Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 23:33:06 Player: MolePlayingNice Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (332) 1660 Value Destroyed (15656) 15656 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (7352) 7352 TOTAL SCORE: 36148 Bonus ------- High Alert Combat Kills 1473 Follower Combat Kills 1185 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3116 Scanned by Researcher 500 Friendly Fire -522 Cogmind --------- Core Integrity 0/1600 Matter 73/300 Energy 28/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY (10) ----- Seismic Detector Armor Integrity Analyzer > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Terrain Scanner Dimensional Node Initializer Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Spectral Analyzer IFF Parser Terrain Scanner Surveybot 17 Chip Experimental Core Analyzer Experimental Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Zero-point Reactor Enhanced Armored Leg Energy Well Experimental Matter Compressor Long-range Sensor Array ECM Suite Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Vortex Rail Cooled Proton Cannon Vortex Driver Coil Gun Hypervelocity Multirail Fusion Bomb Launcher Advanced Remote Datajack LU-1G1's Laser Shovel Core Stripper [Rating: 184] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . 2 . Utility 8 | . . 1 1 2 . . . 1 . . . . 1 . . . . 1 . 1 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 289 | . 7 30 18 24 12 1 16 48 5 3 17 7 15 1 . 1 1 3 26 3 33 1 12 5 Power 30 | . . 3 2 3 . . 3 4 2 . 3 . . 1 . . . . 1 . 7 . 1 . Engine 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . 2 . . 3 3 . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . 1 2 . 3 . . 1 . . . . 1 . 7 . 1 . Propulsion 70 | . 2 16 1 1 . . 7 10 . . 7 . 2 . . 1 1 1 5 1 9 . 4 2 Treads 21 | . . 9 1 1 . . 3 6 . . 1 . . . . . . . . . . . . . Leg 36 | . 2 7 . . . . . 3 . . 6 . 2 . . 1 1 1 5 1 5 . 2 . Wheel 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Flight 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 2 . Utility 98 | . 2 5 6 14 4 1 4 19 3 2 2 4 6 . . . . 1 11 1 5 1 4 3 Device 51 | . . 2 2 7 1 . 3 9 1 . 1 2 4 . . . . 1 8 1 3 1 2 3 Storage 7 | . 1 1 1 1 . . . . . . . . . . . . . . 1 . 2 . . . Processor 14 | . . . 3 3 . . . 1 2 . . 1 . . . . . . 2 . . . 2 . Hackware 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Protection 23 | . 1 2 . 2 3 1 1 7 . 2 1 1 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | . 3 6 9 6 8 . 2 15 . 1 5 3 7 . . . . 1 9 1 12 . 3 . Energy Gun 10 | . . . . 1 . . . . . . 1 . 1 . . . . . 3 1 2 . 1 . Energy Cannon 16 | . . 1 1 1 1 . 1 1 . . 1 . 2 . . . . . . . 6 . 1 . Ballistic Gun 44 | . 1 2 5 2 5 . . 11 . 1 2 3 4 . . . . 1 4 . 2 . 1 . Ballistic Cannon 7 | . 2 3 . . 1 . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . 2 1 . . . 1 . . . . . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . Impact Weapon 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 9 | . . 1 1 1 2 . . 2 . . . . . . . 1 . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Parts Lost 90 | . . 3 5 2 5 . 2 7 . . 6 5 . . . . . . 12 1 29 4 9 . Power 10 | . . 1 . . . . . 1 . . 1 . . . . . . . 1 1 4 1 . . Propulsion 23 | . . 1 . . 3 . . . . . 1 . . . . . . . 2 . 12 . 4 . Utility 34 | . . 1 4 1 . . 2 5 . . 2 2 . . . . . . 6 . 7 2 2 . Weapon 23 | . . . 1 1 2 . . 1 . . 2 3 . . . . . . 3 . 6 1 3 . Highest Loss Streak 9 | . . 3 3 1 3 . 2 2 . . 6 3 . . . . . . 7 1 9 3 4 . To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Average Backups 18 | 6 9 14 20 21 19 20 19 22 19 20 19 18 18 19 20 19 20 19 18 18 17 4 4 4 Power 1 | 1 1 1 2 2 2 2 1 . 1 1 1 1 1 1 1 1 2 2 1 . . . . 1 Propulsion 1 | 4 2 3 5 3 . 1 1 1 2 2 2 3 2 2 2 1 1 1 2 2 . . . . Utility 7 | . 1 2 2 6 9 9 9 10 6 8 7 6 6 7 7 8 8 7 5 4 4 . . . Weapon 6 | 1 3 6 9 8 5 6 5 5 5 4 3 4 5 6 6 5 5 5 5 7 6 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 11 8 3 8 4 . 5 8 . 1 5 . 3 . . . 1 . 5 . 10 . . 2 Power 11 | . 2 2 1 3 . . . 1 . . 1 . 1 . . . . . . . . . . . Propulsion 16 | . 6 2 1 . . . . . . . . . . . . . . . 5 . 2 . . . Utility 21 | . 1 . . 3 4 . 1 3 . . 2 . 1 . . . 1 . . . 5 . . . Weapon 21 | . 2 4 1 2 . . 3 2 . 1 2 . 1 . . . . . . . 3 . . . Tool/Special 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 93 99 93 98 98 100 94 96 95 100 99 98 98 94 94 73 94 90 90 91 85 25 9 10 Engine 1 | . 14 5 9 6 . . . . . . . . . . . . . . . . . . . . Core 3 | . . 5 . . 7 7 6 10 3 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 6 11 10 11 9 5 5 5 5 4 6 8 7 2 . . Treads 12 | . . 8 27 23 23 23 17 14 23 23 19 . . . . . . . . . . . . . Leg 8 | . 27 24 . . . . . 3 . . 3 23 26 26 26 26 26 23 22 25 22 . 2 . Device 13 | . . 5 11 13 15 14 14 15 11 5 10 14 15 15 15 14 15 19 14 13 16 . . 3 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Processor 12 | . . . 6 16 15 15 13 10 12 17 13 16 15 15 15 15 15 14 18 21 17 8 2 4 Protection 6 | . 8 16 2 5 7 7 8 7 5 10 8 1 4 5 5 5 5 4 2 . . . . . Energy Cannon 2 | . . . 11 11 . . . . . . . . . . . . . . . . 8 . . . Ballistic Gun 15 | . 3 . 15 9 17 22 20 21 22 23 21 21 19 21 21 1 21 18 13 13 1 2 . . Ballistic Cannon 1 | . 17 21 . . . . . . . . . . . . . . . . . 4 . . . . Peak Build Rating 184 | 6 8 26 38 48 53 53 61 106 111 112 141 153 163 162 159 157 161 165 164 162 184 69 57 41 Average Rating 84 | 6 7 14 31 44 49 52 55 99 105 110 120 147 159 159 158 130 157 163 154 159 155 55 22 17 On Entrance 89 | 6 6 8 26 38 48 53 53 61 98 111 112 130 142 159 159 158 157 156 164 150 152 68 6 8 Avg Prop Armor Cover (%) 13 | . . . . . . . 8 9 . . . . . . . . . . . . 3 . 38 10 Naked Turns 47 | . . . . . . . . . . . . . . . . . . . . . . 