | 91 530 . . . 1798 . 250 403 1491 . . . 477 . . . Cannons 6279 | . 923 795 . 126 1107 . . 73 618 . . 114 186 299 913 1125 Explosions 2038 | . . . . 128 419 . . . 797 . . . . . 80 614 Melee 5831 | . . . . . 207 . . 108 354 . . . 732 . 3703 727 Ramming 3 | . . . . . 3 . . . . . . . . . . . Kinetic 7563 | 91 546 478 . 74 1850 . 250 476 2109 . . 114 477 299 24 775 Thermal 3725 | . 907 317 . 52 757 . . . . . . . 186 . 889 617 Explosive 738 | . . . . 128 192 . . . 338 . . . . . 80 . Electromagnetic 1331 | . . . . . 525 . . . 459 . . . . . . 347 Impact . | . . . . . . . . . . . . . . . . . Slashing 5831 | . . . . . 207 . . 108 354 . . . 732 . 3703 727 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 4 4 4 4 . . . . 2 2 . . 2 16 24 24 Average Corruption 11 | . 3 4 4 4 . . . . 1 1 . . 1 8 18 24 Corruption Purged 3 | . . . . . . . . . . 2 . . 1 . . . Effects 294 | . 2 19 7 4 . . . . 6 . . . 5 7 168 76 Message Errors 44 | . . 5 1 . . . . . . . . . 4 1 24 9 Matter Fused 54 | . . 9 4 3 . . . . . . . . . . 30 8 Heat Flow Errors 23 | . . 2 2 . . . . . 3 . . . 1 . 12 3 Energy Discharges 22 | . 1 . . . . . . . . . . . . . 12 9 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 17 | . 1 1 . . . . . . 1 . . . . 3 9 2 Data Loss (major) 11 | . . . . . . . . . . . . . . 2 6 3 Misfires 3 | . . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . . . . . 2 1 Misdirections 60 | . . . . . . . . . . . . . . . 42 18 Targeting Errors 48 | . . 1 . 1 . . . . 2 . . . . 1 26 17 Weapon Failures 7 | . . 1 . . . . . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 857 | . 5 6 . 1 18 . . . 103 . . . 42 . 595 87 Projectiles 80 | . 5 6 . . 5 . . . 27 . . . 6 . 18 13 Explosions 93 | . . . . 1 13 . . . 76 . . . . . . 3 Melee 684 | . . . . . . . . . . . . . 36 . 577 71 Knockbacks 27 | . . 7 . 1 13 . . 1 3 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 26 | . . 6 . 1 13 . . 1 3 . . . . . . 2 Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 72 . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 339 278 246 75 33 2 . 54 220 . . 15 250 95 234 244 Average Temperature 69 | . 78 109 117 29 8 1 . 28 28 . . 7 75 32 96 84 Received Heat Transfer 2666 | . 420 89 . 33 1026 . . 114 309 . . . 186 . 57 432 Effects 2 | . . 1 . . . . . . . . . . 1 . . . Energy Bleed 2 | . . 1 . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . 1 Parts Fried 5 | . . . . . 1 . . . 2 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 1 . . . . . . . . . 1 . Heat Transferred 5423 | . 1924 666 . 111 1297 . . . . . . . 125 . 600 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 4 . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Peak Influence 807 | 15 263 157 . 80 296 134 124 807 439 . . . 603 299 534 440 Average Influence 258 | 7 136 105 . 71 159 134 81 495 213 . . . 311 211 381 321 Maximum Alert Level 3 | . 1 . . . 1 . . 3 2 . . . 2 1 2 2 Low Security (%) 45 | 100 77 100 . 100 76 100 100 2 43 . . . 37 49 . 8 Level 1 32 | . 22 . . . 23 . . 26 47 . . . 29 50 49 77 Level 2 21 | . . . . . . . . 65 8 . . . 32 . 50 13 Level 3 . | . . . . . . . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 6 . . . 9 . . 7 6 . . . 4 . 6 2 Investigation 18 | . 5 . . . 3 . . 3 2 . . . 1 . 3 1 Extermination 8 | . . . . . . . . 2 3 . . . 1 . 2 . Reinforcement 10 | . 1 . . . 3 . . 2 1 . . . 1 . 1 1 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . . 1 . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Distress Signals 12 | . 1 2 . . 4 . . 1 . . . . 2 . 1 1 Communications Jammed 36 | . . . . . . . . . . . . . 