Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 18:36:06 Player: Peawet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2298) 2298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5638 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Light Ion Engine Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Mining Laser Greatsword [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . . . 2 . Parts Attached 72 | 7 6 11 3 31 8 6 Power 10 | 1 1 1 1 4 1 1 Engine 5 | 1 1 1 . 2 . . Core 5 | . . . 1 2 1 1 Reactor . | . . . . . . . Propulsion 24 | 2 2 7 . 8 3 2 Treads . | . . . . . . . Leg 24 | 2 2 7 . 8 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 2 1 11 2 2 Device 6 | . . . 1 5 . . Storage 2 | 1 . . . 1 . . Processor 5 | . . . . 4 . 1 Hackware . | . . . . . . . Protection 7 | . 1 2 . 1 2 1 Artifact . | . . . . . . . Weapon 18 | 3 2 1 1 8 2 1 Energy Gun 9 | 2 . 1 . 5 . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 38 | . 2 3 . 14 6 13 Power 7 | . 1 1 . 2 1 2 Propulsion 14 | . . 2 . 5 2 5 Utility 11 | . 1 . . 5 1 4 Weapon 6 | . . . . 2 2 2 Highest Loss Streak 11 | . 2 1 . 7 6 11 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 5 7 8 6 8 8 Power . | . . . 1 . 1 1 Propulsion . | . 2 1 . . . . Utility 4 | . . 3 5 4 6 5 Weapon 1 | . 1 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 17 | . . . 2 11 . 4 Power 2 | . . . . 2 . . Propulsion 1 | . . . 1 . . . Utility 10 | . . . 1 5 . 4 Weapon 4 | . . . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 93 95 100 92 78 63 Engine 6 | . 14 10 7 3 5 . Core 3 | . . . 3 5 1 6 Leg 31 | . 28 42 44 30 28 24 Device 5 | . . . 2 12 . . Storage 8 | . 14 11 11 6 7 7 Processor 8 | . . . . 11 15 11 Protection 5 | . 7 8 8 4 6 6 Energy Gun 10 | . 13 14 12 13 . . Energy Cannon 1 | . . . 9 2 . . Ballistic Gun 3 | . 14 7 . 1 . . Slashing Weapon 2 | . . . . . 12 5 Peak Build Rating 45 | 6 8 13 18 36 45 35 Average Rating 23 | 5 6 10 15 26 41 28 On Entrance 16 | . 6 7 13 18 36 35 Naked Turns . | . . . . . . . Heaviest Build 33 | 11 14 19 23 29 33 28 Greatest Support 52 | 20 20 43 43 52 52 52 Greatest Overweight (x) 3 | . . . . 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 7 10 10 Most Carried 10 | 3 8 8 8 10 10 10 Average Carried 7 | 1 5 7 7 7 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 10 8 5 Class Distribution -------------------- 53% | Scavenger-Mutant 24% | Gladiator 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1183 | 238 95 233 66 351 160 40 Remotely . | . . . . . . . Salvage Created 3199 | . 492 591 82 1312 499 223 Parts 168 | . 27 35 4 70 26 6 Haulers Intercepted 4 | . 1 . . 3 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 59 | . 9 10 2 22 12 4 Melee 15 | . . . . . 12 3 Guns 35 | . 9 9 . 17 . . Cannons 5 | . . . 2 3 . . AOE 1 | . . 1 . . . . Classes Destroyed 12 | . 5 2 . 2 2 1 Tunneler 1 | . . . . . 1 . Hauler 4 | . 1 . . 3 . . Recycler 7 | . 2 1 . 4 . . Watcher 5 | . 1 1 . 3 . . Swarmer 17 | . 4 . . 9 4 . Grunt 29 | . 5 6 2 6 7 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 7 | . . 3 . 4 . . Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 4 6 2 7 3 2 Combat Bots Only 5 | . 2 5 2 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 585 | . 28 53 8 164 113 219 Missed 184 | . 8 13 2 55 30 76 Hits 401 | . 20 40 6 109 83 143 Melee 16 | . . 6 . . . 10 Projectile 385 | . 20 34 6 109 83 133 Critical Strikes 16 | . . 2 . 3 5 6 Damage Taken 5873 | . 381 632 76 1683 1266 1835 Core 1053 | . 12 99 . 234 124 584 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 248 | . . 24 . 120 104 . Core Remaining (%) 81 | 100 95 . 75 57 . . Volleys Fired 172 | . 34 40 4 89 . 5 Largest 2 | . 2 2 2 2 . 1 Hottest 143 | . 100 100 120 143 . 65 Shots Fired 325 | . 66 74 8 172 . 5 Gun 302 | . 65 72 4 156 . 5 Cannon 20 | . . . 4 16 . . Launcher . | . . . . . . . Special 3 | . 1 2 . . . . Kinetic 87 | . 32 31 . 24 . . Thermal 224 | . 34 29 8 148 . 5 Explosive . | . . . . . . . Electromagnetic 14 | . . 14 . . . . Robot Hit Streak 20 | . 14 11 3 20 . 5 Robot Miss Streak 4 | . 4 3 2 3 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 264 | . 44 51 4 131 21 13 Core Hits 114 | . 22 21 2 50 11 8 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 4 1 . 7 1 . Burn 11 | . 3 1 . 7 . . Destroy 1 | . 1 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 39 | . . . . . 30 9 Impact . | . . . . . . . Slashing 39 | . . . . . 