Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:39:14 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (5000) 5000 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2824) 2824 TOTAL SCORE: 17219 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 300 Follower Combat Kills 570 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1450 Matter 184/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Reinforced Fission Core Large Storage Unit Advanced Particle Charger Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Cooled Nuclear Pulse Thruster > --- UTILITY ---------- 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Targeting Computer System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] > --- WEAPON ----------- Improved Arc Projector Heavy Gauss Cannon Fusion Bomb Launcher > --- INVENTORY -------- Advanced Variable Charge Gun Advanced Variable Charge Gun Improved Remote Datajack [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun High-powered Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . 1 . . . 1 1 . . 2 1 . . . . 2 . . 1 Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 Parts Attached 231 | . 5 26 10 1 1 17 7 49 7 27 30 5 5 12 2 15 8 . 4 Power 17 | . . 2 1 . . 3 1 2 . 1 2 . . 3 . 1 . . 1 Engine 9 | . . 2 1 . . 2 . 2 . 1 1 . . . . . . . . Core 6 | . . . . . . 1 1 . . . 1 . . 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 51 | . 2 6 8 . . 4 1 12 1 2 5 . 2 2 . 4 1 . 1 Treads 12 | . . . . . . . 1 1 . 2 4 . . . . 4 . . . Leg 5 | . . . . . . . . 5 . . . . . . . . . . . Wheel 15 | . . 4 6 . . 4 . . 1 . . . . . . . . . . Hover 10 | . 2 2 . . . . . 4 . . 1 . . . . . . . 1 Flight 9 | . . . 2 . . . . 2 . . . . 2 2 . . 1 . . Utility 59 | . 3 7 . 1 . 4 3 5 4 9 9 2 3 1 . 6 2 . . Device 15 | . 2 4 . . . . 1 3 . 1 2 2 . . . . . . . Storage 10 | . . 2 . 1 . . . . . 1 2 . . . . 3 1 . . Processor 14 | . 1 1 . . . 2 . 2 . 2 . . 2 1 . 2 1 . . Hackware 16 | . . . . . . 2 . . 3 5 4 . 1 . . 1 . . . Protection 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 104 | . . 11 1 . 1 6 2 30 2 15 14 3 . 6 2 4 5 . 2 Energy Gun 29 | . . 3 1 . . 3 . 5 . 6 5 . . 1 1 . 2 . 2 Energy Cannon 5 | . . 1 . . . . . 2 . . 2 . . . . . . . . Ballistic Gun 21 | . . 5 . . . 2 1 6 . 1 4 . . 2 . . . . . Ballistic Cannon 16 | . . 1 . . . . 1 6 1 2 2 . . . . 1 2 . . Launcher 17 | . . 1 . . 1 1 . 5 . . . 2 . 2 1 3 1 . . Special Weapon 16 | . . . . . . . . 6 1 6 1 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . 1 . . . 2 3 3 1 . . . 1 . . Corrupted Parts 2 | . . . . . . 1 . . . . . 1 . . . . . . . System Corruption 11 | . . . . . . 7 . . . . . 4 . . . . . . . Parts Lost 90 | . . 7 2 . . 2 2 22 . 3 17 . . 5 5 5 12 . 8 Power 9 | . . . 1 . . . 1 2 . . 2 . . 1 1 1 . . . Propulsion 34 | . . 4 1 . . 2 . 12 . 1 5 . . 1 1 3 3 . 1 Utility 19 | . . 1 . . . . 1 . . 1 6 . . 1 . . 4 . 5 Weapon 28 | . . 2 . . . . . 8 . 1 4 . . 2 3 1 5 . 2 Highest Loss Streak 11 | . . 3 2 . . 2 1 8 . 3 9 . . 5 5 4 11 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 95 84 78 56 66 87 87 59 99 98 70 58 47 65 68 68 52 33 18 Engine 3 | . 14 11 2 . . 1 3 . 7 6 2 . . . . . . . . Treads 3 | . . . . . . . 5 2 6 8 10 23 1 . . 7 3 . . Leg 4 | . 13 . . . . . . 4 23 10 1 . . . . . . . . Wheel 6 | . . 6 25 33 33 32 23 2 1 5 . . . . . . . . . Hover 2 | . 14 14 2 . . . . 2 . . . . . . . . . . . Flight 1 | . . . 3 . . . . . . . . . 6 9 14 5 1 . . Device 2 | . 8 10 . . . . 1 3 . . 6 5 5 2 . . . . . Storage 7 | . 14 11 11 11 11 9 7 7 7 6 3 . . . . 2 8 9 3 Processor 11 | . 1 10 11 11 11 15 7 16 7 5 4 . 6 16 17 17 18 19 9 Hackware 11 | . . . . . . 7 8 7 20 31 17 23 19 23 23 22 11 4 4 Energy Gun 4 | . . 10 8 . . 6 7 1 6 10 5 . . 1 5 2 . . 