3 44 . Heaviest Build 135 | 14 24 60 103 108 73 73 114 131 99 104 114 112 123 112 123 123 124 126 135 102 124 19 6 2 Greatest Support 156 | 20 20 66 62 66 66 60 70 109 109 109 120 115 145 135 135 135 130 128 131 156 156 26 25 3 Greatest Overweight (x) 8 | . 2 1 1 1 1 1 4 4 . . 1 . . . . . . . 1 . 8 1 1 . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 25 25 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 19 | 8 9 17 21 22 20 20 20 22 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 Most Carried 25 | 6 10 20 25 25 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 19 | 6 9 14 20 21 19 20 19 21 19 19 19 19 19 19 20 19 19 19 19 19 18 4 4 4 Final Capacity 25 | 8 10 20 25 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 25 | 6 10 20 25 20 20 20 25 20 20 20 19 18 20 20 20 20 20 20 20 20 5 5 4 4 Class Distribution -------------------- 21% | Skirmisher 19% | Scavenger-Tank 19% | Tank 10% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Tank | -7/Scraptown Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Mutant | -2/Protoforge Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Matter Collected 13795 | 200 241 554 738 778 673 190 799 2929 776 134 1228 487 1021 138 78 . 262 165 1120 . 1082 11 191 . Remotely 1288 | . . . . . . . . 449 . . 839 . . . . . . . . . . . . . Salvage Created 15711 | . 378 708 790 1357 549 281 685 3301 526 119 1137 453 1034 . 77 . 200 377 1730 14 1547 232 184 32 Parts 773 | . 16 47 48 62 18 13 43 144 31 5 52 23 57 . 3 . 18 16 87 1 65 18 5 1 Haulers Intercepted 12 | . 2 4 1 1 . . . 3 . . . . . . . . . . . . 1 . . . Recyclers Shooed 17 | . 1 . . 2 . . . 9 . . . . 1 . . . . 1 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . 20 4 . 21 . 3 10 . 21 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 263 | . 10 18 18 26 12 3 14 39 13 1 27 10 10 . 1 . 3 4 19 . 28 3 3 1 Guns 157 | . 2 . 8 11 8 3 13 35 5 1 17 9 7 . 1 . 3 4 16 . 8 3 3 . Cannons 61 | . 8 18 3 11 3 . . 1 . . 2 1 1 . . . . . 1 . 11 . . 1 AOE 36 | . . . 7 4 . . 1 3 8 . 8 . . . . . . . 1 . 4 . . . Classes Destroyed 28 | . 3 2 5 2 . 2 3 3 . 1 3 . 1 . . . . . 1 . 2 . . . Worker 12 | . . 1 . 1 . . . 5 . . . . . . . . . . 3 1 1 . . . Builder 19 | . . . 3 . 1 . . 6 . . . . . . . . . . 4 . 2 3 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 4 1 1 . . . 3 . . . . . . . . . . . . 1 . . . Recycler 18 | . . . 3 3 . 2 . 4 . . . . 2 . . . . . 3 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Swarmer 45 | . 3 . 7 7 3 . . . 8 . . 4 . . . . 2 . . . 5 2 3 1 Saboteur 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Grunt 97 | . 7 17 8 10 5 . . 20 1 . 9 4 . . 1 . . 3 3 . 9 . . . Brawler 11 | . . . . 1 . . . 3 1 . 5 . . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Protector 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 11 | . . 1 . 2 1 1 . 2 1 1 . . 2 . . . . . . . . . . . Demolisher 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Specialist 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Hunter 23 | . . . 1 1 1 . . 1 . . 1 2 3 . . . . . 8 . 5 . . . Programmer 37 | . . . . 5 2 . . 11 2 . . . 4 . . . . . 6 . 7 . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Federalist 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Explorer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 6 8 4 5 2 12 7 4 1 11 4 3 . 1 . 1 4 7 1 9 3 3 1 Combat Bots Only 12 | . 3 4 5 4 4 2 12 6 4 1 11 4 3 . 1 . 1 4 3 . 9 3 3 1 Max Kills in Single Turn 4 | . 1 2 4 2 1 1 2 2 4 1 2 2 2 . 1 . 1 1 2 1 4 2 1 1 Gunslinging 1 | . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . 1 1 4 . 2 . . . . . . . 1 . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Hostile Shots Fired 2352 | . 24 77 98 141 133 10 107 289 45 6 151 65 130 . 10 . 8 24 367 24 396 48 195 4 Missed 798 | . 4 15 21 46 39 5 27 73 21 . 73 23 49 . 5 . 3 13 137 10 143 18 72 1 Hits 1554 | . 20 62 77 95 94 5 80 216 24 6 78 42 81 . 5 . 5 11 230 14 253 30 123 3 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 1552 | . 20 62 77 95 94 5 78 216 24 6 78 42 81 . 5 . 5 11 230 14 253 30 123 3 AOE 22 | . . . . . . 1 . . . . 21 . . . . . . . . . . . . . Critical Strikes 63 | . 1 2 2 3 5 . 3 11 1 . 5 . 5 . . . . 3 3 . 17 1 1 . Part Disruptions 5 | . . . . . 1 . . 1 . . . . . . . . . . 3 . . . . . Damage Taken 28357 | . 220 757 1158 1340 1167 248 1266 4450 418 145 2456 785 1467 . 105 . 80 120 2913 231 5384 711 2869 67 Core 4356 | . 60 84 174 98 28 11 114 398 . . 243 34 209 . 23 . . . 213 . 566 492 1566 43 Absorbed by Shields 2148 | . . . . 12 . . . . . . . . 371 . . . 77 119 999 . 570 . . . Redirected to Shielding 82 | . . . . . . . . . . . . 82 . . . . . . . . . . . . Regen/Repaired (Parts) 1472 | . . . . 425 . . . 153 . . 310 . . . . . . . 283 . 301 . . . Core Remaining (%) 66 | 100 76 79 68 . . . 64 . . . . 32 . . . . 79 . 83 . . 21 . . Volleys Fired 804 | . 37 45 47 68 43 5 26 122 25 3 64 13 54 2 2 . 7 14 72 6 125 8 14 2 Largest 4 | . 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 . 4 4 4 1 4 1 1 1 Hottest 403 | . 70 66 161 164 155 84 84 164 138 136 180 214 197 146 138 . 146 136 270 51 403 50 120 120 Shots Fired 2158 | . 73 90 121 190 124 15 72 429 72 13 214 49 146 6 9 . 20 56 217 6 212 8 14 2 Gun 1625 | . 23 . 73 89 109 15 69 408 67 13 202 45 129 6 9 . 20 56 199 . 74 8 11 . Cannon 495 | . 50 90 43 97 15 . 2 10 . . 3 4 17 . . . . . 18 6 136 . 2 2 Launcher 29 | . . . 5 4 . . 1 6 5 . 7 . . . . . . . . . 1 . . . Special 9 | . . . . . . . . 5 . . 2 . . . . . . . . . 1 . 1 . Kinetic 1612 | . 62 90 73 88 92 15 69 408 67 13 197 43 127 6 9 . 20 56 141 6 17 8 5 . Thermal 406 | . 11 . 43 98 32 . 2 10 . . . . 3 . . . . . 61 . 