Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:39:14

Player: Minty

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (19)       3800
Robots Destroyed (135)     675
Value Destroyed (5000)     5000
Prototype IDs (46)         920
Alien Tech Used (0)        0
Bonus (2824)               2824
              TOTAL SCORE: 17219

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    300
Follower Combat Kills      570
Entered Garrisons          200
Used RIF Installer         500
Aligned with FarCom        300
Friendly Fire              -46

 Cogmind 
---------
Core Integrity             0/1450
Matter                     184/300
Energy                     99/100
System Corruption          13%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (5) ---
                 (None)
>            --- UTILITY (11) -----
    Advanced Terrain Scan Processor
             Hacking Suite
>            --- WEAPON (5) -------
                 (None)
>            --- INVENTORY (5) ----
  Reinforced Fission Core
  Reinforced Fission Core
       Large Storage Unit
    Advanced Particle Charger
    Improved Remote Datajack

 Peak State 
------------
>          --- POWER ------------
     Light Antimatter Reactor
>          --- PROPULSION -------
    Medium Treads
    Medium Treads
    Medium Treads
    Cooled Nuclear Pulse Thruster
>          --- UTILITY ----------
           0b10 Decoder Chip [Skirmisher]
  Improved Targeting Computer
  Improved Targeting Computer
           System Shield
           Relay Coupler [NC]
           Relay Coupler [Swarmer]
           Relay Coupler [Duelist]
>          --- WEAPON -----------
  Improved Arc Projector
     Heavy Gauss Cannon
           Fusion Bomb Launcher
>          --- INVENTORY --------
  Advanced Variable Charge Gun
  Advanced Variable Charge Gun
  Improved Remote Datajack
[Rating: 68]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Wheel
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Improved Targeting Computer
  Device                   Advanced Weight Redist. System
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Remote Datajack
  Energy Gun               High-powered Shock Rifle
  Energy Cannon            HERF Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Fusion Bomb Launcher
  Special Weapon           Remote Datajack

 Build                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Slots Evolved              16   | .   .   2   .   .   .   2   2   .   .   2   2   .   .   .   .   2   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               3    | .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   1   .   .   .   1   1   .   .   2   1   .   .   .   .   2   .   .   1   
  Weapon                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   
Parts Attached             231  | .   5   26  10  1   1   17  7   49  7   27  30  5   5   12  2   15  8   .   4   
  Power                    17   | .   .   2   1   .   .   3   1   2   .   1   2   .   .   3   .   1   .   .   1   
    Engine                 9    | .   .   2   1   .   .   2   .   2   .   1   1   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   1   1   .   .   .   1   .   .   3   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Propulsion               51   | .   2   6   8   .   .   4   1   12  1   2   5   .   2   2   .   4   1   .   1   
    Treads                 12   | .   .   .   .   .   .   .   1   1   .   2   4   .   .   .   .   4   .   .   .   
    Leg                    5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  15   | .   .   4   6   .   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  10   | .   2   2   .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   .   1   
    Flight                 9    | .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   .   1   .   .   
  Utility                  59   | .   3   7   .   1   .   4   3   5   4   9   9   2   3   1   .   6   2   .   .   
    Device                 15   | .   2   4   .   .   .   .   1   3   .   1   2   2   .   .   .   .   .   .   .   
    Storage                10   | .   .   2   .   1   .   .   .   .   .   1   2   .   .   .   .   3   1   .   .   
    Processor              14   | .   1   1   .   .   .   2   .   2   .   2   .   .   2   1   .   2   1   .   .   
    Hackware               16   | .   .   .   .   .   .   2   .   .   3   5   4   .   1   .   .   1   .   .   .   
    Protection             4    | .   .   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   104  | .   .   11  1   .   1   6   2   30  2   15  14  3   .   6   2   4   5   .   2   
    Energy Gun             29   | .   .   3   1   .   .   3   .   5   .   6   5   .   .   1   1   .   2   .   2   
    Energy Cannon          5    | .   .   1   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   
    Ballistic Gun          21   | .   .   5   .   .   .   2   1   6   .   1   4   .   .   2   .   .   .   .   .   
    Ballistic Cannon       16   | .   .   1   .   .   .   .   1   6   1   2   2   .   .   .   .   1   2   .   .   
    Launcher               17   | .   .   1   .   .   1   1   .   5   .   .   .   2   .   2   1   3   1   .   .   
    Special Weapon         16   | .   .   .   .   .   .   .   .   6   1   6   1   1   .   1   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   2   .   .   .   1   .   .   .   2   3   3   1   .   .   .   1   .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
    System Corruption      11   | .   .   .   .   .   .   7   .   .   .   .   .   4   .   .   .   .   .   .   .   
Parts Lost                 90   | .   .   7   2   .   .   2   2   22  .   3   17  .   .   5   5   5   12  .   8   
  Power                    9    | .   .   .   1   .   .   .   1   2   .   .   2   .   .   1   1   1   .   .   .   