1 Ballistic Gun 4 | . 28 9 13 1 . 6 11 2 . . 2 . . 2 . . . . . Ballistic Cannon 2 | . . . . . . . 1 2 7 4 . . . . . 3 5 . . Special Weapon 1 | . . . . . . . . . 6 3 2 5 5 3 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 13 21 19 20 24 36 54 54 49 53 37 3 3 23 12 45 57 2 12 Greatest Support 108 | 20 20 26 36 30 30 40 36 36 35 42 108 3 13 25 14 84 51 3 12 Greatest Overweight (x) 13 | . 2 6 2 . . . 1 13 3 3 2 . . 1 . 4 6 . 1 Average Overweight (x) . | . . . . . . . . 2 1 2 . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 8 15 15 15 15 15 15 15 15 5 5 5 5 15 15 5 5 Average Capacity 10 | 8 8 8 8 14 15 15 15 15 15 15 5 5 5 5 5 6 10 5 5 Most Carried 15 | 6 8 9 8 14 14 15 15 15 15 15 10 5 5 5 4 4 5 5 5 Average Carried 9 | 6 7 7 7 12 13 12 14 14 14 14 4 4 5 4 3 2 4 5 5 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 15 5 5 5 Final Carried 15 | 6 8 7 8 14 13 14 15 15 15 11 5 5 5 4 2 4 5 5 5 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Mutant 12% | Hacker-Skirmisher 11% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Matter Collected 4493 | 179 59 456 240 . . 295 114 929 406 605 280 . . 241 282 194 143 . 70 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5094 | . 78 1180 177 . 16 579 169 724 330 266 459 . . 183 256 445 232 . . Parts 250 | . 11 80 15 . 5 36 3 33 12 7 13 . . 8 4 11 12 . . Haulers Intercepted 8 | . . 3 . . . 2 . . . . . . . . . 3 . . . Recyclers Shooed 4 | . . . 1 . . . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . 4 1 . . . . Prevented 6 | . . . . . . . . . . . . . . 1 5 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 100 | . . 21 6 . 3 7 3 23 5 4 8 . . 8 2 4 6 . . Guns 41 | . . 16 6 . . 4 3 4 2 1 2 . . 1 1 . 1 . . Cannons 23 | . . . . . . . . 12 3 2 1 . . . . 1 4 . . AOE 31 | . . 5 . . 3 2 . 7 . . 2 . . 7 1 3 1 . . Classes Destroyed 14 | . 2 8 1 . . 2 . 1 . . . . . . . . . . . Worker 9 | . 2 2 2 . . . . . . . 1 . . . . 1 1 . . Builder 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . . 3 . . . 2 . . . . . . . . . 3 . . . Recycler 3 | . . . . . . 1 . . 2 . . . . . . . . . . Operator 4 | . . 1 . . . 2 . . . 1 . . . . . . . . . Watcher 7 | . 2 2 . . . 1 . . 1 1 . . . . . . . . . Swarmer 28 | . . 3 5 . 3 2 . 9 1 . . . . 5 . . . . . Grunt 37 | . . 9 . . . 3 2 10 3 2 2 . . 3 . 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . Sentry 13 | . . 7 . . . 1 1 1 . . 2 . . . . 1 . . . Hunter 7 | . . . . . . 1 . 1 . . 1 . . . 2 . 2 . . Programmer 12 | . . . . . . . . 2 1 2 3 . . . . . 4 . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | . 2 10 3 . 3 5 2 3 2 2 2 . . 5 2 6 3 . . Combat Bots Only 6 | . . 6 3 . 3 3 2 3 2 2 2 . . 5 2 3 2 . . Max Kills in Single Turn 5 | . 1 3 1 . 2 2 1 3 1 1 2 . . 5 1 3 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 2 2 . 3 . . 2 . . 5 1 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Hostile Shots Fired 1018 | . 1 88 33 . 2 21 62 272 20 24 197 . 3 44 12 38 101 2 98 Missed 308 | . 1 29 10 . 1 7 25 64 9 12 48 . 3 19 3 14 31 2 30 Damage Taken 12691 | . . 975 240 . 93 230 328 2701 119 281 3077 . 6 461 153 500 1675 3 1849 Core 4082 | . . 261 55 . . 27 74 462 25 22 600 . . 126 51 188 738 3 1450 Absorbed by Shields 54 | . . . . . . . . 54 . . . . . . . . . . . Ignored by Resistances 60 | . . . . . . . . 60 . . . . . . . . . . . Regen/Repaired (Parts) 92 | . . 92 . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 100 . . . 21 95 . . 19 97 . . . . 22 83 . 43 . Volleys Fired 420 | . 4 64 20 . 2 32 11 77 32 42 53 11 3 14 9 16 27 . 3 Largest 3 | . 2 2 2 . 1 2 3 3 2 3 3 1 1 2 2 2 2 . 1 Hottest 340 | . 40 112 92 . 33 105 106 169 134 180 340 5 5 103 180 117 240 . 75 Shots Fired 685 | . 8 127 40 . 