Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 11:12:06
Player: Hexahedron
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (114) 570
Value Destroyed (2646) 2646
Prototype IDs (35) 700
Alien Tech Used (0) 0
Bonus (588) 588
TOTAL SCORE: 7604
Bonus
-------
High Alert Combat Kills 111
Follower Combat Kills 177
Aligned with FarCom 300
Cogmind
---------
Core Integrity 599/700
Matter 315/500
Energy 290/290
System Corruption 0%
Temperature Cool (0)
Location -7/Factory
Parts
-------
Power (1)
Improved Deuterium Engine
Propulsion (4)
Light Treads
Advanced Treads
Advanced Treads
Medium Treads
Utility (6)
Humpback
High-capacity Matter Pod
Improved Targeting Computer
Improved Light Armor Plating
Long-range Tractor Beam
Weapon (2)
Heavy Assault Rifle
Heavy Assault Rifle
Inventory (24)
Nuclear Core
Light Treads
Light Treads
Light Treads
Improved Cooling System
High-capacity Storage Unit
Light Armor Plating
Improved Shield Generator
System Backup Module
Autogun
Autogun
Improved Assault Rifle
AWS/Gauss
Improved Light Cannon
Heavy Missile Launcher
Improved Datajack
Heavy Flail
Peak State
------------
Power
Improved Deuterium Engine
Propulsion
Improved Treads
Armored Treads
Advanced Treads
Advanced Treads
Utility
Humpback
High-capacity Matter Pod
Improved Targeting Computer
Recoil Stabilizer
Improved Light Armor Plating
Weapon
Heavy Assault Rifle
Heavy Assault Rifle
Inventory
Nuclear Core
Light Treads
Light Treads
Light Treads
Light Treads
Light Treads
Improved Heat Sink
High-capacity Storage Unit
Humpback
Light Armor Plating
Improved Light Armor Plating
Improved Shield Generator
System Backup Module
Long-range Tractor Beam
Heavy Assault Rifle
Improved Assault Rifle
AWS/Gauss
Improved Light Cannon
Heavy Missile Launcher
Improved Datajack
Heavy Flail
[Rating: 36]
Favorites
-----------
Power Nuclear Core
Engine Ion Engine
Power Core Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Utility Large Storage Unit
Device Recoil Stabilizer
Storage Large Storage Unit
Processor Improved Targeting Computer
Protection Light Armor Plating
Weapon Improved Light Cannon
Energy Gun Small Laser
Ballistic Gun Assault Rifle
Ballistic Cannon Improved Light Cannon
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Slots Evolved 6 | . . . 2 . . . 2 2
Power . | . . . . . . . . .
Propulsion 2 | . . . 1 . . . 1 .
Utility 4 | . . . 1 . . . 1 2
Weapon . | . . . . . . . . .
Parts Attached 65 | 3 4 1 20 1 3 . 17 16
Power 6 | . . . 5 . . . . 1
Engine 5 | . . . 4 . . . . 1
Core 1 | . . . 1 . . . . .
Reactor . | . . . . . . . . .
Propulsion 27 | 2 . . 8 1 . . 10 6
Treads 25 | 2 . . 6 1 . . 10 6
Leg 2 | . . . 2 . . . . .
Wheel . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 21 | . 3 . 5 . 2 . 4 7
Device 5 | . 1 . 2 . . . . 2
Storage 6 | . 2 . . . 1 . 1 2
Processor 1 | . . . . . . . . 1
Hackware . | . . . . . . . . .
Protection 9 | . . . 3 . 1 . 3 2
Artifact . | . . . . . . . . .
Weapon 11 | 1 1 1 2 . 1 . 3 2
Energy Gun . | . . . . . . . . .
Energy Cannon . | . . . . . . . . .
Ballistic Gun 6 | 1 1 . . . 1 . 1 2
Ballistic Cannon 5 | . . 1 2 . . . 2 .