30 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 5421 | . 457 628 70 2541 1205 520 Guns 3296 | . 457 562 20 2182 . 75 Cannons 409 | . . . 50 359 . . Explosions 64 | . . 64 . . . . Melee 1598 | . . . . . 1205 393 Ramming 54 | . . 2 . . . 52 Kinetic 670 | . 158 182 . 330 . . Thermal 2933 | . 299 278 70 2211 . 75 Explosive . | . . . . . . . Electromagnetic 166 | . . 166 . . . . Impact . | . . . . . . . Slashing 1598 | . . . . . 1205 393 Piercing . | . . . . . . . Highest Corruption 4 | . 1 4 4 . . . Average Corruption 3 | . 1 3 4 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 1 8 4 . . . Message Errors 2 | . . 2 . . . . Matter Fused 3 | . 1 1 1 . . . Heat Flow Errors 3 | . . 1 2 . . . Data Loss (minor) 4 | . . 3 1 . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 167 | . . . . . 166 1 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 167 | . . . . . 166 1 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . 38 . . . 1 Shots 1 | . . 1 . . . . Rammed 3 | . . . . . . 3 Targets Rammed 27 | . . 1 . . . 26 Kicked 24 | . . 1 . . . 23 Crushed . | . . . . . . . Highest Temperature 487 | . 200 132 487 288 6 70 Average Temperature 62 | . 54 41 204 62 3 29 Received Heat Transfer 1722 | . 99 189 42 333 306 753 Effects 4 | . . . 2 2 . . Interference 2 | . . . . 2 . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 13 | . 4 1 . 8 . . Heat Transferred 6995 | . 1110 706 150 4844 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 79 | 100 100 100 100 56 100 67 Level 1 20 | . . . . 43 . 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | . 115 136 34 321 127 311 Initial 94 | . . 40 34 4 94 77 Average 95 | . 45 74 13 141 41 172 Influence Increases 2105 | . 281 342 42 803 338 299 Destroy 0b10 Robot/C 1180 | . 180 200 40 440 240 80 Destroy 0b10 Robot/NC 85 | . 20 10 . 50 5 . Destroy Leader 278 | . 44 52 . 112 50 20 Successful Hack 68 | . 7 2 . 17 28 14 Disable Machine 75 | . 15 30 . 30 . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 9 | . . 3 2 4 . . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 345 | . 15 45 . 135 15 135 Influence Decreases 1859 | . 185 348 120 607 435 164 Entered New Map 268 | . . 56 56 8 114 34 Time Decay 1219 | . 165 262 64 467 261 . Lost Part 372 | . 20 30 . 132 60 130 Squads Dispatched 9 | . 1 1 1 2 4 . Investigation 3 | . . 1 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 . . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 20 15 2 40 15 20 Peak Tracking Total 11 | . 5 4 2 7 5 11 Tactical Retreats 14 | . 1 2 . 7 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 5 | . 1 2 . 2 . . Max in Single Turn 1 | . 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 13 | . 2 3 1 3 3 1 Terminals 5 | . 2 1 . 1 . 1 Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . 2 . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 30 | . 3 9 1 7 7 3 Successful 16 | . 2 3 1 6 3 1 Failed 14 | . 1 6 . 1 4 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 3 1 . 1 . 3 Fabricators 1 | . . . . . 1 . Repair Stations 17 | . . 8 . 5 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 5 | . 2 . 1 1 . 1 Open Door 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . 3 . 4 2 . Scan Component 5 | . . 2 . 2 1 . Repair 4 | . . 1 . 2 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 . 1 3 1 Full Trace Events 3 | . . 1 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 1 . 2 1 . Time 112 | . . 26 . 64 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) 344 | . . . . 344 . . Sensors 344 | . . . . 344 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 3899 | 71 512 567 181 1628 663 277 Spaces Moved 2163 | 51 272 261 123 920 425 111 Core 6 | 4 . . . . . 2 Treads . | . . . . . . . Legs 2157 | 47 272 261 123 920 425 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 110 Average Speed 115 | 114 120 120 120 113 111 113 Slowest Speed 260 | 120 120 120 120 260 112 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 53 31 39 62 12 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . 2 2 1 . . Melee . | . . . . . . . Projectile 3 | . . . 2 1 . . AOE 2 | . . 2 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 3160 | 60 393 440 149 1326 561 231 Wait 605 | . 69 110 15 246 96 69 Move 2157 | 50 271 260 122 919 424 111 Hop . | . . . . . . . Pick Up 41 | 3 7 5 2 18 4 2 Fast Attach 29 | 5 1 5 . 