2 50 32 126 54 54 99 11 3 15 14 17 31 . 2 Gun 443 | . 8 121 40 . . 43 32 70 24 19 57 . . 13 8 3 3 . 2 Cannon 139 | . . . . . . . . 39 24 8 37 . . . . 7 24 . . Launcher 42 | . . 6 . . 2 7 . 13 . . . . . 2 1 7 4 . . Special 61 | . . . . . . . . 4 6 27 5 11 3 . 5 . . . . Kinetic 314 | . 8 56 28 . . 17 21 77 24 8 36 . . 8 . 7 24 . . Thermal 204 | . . 65 12 . . 26 11 20 24 . 27 . . 5 11 . 3 . . Explosive 21 | . . . . . 2 . . 5 . . . . . 2 1 7 4 . . Electromagnetic 90 | . . 6 . . . 7 . 20 . 19 31 . . . 2 3 . . 2 Robot Hit Streak 18 | . 5 14 5 . . 6 12 12 6 10 14 5 3 13 7 15 18 . 4 Robot Miss Streak 4 | . 1 3 4 . 2 3 2 4 3 2 4 1 . 2 1 1 3 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . . 3 1 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 426 | . 5 87 23 . . 29 23 70 24 35 59 7 3 13 11 16 19 . 2 Core Hits 205 | . 5 41 9 . 3 20 7 31 11 5 18 . 1 14 10 15 12 . 3 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . . 1 . . . . . Critical Strikes 26 | . . 4 . . . 1 2 7 2 1 6 . . 1 . 1 1 . . Burn 8 | . . 4 . . . 1 1 1 1 . . . . . . . . . . Destroy 6 | . . . . . . . 1 4 . . . . . 1 . . . . . Blast 9 | . . . . . . . . 2 1 . 4 . . . . 1 1 . . Corrupt 3 | . . . . . . . . . . 1 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13789 | . 61 1884 376 . 154 821 395 2266 577 509 2509 . 13 980 436 1434 1220 6 148 Guns 5695 | . 61 1311 376 . . 463 395 852 156 403 969 . . 238 216 47 163 . 45 Cannons 3387 | . . . . . . . . 946 421 102 1047 . . . . 270 601 . . Explosions 4512 | . . 564 . . 154 358 . 468 . . 491 . . 742 199 1089 447 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 174 | . . 9 . . . . . . . 4 2 . 13 . . 28 9 6 103 Kinetic 4919 | . 61 618 242 . . 134 260 1435 421 102 730 . . 45 . 270 601 . . Thermal 3552 | . . 769 134 . . 329 135 230 156 . 1239 . . 193 204 . 163 . . Explosive 3049 | . . 90 . . 154 . . 328 . . . . . 742 199 1089 447 . . Electromagnetic 2095 | . . 398 . . . 358 . 273 . 403 538 . . . 33 47 . . 45 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . 4 4 4 4 7 3 9 9 . 5 18 18 18 18 4 14 14 13 Average Corruption 8 | . . 4 4 4 4 7 2 8 9 . 4 14 18 18 18 4 12 14 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 169 | . . 9 8 2 . . . 65 29 . 7 6 4 8 6 2 17 2 4 Message Errors 36 | . . 2 3 . . . . 14 7 . . 2 . 1 . 2 4 1 . Matter Fused 43 | . . 3 3 1 . . . 19 3 . 1 2 1 1 2 . 5 1 1 Heat Flow Errors 16 | . . 2 . . . . . 3 4 . . . 1 3 1 . 1 . 1 Energy Discharges 21 | . . 1 1 1 . . . 9 7 . 1 . . . . . 1 . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . 2 . . Data Loss (minor) 23 | . . 1 . . . . . 10 3 . 2 . 1 2 2 . 2 . . Data Loss (major) 11 | . . . 1 . . . . 2 2 . 2 . 1 1 . . 2 . . Misfires 4 | . . . . . . . . 3 . . 1 . . . . . . . . Alerts 3 | . . . . . . . . 2 . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . 2 . . . . . . 1 Weapon Failures 6 | . . . . . . . . 2 3 . . . . . . . . . 1 Overload Shots 12 | . . . . . . . . . . . 11 . . . . . 1 . . Overflow Damage 443 | . . 66 . . 18 42 . 26 21 1 80 . . 65 . 39 85 . . Projectiles 151 | . . . . . . . . 26 21 1 29 . . . . . 74 . . Explosions 292 | . . 66 . . 18 42 . . . . 51 . . 65 . 39 11 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . 3 . . 2 . . . . . 6 . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 11 | . . . . . . . . 3 . . 2 . . . . . 6 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 670 | . . 99 . . 88 37 . 142 . . 162 . 6 . . 10 81 3 42 Shots 14 | . . 2 . . 2 2 . 5 . . 2 . . . . . 1 . . Rammed 49 | . . 1 . . . . . . . 1 2 . 2 . . 3 1 2 37 Targets Rammed 49 | . . 1 . . . . . . . 1 2 . 2 . . 3 1 2 37 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . . 184 66 . 4 80 153 335 211 132 328 . 105 259 220 6 148 . 