2 . 34 . Distress Signals 36 | . . . . . . . . . . . . . 2 . 34 . Times Spotted 260 | . 31 20 . 3 57 . 5 23 33 . . 3 29 4 31 21 Peak Tracking Total 8 | . 4 8 . 3 6 . 2 4 5 . . 2 6 2 4 6 Tactical Retreats 27 | . 1 3 . . 7 . . . 7 . . . 6 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Traps Triggered 16 | . 6 . . . 2 1 . . . . . . 4 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Machines Disabled 28 | . . . . . 3 . . . 3 . . . 15 . 4 3 Max in Single Turn 2 | . . . . . 1 . . . 1 . . . 1 . 2 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Machines Accessed 50 | . 8 . 1 . 12 . . 12 5 . 1 . 4 . 7 . Terminals 23 | . 6 . . . 7 . . 7 3 . . . . . . . Fabricators 9 | . . . . . . . . 3 2 . . . 1 . 3 . Repair Stations 4 | . . . . . 2 . . 1 . . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access 7 | . . . . . 1 . . 1 . . . . 2 . 3 . Total Hacks 171 | . 29 . 4 . 51 . . 41 12 . 5 . 8 . 21 . Successful 107 | . 15 . 4 . 34 . . 27 6 . 5 . 4 . 12 . Failed 64 | . 14 . . . 17 . . 14 6 . . . 4 . 9 . Catastrophic 10 | . 1 . . . . . . 2 3 . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 114 | . 22 . . . 20 . . 24 . . . . 12 . 28 8 Terminals 78 | . 23 . . . 25 . . 24 6 . . . . . . . Fabricators 36 | . . . . . . . . 12 6 . . . 4 . 14 . Repair Stations 10 | . . . . . 7 . . 2 . . . . 1 . . . Recycling Units 9 | . 6 . . . 3 . . . . . . . . . . . Scanalyzers 18 | . . . . . 15 . . . . . . . . . 3 . Garrison Access 11 | . . . . . 1 . . 3 . . . . 3 . 4 . Terminal Hacks 38 | . 7 . 4 . 7 . . 13 2 . 5 . . . . . Record 4 | . . . 4 . . . . . . . . . . . . . Part Schematic 10 | . 1 . . . . . . 4 . . 5 . . . . . Robot Schematic 4 | . 2 . . . 1 . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . 1 . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . 2 . . . . . . . . Fabricator Hacks 16 | . . . . . . . . 5 4 . . . . . 7 . Load Schematic 8 | . . . . . . . . 3 2 . . . . . 3 . Build 8 | . . . . . . . . 2 2 . . . . . 4 . Repair Station Hacks 8 | . . . . . 6 . . 2 . . . . . . . . Scan Component 4 | . . . . . 3 . . 1 . . . . . . . . Repair 4 | . . . . . 3 . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzer 15 | . . . . . 14 . . . . . . . . . 1 . Insert Component 8 | . . . . . 7 . . . . . . . . . 1 . Analyze 7 | . . . . . 7 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . 1 . Seal Access 3 | . . . . . 1 . . . . . . . 1 . 1 . Unauthorized Hacks 62 | . 15 . . . 14 . . 18 . . . . 8 . 7 . Terminals 12 | . 4 . . . 4 . . 4 . . . . . . . . Track 3 | . 1 . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 8 | . 3 . . . 2 . . 3 . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . 1 . Report 2 | . . . . . . . . . . . . . 1 . 1 . Prioritize 1 | . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . 2 . Reprogram 1 | . . . . . . . . . . . . . . . 1 . Jam 3 | . . . . . . . . 1 . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 7 . . . 10 . . 12 5 . . . 2 . 5 . Full Trace Events 5 | . . . . . . . . 2 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 2 . . . 1 . . . 1 . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . 7 . . 4 . . 5 . 9 . . 10 Parts Built 13 | . . . . . . . . 3 3 . . . . . 7 . Matter 1563 | . . . . . . . . 394 358 . . . . . 811 . Time 481 | . . . . . . . . 149 89 . . . . . 243 . Total Part Build Rating 56 | . . . . . . . . 11 14 . . . . . 31 . Parts Repaired 4 | . . . . . 3 . . 1 . . . . . . . . Time 203 | . . . . . 181 . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 14 . . . 9 . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 7 . . . . . . . . . 1 . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 Allies Hacked 2 | . . . . . . . . 1 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Total Allies 63 | . . . . . . . 19 1 . . 10 . . 19 5 9 Largest Group 19 | . . . . . . . 19 12 1 . 10 10 9 19 4 8 Highest-Rated Group 681 | . . . . . . . 477 353 10 . 327 327 293 681 112 222 Highest-Rated Ally 50 | . . . . . . . 35 35 10 . 40 40 40 50 50 37 Zionite Dispatches 3 | . . . . . . . . . . . . . . . 2 1 Fire 1 | . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . 1 1 Total Orders 24 | . . . . . . . . 2 14 . . . 6 . 1 1 STAY 2 | . . . . . . . . . 2 . . . . . . . GOTO 7 | . . . . . . . . 1 5 . . . 1 . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 9 | . . . . . . . . 1 6 . . . 2 . . . DROP 2 | . . . . . . . . . . . . . . . 1 1 EXPLORE 3 | . . . . . . . . . . . . . 3 . . . Ally Attacks 479 | . . . . . . . 128 108 . . . 53 23 96 6 65 Total Damage 14651 | . . . . . . . 5231 1752 . . . 1124 1445 3562 385 1152 Kills 66 | . . . . . . . 13 15 . . . 7 7 10 4 10 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . . . Drone Launches 4 | . . . . . . . . . 2 . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . 1 . 5 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Turns Passed 16603 | 157 1557 757 475 187 2517 247 391 1719 1600 566 1309 566 1269 129 2272 885 Spaces Moved 11460 | 77 815 556 385 131 1242 142 271 1173 900 362 911 355 1238 151 2044 707 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 975 | 69 507 . . . 353 46 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6342 | 5 308 556 385 131 889 96 271 1173 900 362 911 355 . . . . Hover 4140 | . . . . . . . . . . . . . 1238 151 2044 707 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 130 115 130 130 130 140 140 140 140 63 65 60 68 Average Speed 112 | 151 148 110 122 130 146 165 130 131 140 140 140 140 66 65 66 70 Slowest Speed 240 | 160 180 110 130 130 240 240 130 140 140 140 140 140 133 65 125 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 99 64 64 36 78 5 88 31 18 39 88 48 28 84 36 43 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . 2 . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 8 | . . . . . . . . . . 3 2 3 . . . . Spaces Dug 143 | . 4 . . 10 11 . . 10 2 19 . 10 19 1 49 8 Terrain Destroyed 243 | . 4 1 . 10 51 . . 12 21 19 . 13 26 2 65 19 Melee 110 | . . . . . 7 . . 10 2 19 . 10 9 . 46 7 Projectile 56 | . 4 1 . . 5 . . 2 1 . . 3 17 2 10 11 AOE 77 | . . . . 10 39 . . . 18 . . . . . 9 1 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Was Fac Ext Total 13987 | 98 992 617 388 138 1688 154 298 1304 1116 392 944 394 1606 173 2695 990 Wait 1055 | . 42 11 . . 154 . 9 53 66 1 25 14 184 . 402 94 Move 11446 | 76 814 555 384 130 1241 142 270 1172 899 361 910 354 1238 150 2043 707 Hop . | . . . . . . . . . . . . . . . . . Pick Up 166 | 6 15 3 2 1 45 1 2 12 15 2 2 . 31 2 20 7 Fast Attach 69 | 6 3 1 . . 8 3 1 5 3 . 2 . 14 . 17 6 Attach 72 | . 5 1 . . 19 1 1 5 3 2 . . 18 1 8 8 Detach 13 | . . . . . 3 . . 1 . . . . 2 . 5 2 Swap 154 | . 4 2 1 2 31 2 3 13 28 4 2 7 17 4 23 11 Drop 176 | . 12 2 1 . 38 4 4 16 14 3 3 . 33 5 33 8 Fire 526 | 10 97 42 . 5 130 1 8 16 74 . . 7 40 11 37 48 Melee 229 | . . . . . 18 . . 11 13 19 . 11 29 . 106 22 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . 34 Rewire 44 | . . . . . . . . . . . . . . . 