Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 20:22:32 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (676) 676 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3316 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Seismic Detector System Shield Minigun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Medium Storage Unit Seismic Detector Improved Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . 1 . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 39 | 7 3 2 15 12 . Power 5 | 2 . 1 2 . . Engine 5 | 2 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . . 9 4 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 13 | . . . 9 4 . Utility 8 | 1 2 . 1 4 . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 11 | 2 1 1 3 4 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 2 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 9 10 4 Power 2 | . . . . 1 1 Propulsion 13 | . . . 5 6 2 Utility 3 | . . . 1 1 1 Weapon 5 | . . . 3 2 . Highest Loss Streak 10 | . . . 3 10 4 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 9 8 5 5 Power 1 | . 1 2 2 2 . Propulsion 1 | . 2 5 2 . . Utility 2 | . 1 . 3 2 2 Weapon . | . . 2 . . 2 Tool/Special . | . . . . . . Unused Backups 3 | . . 1 . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 86 77 93 65 29 Engine 9 | . 14 11 11 8 3 Wheel 6 | . 28 22 . . . Flight 22 | . . . 42 24 6 Device 4 | . . 11 7 2 . Storage 8 | . 14 11 11 5 . Processor 5 | . . . . 12 15 Protection 1 | . . . . 4 3 Ballistic Gun 7 | . 27 20 1 4 . Launcher 6 | . . . 15 2 . Peak Build Rating 16 | 6 8 9 13 16 11 Average Rating 9 | 4 6 8 10 10 7 On Entrance 7 | . 6 8 9 10 10 Naked Turns . | . . . . . . Heaviest Build 23 | 13 19 21 23 21 6 Greatest Support 32 | 32 32 32 16 20 8 Greatest Overweight (x) 6 | 1 . . 1 6 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 8 | 6 9 10 10 7 5 Most Carried 10 | 1 10 10 10 8 5 Average Carried 6 | . 6 9 8 5 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 1 10 10 7 5 5 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 694 | 215 134 . 345 . . Remotely . | . . . . . . Salvage Created 575 | . 150 50 197 178 . Parts 49 | . 12 3 21 13 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 22 | . 5 1 10 6 . Guns 9 | . 3 1 . 5 . AOE 13 | . 2 . 10 1 . Classes Destroyed 7 | . 4 1 1 1 . Builder 3 | . . . 3 . . Tunneler 1 | . 1 . . . . Mechanic 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 . 2 4 . Grunt 8 | . 2 . 5 1 . Sentry 5 | . . 1 3 1 . Best Kill Streak 7 | . 4 1 7 3 . Combat Bots Only 5 | . 3 1 5 3 . Max Kills in Single Turn 3 | . 3 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 263 | . 18 8 47 101 89 Missed 91 | . 4 4 22 35 26 Hits 172 | . 14 4 25 66 63 Projectile 172 | . 14 4 25 66 63 Critical Strikes 6 | . . 1 2 2 1 Damage Taken 2633 | . 158 60 677 783 955 Core 1137 | . 35 . 190 199 713 Absorbed by Shields 6 | . . . 6 . . Regen/Repaired (Parts) 17 | . . . . 17 . Core Remaining (%) 75 | 100 86 . 52 63 . Volleys Fired 48 | . 9 5 18 16 . Largest 2 | . 2 2 2 2 . Hottest 100 | . 50 100 100 90 . Shots Fired 77 | . 18 9 29 21 . Gun 48 | . 17 8 6 17 . Cannon . | . . . . . . Launcher 24 | . 1 . 19 4 . Special 5 | . . 1 4 . . Kinetic 38 | . 17 8 6 7 . Thermal 15 | . . 1 4 10 . Explosive 24 | . 1 . 19 4 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 3 4 9 13 . Robot Miss Streak 3 | . 2 1 2 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 50 | . 10 5 19 16 . Core Hits 47 | . 10 2 24 11 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1682 | . 258 49 939 433 3 Guns 420 | . 116 49 42 213 . Cannons . | . . . . . . Explosions 1235 | . 142 . 873 220 . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 321 | . 116 49 42 114 . Thermal 123 | . . . 24 99 . Explosive 1235 | . 142 . 873 220 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 . 1 Average Corruption 5 | . . . 8 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 5 . 1 Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . . 38 . . Projectiles . | . . . . . . Explosions 38 | . . . 38 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 166 | . . . 165 . 1 Shots 6 | . . . 6 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 289 | . 22 12 289 152 . Average Temperature 54 | . 10 7 61 54 . Received Heat Transfer 488 | . 54 36 146 252 . Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 272 | . . . 50 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 86 73 100 Level 1 11 | . . . 13 26 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 392 | . 110 42 268 392 173 Initial 173 | . . 42 9 96 173 Average 110 | . 52 24 106 180 124 Influence Increases 1181 | . 140 44 456 526 15 Destroy 0b10 Robot/C 440 | . 100 20 200 120 . Destroy 0b10 Robot/NC 35 | . 10 . 20 5 . Destroy Leader 122 | . 