141 Average Temperature 68 | . . 35 23 . 4 26 57 113 70 46 97 . 67 75 103 4 95 . 38 Received Heat Transfer 1818 | . . 279 . . . 72 123 579 12 48 186 . . 153 . 105 36 . 225 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . 2 3 . . . . . . . . Combat Hostiles 5 | . . . . . . 1 . . . 1 3 . . . . . . . . Parts Fried 13 | . . 3 . . . 2 . 1 . 2 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 4 . . . . 1 1 . 1 3 . . . . . . . . Heat Transferred 6271 | . . 1963 259 . . 740 333 444 370 . 1253 . . 325 460 . 124 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . . 2 . 3 . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Peak Influence 1630 | . 44 624 373 . 103 343 234 1012 698 450 273 103 102 . . 380 407 1630 1115 Initial 1100 | . . 18 243 . . 39 155 172 531 322 74 88 72 . . 97 199 108 1100 Average 345 | . 24 262 285 . 17 205 203 528 587 210 127 96 85 . . 324 234 1590 1081 Maximum Alert Level 5 | . . 2 1 . . 1 1 3 2 2 1 . . . . 1 2 5 4 Low Security (%) 37 | 100 100 36 31 . 100 55 56 1 . 51 82 100 100 . . 15 68 1 . Level 1 34 | . . 47 68 . . 44 43 38 . 42 17 . . . . 84 31 . . Level 2 17 | . . 16 . . . . . 24 100 6 . . . . . . . . . Level 3 9 | . . . . . . . . 35 . . . . . . . . . . 58 Level 4 . | . . . . . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 22 | . . 3 . . . 1 1 . 3 3 6 . . . . 1 3 . 1 Investigation 10 | . . 2 . . . . 1 . 1 . 3 . . . . . 2 . 1 Extermination 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . Reinforcement 9 | . . 1 . . . 1 . . 1 3 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . 1 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Distress Signals 8 | . . 2 . . . . . . . 2 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 3 31 8 . 3 13 3 29 14 26 20 5 5 6 2 9 9 5 4 Peak Tracking Total 11 | . 3 4 4 . . 4 2 4 3 5 6 2 4 5 2 4 3 11 4 Tactical Retreats 14 | . . 1 . . . . . 4 2 2 5 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Traps Triggered 18 | . . 4 1 . . . 2 9 1 . 1 . . . . . . . . Indirectly 3 | . . 3 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 4 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Machines Disabled 14 | . . 3 . . 1 4 . 2 . 1 3 . . . . . . . . Max in Single Turn 3 | . . 2 . . 1 1 . 1 . 1 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Machines Accessed 37 | . 2 9 1 2 . 1 2 1 3 3 7 . 2 . . 1 2 . 1 Terminals 19 | . 1 5 . . . 1 1 1 1 3 2 . 1 . . 1 1 . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . . Repair Stations 4 | . . 2 . . . . . . . . 2 . . . . . . . . Recycling Units 5 | . 1 1 . . . . . . . . 1 . 1 . . . 1 . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Total Hacks 127 | . 6 34 1 2 . 7 9 2 6 22 23 . 4 . . 4 5 . 2 Successful 66 | . 3 19 1 2 . 6 4 1 1 14 12 . 2 . . 1 . . . Failed 61 | . 3 15 . . . 1 5 1 5 8 11 . 2 . . 3 5 . 2 Catastrophic 21 | . . 4 . . . . 1 . 2 1 7 . 1 . . 1 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 42 | . 3 6 . 1 . 4 5 2 3 7 6 . 1 . . 2 . . 2 Terminals 78 | . 3 17 . . . 7 7 2 3 22 8 . 1 . . 4 2 . 2 Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . . Repair Stations 12 | . . 6 . . . . . . . . 6 . . . . . . . . Recycling Units 16 | . 3 3 . . . . . . . . 4 . 3 . . . 3 . . Scanalyzers 12 | . . 8 . . . . . . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . . . Terminal Hacks 30 | . 1 6 1 2 . 4 3 . . 10 3 . . . . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . . 1 1 . . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . 2 . . . . . . . . . Locate Traps 4 | . . 1 . . . . 1 . . 1 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 3 . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . 2 . . . . . . . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 1 2 . . . . . . . . 