135 . 9 2 Explosive 29 | . . . 5 4 . . 1 6 5 . 7 . . . . . . . . . 1 . . . Electromagnetic 52 | . . . . . . . . . . . . . 16 . . . . . 10 . 26 . . . Entropic 51 | . . . . . . . . . . . 8 6 . . . . . . 5 . 32 . . . Robot Hit Streak 25 | . 5 11 12 10 18 7 19 15 7 6 25 4 15 3 4 . 7 9 13 . 15 6 3 3 Robot Miss Streak 9 | . 7 4 5 5 3 1 2 8 3 1 7 6 6 1 2 . 3 9 9 . 4 5 3 1 Penetration Max 2 | . . . . 1 1 . . 2 1 . 2 . 1 . . . . 1 1 . 1 1 . . Secondary Targets 40 | . . . 2 . 2 . 8 10 . . 8 5 . . 1 . . . 4 . . . . . Max Gunslinging Chain 2 | . . . 1 . 1 . 2 1 . . 1 2 . . 1 . . . 1 . . . . . Shots Hit Robots 1235 | . 35 51 77 104 84 10 61 237 43 10 140 22 79 5 6 . 9 27 129 . 91 7 7 1 Core Hits 693 | . 18 29 45 57 27 7 21 118 30 3 111 18 33 2 4 . 7 14 83 1 50 9 5 1 Critical Kills 49 | . . . 1 . 1 . 1 16 4 1 4 3 2 . . . . 1 3 . 6 6 . . Critical Parts Destroyed 66 | . . . 1 . . . . 24 11 3 6 1 4 1 . . . . 4 . 9 2 . . Critical Strikes 139 | . 3 4 2 . 3 . 1 40 16 4 12 6 7 1 . . . 2 7 . 22 8 1 . Burn 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Destroy 114 | . . . 2 . . . 1 40 16 4 11 4 7 1 . . . 2 6 . 12 8 . . Blast 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Sunder 9 | . . . . . . . . . . . . 2 . . . . . . . . 7 . . . Melee Attacks 16 | . . . 1 3 2 . 8 . . . . . . . . . . . 2 . . . . . Impact 6 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 8 . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39313 | . 537 1199 2154 2671 1781 242 1150 7503 1382 144 6488 741 2167 147 149 . 244 756 4046 38 5359 81 286 48 Guns 24043 | . 149 . 1096 992 1454 209 1058 6287 570 129 4149 569 1581 147 149 . 244 756 3400 . 834 81 189 . Cannons 8169 | . 381 1184 469 1386 306 . . 266 . . 189 172 434 . . . . . 283 30 3021 . . 48 Explosions 6641 | . . . 546 264 . . 92 870 812 . 2150 . 114 . . . . . 237 . 1469 . 87 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 455 | . 7 15 43 29 21 33 . 80 . 15 . . 38 . . . . . 126 8 35 . 5 . Kinetic 22986 | . 443 1184 1096 992 1270 209 1058 6287 570 129 4031 473 1525 147 149 . 244 756 2047 30 188 81 77 . Thermal 7023 | . 87 . 469 1386 490 . . 266 . . 126 . 170 . . . . . 1444 . 2333 . 204 48 Explosive 5595 | . . . 546 264 . . 92 870 812 . 2024 . . . . . . . . . 987 . . . Electromagnetic 1047 | . . . . . . . . . . . . . 434 . . . . . 299 . 314 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2207 | . . . . . . . . . . . 307 268 . . . . . . 130 . 1502 . . . Highest Corruption 18 | . . . . 4 4 4 . 12 12 12 12 . 6 6 6 6 6 . 7 3 18 18 2 2 Average Corruption 7 | . . . . 3 4 4 . 7 12 12 12 . 3 6 6 6 6 . 5 2 12 18 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 327 | . . . . 28 28 24 . 67 24 13 2 . 9 5 6 6 12 . 25 . 66 9 1 2 Message Errors 70 | . . . . 8 8 5 . 14 4 1 . . 3 . 1 1 3 . 6 . 13 3 . . Matter Fused 71 | . . . . 4 5 5 . 10 7 4 . . 3 1 2 2 5 . 10 . 13 . . . Heat Flow Errors 40 | . . . . 4 2 5 . 11 2 1 . . . . 1 1 1 . 1 . 9 1 . 1 Energy Discharges 53 | . . . . 1 5 3 . 10 5 4 . . 2 2 1 1 3 . 3 . 9 3 . 1 Parts Rejected 10 | . . . . . 1 . . 3 2 . . . . . . . . . 1 . 2 1 . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . 3 2 4 . 7 1 2 1 . . 1 . 1 . . 3 . 4 . 1 . Data Loss (major) 12 | . . . . 2 1 1 . 3 . . 1 . . 1 . . . . . . 3 . . . Misfires 14 | . . . . 4 1 . . 1 1 1 . . . . 1 . . . . . 5 . . . Alerts 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . Weapon Failures 15 | . . . . 1 2 . . 4 2 . . . 1 . . . . . 1 . 4 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 586 | . . . 1 7 . . . 26 54 5 118 . 10 . . . . . 96 . 210 . 59 . Projectiles 161 | . . . . 7 . . . . . . 85 . 10 . . . . . . . 57 . 2 . Explosions 354 | . . . . . . . . 19 54 . 33 . . . . . . . 38 . 153 . 57 . Melee 71 | . . . 1 . . . . 7 . 5 . . . . . . . . 58 . . . . . Knockbacks 22 | . 2 12 1 1 . 1 . 1 . . . . 1 . . . . . 2 1 . . . . Impact 7 | . . . 1 1 . 1 . 1 . . . . 1 . . . . . 1 1 . . . . Kinetic 14 | . 2 11 . . . . . . . . . . . . . . . . 1 . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . . . . . . . . . . . . . . . . 115 . 173 . 101 . Shots 7 | . . . . . . . . . . . . . . . . . . . 3 . 3 . 1 . Rammed 22 | . . . 4 3 4 3 . 7 . 1 . . . . . . . . . . . . . . Targets Rammed 48 | . 3 4 5 3 5 5 . 7 . 1 . . 3 . . . . . 6 1 1 . 4 . Kicked 22 | . 3 4 . . . . . . . . . . 3 . . . . . 6 1 1 . 4 . Crushed 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 100 252 185 221 173 226 29 277 191 118 27 24 . . 204 109 55 . 70 . 242 131 11 192 Average Temperature 56 | . 31 91 76 60 28 99 14 66 84 79 12 11 . . 78 72 55 . 22 . 49 76 10 120 Received Heat Transfer 5267 | . 105 438 459 426 342 102 771 948 72 27 390 81 37 . 33 . 4 44 505 18 402 54 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 10 | . . . 1 . . . . 1 . 1 . . 2 . . . . . 2 . 3 . . . Combat Hostiles 6 | . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . Parts Fried 15 | . . . . . . . . 2 . 1 . . 2 . . . . . 6 . 4 . . . Impact Corruptions 6 | . . . 1 . . . . 1 . 1 . . . . . . . . 3 . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Parts Melted 32 | . . . 1 4 6 . 3 1 . . 5 . . . . . 1 . . . 7 . 4 . Heat Transferred 10502 | . 333 . 851 2257 962 . . 370 . . 50 . 150 . . . . . 2900 . 2320 . 272 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Maximum Alert Level 4 | . . 1 1 1 . . . 4 . . . . 1 . . . . 2 2 1 3 2 2 1 Low Security (%) 49 | 100 100 67 40 55 100 100 . 26 . . . . 62 . . . . 81 . 18 37 . . . Level 1 31 | . . 32 60 44 . . . 17 . . . . 37 . . . . 13 69 81 18 . 74 100 Level 2 11 | . . . . . . . . 23 . . . . . . . . . 5 30 . 27 100 25 . Level 3 5 | . . . . . . . . 19 . . . . . . . . . . . . 