  Propulsion               34   | .   .   4   1   .   .   2   .   12  .   1   5   .   .   1   1   3   3   .   1   
  Utility                  19   | .   .   1   .   .   .   .   1   .   .   1   6   .   .   1   .   .   4   .   5   
  Weapon                   28   | .   .   2   .   .   .   .   .   8   .   1   4   .   .   2   3   1   5   .   2   
  Highest Loss Streak      11   | .   .   3   2   .   .   2   1   8   .   3   9   .   .   5   5   4   11  .   8   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     73   | .   95  84  78  56  66  87  87  59  99  98  70  58  47  65  68  68  52  33  18  
  Engine                   3    | .   14  11  2   .   .   1   3   .   7   6   2   .   .   .   .   .   .   .   .   
  Treads                   3    | .   .   .   .   .   .   .   5   2   6   8   10  23  1   .   .   7   3   .   .   
  Leg                      4    | .   13  .   .   .   .   .   .   4   23  10  1   .   .   .   .   .   .   .   .   
  Wheel                    6    | .   .   6   25  33  33  32  23  2   1   5   .   .   .   .   .   .   .   .   .   
  Hover                    2    | .   14  14  2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   1    | .   .   .   3   .   .   .   .   .   .   .   .   .   6   9   14  5   1   .   .   
  Device                   2    | .   8   10  .   .   .   .   1   3   .   .   6   5   5   2   .   .   .   .   .   
  Storage                  7    | .   14  11  11  11  11  9   7   7   7   6   3   .   .   .   .   2   8   9   3   
  Processor                11   | .   1   10  11  11  11  15  7   16  7   5   4   .   6   16  17  17  18  19  9   
  Hackware                 11   | .   .   .   .   .   .   7   8   7   20  31  17  23  19  23  23  22  11  4   4   
  Energy Gun               4    | .   .   10  8   .   .   6   7   1   6   10  5   .   .   1   5   2   .   .   1   
  Ballistic Gun            4    | .   28  9   13  1   .   6   11  2   .   .   2   .   .   2   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   1   2   7   4   .   .   .   .   .   3   5   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   6   3   2   5   5   3   2   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             57   | 12  13  21  19  20  24  36  54  54  49  53  37  3   3   23  12  45  57  2   12  
  Greatest Support         108  | 20  20  26  36  30  30  40  36  36  35  42  108 3   13  25  14  84  51  3   12  
  Greatest Overweight (x)  13   | .   2   6   2   .   .   .   1   13  3   3   2   .   .   1   .   4   6   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   2   1   2   .   .   .   .   .   .   1   .   .   
Largest Inventory Capacity 15   | 8   8   15  8   15  15  15  15  15  15  15  15  5   5   5   5   15  15  5   5   
  Average Capacity         10   | 8   8   8   8   14  15  15  15  15  15  15  5   5   5   5   5   6   10  5   5   
  Most Carried             15   | 6   8   9   8   14  14  15  15  15  15  15  10  5   5   5   4   4   5   5   5   
  Average Carried          9    | 6   7   7   7   12  13  12  14  14  14  14  4   4   5   4   3   2   4   5   5   
  Final Capacity           15   | 8   8   8   8   15  15  15  15  15  15  15  5   5   5   5   5   15  5   5   5   
  Final Carried            15   | 6   8   7   8   14  13  14  15  15  15  11  5   5   5   4   2   4   5   5   5   

 Class Distribution 
--------------------
 35% | Mutant
 20% | Scavenger-Mutant
 12% | Hacker-Skirmisher
 11% | Scavenger-Skirmisher
  4% | Hacker-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
               Mutant | -8/Mines
     Scavenger-Mutant | -8/Materials
 Scavenger-Skirmisher | -7/Factory
     Scavenger-Mutant | -7/Garrison
 Scavenger-Skirmisher | -7/Factory
    Hacker-Skirmisher | -6/Factory
    Hacker-Skirmisher | -5/Factory
     Bothacker-Mutant | -5/Waste
               Mutant | -5/Factory
               Mutant | -5/Upper Caves
             Sprinter | -5/Upper Caves
        Hacker-Mutant | -4/Factory
               Mutant | -3/Research
               Mutant | -3/Testing
               Mutant | -2/Research

 Resources                      | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-----------                Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Matter Collected           4493 | 179  59   456  240  .    .    295  114  929  406  605  280  .    .    241  282  194  143  .    70   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5094 | .    78   1180 177  .    16   579  169  724  330  266  459  .    .    183  256  445  232  .    .    
  Parts                    250  | .    11   80   15   .    5    36   3    33   12   7    13   .    .    8    4    11   12   .    .    
Haulers Intercepted        8    | .    .    3    .    .    .    2    .    .    .    .    .    .    .    .    .    3    .    .    .    
Recyclers Shooed           4    | .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    
  Prevented                6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Combat Hostiles Destroyed  100  | .   .   21  6   .   3   7   3   23  5   4   8   .   .   8   2   4   6   .   .   
  Guns                     41   | .   .   16  6   .   .   4   3   4   2   1   2   .   .   1   1   .   1   .   .   
  Cannons                  23   | .   .   .   .   .   .   .   .   12  3   2   1   .   .   .   .   1   4   .   .   
  AOE                      31   | .   .   5   .   .   3   2   .   7   .   .   2   .   .   7   1   3   1   .   .   