3 . 2 . . . . . . Process 2 | . . . . . . . . . . . 1 . 1 . . . . . . Report Inventory 3 | . 1 1 . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 1 . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 7 . . . . . . . . 2 . . . . . . . . Insert Component 4 | . . 3 . . . . . . . . 1 . . . . . . . . Analyze 5 | . . 4 . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . . . 2 . 1 . 4 2 . . . . 1 . . . Terminals 10 | . 1 1 . . . 2 . 1 . 4 . . . . . 1 . . . Track 1 | . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . 1 . . . . 1 . . . 2 . . . . . 1 . . . Operators 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . Search 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 9 . . . 1 1 1 2 3 6 . 2 . . 1 2 . 1 Full Trace Events 12 | . 2 4 . . . . 1 . 1 . 1 . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 . . . . . . . 2 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . Time 16 | . . 16 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . . . . . 8 . 20 . . . . . . Retrieved Matter 28 | . . . . . . . . . . . 8 . 20 . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 28 | . . . . . . . . . 4 14 2 6 2 . . . . . . Non-combat 7 | . . . . . . . . . . 5 . . 2 . . . . . . Combat 21 | . . . . . . . . . 4 9 2 6 . . . . . . . Robot Hacks Applied 35 | . . . . . . . . . 4 15 3 10 3 . . . . . . parse_system 3 | . . . . . . . . . . . . 3 . . . . . . . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . map_route 1 | . . . . . . . . . . . . . 1 . . . . . . mark_security 2 | . . . . . . . . . . 1 . . 1 . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . . . . ignore_targets 7 | . . . . . . . . . . . . 7 . . . . . . . find_shortcuts 1 | . . . . . . . . . . . 1 . . . . . . . . focus_fire 1 | . . . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 3 | . . . . . . . . . . 2 1 . . . . . . . . reboot_system 4 | . . . . . . . . . 2 2 . . . . . . . . . formatsys_high 7 | . . . . . . . . . 2 5 . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 12 . . 3 . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . Attached 10 | . . . . . . . . . 2 4 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Total Allies 14 | . . . 1 . . . . 4 2 6 . . . . 1 . . . . Largest Group 4 | . . . 1 . . . . 1 3 4 1 . . . 1 . . . . Highest-Rated Group 152 | . . . 31 . . . . 90 152 122 32 . . . 127 . . . . Highest-Rated Ally 127 | . . . 31 . . . . 90 90 90 32 . . . 127 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . . . 27 27 37 2 . . . . . . . . Total Damage 2724 | . . . . . . . . 651 980 1041 52 . . . . . . . . Kills 17 | . . . . . . . . 6 5 5 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 4 . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . 8 12 1 2 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Patrols 4 | . . . . . . . . . . . . . . . . 1 3 . . Investigations 3 | . . . . . . . . . . . . . . . . . 3 . . Reinforcements 3 | . . . . . . . . . . . . . . . . 3 . . . Guards 12 | . . . . . . . . . . . . . . . . 4 6 . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Turns Passed 8401 | 2 191 768 588 200 39 387 226 1866 765 677 901 104 118 235 133 317 721 83 80 Spaces Moved 5888 | 2 169 465 604 238 35 325 176 700 359 395 532 154 285 367 298 238 336 154 56 Core 845 | . . 1 . . . . . 91 . . 166 154 18 . . . 210 154 51 Treads 652 | . . . . . . . 2 103 . 5 305 . . . . 123 114 . . Legs 566 | 2 69 . . . . . . 209 286 . . . . . . . . . . Wheels 2054 | . . 183 531 238 35 325 174 105 73 390 . . . . . . . . . Hover 626 | . 100 281 . . . . . 179 . . 61 . . . . . . . 5 Flight 1145 | . . . 73 . . . . 13 . . . . 