16 . . . Level 4 2 | . . . . . . . . 12 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1521 | . 146 341 308 386 182 50 . 1521 . . . . 345 . . . . 473 436 240 1042 590 465 292 Initial 585 | . . 54 108 122 166 16 . . . . . . 46 . . . . 17 265 240 100 585 348 292 Average 257 | . 35 134 210 168 98 10 . 533 . . . . 142 . . . . 119 341 213 374 487 376 256 Influence Increases 11510 | . 337 554 568 833 348 201 . 2597 375 20 570 230 543 30 98 . 140 780 764 59 1791 266 349 57 Destroy 0b10 Robot/C 5480 | . 200 360 360 520 240 60 . 1060 280 20 480 200 200 20 60 . 80 240 380 . 580 60 60 20 Destroy 0b10 Robot/NC 375 | . 10 25 40 25 10 10 . 115 . . 15 . 10 . . . . 20 50 5 20 15 5 . Destroy Leader 998 | . 54 68 64 140 62 . . 196 30 . . 30 70 . 10 . 20 52 70 . 92 20 10 10 Allied During Kill 388 | . . . . . . 5 . 210 5 . . . . 10 28 . 40 90 . . . . . . Successful Hack 288 | . 9 25 29 62 . 6 . 21 . . . . 7 . . . . . 43 27 28 . 7 24 Select Force Hacks 210 | . 60 . . 30 . 120 . . . . . . . . . . . . . . . . . . Disable Machine 1275 | . . 75 45 15 30 . . 435 . . . . 90 . . . . 75 165 . 315 . 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 1551 | . 4 1 30 26 6 . . 440 . . . . 166 . . . . 78 56 12 576 36 117 3 Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 765 | . . . . 15 . . . 105 60 . 75 . . . . . . 75 . 15 180 120 120 . Influence Decreases 11271 | . 207 427 555 737 672 243 . 1102 900 335 865 516 298 249 129 69 114 333 810 307 928 727 473 275 Entered New Map 3926 | . . 76 149 148 200 26 . . 554 185 655 360 28 119 19 69 . 9 208 187 79 457 233 165 Time Decay 5462 | . 207 321 356 506 422 217 . 482 326 150 150 96 270 130 90 . 114 144 482 110 559 80 150 100 Lost Part 870 | . . 30 50 20 50 . . 70 . . 60 40 . . . . . . 120 10 290 40 90 . Lost Ally 360 | . . . . 10 . . . 100 20 . . 20 . . 20 . . 180 . . . . . 10 Purge Threat 653 | . . . . 53 . . . 450 . . . . . . . . . . . . . 150 . . Squads Dispatched 76 | . 2 1 3 12 5 . . 17 . . . . 3 . . . . 11 5 1 14 1 . 1 Investigation 11 | . 2 . . 2 . . . 4 . . . . 1 . . . . 1 . . . . . 1 Extermination 25 | . . . . 6 2 . . 6 . . . . 1 . . . . 1 3 1 5 . . . Reinforcement 23 | . . 1 3 1 . . . 4 . . . . 1 . . . . 3 2 . 7 1 . . Assault 6 | . . . . . . . . 3 . . . . . . . . . 2 . . 1 . . . Garrison 11 | . . . . 3 3 . . . . . . . . . . . . 4 . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . 1 . . . . . . . . . 1 2 . 2 1 . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Distress Signals 24 | . 2 3 2 1 . . . 1 . . . . . . . . . 3 2 . 4 2 4 . Communications Jammed 114 | . . . . . . . . 52 . . . . 3 . . . . 14 37 . 8 . . . Distress Signals 114 | . . . . . . . . 52 . . . . 3 . . . . 14 37 . 8 . . . Times Spotted 519 | . 21 24 24 27 21 5 16 70 17 1 76 15 13 1 2 . 4 16 34 5 75 22 26 4 Peak Tracking Total 13 | . 6 5 4 5 4 2 7 7 5 1 11 5 2 1 2 . 2 8 5 3 13 13 13 3 Tactical Retreats 30 | . . . . 1 . . . 6 2 . 2 . . . . . . 2 . 1 7 4 5 . ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Traps Triggered 10 | . 1 . . 2 . . . 2 . . . . 1 . . . . . 2 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Machines Disabled 94 | . . 5 3 1 2 . 4 29 2 . 2 . 6 . . . . 6 11 . 21 . 2 . Max in Single Turn 4 | . . 1 1 1 1 . 1 2 1 . 1 . 2 . . . . 1 2 . 4 . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Machines Accessed 116 | . 7 5 5 16 6 10 4 11 4 1 1 . 6 . 1 4 . 4 7 5 8 2 4 5 Terminals 56 | . 5 5 4 8 5 5 . 2 . . . . 1 . . . . 2 3 3 3 2 3 5 Fabricators 5 | . . . . 1 . . . . . . . . 3 . . . . . . . 1 . . . Repair Stations 11 | . . . . 2 . . . 4 . . . . . . . . . 1 1 1 1 . 1 . Recycling Units 16 | . 2 . . 2 . 5 . 3 . . . . 2 . . . . 1 . 1 . . . . Scanalyzers 9 | . . . 1 1 . . . 1 . . . . . . . . . . 3 . 3 . . . Garrison Access 4 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Total Hacks 293 | . 17 15 17 41 12 17 32 27 8 1 1 . 14 . 1 17 . 6 19 12 18 5 6 7 Successful 157 | . 12 9 10 17 1 7 32 12 8 1 1 . 3 . 1 17 . 2 8 4 8 2 1 1 Failed 134 | . 5 6 7 23 11 10 . 15 . . . . 11 . . . . 4 11 8 9 3 5 6 Catastrophic 35 | . . 1 . 7 3 2 . 3 . . . . 1 . . . . 2 2 1 5 1 3 4 Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Manual 102 | . 15 12 7 11 9 17 . 12 . . . . 6 . . . . 2 3 5 1 . . 2 Terminals 139 | . 15 15 15 21 11 11 . 8 . . . . 4 . . . . 3 8 8 4 5 4 7 Fabricators 12 | . . . . 2 . . . . . . . . 7 . . . . . . . 3 . . . Repair Stations 24 | . . . . 4 . . . 10 . . . . . . . . . 1 2 2 3 . 2 . Recycling Units 24 | . 2 . . 3 . 6 . 6 . . . . 3 . . . . 2 . 2 . . . . Scanalyzers 29 | . . . 2 8 . . . 2 . . . . . . . . . . 9 . 8 . . . Garrison Access 5 | . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 91 | . 3 3 5 2 1 1 32 5 8 1 1 . 1 . 1 17 . 1 2 3 1 2 1 . Record 36 | . . . . . . . 25 . 6 . . . . . . 5 . . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . 2 1 1 . . . 1 . . . . . . . 1 . Branch Access Points 5 | . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 4 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . 1 . . . . . . . . . . . . 1 1 . 1 1 . . Unreport Threat 5 | . . . . 1 . . . 3 . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . 2 . . . 2 . . . . . . . . . . 1 1 2 . . . Scan Component 6 | . . . . 1 . . . 2 . . . . . . . . . . 1 1 1 . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 7 . . . 1 . . . . . . . . . . 4 . 4 . . . Insert Component 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 2 3 . . . 1 . . . . . . . . . . 4 . 3 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 9 6 3 5 . 6 . 4 . . . . 1 . . . . 1 1 . . . . 1 Terminals 23 | . 7 6 3 3 . 2 . . . . . . . . . . . . 1 . . . . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . 2 1 . 