Classes Destroyed          14   | .   2   8   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   9    | .   2   2   2   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Builder                  3    | .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   .   3   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Recycler                 3    | .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   2   2   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Swarmer                  28   | .   .   3   5   .   3   2   .   9   1   .   .   .   .   5   .   .   .   .   .   
  Grunt                    37   | .   .   9   .   .   .   3   2   10  3   2   2   .   .   3   .   3   .   .   .   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   13   | .   .   7   .   .   .   1   1   1   .   .   2   .   .   .   .   1   .   .   .   
  Hunter                   7    | .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   2   .   2   .   .   
  Programmer               12   | .   .   .   .   .   .   .   .   2   1   2   3   .   .   .   .   .   4   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Best Kill Streak           10   | .   2   10  3   .   3   5   2   3   2   2   2   .   .   5   2   6   3   .   .   
  Combat Bots Only         6    | .   .   6   3   .   3   3   2   3   2   2   2   .   .   5   2   3   2   .   .   
Max Kills in Single Turn   5    | .   1   3   1   .   2   2   1   3   1   1   2   .   .   5   1   3   1   .   .   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   2   .   .   2   2   .   3   .   .   2   .   .   5   1   1   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
--------                   Run   | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Hostile Shots Fired        1018  | .    1    88   33   .    2    21   62   272  20   24   197  .    3    44   12   38   101  2    98   
  Missed                   308   | .    1    29   10   .    1    7    25   64   9    12   48   .    3    19   3    14   31   2    30   
Damage Taken               12691 | .    .    975  240  .    93   230  328  2701 119  281  3077 .    6    461  153  500  1675 3    1849 
  Core                     4082  | .    .    261  55   .    .    27   74   462  25   22   600  .    .    126  51   188  738  3    1450 
  Absorbed by Shields      54    | .    .    .    .    .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   60    | .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   92    | .    .    92   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         64    | 100  100  .    .    .    21   95   .    .    19   97   .    .    .    .    22   83   .    43   .    
Volleys Fired              420   | .    4    64   20   .    2    32   11   77   32   42   53   11   3    14   9    16   27   .    3    
  Largest                  3     | .    2    2    2    .    1    2    3    3    2    3    3    1    1    2    2    2    2    .    1    
  Hottest                  340   | .    40   112  92   .    33   105  106  169  134  180  340  5    5    103  180  117  240  .    75   
Shots Fired                685   | .    8    127  40   .    2    50   32   126  54   54   99   11   3    15   14   17   31   .    2    
  Gun                      443   | .    8    121  40   .    .    43   32   70   24   19   57   .    .    13   8    3    3    .    2    
  Cannon                   139   | .    .    .    .    .    .    .    .    39   24   8    37   .    .    .    .    7    24   .    .    
  Launcher                 42    | .    .    6    .    .    2    7    .    13   .    .    .    .    .    2    1    7    4    .    .    
  Special                  61    | .    .    .    .    .    .    .    .    4    6    27   5    11   3    .    5    .    .    .    .    
  Kinetic                  314   | .    8    56   28   .    .    17   21   77   24   8    36   .    .    8    .    7    24   .    .    
  Thermal                  204   | .    .    65   12   .    .    26   11   20   24   .    27   .    .    5    11   .    3    .    .    
  Explosive                21    | .    .    .    .    .    2    .    .    5    .    .    .    .    .    2    1    7    4    .    .    
  Electromagnetic          90    | .    .    6    .    .    .    7    .    20   .    19   31   .    .    .    2    3    .    .    2    
  Robot Hit Streak         18    | .    5    14   5    .    .    6    12   12   6    10   14   5    3    13   7    15   18   .    4    
  Robot Miss Streak        4     | .    1    3    4    .    2    3    2    4    3    2    4    1    .    2    1    1    3    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        5     | .    .    3    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           426   | .    5    87   23   .    .    29   23   70   24   35   59   7    3    13   11   16   19   .    2    
  Core Hits                205   | .    5    41   9    .    3    20   7    31   11   5    18   .    1    14   10   15   12   .    3    
  Critical Kills           2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    
  Critical Strikes         26    | .    .    4    .    .    .    1    2    7    2    1    6    .    .    1    .    1    1    .    .    
    Burn                   8     | .    .    4    .    .    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    
    Destroy                6     | .    .    .    .    .    .    .    1    4    .    .    .    .    .    1    .    .    .    .    .    
    Blast                  9     | .    .    .    .    .    .    .    .    2    1    .    4    .    .    .    .    1    1    .    .    
    Corrupt                3     | .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           13789 | .    61   1884 376  .    154  821  395  2266 577  509  2509 .    13   980  436  1434 1220 6    148  
  Guns                     5695  | .    61   1311 376  .    .    463  395  852  156  403  969  .    .    238  216  47   163  .    45   
  Cannons                  3387  | .    .    .    .    .    .    .    .    946  421  102  1047 .    .    .    .    270  601  .    .    
  Explosions               4512  | .    .    564  .    .    154  358  .    468  .    .    491  .    .    742  199  1089 447  .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  174   | .    .    9    .    .    .    .    .    .    .    4    2    .    13   .    .    28   9    6    103  
  Kinetic                  4919  | .    61   618  242  .    .    134  260  1435 421  102  730  .    .    45   .    270  601  .    .    