Launcher . | . . . . . . . . .
Special Weapon . | . . . . . . . . .
Impact Weapon . | . . . . . . . . .
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 1 | . . . 1 . . . . .
Parts Lost 13 | . . 1 6 . . . . 6
Power 1 | . . . 1 . . . . .
Propulsion 5 | . . . 2 . . . . 3
Utility 3 | . . . 1 . . . . 2
Weapon 4 | . . 1 2 . . . . 1
Highest Loss Streak 4 | . . 1 2 . . . . 4
Average Slot Usage (%) 91 | . 96 99 98 99 86 77 88 90
Engine 4 | . 14 14 10 . . . . 4
Core 5 | . . . . 11 11 11 9 2
Treads 31 | . 28 28 27 32 33 33 36 28
Leg 1 | . . . 4 . . . . .
Device 1 | . 2 . 1 . . . . 7
Storage 18 | . 22 28 22 22 12 11 17 15
Protection 8 | . . . 9 11 10 11 9 6
Ballistic Gun 7 | . 28 24 4 . 2 11 4 11
Ballistic Cannon 12 | . . 3 17 22 16 . 12 2
Naked Turns . | . . . . . . . . .
Heaviest Build 133 | 12 41 42 50 50 100 100 104 133
Greatest Support 92 | 40 40 40 63 63 63 63 83 92
Greatest Overweight (x) 2 | . 1 1 2 . 1 1 1 1
Average Overweight (x) . | . . 1 . . . 1 1 1
Largest Inventory Capacity 32 | 6 16 16 16 16 30 24 24 32
Average Capacity 20 | 6 11 16 16 16 22 24 24 24
Most Carried 25 | 6 16 16 16 16 23 24 24 25
Average Carried 19 | 6 10 15 15 15 19 23 23 21
Final Capacity 24 | . . . . . . . . 24
Final Carried 18 | . . . . . . . . 18
Class Distribution
--------------------
58% | Hauler-Mutant
20% | Mutant
20% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Mutant | -9/Mines
Hauler-Mutant | -9/Exiles
Hauler-Mutant | -8/Mines
Hauler-Mutant | -8/Materials
Hauler-Mutant | -7/Factory
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7
----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Matter Collected 2362 | 230 374 76 819 90 10 20 633 110
Remotely 19 | . . . . . . . . 19
Salvage Created 3182 | . 251 81 1319 72 . 95 1244 120
Parts 200 | . 20 7 77 9 . 10 69 8
Haulers Intercepted 10 | . . . 6 . . . 4 .
Recyclers Shooed 2 | . . . 1 . . . 1 .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Combat Hostiles Destroyed 79 | . 7 5 29 5 . 5 22 6
Melee 1 | . . . . . . . . 1
Guns 31 | . 7 4 . . . 5 10 5
Cannons 47 | . . 1 29 5 . . 12 .
Classes Destroyed 12 | . 3 . 6 1 . . . 2
Worker 7 | . . . 3 . . . 4 .
Builder 3 | . . . 1 . . . 2 .
Tunneler 2 | . . . 1 . . . 1 .
Hauler 10 | . . . 6 . . . 4 .
Recycler 6 | . . . 3 . . . 3 .
Watcher 7 | . 1 . 4 . . . 2 .
Swarmer 30 | . 3 5 7 3 . 4 4 4
Grunt 30 | . 4 . 15 1 . 1 9 .
Duelist 3 | . . . . 1 . . 2 .
Sentry 14 | . . . 7 . . . 7 .
Demolisher 1 | . . . . . . . . 1
Assembled 1 | . . . . . . . . 1
Best Kill Streak 11 | . 5 3 9 3 . 4 11 4
Combat Bots Only 7 | . 4 3 4 3 . 4 7 4
Max Kills in Single Turn 2 | . 2 2 2 1 . 1 2 1
Gunslinging 1 | . 1 . . . . . . .