1 43 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 1 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 8) 1096 | -10/Materials | Discovered new exit (range 11) 1208 | -10/Materials | Discovered new exit (range 8) 1374 | -10/Materials | Discovered new exit (range 15) 1715 | -10/Materials | Entered Mines 1824 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Discovered new exit (range 5) 1845 | -10/Mines | Identified exit to Materials 2194 | -10/Mines | Assembled infested the area 2231 | -10/Mines | Core integrity fell below 50% 2293 | -10/Mines | Destroyed 7 combat bots 2472 | -10/Mines | Entered Exiles 2500 | -10/Exiles | Met 8R-AWN 2518 | -10/Exiles | Met EX-HEX 2575 | -10/Exiles | Met EX-DEC 2840 | -10/Exiles | Met EX-BIN 2880 | -10/Exiles | Learned location of Zion (-6) 2921 | -10/Exiles | Discovered new exit (range 10) 2947 | -10/Exiles | Entered Mines 2949 | -9/Mines | Core integrity fell below 20% 3016 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3022 | -9/Mines | Found Prototype Device 3121 | -9/Mines | Discovered new exit (range 12) 3134 | -9/Mines | Entered Materials 3134 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3134 | -8/Materials | Identified Exp. Sensor Array 3424 | -8/Materials | Build established: Hauler-Mutant 3475 | -8/Materials | Garrison activated, responded to threat 3505 | -8/Materials | Discovered new exit (range 6) 3561 | -8/Materials | Lost 4 parts (1n1u2w) 4168 | -8/Materials | Repaired Hvy. EM Shotgun? 4429 | -8/Materials | Discovered new exit (range 6) 5122 | -8/Materials | Repaired Arm. Huge Wheel? 5338 | -8/Materials | Repaired Enh. Autogun 5538 | -8/Materials | Core integrity fell below 50% 5598 | -8/Materials | Discovered new exit (range 7) 5651 | -8/Materials | Entered Factory 5651 | -7/Factory | Evolved 2 slots: Utility x2 5898 | -7/Factory | Sucked down chute 5898 | -7/Factory | Entered Waste 5931 | -7/Waste | Spotted C-40 Crusher 6005 | -7/Waste | Spotted C-40 Crusher 6018 | -7/Waste | Warlord forces began an assault 6020 | -7/Waste | Allies destroyed C-40 Crusher 6022 | -7/Waste | Allies destroyed C-40 Crusher 6076 | -7/Waste | Spotted C-40 Crusher 6088 | -7/Waste | Allies destroyed C-40 Crusher 6088 | -7/Waste | Spotted C-40 Crusher 6100 | -7/Waste | Allies destroyed C-40 Crusher 6157 | -7/Waste | Spotted C-40 Crusher 6161 | -7/Waste | Allies destroyed C-40 Crusher 6164 | -7/Waste | Spotted C-40 Crusher 6175 | -7/Waste | Allies destroyed C-40 Crusher 6251 | -7/Waste | Discovered new exit (range 13) 6289 | -7/Waste | Entered Factory 6289 | -7/Factory | Accompanied by 12 allies 6366 | -7/Factory | Discovered new exit (range 12) 7031 | -7/Factory | Repaired Arm. Huge Wheel 7158 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7218 | -7/Factory | Identified exit to Lower Caves 7405 | -7/Factory | Local fabrication network quarantined 7467 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 8008 | -7/Factory | Entered another Factory area 8008 | -6/Factory | Accompanied by 1 ally 8008 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8224 | -6/Factory | Discovered new exit (range 14) 8242 | -6/Factory | Identified exit to Factory 8850 | -6/Factory | Fabricated Cmb. Airjet (x2) 9051 | -6/Factory | Fabricated Lrn. Terrain Scanner? 