267 367 298 115 12 . . Fastest Speed 29 | 120 56 52 37 80 80 80 86 101 130 130 50 50 32 29 29 32 50 50 50 Average Speed 109 | 120 98 99 78 80 80 82 98 198 179 135 124 50 35 49 30 105 184 50 51 Slowest Speed 700 | 120 180 350 200 80 80 86 240 700 190 237 170 50 50 112 32 315 350 50 100 Overloaded Moves 44 | . . . . . . . . . . . . . 3 29 . . 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 10 . 2 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 1 35 55 97 63 14 28 6 46 12 12 19 98 10 47 37 5 10 26 3 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . . 1 1 . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 . . 1 1 1 . . . 1 . . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . . . . . . 3 1 . . . . Spaces Dug 2 | . . . . . . . . . . 2 . . . . . . . . . Terrain Destroyed 469 | . . 37 . . 24 5 . 36 7 5 71 . . 60 35 106 83 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . 11 7 5 9 . . . . 2 7 . . AOE 428 | . . 37 . . 24 5 . 25 . . 62 . . 60 35 104 76 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res Total 7193 | 1 184 646 680 249 43 395 204 1057 426 492 688 175 288 401 318 279 406 159 102 Wait 359 | . . 54 30 . 6 9 . 136 18 5 45 . . 5 12 3 31 4 1 Move 5846 | 1 168 464 603 237 34 324 176 699 358 394 532 153 268 366 293 231 336 153 56 Hop 12 | . . . . . . . . . . . . . 7 . 2 3 . . . Pick Up 78 | . 2 14 6 6 . 5 5 21 3 5 6 . . . . 3 2 . . Fast Attach 115 | . 4 13 3 . . 5 5 19 4 9 15 4 5 9 . 11 5 . 4 Attach 72 | . . 6 4 1 1 7 2 23 1 5 9 1 . 3 2 4 3 . . Detach 56 | . 2 2 2 3 . 5 1 17 3 4 5 3 . 2 . 5 2 . . Swap 44 | . 1 7 3 . . 5 . 7 2 13 6 . . . . . . . . Drop 100 | . 3 21 9 2 . 3 4 17 4 12 15 3 4 2 . . . . 1 Fire 420 | . 4 64 20 . 2 32 11 77 32 42 53 11 3 14 9 16 27 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 44 | . . 1 . . . . . . . . 2 . 1 . . 1 . 2 37 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 1 . . . . . 2 . . . Escape Stasis 38 | . . . . . . . . 38 . . . . . . . . . . . Rewire 3 | . . . . . . . . . 1 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Discovered new exit (range 6) 192 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 198 | -9/Materials | Identified exit to Mines 406 | -9/Materials | Discovered new exit (range 7) 462 | -9/Materials | Repaired Hvy. Assault Rifle 483 | -9/Materials | Build established: Scavenger-Mutant 707 | -9/Materials | Discovered new exit (range 10) 816 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Build established: Mutant 876 | -9/Materials | Lost 3 parts (1n1u1w) 962 | -9/Materials | Entered Mines 1062 | -9/Mines | Learned location of Storage (-7) 1094 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1189 | -9/Mines | Learned location of 1 exit from Materials 1192 | -9/Mines | Discovered new exit (range 9) 1244 | -9/Mines | Received a Mining Laser from a helpful Derelict 1294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1358 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1373 | -9/Mines | Discovered new exit (range 7) 1525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -9/Mines | Discovered new exit (range 5) 1550 | -9/Mines | Entered Exiles 1595 | -9/Exiles | Met 8R-AWN 1609 | -9/Exiles | Met EX-HEX 1636 | -9/Exiles | Met EX-BIN 1647 | -9/Exiles | Aligned with FarCom system 1648 | -9/Exiles | Given EX-Vault access code 1666 | -9/Exiles | Opened EX-Vault 1671 | -9/Exiles | Found Field Lobotomy Kit 1689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1709 | -9/Exiles | Met EX-DEC 1717 | -9/Exiles | Learned location of Zion (-7) 1741 | -9/Exiles | Discovered new exit (range 14) 1750 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1750 | -9/Exiles | Entered Mines 1782 | -8/Mines | Discovered new exit (range 6) 1789 | -8/Mines | Entered Materials 1789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Identified exit to Factory 2093 | -8/Materials | Build established: Scavenger-Mutant 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2177 | -7/Factory | Identified exit to Storage 2402 | -7/Factory | Identified exit to Garrison 2402 | -7/Factory | Entered Garrison 2434 | -7/Garrison | Triggered checkpoint 2463 | -7/Garrison | Garrison Relay disabled 2601 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 2626 | -7/Garrison | Lost 8 parts (1p4n3w) 2798 | -7/Garrison | Triggered checkpoint 2824 | -7/Garrison | Triggered checkpoint 2838 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 2866 | -7/Garrison | Lost 4 parts (1n3w) 2998 | -7/Garrison | Heavy support dispatched to Factory 3069 | -7/Garrison | Assimilated H-61 Shepherd with FLK Orb 3100 | -7/Garrison | Lost 4 parts (1p3n) 3240 | -7/Garrison | Discovered new exit (range 10) 3280 | -7/Garrison | Triggered checkpoint 3394 | -7/Garrison | Core integrity fell below 50% 3427 | -7/Garrison | Garrison Relay disabled 3493 | -7/Garrison | Heavy support dispatched to Factory 3531 | -7/Garrison | Heavy support dispatched to Factory 3808 | -7/Garrison | Triggered checkpoint 3824 | -7/Garrison | Garrison Relay disabled 3857 | -7/Garrison | Lost 3 parts (2n1w) 3884 | -7/Garrison | Heavy support dispatched to Factory 3975 | -7/Garrison | Assimilated H-61 Shepherd with FLK Orb 4218 | -7/Garrison | Discovered new exit (range 11) 4234 | -7/Garrison | Installed Relay Interface Framework 4268 | -7/Garrison | Entered Factory 4268 | -7/Factory | Accompanied by 1 ally 4591 | -7/Factory | Build established: Scavenger-Skirmisher 4746 | -7/Factory | Core integrity fell below 20% 4872 | -7/Factory | Discovered new exit (range 12) 5033 | -7/Factory | Entered another Factory area 5033 | -6/Factory | Evolved 2 slots: Utility x2 5620 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 5653 | -6/Factory | Build established: Hacker-Skirmisher 5697 | -6/Factory | Discovered new exit (range 9) 5710 | -6/Factory | Identified exit to Factory 5710 | -6/Factory | Entered another Factory area 5710 | -5/Factory | Accompanied by 1 ally 5710 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -5/Factory | Lost 3 parts (1n1u1w) 6331 | -5/Factory | Lost 4 parts (2n2u) 6435 | -5/Factory | Core integrity fell below 50% 6465 | -5/Factory | Lost 9 parts (1p2n3u3w) 6611 | -5/Factory | Manually triggered Chute Trap 6611 | -5/Factory | Sucked down chute 6611 | -5/Factory | Entered Waste 6617 | -5/Waste | Spotted C-40 Crusher 6626 | -5/Waste | EMP discharged 6626 | -5/Waste | System corruption reached 10% 6635 | -5/Waste | Spotted C-40 Crusher 6636 | -5/Waste | Spotted C-40 Crusher 6652 | -5/Waste | Spotted C-40 Crusher 6673 | -5/Waste | Found Corrupted Fusion Bomb Launcher 6680 | -5/Waste | Spotted C-40 Crusher 6684 | -5/Waste | Spotted C-40 Crusher 6686 | -5/Waste | Discovered new exit (range 16) 6692 | -5/Waste | Found Prototype Launcher 6692 | -5/Waste | Identified Ragnarok Missile Launcher 6706 | -5/Waste | Found Prototype Device 6706 | -5/Waste | Identified Femtoactuators 6715 | -5/Waste | Entered Factory 6829 | -5/Factory | Discovered new exit (range 14) 6833 | -5/Factory | Entered Upper Caves 7007 | -5/Upper Caves | Encountered a Warlord checkpoint 7025 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 7067 | -5/Upper Caves | Discovered new exit (range 5) 7068 | -5/Upper Caves | Entered another Upper Caves area 7128 | -5/Upper Caves | Encountered a Warlord checkpoint 7182 | -5/Upper Caves | Lost 5 parts (1p1n3w) 7192 | -5/Upper Caves | CL-ANK showed up to help 7194 | -5/Upper Caves | CL-ANK