Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 11:12:06 Player: Hexahedron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (2646) 2646 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 7604 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 177 Aligned with FarCom 300 Cogmind --------- Core Integrity 599/700 Matter 315/500 Energy 290/290 System Corruption 0% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Light Treads Advanced Treads Advanced Treads Medium Treads Utility (6) Humpback High-capacity Matter Pod Improved Targeting Computer Improved Light Armor Plating Long-range Tractor Beam Weapon (2) Heavy Assault Rifle Heavy Assault Rifle Inventory (24) Nuclear Core Light Treads Light Treads Light Treads Improved Cooling System High-capacity Storage Unit Light Armor Plating Improved Shield Generator System Backup Module Autogun Autogun Improved Assault Rifle AWS/Gauss Improved Light Cannon Heavy Missile Launcher Improved Datajack Heavy Flail Peak State ------------ Power Improved Deuterium Engine Propulsion Improved Treads Armored Treads Advanced Treads Advanced Treads Utility Humpback High-capacity Matter Pod Improved Targeting Computer Recoil Stabilizer Improved Light Armor Plating Weapon Heavy Assault Rifle Heavy Assault Rifle Inventory Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Humpback Light Armor Plating Improved Light Armor Plating Improved Shield Generator System Backup Module Long-range Tractor Beam Heavy Assault Rifle Improved Assault Rifle AWS/Gauss Improved Light Cannon Heavy Missile Launcher Improved Datajack Heavy Flail [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 65 | 3 4 1 20 1 3 . 17 16 Power 6 | . . . 5 . . . . 1 Engine 5 | . . . 4 . . . . 1 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 . . 8 1 . . 10 6 Treads 25 | 2 . . 6 1 . . 10 6 Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 3 . 5 . 2 . 4 7 Device 5 | . 1 . 2 . . . . 2 Storage 6 | . 2 . . . 1 . 1 2 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 9 | . . . 3 . 1 . 3 2 Artifact . | . . . . . . . . . Weapon 11 | 1 1 1 2 . 1 . 3 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 1 . . . 1 . 1 2 Ballistic Cannon 5 | . . 1 2 . . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 13 | . . 1 6 . . . . 6 Power 1 | . . . 1 . . . . . Propulsion 5 | . . . 2 . . . . 3 Utility 3 | . . . 1 . . . . 2 Weapon 4 | . . 1 2 . . . . 1 Highest Loss Streak 4 | . . 1 2 . . . . 4 Average Slot Usage (%) 91 | . 96 99 98 99 86 77 88 90 Engine 4 | . 14 14 10 . . . . 4 Core 5 | . . . . 11 11 11 9 2 Treads 31 | . 28 28 27 32 33 33 36 28 Leg 1 | . . . 4 . . . . . Device 1 | . 2 . 1 . . . . 7 Storage 18 | . 22 28 22 22 12 11 17 15 Protection 8 | . . . 9 11 10 11 9 6 Ballistic Gun 7 | . 28 24 4 . 2 11 4 11 Ballistic Cannon 12 | . . 3 17 22 16 . 12 2 Naked Turns . | . . . . . . . . . Heaviest Build 133 | 12 41 42 50 50 100 100 104 133 Greatest Support 92 | 40 40 40 63 63 63 63 83 92 Greatest Overweight (x) 2 | . 1 1 2 . 1 1 1 1 Average Overweight (x) . | . . 1 . . . 1 1 1 Largest Inventory Capacity 32 | 6 16 16 16 16 30 24 24 32 Average Capacity 20 | 6 11 16 16 16 22 24 24 24 Most Carried 25 | 6 16 16 16 16 23 24 24 25 Average Carried 19 | 6 10 15 15 15 19 23 23 21 Final Capacity 24 | . . . . . . . . 24 Final Carried 18 | . . . . . . . . 