  Thermal                  3552  | .    .    769  134  .    .    329  135  230  156  .    1239 .    .    193  204  .    163  .    .    
  Explosive                3049  | .    .    90   .    .    154  .    .    328  .    .    .    .    .    742  199  1089 447  .    .    
  Electromagnetic          2095  | .    .    398  .    .    .    358  .    273  .    403  538  .    .    .    33   47   .    .    45   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         18    | .    .    4    4    4    4    7    3    9    9    .    5    18   18   18   18   4    14   14   13   
  Average Corruption       8     | .    .    4    4    4    4    7    2    8    9    .    4    14   18   18   18   4    12   14   8    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  169   | .    .    9    8    2    .    .    .    65   29   .    7    6    4    8    6    2    17   2    4    
    Message Errors         36    | .    .    2    3    .    .    .    .    14   7    .    .    2    .    1    .    2    4    1    .    
    Matter Fused           43    | .    .    3    3    1    .    .    .    19   3    .    1    2    1    1    2    .    5    1    1    
    Heat Flow Errors       16    | .    .    2    .    .    .    .    .    3    4    .    .    .    1    3    1    .    1    .    1    
    Energy Discharges      21    | .    .    1    1    1    .    .    .    9    7    .    1    .    .    .    .    .    1    .    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    
    Data Loss (minor)      23    | .    .    1    .    .    .    .    .    10   3    .    2    .    1    2    2    .    2    .    .    
    Data Loss (major)      11    | .    .    .    1    .    .    .    .    2    2    .    2    .    1    1    .    .    2    .    .    
    Misfires               4     | .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    
    Alerts                 3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    
    Weapon Failures        6     | .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    1    
Overload Shots             12    | .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    1    .    .    
Overflow Damage            443   | .    .    66   .    .    18   42   .    26   21   1    80   .    .    65   .    39   85   .    .    
  Projectiles              151   | .    .    .    .    .    .    .    .    26   21   1    29   .    .    .    .    .    74   .    .    
  Explosions               292   | .    .    66   .    .    18   42   .    .    .    .    51   .    .    65   .    39   11   .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 13    | .    .    .    .    .    .    .    .    3    .    .    2    .    .    .    .    .    6    .    2    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kinetic                  11    | .    .    .    .    .    .    .    .    3    .    .    2    .    .    .    .    .    6    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      670   | .    .    99   .    .    88   37   .    142  .    .    162  .    6    .    .    10   81   3    42   
  Shots                    14    | .    .    2    .    .    2    2    .    5    .    .    2    .    .    .    .    .    1    .    .    
  Rammed                   49    | .    .    1    .    .    .    .    .    .    .    1    2    .    2    .    .    3    1    2    37   
Targets Rammed             49    | .    .    1    .    .    .    .    .    .    .    1    2    .    2    .    .    3    1    2    37   
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        335   | .    .    184  66   .    4    80   153  335  211  132  328  .    105  259  220  6    148  .    141  
  Average Temperature      68    | .    .    35   23   .    4    26   57   113  70   46   97   .    67   75   103  4    95   .    38   
  Received Heat Transfer   1818  | .    .    279  .    .    .    72   123  579  12   48   186  .    .    153  .    105  36   .    225  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    1    .    .    .    2    3    .    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    1    .    .    .    1    3    .    .    .    .    .    .    .    .    
  Parts Fried              13    | .    .    3    .    .    .    2    .    1    .    2    5    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             10    | .    .    4    .    .    .    .    1    1    .    1    3    .    .    .    .    .    .    .    .    
  Heat Transferred         6271  | .    .    1963 259  .    .    740  333  444  370  .    1253 .    .    325  460  .    124  .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      8     | .    .    2    .    .    .    2    .    3    .    .    1    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-------                    Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Peak Influence             1630 | .    44   624  373  .    103  343  234  1012 698  450  273  103  102  .    .    380  407  1630 1115 
  Initial                  1100 | .    .    18   243  .    .    39   155  172  531  322  74   88   72   .    .    97   199  108  1100 
  Average                  345  | .    24   262  285  .    17   205  203  528  587  210  127  96   85   .    .    324  234  1590 1081 
Maximum Alert Level        5    | .    .    2    1    .    .    1    1    3    2    2    1    .    .    .    .    1    2    5    4    
  Low Security (%)         37   | 100  100  36   31   .    100  55   56   1    .    51   82   100  100  .    .    15   68   1    .    
  Level 1                  34   | .    .    47   68   .    .    44   43   38   .    42   17   .    .    .    .    84   31   .    .    
  Level 2                  17   | .    .    16   .    .    .    .    .    24   100  6    .    .    .    .    .    .    .    .    .    
  Level 3                  9    | .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    .    .    .    58   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    98   .    
Squads Dispatched          22   | .    .    3    .    .    .    1    1    .    3    3    6    .    .    .    .    1    3    .    1    
  Investigation            10   | .    .    2    .    .    .    .    1    .    1    .    3    .    .    .    .    .    2    .    1    
  Extermination            3    | .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    .    