9471 | -6/Factory | Discovered new exit (range 7) 9506 | -6/Factory | Identified exit to Lower Caves 9608 | -6/Factory | Entered Lower Caves 9714 | -6/Lower Caves | Encountered a Warlord checkpoint 10089 | -6/Lower Caves | Build established: Hauler-Assassin 10145 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10172 | -6/Lower Caves | Identified exit to Zion 10174 | -6/Lower Caves | Entered Zion 10188 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10247 | -6/Zion | Discovered new exit (range 16) 10459 | -6/Zion | Learned location of 1 exit from Factory 10580 | -6/Zion | Received a visual enhancement algorithm 10624 | -6/Zion | Gained Derelict followers 10701 | -6/Zion | Given A8's code to call for help 11161 | -6/Zion | Imprinted 11163 | -6/Zion | Declared Zion's savior 11445 | -6/Zion | Identified exit to Proximity Caves 11457 | -6/Zion | Build established: Messiah-Assassin 11483 | -6/Zion | Entered Proximity Caves 11483 | -5/Proximity Caves | Accompanied by 10 allies 11852 | -5/Proximity Caves | Discovered exit to Factory (range 19) 11885 | -5/Proximity Caves | Learned Factory interactive machine intel 12049 | -5/Proximity Caves | Entered Factory 12049 | -5/Factory | Accompanied by 11 allies 12049 | -5/Factory | Evolved 2 slots: Utility x2 12050 | -5/Factory | Identified exit to Extension 12051 | -5/Factory | Loaded intel: 46 interactive machine locations 12261 | -5/Factory | Discovered new exit (range 7) 12275 | -5/Factory | Identified exit to Factory 12285 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12328 | -5/Factory | Discovered exit to Extension (range 42) 12395 | -5/Factory | Build established: Messiah-Ninja 12555 | -5/Factory | Lost 5 parts (1p3u1w) 12775 | -5/Factory | Lost 5 parts (1p2u2w) 13288 | -5/Factory | First assault squad dispatched 13318 | -5/Factory | Sucked down chute 13318 | -5/Factory | Entered Waste 13319 | -5/Waste | Met a frightened Derelict 13333 | -5/Waste | EMP discharged 13337 | -5/Waste | Met Warlord forces unprepared to attack 13372 | -5/Waste | Spotted C-40 Crusher 13377 | -5/Waste | Allies destroyed C-40 Crusher 13378 | -5/Waste | Spotted C-40 Crusher 13386 | -5/Waste | Allies destroyed C-40 Crusher 13394 | -5/Waste | Found Damper Plating 13395 | -5/Waste | Spotted C-40 Crusher 13396 | -5/Waste | Allies destroyed C-40 Crusher 13402 | -5/Waste | Spotted C-40 Crusher 13410 | -5/Waste | Allies destroyed C-40 Crusher 13423 | -5/Waste | Spotted C-40 Crusher 13428 | -5/Waste | Allies destroyed C-40 Crusher 13433 | -5/Waste | EMP discharged 13433 | -5/Waste | System corruption reached 10% 13440 | -5/Waste | Discovered new exit (range 12) 13446 | -5/Waste | Identified exit to Factory 13447 | -5/Waste | Entered Factory 13447 | -5/Factory | Accompanied by 1 ally 13672 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13675 | -5/Factory | Retrieved Zion intel report: Trap Installations 13676 | -5/Factory | Zion Infowar Resupply teleported in 13970 | -5/Factory | Discovered exit to Extension (range 9) 14138 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14150 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14305 | -5/Factory | Core integrity fell below 50% 14427 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14428 | -5/Factory | Zion Fire squad teleported in 14561 | -5/Factory | Build established: Messiah-Mutant 14762 | -5/Factory | Fabricated Cmb. Airjet (x2) 14848 | -5/Factory | Fabricated Cmb. Airjet (x2) 14894 | -5/Factory | Terminal network hard line cut 15001 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 15447 | -5/Factory | Found Prototype Processor 15447 | -5/Factory | Identified Exp. Targeting Computer 15456 | -5/Factory | Found Exp. Targeting Computer 15650 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 15719 | -5/Factory | Entered Extension 15812 | -5/Extension | Rescued a