18 Class Distribution -------------------- 58% | Hauler-Mutant 20% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2362 | 230 374 76 819 90 10 20 633 110 Remotely 19 | . . . . . . . . 19 Salvage Created 3182 | . 251 81 1319 72 . 95 1244 120 Parts 200 | . 20 7 77 9 . 10 69 8 Haulers Intercepted 10 | . . . 6 . . . 4 . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 7 5 29 5 . 5 22 6 Melee 1 | . . . . . . . . 1 Guns 31 | . 7 4 . . . 5 10 5 Cannons 47 | . . 1 29 5 . . 12 . Classes Destroyed 12 | . 3 . 6 1 . . . 2 Worker 7 | . . . 3 . . . 4 . Builder 3 | . . . 1 . . . 2 . Tunneler 2 | . . . 1 . . . 1 . Hauler 10 | . . . 6 . . . 4 . Recycler 6 | . . . 3 . . . 3 . Watcher 7 | . 1 . 4 . . . 2 . Swarmer 30 | . 3 5 7 3 . 4 4 4 Grunt 30 | . 4 . 15 1 . 1 9 . Duelist 3 | . . . . 1 . . 2 . Sentry 14 | . . . 7 . . . 7 . Demolisher 1 | . . . . . . . . 1 Assembled 1 | . . . . . . . . 1 Best Kill Streak 11 | . 5 3 9 3 . 4 11 4 Combat Bots Only 7 | . 4 3 4 3 . 4 7 4 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4692 | . 314 196 1182 226 . 29 1258 1487 Core 572 | . 17 23 191 33 . . 207 101 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 84 . . . 44 62 . Volleys Fired 279 | . 29 13 133 10 . . 73 21 Largest 2 | . 2 2 2 2 . . 2 2 Hottest 78 | . 40 40 78 78 . . 78 46 Shots Fired 498 | . 58 23 163 20 . 11 181 42 Gun 202 | . 58 21 . . . 11 70 42 Cannon 296 | . . 2 163 20 . . 111 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 498 | . 58 23 163 20 . 11 181 42 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 32 | . 12 3 19 4 . 3 32 12 Robot Miss Streak 4 | . 2 3 4 2 . 1 4 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Autonomous 47 | . . . . . . 11 36 . Shots Hit Robots 339 | . 39 12 103 12 . 8 136 29 Core Hits 147 | . 13 5 56 6 . 5 50 12 Critical Hits 9 | . . 1 3 1 . . 4 . Critical Kills 3 | . . . 2 . . . 1 . Critical Parts Destroyed 6 | . . 1 1 1 . . 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7218 | . 461 183 2519 238 . 224 3144 449 Guns 2681 | . 461 144 . . . 224 1454 398 Cannons 3943 | . . 39 2114 238 . . 1552 . Explosions 394 | . . . 394 . . . . . Melee . | . . . . . . . . . Ramming 200 | . . . 11 . . . 138 51 Kinetic 6624 | . 461 183 2114 238 . 224 3006 398 Thermal . | . . . . . . . . . Explosive 394 | . . . 394 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . 156 . . . 24 . Projectiles 57 | . . . 39 . . . 18 . Explosions 117 | . . . 117 . . . . . Melee 6 | . . . . . . . 6 . Knockbacks 31 | . . 1 16 2 . . 12 . Impact 3 | . . . . . . . 3 . Kinetic 27 | . . 1 16 2 . . 8 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 17 | . . . 2 . . . 8 7 Targets Rammed 23 | . . . 2 . . . 13 8 Kicked . | . . . . . . . . . Crushed 6 | . . . . . . . 5 1 Highest Temperature 189 | . 9 . 189 162 . . 156 . Average Temperature 41 | . 8 . 32 74 . . 45 . Received Heat Transfer 1011 | . 135 . 429 42 . . 405 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 579 | . 260 138 579 315 . 196 336 172 Average Influence 217 | . 105 91 371 295 . 135 167 107 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . Low Security (%) 52 | . . . . . . . . . Level 1 34 | . . . . . . . . . Level 2 12 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 4 1 . . 4 . Investigation 3 | . . . 1 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . 6 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 14 6 51 5 . 5 37 12 Peak Tracking Total 6 | . 4 3 6 3 . 3 5 6 Tactical Retreats 12 | . 