  Reinforcement            9    | .    .    1    .    .    .    1    .    .    1    3    2    .    .    .    .    1    .    .    .    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    1    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Distress Signals           8    | .   .   2   .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              195  | .   3   31  8   .   3   13  3   29  14  26  20  5   5   6   2   9   9   5   4   
  Peak Tracking Total      11   | .   3   4   4   .   .   4   2   4   3   5   6   2   4   5   2   4   3   11  4   
  Tactical Retreats        14   | .   .   1   .   .   .   .   .   4   2   2   5   .   .   .   .   .   .   .   .   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Traps Triggered            18   | .   .   4   1   .   .   .   2   9   1   .   1   .   .   .   .   .   .   .   .   
  Indirectly               3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
----------                 Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Machines Disabled          14   | .   .   3   .   .   1   4   .   2   .   1   3   .   .   .   .   .   .   .   .   
  Max in Single Turn       3    | .   .   2   .   .   1   1   .   1   .   1   3   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
---------                  Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Machines Accessed          37   | .   2   9   1   2   .   1   2   1   3   3   7   .   2   .   .   1   2   .   1   
  Terminals                19   | .   1   5   .   .   .   1   1   1   1   3   2   .   1   .   .   1   1   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   1   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   
  Scanalyzers              2    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Total Hacks                127  | .   6   34  1   2   .   7   9   2   6   22  23  .   4   .   .   4   5   .   2   
  Successful               66   | .   3   19  1   2   .   6   4   1   1   14  12  .   2   .   .   1   .   .   .   
  Failed                   61   | .   3   15  .   .   .   1   5   1   5   8   11  .   2   .   .   3   5   .   2   
    Catastrophic           21   | .   .   4   .   .   .   .   1   .   2   1   7   .   1   .   .   1   3   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   42   | .   3   6   .   1   .   4   5   2   3   7   6   .   1   .   .   2   .   .   2   
  Terminals                78   | .   3   17  .   .   .   7   7   2   3   22  8   .   1   .   .   4   2   .   2   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          12   | .   .   6   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   3   3   .   .   .   .   .   .   .   .   4   .   3   .   .   .   3   .   .   
  Scanalyzers              12   | .   .   8   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             30   | .   1   6   1   2   .   4   3   .   .   10  3   .   .   .   .   .   .   .   .   
  Record                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        6    | .   1   2   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Locate Traps             4    | .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       8    | .   1   2   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   
  Process                  2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Report Inventory         3    | .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   7   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Analyze                  5    | .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   1   1   .   .   .   2   .   1   .   4   2   .   .   .   .   1   .   .   .   
  Terminals                10   | .   1   1   .   .   .   2   .   1   .   4   .   .   .   .   .   1   .   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   
    Operators              3    | .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Search                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Download               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         31   | .   2   9   .   .   .   1   1   1   2   3   6   .   2   .   .   1   2   .   1   
  Full Trace Events        12   | .   2   4   .   .   .   .   1   .   1   .   1   .   .   .   .   .   2   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   3   .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     16   | .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          28   | .   .   .   .   .   .   .   .   .   .   .   8   .   20  .   .   .   .   .   .   
  Retrieved Matter         28   | .   .   .   .   .   .   .   .   .   .   .   8   .   20  .   .   .   .   .   .   
  Retrieved Components     3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
------------               Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              28   | .   .   .   .   .   .   .   .   .   4   14  2   6   2   .   .   .   .   .   .   
  Non-combat               7    | .   .   .   .   .   .   .   .   .   .   5   .   .   2   .   .   .   .   .   .   
  Combat                   21   | .   .   .   .   .   .   .   .   .   4   9   2   6   .   .   .   .   .   .   .   
Robot Hacks Applied        35   | .   .   .   .   .   .   .   .   .   4   15  3   10  3   .   .   .   .   .   .   
  parse_system             3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  generate_echo            1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  map_walls                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  ignore_parts             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  map_route                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  mark_security            2    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  relay_feed               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  ignore_targets           7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
  find_shortcuts           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  focus_fire               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  amplify_resonance        3    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   
  reboot_system            4    | .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   
  formatsys_high           7    | .   .   .   .   .   .   .   .   .   2   5   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    15   | .   .   .   .   .   .   .   .   12  .   .   3   .   .   .   .   .   .   .   .   
  Machine Destruction      12   | .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Attached                 10   | .   .   .   .   .   .   .   .   .   2   4   4   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
--------                   Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Total Allies               14   | .    .    .    1    .    .    .    .    4    2    6    .    .    .    .    1    .    .    .    .    
  Largest Group            4    | .    .    .    1    .    .    .    .    1    3    4    1    .    .    .    1    .    .    .    .    
  Highest-Rated Group      152  | .    .    .    31   .    .    .    .    90   152  122  32   .    .    .    127  .    .    .    .    
  Highest-Rated Ally       127  | .    .    .    31   .    .    .    .    90   90   90   32   .    .    .    127  .    .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               93   | .    .    .    .    .    .    .    .    27   27   37   2    .    .    .    .    .    .    .    .    
  Total Damage             2724 | .    .    .    .    .    .    .    .    651  980  1041 52   .    .    .    .    .    .    .    .    
  Kills                    17   | .    .    .    .    .    .    .    .    6    5    5    1    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  
-------                    Run  | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Upp Upp Fac Res Tes Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   12  1   2   
  Garrisons                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Patrols                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   .   