Exploded . | . . . . . . . . .
Melee 1 | . . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Damage Taken 4692 | . 314 196 1182 226 . 29 1258 1487
Core 572 | . 17 23 191 33 . . 207 101
Absorbed by Shields . | . . . . . . . . .
Core Remaining (%) 72 | 100 . 84 . . . 44 62 .
Volleys Fired 279 | . 29 13 133 10 . . 73 21
Largest 2 | . 2 2 2 2 . . 2 2
Hottest 78 | . 40 40 78 78 . . 78 46
Shots Fired 498 | . 58 23 163 20 . 11 181 42
Gun 202 | . 58 21 . . . 11 70 42
Cannon 296 | . . 2 163 20 . . 111 .
Launcher . | . . . . . . . . .
Special . | . . . . . . . . .
Kinetic 498 | . 58 23 163 20 . 11 181 42
Thermal . | . . . . . . . . .
Explosive . | . . . . . . . . .
Electromagnetic . | . . . . . . . . .
Robot Hit Streak 32 | . 12 3 19 4 . 3 32 12
Robot Miss Streak 4 | . 2 3 4 2 . 1 4 2
Penetration Max 1 | . . . . . . 1 . .
Secondary Targets 2 | . 1 1 . . . . . .
Max Gunslinging Chain 1 | . 1 1 . . . . . .
Autonomous 47 | . . . . . . 11 36 .
Shots Hit Robots 339 | . 39 12 103 12 . 8 136 29
Core Hits 147 | . 13 5 56 6 . 5 50 12
Critical Hits 9 | . . 1 3 1 . . 4 .
Critical Kills 3 | . . . 2 . . . 1 .
Critical Parts Destroyed 6 | . . 1 1 1 . . 3 .
Melee Attacks . | . . . . . . . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 7218 | . 461 183 2519 238 . 224 3144 449
Guns 2681 | . 461 144 . . . 224 1454 398
Cannons 3943 | . . 39 2114 238 . . 1552 .
Explosions 394 | . . . 394 . . . . .
Melee . | . . . . . . . . .
Ramming 200 | . . . 11 . . . 138 51
Kinetic 6624 | . 461 183 2114 238 . 224 3006 398
Thermal . | . . . . . . . . .
Explosive 394 | . . . 394 . . . . .
Electromagnetic . | . . . . . . . . .
Impact . | . . . . . . . . .
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption . | . . . . . . . . .
Average Corruption . | . . . . . . . . .
Corruption Purged . | . . . . . . . . .
Overload Shots . | . . . . . . . . .
Overflow Damage 180 | . . . 156 . . . 24 .
Projectiles 57 | . . . 39 . . . 18 .
Explosions 117 | . . . 117 . . . . .
Melee 6 | . . . . . . . 6 .
Knockbacks 31 | . . 1 16 2 . . 12 .
Impact 3 | . . . . . . . 3 .
Kinetic 27 | . . 1 16 2 . . 8 .
Secondary 1 | . . . . . . . 1 .
Self-Inflicted Damage . | . . . . . . . . .
Shots . | . . . . . . . . .
Rammed 17 | . . . 2 . . . 8 7
Targets Rammed 23 | . . . 2 . . . 13 8
Kicked . | . . . . . . . . .
Crushed 6 | . . . . . . . 5 1
Highest Temperature 189 | . 9 . 189 162 . . 156 .
Average Temperature 41 | . 8 . 32 74 . . 45 .
Received Heat Transfer 1011 | . 135 . 429 42 . . 405 .
Siege Activations . | . . . . . . . . .
Robots Corrupted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Fried . | . . . . . . . . .
Impact Corruptions 1 | . . . . . . . 1 .
Robots Melted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Melted . | . . . . . . . . .
Heat Transferred . | . . . . . . . . .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions . | . . . . . . . . .
Missiles Intercepted . | . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Peak Influence 579 | . 260 138 579 315 . 196 336 172
Average Influence 217 | . 105 91 371 295 . 135 167 107
Maximum Alert Level 2 | . 1 . 2 1 . . 1 .
Low Security (%) 52 | . . . . . . . . .
Level 1 34 | . . . . . . . . .
Level 2 12 | . . . . . . . . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 11 | . 1 1 4 1 . . 4 .
Investigation 3 | . . . 1 1 . . 1 .
Extermination . | . . . . . . . . .
Reinforcement 4 | . 1 . 3 . . . . .
Assault 1 | . . 1 . . . . . .
Garrison 3 | . . . . . . . 3 .
Intercept . | . . . . . . . . .
Construction Impeded 2 | . . . 2 . . . . .
Haulers Reinforced . | . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Distress Signals 10 | . 1 . 6 . . . 3 .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 130 | . 14 6 51 5 . 5 37 12
Peak Tracking Total 6 | . 4 3 6 3 . 3 5 6
Tactical Retreats 12 | . 1 1 6 . . . 4 .
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Traps Triggered 2 | . . . . . . . 1 1
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Exploded 1 | . . . . . 1 . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Machines Disabled 3 | . . . 2 . . . 1 .
Max in Single Turn 2 | . . . 2 . . . 1 .
Machines Sabotaged . | . . . . . . . . .
Garrisons Compromised . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Machines Accessed 17 | . 3 . 7 1 1 . 5 .
Terminals 13 | . 3 . 6 . . . 4 .
Fabricators . | . . . . . . . . .
Repair Stations 1 | . . . . . . . 1 .
Recycling Units . | . . . . . . . . .
Scanalyzers 1 | . . . 1 . . . . .
Garrison Access . | . . . . . . . . .
Total Hacks 33 | . 7 . 14 1 1 . 10 .
Successful 17 | . 4 . 5 1 1 . 6 .
Failed 15 | . 3 . 8 . . . 4 .
Catastrophic 3 | . . . 2 . . . 1 .
Database Lockouts 1 | . . . 1 . . . . .
Manual 14 | . 5 . 7 . 1 . 1 .
Terminals 27 | . 7 . 12 . . . 8 .
Fabricators . | . . . . . . . . .
Repair Stations 2 | . . . . . . . 2 .
Recycling Units . | . . . . . . . . .
Scanalyzers 2 | . . . 2 . . . . .
Garrison Access . | . . . . . . . . .
Terminal Hacks 14 | . 4 . 3 1 1 . 5 .
Prototype ID Bank 6 | . 1 . 2 . . . 3 .
Open Door 1 | . . . . 1 . . . .
Branch Access Points 4 | . 1 . 1 . . . 2 .
Locate Traps 1 | . 1 . . . . . . .
Hauler Manifests 1 | . 1 . . . . . . .
EX-Prototype ID Bank 1 | . . . . . 1 . . .
Fabricator Hacks . | . . . . . . . . .
Repair Station Hacks 1 | . . . . . . . 1 .
Scan Component 1 | . . . . . . . 1 .
Recycling Unit Hacks . | . . . . . . . . .
Scanalyzer 2 | . . . 2 . . . . .
Insert Component 1 | . . . 1 . . . . .
Analyze 1 | . . . 1 . . . . .
Garrison Access Hacks . | . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . .
Terminals . | . . . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 12 | . 3 . 5 . . . 4 .
Full Trace Events . | . . . . . . . . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Matter . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . .
Parts Built . | . . . . . . . . .
Matter . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components . | . . . . . . . . .
Parts Scanalyzed 1 | . . . 1 . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7
------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Total Allies 4 | . . 1 . 3 . . . .
Largest Group 3 | . . 1 1 3 3 3 . .
Highest-Rated Group 40 | . . 31 31 40 40 40 . .
Highest-Rated Ally 31 | . . 31 31 16 16 16 . .