22 10 60 30 . Successful Hack 51 | . . 13 14 24 . Disable Machine 15 | . . . 15 . . Destroy Structure 128 | . 8 1 102 17 . Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 360 | . . . 30 315 15 Influence Decreases 1093 | . 40 120 252 372 309 Entered New Map 414 | . . 58 15 132 209 Time Decay 426 | . 40 30 156 140 60 Lost Part 221 | . . . 81 100 40 Purge Threat 32 | . . 32 . . . Squads Dispatched 13 | . 1 1 5 3 3 Investigation 5 | . 1 . 1 1 2 Extermination . | . . . . . . Reinforcement 6 | . . 1 2 2 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 8 3 17 33 9 Peak Tracking Total 13 | . 5 1 7 13 7 Tactical Retreats 7 | . . . 2 4 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 16 | . 2 2 8 1 3 Terminals 13 | . 1 2 7 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 6 11 14 3 8 Successful 18 | . 4 6 6 2 . Failed 24 | . 2 5 8 1 8 Catastrophic 7 | . . . 4 . 3 Database Lockouts . | . . . . . . Manual 9 | . . . 5 . 4 Terminals 35 | . 3 11 13 . 8 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 1 6 5 . . Record 1 | . . 1 . . . Open Door 3 | . . . 3 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 2 5 1 3 Full Trace Events 5 | . 1 . 1 1 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter 6 | . 6 . . . . Retrieved Matter 6 | . 6 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 390 | . 8 78 241 63 . Seismic 390 | . 8 78 241 63 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 1023 | 46 137 78 343 284 135 Spaces Moved 1134 | 37 92 56 360 384 205 Core 74 | 9 . . . 2 63 Treads . | . . . . . . Legs . | . . . . . . Wheels 176 | 28 92 56 . . . Hover . | . . . . . . Flight 884 | . . . 360 382 142 Fastest Speed 28 | 50 100 100 31 28 37 Average Speed 48 | 95 100 100 34 40 42 Slowest Speed 360 | 100 100 100 114 360 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 28 | . . . 9 18 1 Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 27 | 3 23 9 68 52 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 1 2 . . Terrain Destroyed 168 | . 8 1 143 16 . Melee . | . . . . . . Projectile 4 | . . 1 3 . . AOE 164 | . 8 . 140 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1491 | 43 119 68 535 473 253 Wait 222 | . 4 . 112 62 44 Move 1078 | 36 91 55 342 351 203 Hop 23 | . . . 8 14 1 Pick Up 22 | . 9 2 8 2 1 Fast Attach 17 | 6 2 . 1 8 . Attach 23 | . . . 16 7 . Detach 10 | . 1 . 3 6 . Swap 15 | 1 2 3 5 4 . Drop 12 | . 1 3 4 3 1 Fire 48 | . 9 5 18 16 . Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . 18 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Discovered new exit (range 7) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 240 | -9/Materials | Discovered new exit (range 13) 262 | -9/Materials | Entered Storage 317 | -9/Storage | Garrison activated, responded to threat 481 | -9/Storage | Crushed by falling debris 529 | -9/Storage | Lost 3 parts (1n1u1w) 603 | -9/Storage | Discovered new exit (range 9) 605 | -9/Storage | Entered Materials 605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -8/Materials | Repaired Flight Unit 630 | -8/Materials | Lost 3 parts (2n1w) 775 | -8/Materials | Lost 10 parts (1p6n1u2w) 887 | -8/Materials | Discovered new exit (range 6) 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 913 | -7/Factory | Build established: Mutant 974 | -7/Factory | Core integrity fell below 50% 985 | -7/Factory | Core integrity fell below 20% 989 | -7/Factory | Lost 4 parts (1p2n1u) 1024 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dispatching Investigation squad. K-01 Serf pushes S-27 Virus. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf pushes S-27 Virus. ALERT: All DSF locations entering lockdown mode. K-01 Serf collects debris. Flight Unit destroyed. Slammed into S-27 Virus. Flight Unit destroyed. Lgt. Ion Engine destroyed. Imp. Light Armor Plating destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. Slammed into S-27 Virus. Imp. Targeting Computer broken. Destabilizing: Short circuit. Slammed into S-27 Virus. K-01 Serf cleans the Fusion Modulator. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | "!!= #??????????? | | " != """" """ """" +??????????? | | """" """ """" ???????????? | | """" """ """" ????????????? | | """" """" #????#####????? | | """" """" #????" """ ???? | | "" """" """" #???"" """ #??? | | "" """" """" #???"" 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""" ?????????????? | | ??????????????? #######????????????? | | ????????????????"" ###??????????????????? | | ????????????????"" ?????????????????????? | | ?????????????????" ?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeLaserMantle Manual? 0 Play Time 00:42:50 Cumulative 33.5 hours Start 2025.09.23 @ 19:34:58 End 2025.09.23 @ 20:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d99b9c37-0c64-4805-ae54-1d5c92b1e4d5