  Investigations           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Reinforcements           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Guards                   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   6   .   2   

 Exploration                    | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
-------------              Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Turns Passed               8401 | 2    191  768  588  200  39   387  226  1866 765  677  901  104  118  235  133  317  721  83   80   
Spaces Moved               5888 | 2    169  465  604  238  35   325  176  700  359  395  532  154  285  367  298  238  336  154  56   
  Core                     845  | .    .    1    .    .    .    .    .    91   .    .    166  154  18   .    .    .    210  154  51   
  Treads                   652  | .    .    .    .    .    .    .    2    103  .    5    305  .    .    .    .    123  114  .    .    
  Legs                     566  | 2    69   .    .    .    .    .    .    209  286  .    .    .    .    .    .    .    .    .    .    
  Wheels                   2054 | .    .    183  531  238  35   325  174  105  73   390  .    .    .    .    .    .    .    .    .    
  Hover                    626  | .    100  281  .    .    .    .    .    179  .    .    61   .    .    .    .    .    .    .    5    
  Flight                   1145 | .    .    .    73   .    .    .    .    13   .    .    .    .    267  367  298  115  12   .    .    
  Fastest Speed            29   | 120  56   52   37   80   80   80   86   101  130  130  50   50   32   29   29   32   50   50   50   
  Average Speed            109  | 120  98   99   78   80   80   82   98   198  179  135  124  50   35   49   30   105  184  50   51   
  Slowest Speed            700  | 120  180  350  200  80   80   86   240  700  190  237  170  50   50   112  32   315  350  50   100  
  Overloaded Moves         44   | .    .    .    .    .    .    .    .    .    .    .    .    .    3    29   .    .    12   .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            15   | .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    2    3    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       31   | 1    35   55   97   63   14   28   6    46   12   12   19   98   10   47   37   5    10   26   3    
  Regions Visited          19
    Branch Regions         6
  Pre-discovered Areas     2    | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    1    1    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      11   | 1    .    .    1    1    1    .    .    .    1    .    .    .    1    1    1    1    1    1    .    
Scrap Searched             5    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    
Spaces Dug                 2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          469  | .    .    37   .    .    24   5    .    36   7    5    71   .    .    60   35   106  83   .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               41   | .    .    .    .    .    .    .    .    11   7    5    9    .    .    .    .    2    7    .    .    
  AOE                      428  | .    .    37   .    .    24   5    .    25   .    .    62   .    .    60   35   104  76   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   
---------                  Run  | Yrd  Mat  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Fac  Fac  Was  Fac  Upp  Upp  Fac  Res  Tes  Res  
Total                      7193 | 1    184  646  680  249  43   395  204  1057 426  492  688  175  288  401  318  279  406  159  102  
  Wait                     359  | .    .    54   30   .    6    9    .    136  18   5    45   .    .    5    12   3    31   4    1    
  Move                     5846 | 1    168  464  603  237  34   324  176  699  358  394  532  153  268  366  293  231  336  153  56   
  Hop                      12   | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    2    3    .    .    .    
  Pick Up                  78   | .    2    14   6    6    .    5    5    21   3    5    6    .    .    .    .    3    2    .    .    
  Fast Attach              115  | .    4    13   3    .    .    5    5    19   4    9    15   4    5    9    .    11   5    .    4    
  Attach                   72   | .    .    6    4    1    1    7    2    23   1    5    9    1    .    3    2    4    3    .    .    
  Detach                   56   | .    2    2    2    3    .    5    1    17   3    4    5    3    .    2    .    5    2    .    .    
  Swap                     44   | .    1    7    3    .    .    5    .    7    2    13   6    .    .    .    .    .    .    .    .    
  Drop                     100  | .    3    21   9    2    .    3    4    17   4    12   15   3    4    2    .    .    .    .    1    
  Fire                     420  | .    4    64   20   .    2    32   11   77   32   42   53   11   3    14   9    16   27   .    3    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      44   | .    .    1    .    .    .    .    .    .    .    .    2    .    1    .    .    1    .    2    37   
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    