Total Orders 4 | . . . . . . 4 . .
GOTO 3 | . . . . . . 3 . .
FOLLOW 1 | . . . . . . 1 . .
Ally Attacks 33 | . . . 8 . . 25 . .
Total Damage 397 | . . . 125 . . 272 . .
Kills 7 | . . . 3 . . 4 . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered . | . . . . . . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7
------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Turns Passed 6550 | 7 426 220 1652 289 795 389 2288 484
Spaces Moved 2822 | 2 178 98 749 152 438 182 818 205
Core . | . . . . . . . . .
Treads 2822 | 2 178 98 749 152 438 182 818 205
Legs . | . . . . . . . . .
Wheels . | . . . . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 160 | 160 160 180 160 160 160 180 180 172
Average Speed 174 | 160 172 180 166 160 176 180 181 176
Slowest Speed 200 | 160 180 180 200 160 180 180 182 182
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 43 | 2 29 34 71 40 88 56 63 6
Regions Visited 8
Branch Regions 4
Pre-discovered Areas . | . . . . . . . . .
Known Exits Taken 2 | . 1 . 1 . . . . .
Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 .
Scrap Searched 2 | . . . . 1 . 1 . .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed 48 | . . . 20 . . 8 20 .
Melee . | . . . . . . . . .
Projectile 31 | . . . 3 . . 8 20 .
AOE 17 | . . . 17 . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac
Total 4019 | 4 247 121 1003 178 467 244 1477 278
Wait 663 | . 14 3 50 12 . 60 521 3
Move 2814 | 1 177 97 748 151 437 181 817 205
Hop . | . . . . . . . . .
Pick Up 94 | . 15 4 24 2 14 2 13 20
Fast Attach 9 | . 2 . 4 1 1 . . 1
Attach 25 | . . 1 7 . 2 . 5 10
Detach 3 | . 1 . . . 2 . . .
Swap 31 | 3 2 . 9 . . . 12 5
Drop 78 | . 7 3 26 2 11 1 23 5
Fire 279 | . 29 13 133 10 . . 73 21
Melee . | . . . . . . . . .
Ram . | . . . . . . . . .
Kick . | . . . . . . . . .
Crush 23 | . . . 2 . . . 13 8
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 1 exit: [*Fac])
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 1)
8 | -11/Scrapyard | Entered Materials
305 | -10/Materials | Build established: Mutant
375 | -10/Materials | Discovered new exit (range 16)
384 | -10/Materials | Identified exit to Mines
434 | -10/Materials | Entered Mines
458 | -10/Mines | Met a Derelict bent on vengeance
499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
507 | -10/Mines | Found Prototype Device
606 | -10/Mines | Discovered new exit (range 8)
628 | -10/Mines | Met a Derelict testing a Signal Generator
654 | -10/Mines | Entered Materials
654 | -9/Materials | Accompanied by 1 ally
654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
654 | -9/Materials | Identified Exp. Sensor Array
1067 | -9/Materials | Build established: Scavenger-Mutant
1749 | -9/Materials | Discovered new exit (range 12)
1764 | -9/Materials | Identified exit to Mines
2006 | -9/Materials | Discovered new exit (range 15)
2282 | -9/Materials | Central database locked down
2306 | -9/Materials | Entered Mines
2316 | -9/Mines | Core integrity fell below 50%
2419 | -9/Mines | Build established: Mutant
2452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
2480 | -9/Mines | Met a Derelict shopkeep closing up shop
2579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
2579 | -9/Mines | Discovered new exit (range 5)
2595 | -9/Mines | Entered Exiles
2595 | -9/Exiles | Accompanied by 3 allies
2635 | -9/Exiles | Met 8R-AWN
2661 | -9/Exiles | Met EX-HEX
2832 | -9/Exiles | Met EX-DEC
2867 | -9/Exiles | Visited The Gauntlet
3017 | -9/Exiles | Build established: Hauler-Mutant