13 4 1 Attach 20 | 1 1 3 . 7 3 5 Detach . | . . . . . . . Swap 38 | 1 8 9 3 15 2 . Drop 34 | . 2 7 3 19 3 . Fire 172 | . 34 40 4 89 . 5 Melee 34 | . . . . . 25 9 Ram 3 | . . . . . . 3 Kick 24 | . . 1 . . . 23 Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Build established: Scavenger-Mutant 1075 | -9/Materials | Discovered new exit (range 16) 1121 | -9/Materials | Repaired Aluminum Leg 1151 | -9/Materials | Entered Mines 1155 | -9/Mines | Met a Derelict shopkeep closing up shop 1156 | -9/Mines | Learned Materials terminal intel 1280 | -9/Mines | Discovered new exit (range 14) 1332 | -9/Mines | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Utility x2 1333 | -8/Materials | Loaded intel: 12 terminal locations 1725 | -8/Materials | Lost 7 parts (1p3n2u1w) 1835 | -8/Materials | Lost 3 parts (1n1u1w) 1958 | -8/Materials | Discovered new exit (range 16) 2626 | -8/Materials | Repaired VSS Leg 2654 | -8/Materials | Repaired Aluminum Leg 2718 | -8/Materials | Discovered new exit (range 16) 2960 | -8/Materials | Entered Factory 2960 | -7/Factory | Evolved 2 slots: Weapon x2 3166 | -7/Factory | Build established: Gladiator 3492 | -7/Factory | Lost 6 parts (1p2n1u2w) 3532 | -7/Factory | Identified exit to Garrison 3573 | -7/Factory | Repaired Greatsword 3623 | -7/Factory | Entered Garrison 3769 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Triggered checkpoint 3869 | -7/Garrison | Triggered checkpoint 3876 | -7/Garrison | Core integrity fell below 50% 3894 | -7/Garrison | Core integrity fell below 20% 3900 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03871_ Kicked G-47 Trooper out of the way. 03871_ Carbon-fiber Leg destroyed. 03873_ Acquired 2 matter. 03873_ Kicked G-47 Trooper. 03873_ Critical hit (Burn: +37). 03874_ Kicked G-47 Trooper. 03877_ Lgt. Nuclear Core destroyed. 03878_ Kicked G-47 Trooper. 03878_ Critical hit (Burn: +37). 03879_ Kicked G-47 Trooper. 03882_ Kicked G-47 Trooper out of the way. 03885_ Carbon-fiber Leg destroyed. 03885_ Core Analyzer destroyed. 03886_ Kicked G-47 Trooper. 03887_ Kicked G-47 Trooper out of the way. 03890_ Kicked G-47 Trooper. 03890_ Aluminum Leg destroyed. 03891_ Slammed into G-47 Trooper. 03891_ Destabilizing: Core damaged (-14). 03893_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??+?????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ???+? | | ???????????????????????????????????????????# ????? | | ??????????????????????????????????????????##+###"" | | ??????????????????????????????????????+?### | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# ## | | ????????????????????????????????????????### ## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????######???# | | ???????????????????????????????# #???# | | ???????????????????????????????# ##???### ## | | ???????????????????????????????# #?????# ## | | ???????????????????????????????# = #?????# | | ???????????????????????????????#%####?????+ | | ????????????????# ############g#????????# | | ???????????" @ %%%%Yg#????????## ## | | ?????????????????######### g ###%#?????????# ## | | ?????????????????????????# g #?#%#?????????# #### | | ?????????????????????????##+##?#%/ ????????+ #??? | | ??????????????????????????# #??#%###???????# #??? | | ??????????????????????????# #??# #?????????# #??? | | ??????????????????????????# #??# #?????????#* #??? | | ??????????????????????????# #### #####+#####% #??? | | ??????????????????????????# +^ ^ #??? | | ??????????????????????????###^ %!#??? | | ????????????????????????????# ###T###+##+#####??? | | ????????????????????????????# #?###?????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# +?????????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????????????### #?????????????????? | | ??????????????????????????# #????????+?+??????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #??????+?????+????? | | ??????????????????????????######?????????????????? | | ????????????????????????????????????????+?+??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 73% | -9/Materials VSS Leg | 43% | -8/Materials Aluminum Leg | 23% | -8/Materials Greatsword | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxClaymoresBlasthammer Manual? 0 Play Time 00:39:37 Cumulative 15.6 hours Start 2025.05.20 @ 17:54:19 End 2025.05.20 @ 18:36:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac136c75-9f31-4d6a-b6c6-5958ee608317