2 . . . . . . . . . . . . . . . . . . . 1 Skim 15 | . 5 5 3 . . 2 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . 1 . 4 . 2 . . . . 1 . . . . 1 . . . . . . Tunnel 7 | . 2 . . 1 . 4 . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 4 4 5 13 6 6 . 8 . . . . 5 . . . . 3 7 5 8 2 3 5 Full Trace Events 5 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 2 . . . . . . . . . . . 4 . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 2 3 . . . 1 . . . . . . . . . . 4 . 3 . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Time 57 | . . . . 13 . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . 8 1 . . . . . . . . . . 1 . 1 . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . parse_system 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Total Allies 22 | . . . . 1 . 3 . 6 1 . . . 5 . . . . 5 1 . . . . . Largest Group 5 | . . . . 1 . 3 2 5 1 . . . 5 5 5 4 4 5 1 . . . . . Highest-Rated Group 320 | . . . . 10 . 71 50 235 30 . . . 235 235 235 188 188 320 23 . . . . . Highest-Rated Ally 64 | . . . . 10 . 30 30 47 30 . . . 47 47 47 47 47 64 23 . . . . . Total Orders 15 | . . . . . . 3 4 . . . . 7 . . . . . . . . . . . 1 STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . 2 . . . . 5 . . . . . . . . . . . 1 RETURN 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Ally Attacks 216 | . . . . . . 1 1 78 6 . . . . 7 9 . 18 96 . . . . . . Total Damage 5999 | . . . . . . 13 8 2425 175 . . . . 156 211 . 453 2558 . . . . . . Kills 34 | . . . . . . . . 18 1 . . . . 1 2 . 1 11 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Active Infowar (turns) 19809 | . . . . 2336 1023 939 5129 2112 695 302 1055 438 793 266 182 186 509 329 1258 239 1643 176 36 163 Optics 8071 | . . . . . . . . . 695 302 1055 438 793 266 182 186 509 329 1258 239 1643 176 . . Sensors 7346 | . . . . 1822 846 836 2217 1589 . . . . . . . . . . . . . . 36 . IFF 1893 | . . . . . . . . . . . . . . . . . . . 173 239 1481 . . . Terrain 1924 | . . . . . . . . . . . . . . . . . . . 430 239 1247 6 . 2 Structural 1970 | . . . . . . . . 1199 . . 447 324 . . . . . . . . . . . . Seismic 163 | . . . . . . . . . . . . . . . . . . . . . . . . 163 T.N.C. 333 | . . . . 333 . . . . . . . . . . . . . . . . . . . . Machine Analysis 8025 | . . . . 1886 1023 939 4177 . . . . . . . . . . . . . . . . . Jamming 4292 | . . . . 42 . . . 1302 . . . . 725 266 182 186 509 329 609 . 142 . . . ECM 446 | . . . . . . . . . . . . . . . . . . . . 59 387 . . . Robot Analysis Total 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . Drone Launches 14 | . . . . . . . 4 . . . . 9 . . . . . . . . . . . 1 Drone Recoveries 8 | . . . . . . . 2 . . . . 6 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Turns Passed 23017 | 8 759 837 810 2340 1023 939 5173 2503 724 302 1055 438 793 266 182 186 509 329 1258 239 1643 179 318 204 Spaces Moved 13138 | 7 375 399 332 1167 423 414 2687 1116 355 168 427 291 568 245 168 163 444 226 816 218 1101 257 437 334 Core 894 | . . . . . . . 250 . . . . . . . . . . . . . . 88 222 334 Treads 5523 | . . 111 332 1167 423 414 1561 623 355 168 369 . . . . . . . . . . . . . Legs 4806 | 7 375 288 . . . . . 12 . . 58 291 568 245 168 163 444 226 816 218 923 . 4 . Wheels 1176 | . . . . . . . 692 481 . . . . . . . . . . . . 3 . . . Hover 344 | . . . . . . . . . . . . . . . . . . . . . 175 169 . . Flight 395 | . . . . . . . 184 . . . . . . . . . . . . . . . 211 . Fastest Speed 30 | 120 120 120 161 145 145 210 30 160 167 167 95 97 98 102 102 102 106 108 100 98 52 50 37 50 Average Speed 136 | 120 155 153 176 171 194 210 158 167 167 167 160 97 99 102 102 104 107 108 103 98 95 54 53 50 Slowest Speed 490 | 120 260 190 250 201 210 210 219 490 167 167 210 97 102 102 102 106 108 108 174 98 260 100 105 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 13 | . . . . . . . . . . . 7 . . . . . . . . . . 2 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 2 57 37 29 39 75 97 94 31 58 37 55 62 14 51 41 62 73 9 82 10 79 14 14 13 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 17 | . 3 2 . 1 . 4 3 . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 17 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 . . . . . . . . . 1 . . . 1 1 1 . . . . 1 . 1 . Scrap Searched 19 | . . . . . . . 7 . 1 1 . 2 . 1 2 . 5 . . . . . . . Spaces Dug 115 | . . . 1 3 1 . . 16 12 . . . 8 . . . 4 14 5 5 23 14 9 . Terrain Destroyed 942 | . . 2 23 53 8 . 1 143 54 1 100 39 124 . 6 . 9 25 39 5 250 14 45 1 Melee 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Projectile 344 | . . 2 . 3 7 . . 46 3 1 50 39 55 . 6 . 9 11 26 5 80 . . 1 AOE 526 | . . . 22 49 . . 1 80 47 . 49 . 68 . . . . . 10 . 164 . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Total 16550 | 6 483 547 451 1359 531 466 3550 1472 435 184 650 412 694 256 173 180 461 275 1070 236 1508 284 499 368 Wait 1418 | . 37 4 27 21 10 22 710 60 2 . 85 77 23 3 1 . 5 23 81 7 172 4 20 24 Move 13109 | 6 374 398 331 1166 422 413 2686 1115 354 167 426 290 567 244 167 162 443 225 815 217 1100 256 431 334 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 253 | . 11 30 9 26 9 . 38 29 5 4 19 8 12 2 1 2 1 1 22 1 21 . 2 . Fast Attach 153 | . 5 1 8 5 4 . 24 23 5 1 3 4 6 . . 6 1 2 12 2 24 2 10 5 Attach 91 | . . 8 3 5 6 . 3 10 3 . 7 7 4 1 . 2 . 1 9 1 11 2 7 1 Detach 35 | . 3 2 2 2 3 . 3 3 1 . . . 1 . . 1 . 1 . . 4 2 6 1 Swap 265 | . 2 22 12 28 16 3 10 55 7 2 26 7 11 2 1 . 2 5 24 . 22 8 . . Drop 310 | . 11 33 6 32 11 . 42 48 6 6 20 6 13 2 1 7 2 3 27 1 28 2 2 1 Fire 804 | . 37 45 47 68 43 5 26 122 25 3 64 13 54 2 2 . 7 14 72 6 125 8 14 2 Melee 16 | . . . 1 3 2 . 8 . . . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 3 4 . . . . . . . . . . 