revealed a hidden path 7201 | -5/Upper Caves | Entered Factory 7201 | -4/Factory | Evolved 2 slots: Utility x2 7240 | -4/Factory | Discovered new exit (range 12) 7378 | -4/Factory | Lost 4 parts (1p2n1w) 7518 | -4/Factory | Entered Research 7518 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7879 | -3/Research | System corruption reached 10% 7928 | -3/Research | Lost 11 parts (2n4u5w) 8190 | -3/Research | Build established: Mutant 8224 | -3/Research | Discovered new exit (range 7) 8232 | -3/Research | Core integrity fell below 50% 8239 | -3/Research | Entered Testing 8240 | -3/Testing | Maximum security lockdown engaged 8317 | -3/Testing | Discovered new exit (range 11) 8322 | -3/Testing | Entered Research 8322 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8368 | -2/Research | Core integrity fell below 50% 8369 | -2/Research | System corruption reached 10% 8385 | -2/Research | Core integrity fell below 20% 8402 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08380_ Terminal disabled. 08380_ P-80 Master destroyed. 08382_ Acquired Gamma Rifle. 08382_ K-01 Serf collects debris. 08384_ System corrupted: Heat flow error (+179). 08384_ Acquired Imp. Antigrav System. 08387_ Acquired Gamma Rifle. 08388_ K-01 Serf destroyed. 08389_ K-01 Serf collects debris. 08390_ Acquired Unknown Reactor. 08390_ Identified Quantum Reactor. 08391_ Gamma Rifle destroyed. 08392_ System corrupted: Gamma Rifle failed to cycle. 08393_ K-01 Serf collects debris. 08393_ Imp. Antigrav System destroyed. 08396_ K-01 Serf collects debris. 08397_ Gamma Rifle destroyed. 08398_ Dropped Quantum Reactor. 08400_ K-01 Serf collects debris. 08401_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ????????????######?# # #???????????? | | ????????????# #?# # #???????????? | | ????????????# #?# # +???????????? | | ????????????# ### # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# + #???????????? | | ????????????# # #???????????? | | ????????????######## # #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # == #???????????? | | ???????????????????# # == #???????????? | | ???????????????????# ##############???????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????#########???????????? | | ???????????????????# #?? ! #??????????? | | ???????????????????# # #??????????? | | ???????????????????# + #??????????? | | ???????????????????# # #??????????? | | ??????###########??# #?? #??????????? | | ??????# ??# #???? ???????????? | | ??????# ?# #??????#######???????????? | | ??????# ! ?# ###############??????????? | | ??????# # # ! #??????????? | | ??????# # /@*!= #??????????? | | ??????# + #! g l #??????????? | | ??????# # #!%g * #??????????? | | ??????# # # !k #??????????? | | ??????# ?# # " "T" #??????????? | | ??????# ?# ###############??????????? | | ??????# ??# #????????????????????????? | | ??????# ??# ???????????????????? | | ??????##########???# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????########### #?????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????Y? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 113 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. EMP Blaster | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Adv. Datajack | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Scanalyzed Fission Core | -5/Factory | Extracted Imp. Antigrav System | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalMasterCore Manual? 0 Play Time 01:02:54 Cumulative 720.0 hours Start 2024.04.16 @ 20:38:32 End 2024.04.18 @ 10:39:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 772 Rogue 497 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a2e708d-3552-429d-9b4e-e5967974a28c