  Escape Stasis            38   | .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   3    | .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            3    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 2 exits: Sto / Gar)
-7/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-6/Factory
-5/Factory
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory
-3/Research
-3/Testing
-2/Research

 History 
---------
 Turn | Location       | Event
    1 | -11/Scrapyard  | Discovered new exit (range 1)
    3 | -11/Scrapyard  | Entered Materials
  138 | -10/Materials  | Discovered new exit (range 12)
  190 | -10/Materials  | Discovered new exit (range 6)
  192 | -10/Materials  | Identified exit to Materials
  194 | -10/Materials  | Entered another Materials area
  194 | -9/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  198 | -9/Materials   | Identified exit to Mines
  406 | -9/Materials   | Discovered new exit (range 7)
  462 | -9/Materials   | Repaired Hvy. Assault Rifle
  483 | -9/Materials   | Build established: Scavenger-Mutant
  707 | -9/Materials   | Discovered new exit (range 10)
  816 | -9/Materials   | Core integrity fell below 50%
  828 | -9/Materials   | Build established: Mutant
  876 | -9/Materials   | Lost 3 parts (1n1u1w)
  962 | -9/Materials   | Entered Mines
 1062 | -9/Mines       | Learned location of Storage (-7)
 1094 | -9/Mines       | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1189 | -9/Mines       | Learned location of 1 exit from Materials
 1192 | -9/Mines       | Discovered new exit (range 9)
 1244 | -9/Mines       | Received a Mining Laser from a helpful Derelict
 1294 | -9/Mines       | Received a Rocket Launcher from a helpful Derelict
 1358 | -9/Mines       | A Derelict revealed a hidden shortcut to a safe place
 1373 | -9/Mines       | Discovered new exit (range 7)
 1525 | -9/Mines       | Deemed a non-threat by the Exiles lab entrance
 1525 | -9/Mines       | Discovered new exit (range 5)
 1550 | -9/Mines       | Entered Exiles
 1595 | -9/Exiles      | Met 8R-AWN
 1609 | -9/Exiles      | Met EX-HEX
 1636 | -9/Exiles      | Met EX-BIN
 1647 | -9/Exiles      | Aligned with FarCom system
 1648 | -9/Exiles      | Given EX-Vault access code
 1666 | -9/Exiles      | Opened EX-Vault
 1671 | -9/Exiles      | Found Field Lobotomy Kit
 1689 | -9/Exiles      | Warned to stay clear of 0b10 Research branches
 1709 | -9/Exiles      | Met EX-DEC
 1717 | -9/Exiles      | Learned location of Zion (-7)
 1741 | -9/Exiles      | Discovered new exit (range 14)
 1750 | -9/Exiles      | Left Exiles lab with Field Lobotomy Kit
 1750 | -9/Exiles      | Entered Mines
 1782 | -8/Mines       | Discovered new exit (range 6)
 1789 | -8/Mines       | Entered Materials
 1789 | -8/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
 1790 | -8/Materials   | Identified exit to Factory
 2093 | -8/Materials   | Build established: Scavenger-Mutant
 2176 | -8/Materials   | Entered Factory
 2176 | -7/Factory     | Evolved 2 slots: Utility x1, Weapon x1
 2177 | -7/Factory     | Identified exit to Storage
 2402 | -7/Factory     | Identified exit to Garrison
 2402 | -7/Factory     | Entered Garrison
 2434 | -7/Garrison    | Triggered checkpoint
 2463 | -7/Garrison    | Garrison Relay disabled
 2601 | -7/Garrison    | Assimilated P-60 Hacker with FLK Orb
 2626 | -7/Garrison    | Lost 8 parts (1p4n3w)
 2798 | -7/Garrison    | Triggered checkpoint
 2824 | -7/Garrison    | Triggered checkpoint
 2838 | -7/Garrison    | Assimilated P-60 Hacker with FLK Orb
 2866 | -7/Garrison    | Lost 4 parts (1n3w)
 2998 | -7/Garrison    | Heavy support dispatched to Factory
 3069 | -7/Garrison    | Assimilated H-61 Shepherd with FLK Orb
 3100 | -7/Garrison    | Lost 4 parts (1p3n)
 3240 | -7/Garrison    | Discovered new exit (range 10)
 3280 | -7/Garrison    | Triggered checkpoint
 3394 | -7/Garrison    | Core integrity fell below 50%
 3427 | -7/Garrison    | Garrison Relay disabled
 3493 | -7/Garrison    | Heavy support dispatched to Factory
 3531 | -7/Garrison    | Heavy support dispatched to Factory
 3808 | -7/Garrison    | Triggered checkpoint
 3824 | -7/Garrison    | Garrison Relay disabled
 3857 | -7/Garrison    | Lost 3 parts (2n1w)
 3884 | -7/Garrison    | Heavy support dispatched to Factory
 3975 | -7/Garrison    | Assimilated H-61 Shepherd with FLK Orb
 4218 | -7/Garrison    | Discovered new exit (range 11)
 4234 | -7/Garrison    | Installed Relay Interface Framework
 4268 | -7/Garrison    | Entered Factory
 4268 | -7/Factory     | Accompanied by 1 ally
 4591 | -7/Factory     | Build established: Scavenger-Skirmisher
 4746 | -7/Factory     | Core integrity fell below 20%
 4872 | -7/Factory     | Discovered new exit (range 12)
 5033 | -7/Factory     | Entered another Factory area
 5033 | -6/Factory     | Evolved 2 slots: Utility x2
 5620 | -6/Factory     | Assimilated H-61 Shepherd with FLK Orb
 5653 | -6/Factory     | Build established: Hacker-Skirmisher
 5697 | -6/Factory     | Discovered new exit (range 9)
 5710 | -6/Factory     | Identified exit to Factory
 5710 | -6/Factory     | Entered another Factory area
 5710 | -5/Factory     | Accompanied by 1 ally