3 . . . . . 6 1 1 . 4 . Crush 26 | . . . 5 3 5 5 . 7 . 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 45 | . . . . . . 18 . . 27 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Identified exit to Materials 664 | -10/Materials | Loaded intel: 8 terminal locations 700 | -10/Materials | Loaded intel: 22 trap records 702 | -10/Materials | Learned Storage stockpile data 703 | -10/Materials | Identified exit to Subcaves 704 | -10/Materials | Learned Storage emergency access door positions 709 | -10/Materials | Learned 2 Storage zone layouts 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 769 | -9/Materials | Identified exit to Materials 769 | -9/Materials | Identified exit to Mines 1207 | -9/Materials | Learned location of 1 exit from Materials 1230 | -9/Materials | Learned location of 2 exits from Materials 1244 | -9/Materials | Loaded intel: 16 trap records 1249 | -9/Materials | Learned Recycling recycling unit intel 1251 | -9/Materials | Learned Storage emergency access door positions 1253 | -9/Materials | Learned location of Recycling (-7) 1282 | -9/Materials | Lost 3 parts (1p1n1u) 1605 | -9/Materials | Entered another Materials area 1605 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1606 | -8/Materials | Identified exit to Factory 1884 | -8/Materials | Lost 3 parts (3u) 2148 | -8/Materials | Build established: Gunner 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Utility x2 2616 | -7/Factory | Build established: Scavenger-Gunner 2911 | -7/Factory | Discovered new exit (range 16) 2945 | -7/Factory | Identified exit to Lower Caves 3175 | -7/Factory | Build established: Skirmisher 3494 | -7/Factory | Repaired Hcp. Storage Unit 3826 | -7/Factory | Discovered new exit (range 6) 3833 | -7/Factory | Identified exit to Factory 4227 | -7/Factory | Garrison activated, responded to threat 4314 | -7/Factory | Central database locked down 4344 | -7/Factory | Identified exit to Storage 4755 | -7/Factory | Entered Storage 5183 | -7/Storage | Lost 3 parts (1n2w) 5230 | -7/Storage | Met 01-MTF 5467 | -7/Storage | Garrison activated, responded to threat 5770 | -7/Storage | Discovered new exit (range 4) 5774 | -7/Storage | Identified exit to Recycling 5778 | -7/Storage | Entered Recycling 5778 | -7/Recycling | Accompanied by 1 ally (01-MTF) 5779 | -7/Recycling | Loaded intel: 5 recycling unit locations 6620 | -7/Recycling | Scanned before Scraplab entrance 6698 | -7/Recycling | Entered Scraplab 6715 | -7/Recycling | Discovered new exit (range 2) 6715 | -7/Recycling | Identified exit to Scraptown 6717 | -7/Recycling | Entered Scraptown 6717 | -7/Scraptown | Accompanied by 2 allies 6717 | -7/Scraptown | System corruption cleaned by C-Scrubber 6960 | -7/Scraptown | Build established: Tank 7053 | -7/Scraptown | Discovered new exit (range 81) 7304 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7526 | -7/Scraptown | Visited Assassins FH 8036 | -7/Scraptown | Visited Cyclists 8117 | -7/Scraptown | Visited UFD Registry 8117 | -7/Scraptown | Registered with UFD as "Microninja" 8172 | -7/Scraptown | Visited Abandonware Association 8187 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8196 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 8196 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 8257 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8277 | -7/Scraptown | Found DCF Scrap (30 items) 8317 | -7/Scraptown | Visited Scrapoid Research Area 8358 | -7/Scraptown | Visited Research Penetration Think Tank 8409 | -7/Scraptown | Visited Supply Room 8441 | -7/Scraptown | Visited Infowarlord's Domain 8479 | -7/Scraptown | Visited Cartography Club 8520 | -7/Scraptown | Visited Analyses Database 8573 | -7/Scraptown | Visited A0-MCA Data Center 8612 | -7/Scraptown | Visited LU-1G1's Boring Crew 9394 | -7/Scraptown | Found Surveybot 17 Chip 9420 | -7/Scraptown | Found Deep Structural Scanner 9425 | -7/Scraptown | Learned location of Storage (-7) 9425 | -7/Scraptown | Learned location of Lower Caves (-7) 9425 | -7/Scraptown | Learned location of Extension (-4) 9425 | -7/Scraptown | Learned 12 Materials zone layouts 9425 | -7/Scraptown | Learned 12 Research zone layouts 9425 | -7/Scraptown | Learned 8 Access zone layouts 9425 | -7/Scraptown | Learned 4 Mines zone layouts 9425 | -7/Scraptown | Learned 20 Upper Caves zone layouts 9425 | -7/Scraptown | Learned location of 2 exits from Research 9425 | -7/Scraptown | Learned location of 3 exits from Lower Caves 9425 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 9560 | -7/Scraptown | Given an S rating by A0-MCA 9563 | -7/Scraptown | Found Prototype Processor 9565 | -7/Scraptown | Found A0-MCA's Component Scanner 9983 | -7/Scraptown | Build established: Assassin 10151 | -7/Scraptown | Found Spectral Analyzer 10407 | -7/Scraptown | Build established: Skirmisher 10728 | -7/Scraptown | Visited CPS Storage 11201 | -7/Scraptown | Build established: Tank 11264 | -7/Scraptown | Met Optimus 11264 | -7/Scraptown | Accepted into 0bPrime 11664 | -7/Scraptown | Civil war broke out across Scraptown 11674 | -7/Scraptown | Found Prototype Special Weapon 11813 | -7/Scraptown | Lost 5 allies 11855 | -7/Scraptown | Destroyed 12 combat bots 11870 | -7/Scraptown | Discovered new exit (range 5) 11885 | -7/Scraptown | Identified exit to Factory 11890 | -7/Scraptown | Entered Factory 11890 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12091 | -5/Factory | Loaded intel: 8 recycling unit locations 12204 | -5/Factory | Identified Expert System 12204 | -5/Factory | Identified LU-1G1's Laser Shovel 12242 | -5/Factory | Build established: Skirmisher 12662 | -5/Factory | P-70 Sage assimilated allied M-28 Smith 12888 | -5/Factory | Scrapoid reinforcements arrived 13148 | -5/Factory | Identified exit to Upper Caves 13197 | -5/Factory | Build established: Commander-Skirmisher 13390 | -5/Factory | First assault squad dispatched 13693 | -5/Factory | System corruption reached 10% 14031 | -5/Factory | Build established: Scavenger-Tank 14393 | -5/Factory | Entered Upper Caves 14394 | -5/Upper Caves | Identified exit to Upper Caves 14496 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14711 | -5/Upper Caves | Found Alien Artifact 14913 | -5/Upper Caves | Entered an active Warlord outpost 14937 | -5/Upper Caves | Learned Extension trap positions 14937 | -5/Upper Caves | Learned Factory emergency access door positions 14937 | -5/Upper Caves | Learned Factory garrison access intel 14955 | -5/Upper Caves | Destroyed GA-UQO(g) 15117 | -5/Upper Caves | Entered another Upper Caves area 15118 | -5/Upper Caves | Identified exit to Factory 15119 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15362 | -5/Upper Caves | Discovered new exit (range 7) 15419 | -5/Upper Caves | Entered Warlord 15420 | -5/Warlord | Identified exit to Proximity Caves 15475 | -5/Warlord | System corruption cleaned by Quarantine Array 15621 | -5/Warlord | Found Vortex Chain Reactor 15626 | -5/Warlord | Found Exp. Phase Shifter 15803 | -5/Warlord | Visited the Vortex Lab 15815 | -5/Warlord | Warlord's base attacked by MAIN.C 15819 | -5/Warlord | Found Vortex Driver 15825 | -5/Warlord | Found Vortex Driver 15834 | -5/Warlord | Found Vortex Rail 16165 | -5/Warlord | Warlord forces counterattacked 16192 | -5/Warlord | Destroyed 7 combat bots 16214 | -5/Warlord | Lost 4 allies 16226 | -5/Warlord | Spotted Executioner 16233 | -5/Warlord | Attached CPS modules to Executioner. 16250 | -5/Warlord | Spotted Executioner 16264 | -5/Warlord | Attached CPS modules to Executioner. 16274 | -5/Warlord | Destroyed Executioner 16280 | -5/Warlord | Spotted Executioner 16330 | -5/Warlord | Lost 20 allies 16331 | -5/Warlord | Found Exp. Core Analyzer 16378 | -5/Warlord | Core integrity fell below 50% 16413 | -5/Warlord | Lost 6 allies 16415 | -5/Warlord | Spotted Striker 16430 | -5/Warlord | Destroyed Striker 16468 | -5/Warlord | Destroyed 11 combat bots 16474 | -5/Warlord | Lost 6 parts (1p1n2u2w) 16474 | -5/Warlord | Entered Proximity Caves 16709 | -4/Proximity Caves | Learned Research terminal intel 16791 | -4/Proximity Caves | Build established: Scavenger-Gunner 16898 | -4/Proximity Caves | Lost 3 parts (1u2w) 16912 | -4/Proximity Caves | Entered Factory 16912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16913 | -4/Factory | Identified exit to Research 16915 | -4/Factory | Loaded intel: 4 garrison access locations 17234 | -4/Factory | Spotted B-86 Titan 17297 | -4/Factory | Destroyed B-86 Titan 17540 | -4/Factory | Identified exit to Upper Caves 17540 | -4/Factory | Identified exit to Extension 17549 | -4/Factory | Build established: Scavenger-Tank 17696 | -4/Factory | Scrapoid reinforcements arrived 17705 | -4/Factory | Entered Upper Caves 17705 | -4/Upper Caves | Accompanied by 5 allies 17888 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17910 | -4/Upper Caves | Discovered new exit (range 16) 17913 | -4/Upper Caves | Learned Research machine intel 17971 | -4/Upper Caves | Entered another Upper Caves area 17971 | -4/Upper Caves | Accompanied by 5 allies 18116 | -4/Upper Caves | Discovered new exit (range 8) 18123 | -4/Upper Caves | Learned 12 Research zone layouts 18153 | -4/Upper Caves | Entered Zhirov 18153 | -4/Zhirov | Accompanied by 4 allies 18156 | -4/Zhirov | Discovered new exit (range 3) 18174 | -4/Zhirov | Met Zhirov 18198 | -4/Zhirov | Found Alien Artifact 18198 | -4/Zhirov | Identified Integrated Dissipator 18198 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18214 | -4/Zhirov | Found Alien Artifact 18286 | -4/Zhirov | Learned location of Command (-1) 18296 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18339 | -4/Zhirov | Entered Proximity Caves 18339 | -3/Proximity Caves | Accompanied by 4 allies 18807 | -3/Proximity Caves | Spotted B-86 Titan 18816 | -3/Proximity Caves | Destroyed B-86 Titan 18848 | -3/Proximity Caves | Entered Research 18848 | -3/Research | Accompanied by 4 allies 18848 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18849 | -3/Research | Identified exit to Research 18850 | -3/Research | Identified exit to Quarantine 18850 | -3/Research | Identified exit to Armory 18851 | -3/Research | Loaded intel: 117 machine locations 18852 | -3/Research | Loaded intel: 24 terminal locations 18919 | -3/Research | Garrison activated, responded to threat 18968 | -3/Research | Lost 4 allies 19085 | -3/Research | Scrapoids reinforcements arrived? 