Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 11:21:30 Player: Blue Cog Result: Destroyed by as-40839 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 1867 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Warning (348) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Small Storage Unit High-capacity Matter Pod (200) Seismic Detector Targeting Computer Utility Shielding Utility Shielding Light Armor Plating Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Plasma Flamer Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Small Storage Unit High-capacity Matter Pod Seismic Detector Targeting Computer Utility Shielding Utility Shielding Light Armor Plating Small Laser Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Plasma Flamer Hammer [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 4 12 2 . Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 2 3 2 . Treads 7 | . 2 3 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 2 . . Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 1 1 4 . . Energy Gun 3 | . . 3 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 6 . 1 Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 15 | . 5 10 20 22 Power 2 | . 1 2 3 3 Propulsion 2 | . 2 . 2 4 Utility 6 | . 1 4 8 9 Weapon 4 | . . 3 6 6 Tool/Special . | . . . . . Unused Backups 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 92 97 100 100 Engine 11 | . 14 4 14 14 Core 2 | . . 9 . . Treads 26 | . 20 27 28 28 Leg 1 | . 7 . . . Device 6 | . 14 12 . . Storage 14 | . 14 14 14 14 Protection 7 | . . 1 14 14 Energy Gun 10 | . . 11 14 14 Energy Cannon 3 | . 6 9 . . Ballistic Gun 2 | . 14 . . . Ballistic Cannon 8 | . . 4 14 14 Peak Build Rating 12 | 6 7 11 11 12 Average Rating 10 | 4 6 10 11 11 On Entrance 7 | . 6 7 11 11 Naked Turns . | . . . . . Heaviest Build 96 | 13 91 96 96 96 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 4 | . 4 4 2 2 Average Overweight (x) 2 | . 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 23 | 1 8 18 22 23 Average Carried 15 | . 5 10 20 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 1 8 18 22 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 660 | 244 176 142 . 98 Remotely . | . . . . . Salvage Created 1033 | 23 503 398 . 109 Parts 81 | 3 38 38 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 38 | . 13 19 . 6 Guns 14 | . 5 7 . 2 Cannons 24 | . 8 12 . 4 Classes Destroyed 7 | 1 5 . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 20 | . 6 14 . . Grunt 14 | . 7 5 . 2 Assembled 4 | . . . . 4 Best Kill Streak 6 | 1 6 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 195 | . 54 97 . 44 Missed 48 | . 15 24 . 9 Hits 147 | . 39 73 . 35 Melee 2 | . . . . 2 Projectile 145 | . 39 73 . 33 Critical Strikes 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 1499 | . 370 674 . 455 Core 258 | . 47 104 . 107 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 110 | 4 38 46 . 22 Largest 2 | 1 2 2 . 2 Hottest 125 | 20 80 125 . 86 Shots Fired 190 | 4 71 72 . 43 Gun 89 | 4 38 26 . 21 Cannon 101 | . 33 46 . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 73 | 4 38 9 . 22 Thermal 117 | . 33 63 . 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 9 7 . 9 Robot Miss Streak 7 | 2 4 2 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 111 | 2 42 43 . 24 Core Hits 53 | 1 20 21 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Burn 3 | . . 1 . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1901 | 23 669 790 . 419 Guns 720 | 23 282 255 . 160 Cannons 1159 | . 378 527 . 254 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 9 8 . 5 Kinetic 583 | 23 282 24 . 254 Thermal 1296 | . 378 758 . 160 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . 3 2 . 1 Targets Rammed 6 | . 3 2 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 192 234 . 367 Average Temperature 85 | . 59 72 . 140 Received Heat Transfer 412 | . 114 129 . 169 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2997 | . 777 1665 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 95 100 . 100 Level 1 1 | . 4 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | 5 213 162 . 149 Initial 75 | . . 75 . . Average 45 | 1 36 73 . 23 Influence Increases 1083 | 5 374 495 . 209 Destroy 0b10 Robot/C 760 | . 260 380 . 120 Destroy 0b10 Robot/NC 25 | 5 15 . . 5 Destroy Leader 152 | . 52 70 . 30 Allied During Kill 24 | . . . . 24 Select Force Hacks 30 | . 30 . . . Disable Machine 45 | . 15 30 . . Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 1083 | 5 179 690 . 209 Entered New Map 120 | . . 