 5710 | -5/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 5738 | -5/Factory     | Lost 3 parts (1n1u1w)
 6331 | -5/Factory     | Lost 4 parts (2n2u)
 6435 | -5/Factory     | Core integrity fell below 50%
 6465 | -5/Factory     | Lost 9 parts (1p2n3u3w)
 6611 | -5/Factory     | Manually triggered Chute Trap
 6611 | -5/Factory     | Sucked down chute
 6611 | -5/Factory     | Entered Waste
 6617 | -5/Waste       | Spotted C-40 Crusher
 6626 | -5/Waste       | EMP discharged
 6626 | -5/Waste       | System corruption reached 10%
 6635 | -5/Waste       | Spotted C-40 Crusher
 6636 | -5/Waste       | Spotted C-40 Crusher
 6652 | -5/Waste       | Spotted C-40 Crusher
 6673 | -5/Waste       | Found Corrupted Fusion Bomb Launcher
 6680 | -5/Waste       | Spotted C-40 Crusher
 6684 | -5/Waste       | Spotted C-40 Crusher
 6686 | -5/Waste       | Discovered new exit (range 16)
 6692 | -5/Waste       | Found Prototype Launcher
 6692 | -5/Waste       | Identified Ragnarok Missile Launcher
 6706 | -5/Waste       | Found Prototype Device
 6706 | -5/Waste       | Identified Femtoactuators
 6715 | -5/Waste       | Entered Factory
 6829 | -5/Factory     | Discovered new exit (range 14)
 6833 | -5/Factory     | Entered Upper Caves
 7007 | -5/Upper Caves | Encountered a Warlord checkpoint
 7025 | -5/Upper Caves | Lost 5 parts (1p1n1u2w)
 7067 | -5/Upper Caves | Discovered new exit (range 5)
 7068 | -5/Upper Caves | Entered another Upper Caves area
 7128 | -5/Upper Caves | Encountered a Warlord checkpoint
 7182 | -5/Upper Caves | Lost 5 parts (1p1n3w)
 7192 | -5/Upper Caves | CL-ANK showed up to help
 7194 | -5/Upper Caves | CL-ANK revealed a hidden path
 7201 | -5/Upper Caves | Entered Factory
 7201 | -4/Factory     | Evolved 2 slots: Utility x2
 7240 | -4/Factory     | Discovered new exit (range 12)
 7378 | -4/Factory     | Lost 4 parts (1p2n1w)
 7518 | -4/Factory     | Entered Research
 7518 | -3/Research    | Evolved 2 slots: Power x1, Weapon x1
 7879 | -3/Research    | System corruption reached 10%
 7928 | -3/Research    | Lost 11 parts (2n4u5w)
 8190 | -3/Research    | Build established: Mutant
 8224 | -3/Research    | Discovered new exit (range 7)
 8232 | -3/Research    | Core integrity fell below 50%
 8239 | -3/Research    | Entered Testing
 8240 | -3/Testing     | Maximum security lockdown engaged
 8317 | -3/Testing     | Discovered new exit (range 11)
 8322 | -3/Testing     | Entered Research
 8322 | -2/Research    | Evolved 2 slots: Utility x1, Weapon x1
 8368 | -2/Research    | Core integrity fell below 50%
 8369 | -2/Research    | System corruption reached 10%
 8385 | -2/Research    | Core integrity fell below 20%
 8402 | -2/Research    | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
08380_ Terminal disabled.
08380_ P-80 Master destroyed.
08382_ Acquired Gamma Rifle.
08382_ K-01 Serf collects debris.
08384_ System corrupted: Heat flow error (+179).
08384_ Acquired Imp. Antigrav System.
08387_ Acquired Gamma Rifle.
08388_ K-01 Serf destroyed.
08389_ K-01 Serf collects debris.
08390_ Acquired Unknown Reactor.
08390_ Identified Quantum Reactor.
08391_ Gamma Rifle destroyed.
08392_ System corrupted: Gamma Rifle failed to cycle.
08393_ K-01 Serf collects debris.
08393_ Imp. Antigrav System destroyed.
08396_ K-01 Serf collects debris.
08397_ Gamma Rifle destroyed.
08398_ Dropped Quantum Reactor.
08400_ K-01 Serf collects debris.
08401_ Acquired 70 matter.

 Map 
-----
+----------------------------------------------------+
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| ??????#            #    #!%g   *      #??????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          21
Energy Capacity            315
Matter Stores              450
Matter Capacity            450
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       210
Jamming Range              16
Additional Mass Support    9
Armor Coverage             375
Resistance: KI             20
Evasion (%)                64
Targeting Accuracy         12
Target Analysis            8
Recoil Reduction           4
Salvage Targeting          1
Offensive Hacking          20
Defensive Hacking          20
Relay Coupler Types        3
Relay Coupler Value        113

 Item Schematics 
-----------------
        Hacking Suite | -9/Materials | Scanalyzed
     Adv. EMP Blaster | -9/Materials | Scanalyzed
       Cooling System | -9/Materials | Scanalyzed
        Adv. Datajack | -6/Factory   | Hacked
          HERF Cannon | -6/Factory   | Hacked
     Hpw. Shock Rifle | -5/Factory   | Scanalyzed
         Fission Core | -5/Factory   | Extracted
 Imp. Antigrav System | -5/Factory   | Downloaded

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HelicalMasterCore
  Manual?         0
Play Time         01:02:54
  Cumulative      720.0 hours
  Start           2024.04.16 @ 20:38:32
  End             2024.04.18 @ 10:39:14
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          772
  Rogue           497
  Adventurer      123
  Explorer        152
Win Type          -
  Total           26
  Types           20/0/4/1/0/0/0/1/0
Lore%             83
Gallery%          92
Achievement%      76
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0a2e708d-3552-429d-9b4e-e5967974a28c