1 1 6 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . 2 . . . 1 . Max in Single Turn 2 | . . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 3 . 7 1 1 . 5 . Terminals 13 | . 3 . 6 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 7 . 14 1 1 . 10 . Successful 17 | . 4 . 5 1 1 . 6 . Failed 15 | . 3 . 8 . . . 4 . Catastrophic 3 | . . . 2 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 14 | . 5 . 7 . 1 . 1 . Terminals 27 | . 7 . 12 . . . 8 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 4 . 3 1 1 . 5 . Prototype ID Bank 6 | . 1 . 2 . . . 3 . Open Door 1 | . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 2 . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 5 . . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 3 3 . . Highest-Rated Group 40 | . . 31 31 40 40 40 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . Total Orders 4 | . . . . . . 4 . . GOTO 3 | . . . . . . 3 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 33 | . . . 8 . . 25 . . Total Damage 397 | . . . 125 . . 272 . . Kills 7 | . . . 3 . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6550 | 7 426 220 1652 289 795 389 2288 484 Spaces Moved 2822 | 2 178 98 749 152 438 182 818 205 Core . | . . . . . . . . . Treads 2822 | 2 178 98 749 152 438 182 818 205 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 160 | 160 160 180 160 160 160 180 180 172 Average Speed 174 | 160 172 180 166 160 176 180 181 176 Slowest Speed 200 | 160 180 180 200 160 180 180 182 182 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 2 29 34 71 40 88 56 63 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 48 | . . . 20 . . 8 20 . Melee . | . . . . . . . . . Projectile 31 | . . . 3 . . 8 20 . AOE 17 | . . . 17 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4019 | 4 247 121 1003 178 467 244 1477 278 Wait 663 | . 14 3 50 12 . 60 521 3 Move 2814 | 1 177 97 748 151 437 181 817 205 Hop . | . . . . . . . . . Pick Up 94 | . 15 4 24 2 14 2 13 20 Fast Attach 9 | . 2 . 4 1 1 . . 1 Attach 25 | . . 1 7 . 2 . 5 10 Detach 3 | . 1 . . . 2 . . . Swap 31 | 3 2 . 9 . . . 12 5 Drop 78 | . 7 3 26 2 11 1 23 5 Fire 279 | . 29 13 133 10 . . 73 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 23 | . . . 2 . . . 13 8 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Entered Mines 458 | -10/Mines | Met a Derelict bent on vengeance 499 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 507 | -10/Mines | Found Prototype Device 606 | -10/Mines | Discovered new exit (range 8) 628 | -10/Mines | Met a Derelict testing a Signal Generator 654 | -10/Mines | Entered Materials 654 | -9/Materials | Accompanied by 1 ally 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Identified Exp. Sensor Array 1067 | -9/Materials | Build established: Scavenger-Mutant 1749 | -9/Materials | Discovered new exit (range 12) 1764 | -9/Materials | Identified exit to Mines 2006 | -9/Materials | Discovered new exit (range 15) 2282 | -9/Materials | Central database locked down 2306 | -9/Materials | Entered Mines 2316 | -9/Mines | Core integrity fell below 50% 2419 | -9/Mines | Build established: Mutant 2452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2480 | -9/Mines | Met a Derelict shopkeep closing up shop 2579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2579 | -9/Mines | Discovered new exit (range 5) 2595 | -9/Mines | Entered Exiles 2595 | -9/Exiles | Accompanied by 3 allies 2635 | -9/Exiles | Met 8R-AWN 2661 | -9/Exiles | Met EX-HEX 2832 | -9/Exiles | Met EX-DEC 2867 | -9/Exiles | Visited The Gauntlet 3017 | -9/Exiles | Build established: Hauler-Mutant 3097 | -9/Exiles | Met EX-BIN 3125 | -9/Exiles | Aligned with FarCom system 3127 | -9/Exiles | Given EX-Vault access code 3169 | -9/Exiles | Opened EX-Vault 3181 | -9/Exiles | Found AWS/Gauss 3220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3245 | -9/Exiles | Exiles lab attacked by MAIN.C 3371 | -9/Exiles | Discovered new exit (range 14) 3390 | -9/Exiles | Left Exiles lab with AWS/Gauss 3390 | -9/Exiles | Entered Mines 3390 | -8/Mines | Accompanied by 3 allies 3761 | -8/Mines | Discovered new exit (range 10) 3779 | -8/Mines | Entered Materials 3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3878 | -8/Materials | Garrison activated, responded to threat 5385 | -8/Materials | Destroyed 7 combat bots 5921 | -8/Materials | Discovered new exit (range 5) 6067 | -8/Materials | Entered Factory 6067 | -7/Factory | Evolved 2 slots: Utility x2 6463 | -7/Factory | Discovered new exit (range 13) 6487 | -7/Factory | Assembled infested ambush trap array 6550 | -7/Factory | Lost 4 parts (1n2u1w) 6551 | -7/Factory | Self-destructed Last Messages --------------- 06499_ as-65986 destroyed. 06499_ as-43553 destroyed. 06499_ Manufacturing Mainframe disabled. 06499_ as-01168 destroyed. 06501_ The unstable cave ceiling collapses. 06501_ as-01911 destroyed. 06501_ Crushed as-93403. 06501_ as-93403 destroyed. 06502_ Acquired 18 matter. 06505_ Recoil Stabilizer destroyed. 06509_ L-41 Fighter destroyed. 06510_ Acquired 19 matter. 06517_ Lgt. Treads destroyed. 06519_ Hvy. Assault Rifle destroyed. 06520_ The unstable cave ceiling collapses. 06523_ Destroyed Shock Absorption System. 06523_ D-53 Grenadier destroyed. 06524_ The unstable cave ceiling collapses. 06529_ D-53 Grenadier destroyed. 06530_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????###??????#??#######?????????????????????? | | ???????? ??????# ? ############?????????? | | ???????? ??????#/ """" # ###????????? | | ??????? ?????# """" # # ########?? | | ?? ??? ?????# """" | | ?# """ """ #??# """" # # ##+## #?? | | ?# """ """ #??#! ! [ # #?? | | ?# """ """ #??# !@ # # ! # #?? | | ?# #??#! ## " # #?? | | ?# """ """ #??############## # " # ### | | ?# """ """ #???????????????## # "" + | | ?# """ """ #????????????????# # | | ?# #????????????????# #= # | | ######+#+######????????????????#### # | | #! # ###############????????# ###+## | | # # # #????????# # | | # # + """ """ """ #????????## # """ # | | # # # """ """ """ #?????????? ## """ # | | # + # """ """ """ #??????????### """ ! # | | # # # #######??????# + | | # # # """ """ """ + #??????# """ # | | # # # """ """ """ ##### #??????# """ # | | #] # # """ """ """ #???# #??????# """ # | | ###### # #???# #??????# !# | | ?????# + #???#+################# | | ?????# # #???# ] # + | | ?????# ###############???# # ## | | ?????# # ???????????# * # #? | | ?????# # """" ? ????????# ##+######? | | ?????# # """" #???????####+##+#+## #?????? | | ?????# # """" [ #??????????# # #?????? | | ?????# + """" #????# ##### #### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSeismicExtractor Manual? 0 Play Time 00:53:05 Cumulative 74.9 hours Start 2019.10.23 @ 15:02:59 End 2019.10.31 @ 11:12:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df1cadc-a410-40c8-bf40-4b0f8082ed20