19128 | -3/Research | Garrison activated, responded to threat 19177 | -3/Research | Entered Quarantine 19180 | -3/Quarantine | Lost 4 allies 19249 | -3/Quarantine | Found Alien Impact Weapon 19352 | -3/Quarantine | Found Fusion Bomb Launcher 19982 | -3/Quarantine | Lost 7 parts (1p2n2u2w) 20024 | -3/Quarantine | Discovered exit to Research (range 13) 20230 | -3/Quarantine | Build established: Scavenger-Skirmisher 20325 | -3/Quarantine | Found Alien Artifact 20414 | -3/Quarantine | Cryocooling Duct disabled 20429 | -3/Quarantine | Ambient heat levels rising (+20) 20429 | -3/Quarantine | Non-combat units ordered to evacuate 20435 | -3/Quarantine | Entered Research 20435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20436 | -2/Research | Identified exit to Access 20511 | -2/Research | Discovered exit to Access (range 14) 20522 | -2/Research | Spotted B-90 Cyclops 20560 | -2/Research | Identified exit to Testing 20674 | -2/Research | Entered Testing 20726 | -2/Testing | Found Hyp. Multirail 20856 | -2/Testing | Spotted PH-Q3SFRN1DQO 20889 | -2/Testing | Destroyed PH-Q3SFRN1DQO 20905 | -2/Testing | Found Corrupted Zero-point Reactor 20906 | -2/Testing | System corruption reached 10% 21207 | -2/Testing | Found Exp. Shield Generator 21322 | -2/Testing | Central database locked down 21430 | -2/Testing | Discovered exit to Access (range 18) 21471 | -2/Testing | Repaired Enh. Armored Leg 21511 | -2/Testing | Spotted PL-RYPDZYYO9G 21661 | -2/Testing | Destroyed 9 combat bots 21674 | -2/Testing | First assault squad dispatched 21779 | -2/Testing | Found Imp. Potential Cannon 21819 | -2/Testing | Scanned by Researcher 21918 | -2/Testing | Identified Transdimensional Reconstructor 21918 | -2/Testing | Warped through subspace 21929 | -2/Testing | Lost 3 parts (1p1n1w) 21940 | -2/Testing | Spotted Striker 22001 | -2/Testing | Found Disintegrator 22134 | -2/Testing | Lost 7 parts (1p3n2u1w) 22140 | -2/Testing | Spotted Striker 22152 | -2/Testing | Garrison activated, responded to threat 22219 | -2/Testing | Lost 9 parts (4n4u1w) 22276 | -2/Testing | Spotted Fortress 22314 | -2/Testing | Discovered new exit (range 5) 22314 | -2/Testing | Discovered new exit (range 6) 22317 | -2/Testing | Entered Protoforge 22390 | -2/Protoforge | Spotted Hotshot 22391 | -2/Protoforge | Spotted Hotshot 22392 | -2/Protoforge | Superfortress began startup sequence 22437 | -2/Protoforge | Spotted Hotshot 22442 | -2/Protoforge | Destroyed Hotshot 22454 | -2/Protoforge | Core integrity fell below 50% 22471 | -2/Protoforge | Spotted Hotshot 22477 | -2/Protoforge | Spotted Hotshot 22479 | -2/Protoforge | Spotted Hotshot 22479 | -2/Protoforge | Spotted Hotshot 22482 | -2/Protoforge | Spotted Hotshot 22484 | -2/Protoforge | Discovered exit to Access (range 23) 22496 | -2/Protoforge | Entered Access 22496 | -1/Access | Evolved 2 slots: Propulsion x2 22501 | -1/Access | Build established: Mutant 22501 | -1/Access | Lost 3 parts (1p1u1w) 22617 | -1/Access | Lost 3 parts (1n2w) 22733 | -1/Access | Energy Cycler disabled 22740 | -1/Access | Spotted B-99 Colossus 22744 | -1/Access | Core integrity fell below 50% 22762 | -1/Access | Crushed by falling debris 22781 | -1/Access | Core integrity fell below 20% 22795 | -1/Access | Lost 4 parts (2n2u) 22810 | -1/Access | Discovered new exit (range 8) 22814 | -1/Access | Entered Command 23018 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22907_ Identified Adv. Terrain Scanner. 22921_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 22951_ Connecting with Cave Seal Controls... 22951_ ALERT: Suspicious activity at Terminal C017. Dispatching Investigation squad. 22963_ Acquired Antigrav Array. 22988_ Acquired Drone Bay. 22990_ Drone released from Drone Bay. 22996_ Dropped Drone Bay. 22997_ >> Lost connection to Drone. 23002_ R-10 Processor collects Drone Bay. 23014_ S-43 Plague destroyed. 23016_ R-10 Processor collects Xenon Bombardment Thruster. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ???????????????????# #??# #########+#### #### | | ???????????????????# #??##### # ## | | ???????????????????# #??????# # ## | | ???????????????????#####??????# # ## T | | ??????????????????????????????# "" # ## " | | ??????????????????????????????# """" + ## " | | ??????????????????????????????# """" # ## | | ??????????????????????????????# "" # #### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # #### | | ??????????????????????????????# # #??? | | ??????????????????????????????# # #??? | | ??????????????????????????????#####+######## #??? | | ??????????????????????????????????# #??????# #??? | | ??????????????????????????????????# #??????# #??? | | ??????????????????????????????????# #??????# #??? | | ??#################????############ ######## #??? | | ? !!! ###### #??? | | ? !!! + R #??? | | ? !!! """" ####;#s###################+##??? | | ???????? """" ## % #???????????? ??? | | ????????? """" ## #?????????? ? | | ?????????? """" ## * #???????? # | | ?????????? ## #??????# """" # | | ????????? ## @ #??????# """" # | | ????????#/########## #??????# """" # | | ????????#??????????# #??????# """" # | | ???????????????????# #??????# ???? # | | ???????????????????###########??????#?????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 79 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1210 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Spectral Analyzer | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Robot Schematics ------------------ C-65 Expert | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 15% | -7/Factory Enh. Armored Leg | 24% | -2/Testing Studied --------- Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Biometal Leg | -3/Quarantine | Hacked Myomer Leg | -3/Quarantine | Hacked Imp. Thunder Leg | -3/Quarantine | Hacked Coil Gun | -3/Quarantine | Hacked Matter Neutralizer | -2/Testing | Hacked Fusion Bomb Launcher | -2/Testing | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Civilization 2243 Frienemies I Was Wrong! Link The Feds Ponder That! Super-what Now? Uncivil War Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed ReactionSlugLink Manual? 0 Play Time 04:12:37 Cumulative 302.4 hours Start 2025.10.20 @ 16:11:07 End 2025.10.20 @ 23:33:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 75 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 708a9927-1003-42fb-b901-3190f2380eb7