Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 15:11:49 // Halloween2019/Abominations Player: Orfs Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 965 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 159/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Location -9/Materials Parts ------- Power (2) Light Ion Engine Light Ion Engine Propulsion (3) Hover Unit Flight Unit Flight Unit Utility (2) Large Storage Unit Weapon (2) Inventory (10) Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Improved Terrain Scanner Weapon Small Laser Assault Rifle Inventory Light Ion Engine Light Ion Engine Light Treads Light Treads Hover Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 3 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 1 10 Treads 4 | . . 4 Leg 2 | 2 . . Wheel . | . . . Hover 2 | . 1 1 Flight 5 | . . 5 Utility 6 | 1 1 4 Device 1 | . 1 . Storage 4 | 1 . 3 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 4 | . 2 2 Highest Loss Streak 6 | . 6 2 Average Slot Usage (%) 82 | . 90 72 Engine 17 | . 14 22 Treads 7 | . . 18 Leg 15 | . 26 . Flight 1 | . . 3 Device 4 | . 7 . Storage 15 | . 14 17 Energy Gun 7 | . 12 . Ballistic Gun 12 | . 14 9 Naked Turns . | . . . Heaviest Build 39 | 12 13 39 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 6 16 Average Capacity 8 | 5 6 11 Most Carried 6 | 4 6 4 Average Carried 3 | 2 5 2 Final Capacity 10 | 6 6 10 Final Carried 4 | 4 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 306 | 223 83 . Remotely . | . . . Salvage Created 58 | . 58 . Parts 4 | . 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 1 | . 1 . Abomination 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 770 | . 560 210 Core 170 | . 75 95 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 17 | . 14 3 Largest 2 | . 2 1 Hottest 60 | . 60 20 Shots Fired 28 | . 25 3 Gun 25 | . 25 . Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 14 | . 14 . Thermal 14 | . 11 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 18 2 Core Hits 6 | . 4 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 168 | . 157 11 Guns 157 | . 157 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 75 | . 75 . Thermal 87 | . 82 5 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 521 | . 521 1 Average Temperature 147 | . 150 1 Received Heat Transfer 192 | . 66 126 Effects 5 | . 5 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 48 | . 36 12 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 15 | . 15 . Average Influence 1 | . 2 . Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 6 1 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 2 | . 1 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 505 | 54 260 191 Spaces Moved 289 | 36 170 83 Core 6 | 6 . . Treads 81 | . . 81 Legs 191 | 30 161 . Wheels . | . . . Hover 9 | . 9 . Flight 2 | . . 2 Fastest Speed 50 | 50 60 160 Average Speed 131 | 108 120 164 Slowest Speed 480 | 120 150 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 38 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 366 | 48 199 119 Wait 14 | 3 11 . Move 287 | 35 169 83 Hop . | . . . Pick Up 8 | 4 2 2 Fast Attach 13 | 6 1 6 Attach 10 | . 2 8 Detach 3 | . . 3 Swap 3 | . . 3 Drop 5 | . . 5 Fire 17 | . 14 3 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 296 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 340 | -9/Materials | Build established: Mutant 345 | -9/Materials | Lost 6 parts (1p2n1u2w) 506 | -9/Materials | Self-destructed Last Messages --------------- 00483_ Hit by a wave of energy. 00483_ Lgt. Treads ripped off. 00483_ Flight Unit ripped off. 00483_ Slammed into Lesser Abomination. 00486_ Lgt. Assault Rifle destroyed. 00487_ Slammed into Lesser Abomination. 00487_ Destabilizing: System corrupted (+2). 00495_ Slammed into Lesser Abomination. 00495_ Lesser Abomination knocked back. 00495_ Destabilizing: Short circuit. 00495_ Hover Unit permanently disabled. 00499_ Slammed into Lesser Abomination. 00502_ Hungry Anomaly eats Lgt. Treads. 00502_ Slammed into Lesser Abomination. 00502_ Lesser Abomination knocked back. 00503_ Hungry Anomaly eats Lrg. Storage Unit. 00504_ Hungry Anomaly eats Flight Unit. 00505_ Hungry Anomaly eats Med. Storage Unit. 00506_ Hungry Anomaly eats Lgt. Treads. 00506_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? #?????????????????????????????? | | ??######???????? #?????????????????????????????? | | ?##! ##??????? #?????????????????????????????? | | ?#! !######?? #?????????????????????????????? | | ?#! ! !# #?? ?????????????????????????????? | | ?### ## #?? #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ???# ## #?# #?????????????????????????????? | | ??## ## ### ##????????????????????????????? | | ??# ###+### #????????????????????????????? | | ??# #??###???????????????????????? | | ??# T #??# #???????????????????????? | | ??# #??# #???????????????????????? | | ??# ###+### #### #???????????????????????? | | ??## ### ## ### #/###?????????????????????? | | ???# #?# ## # n #?????????????????????? | | ???# #?# ## # @ #?????????????????????? | | ???# #?# ## # A #?????????????????????? | | ???# #?# ## # #?????????????????????? | | ???# #?# ## ; #?????????????????????? | | ???# #?# ## # #?????????????????????? | | ???#####?# ### ## """ #?????????????????????? | | ?????????# #?# ## """ #?????????????????????? | | ?????????######?# ## """ #?????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????# ## #?????????????????????? | | ????????????????# ##########?????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????+ ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerZioniteManipulator Manual? 0 Play Time 00:09:57 Cumulative 3.9 hours Start 2019.10.31 @ 15:04:11 End 2019.10.31 @ 15:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36ddccec-da06-4516-95cb-5901667c6ed5