captive Derelict 15838 | -5/Extension | Rescued a captive Derelict 15840 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 15841 | -5/Extension | Zion Infowar Resupply teleported in 16250 | -5/Extension | Spotted B-75 Beast 16253 | -5/Extension | Allies destroyed B-75 Beast 16281 | -5/Extension | Spotted B-75 Beast 16300 | -5/Extension | Core integrity fell below 20% 16320 | -5/Extension | Destroyed B-75 Beast 16344 | -5/Extension | Disrupted transfer network 16350 | -5/Extension | Lost 6 parts (4u2w) 16484 | -5/Extension | Disrupted transfer network 16604 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16574_ System corrupted: Ripper targeting data glitched. 16575_ G-50 Soldier springs to life. 16576_ Detecting system override signal. 16578_ System corrupted: Component data lost. 16581_ System corrupted: Ripper targeting data glitched. 16583_ Destroyed Hvy. Laser. 16584_ ALERT: Suspicious activity at Terminal E002. Dispatching Investigation squad. 16587_ Ripper follow-up attack on G-50 Soldier. 16589_ System corrupted: Ripper targeting data glitched. 16594_ Imp. Propulsion Shielding destroyed. 16594_ Ripper follow-up attack on G-50 Soldier. 16596_ Cmb. Airjet destroyed. 16600_ V2|XIYA= TL MTL>RY3CRRYGT H0D 16600_ Ripper follow-up attack on G-50 Soldier. 16600_ Carbon-fiber Leg severed. 16602_ Ripper follow-up attack on G-50 Soldier. 16602_ System corrupted: Ripper targeting data glitched. 16602_ Destroyed Adv. Heat Sink. 16603_ R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############################????????????????????? | | + ###??????????????????? | | ###### = + ???????????????????? | | ##???# b = #?????? ?????????????? | | ######### ##???# l # """?????????????? | | ????????# ##???# gR@ + ""T"?????????????? | | ????????# #????# g # "" "?????????????? | | ##??????##### ###????########? ????????????? | | !#?????????#T #???????????????? ???????????? | | "?????????##"#??????????????????""###???????????? | | ###????????##?????????????????????"#?????????????? | | ?##????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? #??????? | | ????????????????????????????????????????? #??????? | | ????????????????????????????????????????? #??##### | | ??????????????????????????????????????### ### "" # | | ????????#######???????????????????????#"" " % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Force Field | -7/Factory | Hacked Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Cld. Fission Core | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Cld. Deuterium Engine | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Imp. Lightning Gun | -5/Extension | Z-intel Tiamat Missile Launcher | -5/Extension | Z-intel Adv. Power Amplifier | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Cld. Gravmag System | -5/Extension | Z-intel Imp. Matter Compressor | -5/Extension | Z-intel Lgt. Neutrino Core | -5/Extension | Z-intel Exp. Utility Shielding | -5/Extension | Z-intel Imp. Heavy Laser | -5/Extension | Z-intel Tri-rail Accelerator | -5/Extension | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked I-25 Savior | -8/Materials | Hacked E-15 Imp | -6/Factory | Hacked R-06 Scavenger | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Imp. Propulsion Shielding | x2 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegGodGravjet Manual? 0 Play Time 02:48:15 Cumulative 308.7 hours Start 2019.11.22 @ 23:39:54 End 2019.11.23 @ 17:38:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bfd4bed-a1d6-4a99-a9a4-6b68301550f4