3097 | -9/Exiles | Met EX-BIN
3125 | -9/Exiles | Aligned with FarCom system
3127 | -9/Exiles | Given EX-Vault access code
3169 | -9/Exiles | Opened EX-Vault
3181 | -9/Exiles | Found AWS/Gauss
3220 | -9/Exiles | Warned to stay clear of 0b10 Research branches
3245 | -9/Exiles | Exiles lab attacked by MAIN.C
3371 | -9/Exiles | Discovered new exit (range 14)
3390 | -9/Exiles | Left Exiles lab with AWS/Gauss
3390 | -9/Exiles | Entered Mines
3390 | -8/Mines | Accompanied by 3 allies
3761 | -8/Mines | Discovered new exit (range 10)
3779 | -8/Mines | Entered Materials
3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
3878 | -8/Materials | Garrison activated, responded to threat
5385 | -8/Materials | Destroyed 7 combat bots
5921 | -8/Materials | Discovered new exit (range 5)
6067 | -8/Materials | Entered Factory
6067 | -7/Factory | Evolved 2 slots: Utility x2
6463 | -7/Factory | Discovered new exit (range 13)
6487 | -7/Factory | Assembled infested ambush trap array
6550 | -7/Factory | Lost 4 parts (1n2u1w)
6551 | -7/Factory | Self-destructed
Last Messages
---------------
06499_ as-65986 destroyed.
06499_ as-43553 destroyed.
06499_ Manufacturing Mainframe disabled.
06499_ as-01168 destroyed.
06501_ The unstable cave ceiling collapses.
06501_ as-01911 destroyed.
06501_ Crushed as-93403.
06501_ as-93403 destroyed.
06502_ Acquired 18 matter.
06505_ Recoil Stabilizer destroyed.
06509_ L-41 Fighter destroyed.
06510_ Acquired 19 matter.
06517_ Lgt. Treads destroyed.
06519_ Hvy. Assault Rifle destroyed.
06520_ The unstable cave ceiling collapses.
06523_ Destroyed Shock Absorption System.
06523_ D-53 Grenadier destroyed.
06524_ The unstable cave ceiling collapses. <x2>
06529_ D-53 Grenadier destroyed.
06530_ The unstable cave ceiling collapses. <x8>
Map
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+----------------------------------------------------+
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| ???????? ??????# ? ############?????????? |
| ???????? ??????#/ """" # ###????????? |
| ??????? ?????# """" # # ########?? |
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| ?# """ """ #??#! ! [ # #?? |
| ?# """ """ #??# !@ # # ! # #?? |
| ?# #??#! ## " # #?? |
| ?# """ """ #??############## # " # ### |
| ?# """ """ #???????????????## # "" + |
| ?# """ """ #????????????????# # |
| ?# #????????????????# #= # |
| ######+#+######????????????????#### # |
| #! # ###############????????# ###+## |
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| # # # """ """ """ #?????????? ## """ # |
| # + # """ """ """ #??????????### """ ! # |
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| # # # """ """ """ ##### #??????# """ # |
| #] # # """ """ """ #???# #??????# """ # |
| ###### # #???# #??????# !# |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 38
Energy Generation 16
Energy Capacity 290
Matter Stores 500
Matter Capacity 500
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 40
Targeting Accuracy 6
Recoil Reduction 6
Item Schematics
-----------------
Imp. Light Cannon | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SkeletonSeismicExtractor
Manual? 0
Play Time 00:53:05
Cumulative 74.9 hours
Start 2019.10.23 @ 15:02:59
End 2019.10.31 @ 11:12:06
Sessions 6
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 80
Rogue 80
Adventurer 0
Explorer 0
Win Type -
Total 5
Types 5/0/0/0/0/0/0
Lore% 58
Gallery% 66
Achievement% 46
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 4df1cadc-a410-40c8-bf40-4b0f8082ed20