120 . . Time Decay 903 | 5 179 510 . 209 Lost Part 60 | . . 60 . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 21 21 . 22 Peak Tracking Total 10 | . 4 3 . 10 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 4 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 7 . 23 . Successful 26 | . 3 . 23 . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 2 . 23 . Record 23 | . . . 23 . Robot Analysis 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 5 | . . . 3 2 Largest Group 5 | . . . 3 5 Highest-Rated Group 80 | . . . 37 80 Highest-Rated Ally 31 | . . . 21 31 Total Orders . | . . . . . Ally Attacks 32 | . . . . 32 Total Damage 369 | . . . . 369 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1284 | 28 1015 241 . . Seismic 1284 | 28 1015 241 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5292 | 75 1015 1501 1431 1270 Spaces Moved 1491 | 51 256 419 434 331 Core 5 | 5 . . . . Treads 1372 | . 188 419 434 331 Legs 114 | 46 68 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 320 320 Average Speed 315 | 113 332 320 320 320 Slowest Speed 480 | 120 480 480 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 55 82 90 68 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1877 | 61 343 499 477 497 Wait 187 | . 37 8 . 142 Move 1487 | 50 255 418 433 331 Hop . | . . . . . Pick Up 23 | 1 6 13 2 1 Fast Attach 8 | 6 1 1 . . Attach 5 | . . 5 . . Detach . | . . . . . Swap 11 | . 3 6 2 . Drop . | . . . . . Fire 110 | 4 38 46 . 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 3 2 . 1 Escape Stasis . | . . . . . Rewire 40 | . . . 40 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Discovered new exit (range 9) 1091 | -10/Materials | Entered Mines 1172 | -10/Mines | Lost 3 parts (1p1n1w) 1404 | -10/Mines | Discovered new exit (range 12) 1494 | -10/Mines | Core integrity fell below 50% 1733 | -10/Mines | Discovered new exit (range 8) 1931 | -10/Mines | Learned location of 1 exit from Materials 2359 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2534 | -10/Mines | Discovered new exit (range 6) 2576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2579 | -10/Mines | Discovered new exit (range 5) 2592 | -10/Mines | Entered Exiles 2592 | -10/Exiles | Found Exiles lab destroyed 3783 | -10/Exiles | Learned location of Zion (-6) 3985 | -10/Exiles | Discovered new exit (range 12) 4023 | -10/Exiles | Entered Mines 4023 | -9/Mines | Accompanied by 3 allies 4045 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4090 | -9/Mines | Met a Derelict bent on vengeance 4314 | -9/Mines | Discovered new exit (range 9) 4769 | -9/Mines | Learned location of Recycling (-8) 5209 | -9/Mines | Assembled infested the area 5271 | -9/Mines | Core integrity fell below 20% 5293 | -9/Mines | Destroyed by as-40839 with Assembled Rifle Last Messages --------------- 05247_ Acquired 4 matter. 05260_ Commando 1a destroyed. 05262_ J2-58V(g) destroyed. 05268_ as-68483 suffers critical hit (Burn). 05268_ as-68483 destroyed. 05269_ Mercenary 1b destroyed. 05271_ as-78214 destroyed. 05274_ as-34456 destroyed. 05277_ as-49761 suffers critical hit (Burn). 05277_ Destroyed Asb. F-torch. 05277_ as-49761 knocked back. 05280_ Critical hit (Destroy). 05281_ Mercenary 1a destroyed. 05283_ as-92866 knocked back. 05286_ as-68816 destroyed. 05290_ Overheating: System interference. 05290_ Lgt. Cannon temporarily disabled. 05291_ Slammed into as-62244. 05291_ Lgt. Armor Plating destroyed. 05292_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????? #?????????????? | | ????######### ##????????????? | | ????#%aa!a a % #????????????? | | ????# =@[% a < *%??????? | | ????#% ####### a =????? ? | | ????# %#??????????????????? ??? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????#%%#???????????????????????? | | ???## #???????????????????????? | | ??## ##??????????????????????? | | ??# ##?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# ##?????????? #?????????? | | ?## ####?????????? #????????? | | ?# ##???????????? #????????? | | ?# #######?????? #?????????? | | ?# ## ##????# #?????????? | | ?# ###?# #??????????? | | ?## ## #????????????? | | ??# #?????????????? | | ??# =%= #?????????????? | | ??## #?????????????? | | ???### ##?????????????? | | ?????### ## ##??????????????? | | ???????## ##??#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCombatBiocell Manual? 0 Play Time 00:23:47 Cumulative 94.6 hours Start 2025.09.28 @ 15:46:56 End 2025.09.29 @ 11:21:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4fcad5d-34a5-4e1c-8ad2-0362d1eda5fd