Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 02:43:09 Player: Isakabibble Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1362) 1362 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7167 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 29% Temperature Cool (1) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Treads > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Shield Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Improved Targeting Computer Improved Medium Armor Plating Remote Shield > --- WEAPON ----------- Firepult Axe > --- INVENTORY -------- Ion Engine Nuclear Pulse Thruster System Shield Rocket Launcher [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Seismic Detector Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Firepult Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 Power 2 | . . . . . 1 . 1 . . Propulsion 4 | . . . . . 2 1 . . 1 Utility 3 | . . . . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 66 | 6 5 1 1 3 7 4 2 12 25 Power 13 | 1 . . . . 2 . 1 5 4 Engine 8 | 1 . . . . 1 . 1 3 2 Core 5 | . . . . . 1 . . 2 2 Reactor . | . . . . . . . . . . Propulsion 26 | 2 2 1 . 3 1 3 . 5 9 Treads 2 | . . . . . . . . . 2 Leg 3 | . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . Hover 9 | . 2 1 . 2 1 3 . . . Flight 10 | . . . . 1 . . . 5 4 Utility 15 | 2 1 . . . 2 . 1 2 7 Device 8 | 2 . . . . 1 . . 2 3 Storage . | . . . . . . . . . . Processor 2 | . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 . 1 . 3 Artifact . | . . . . . . . . . . Weapon 12 | 1 2 . 1 . 2 1 . . 5 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 5 | 1 . . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 24 | . . . . . . . . . 24 Parts Lost 33 | . . 1 . . . . . . 32 Power 7 | . . . . . . . . . 7 Propulsion 10 | . . 1 . . . . . . 9 Utility 9 | . . . . . . . . . 9 Weapon 7 | . . . . . . . . . 7 Highest Loss Streak 17 | . . 1 . . . . . . 17 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 98 100 91 84 80 83 93 91 66 Engine 10 | . 14 14 14 14 12 7 13 8 4 Core 4 | . . . . . 5 7 6 11 7 Hover 22 | . 21 28 28 27 27 29 33 27 . Flight 3 | . . . . . . . . 4 15 Device 11 | . 17 14 14 14 9 7 6 10 12 Processor 9 | . 10 14 14 14 9 7 6 6 4 Protection 3 | . . . . . 8 7 13 8 4 Energy Cannon 6 | . . . 7 14 8 7 6 6 2 Ballistic Gun 3 | . 14 14 6 . . . . . 5 Launcher 2 | . 12 14 6 . . . . . . Slashing Weapon 2 | . . . . . . 7 6 6 2 Peak Build Rating 88 | 8 11 10 28 30 36 57 61 81 88 Average Rating 35 | 4 9 9 19 27 33 46 60 69 55 On Entrance 31 | . 8 10 10 28 28 36 57 61 77 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 9 12 11 28 28 41 44 56 61 60 Greatest Support 60 | 20 20 14 14 14 21 43 43 43 60 Greatest Overweight (x) 10 | 1 . . 1 3 1 2 1 9 10 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 4 5 5 Average Carried 3 | 2 4 4 4 4 3 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 3 5 3 5 1 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 1417 | 344 . 62 . 156 77 . . 96 682 Remotely . | . . . . . . . . . . Salvage Created 1503 | 204 81 . . . 456 71 . 152 539 Parts 79 | 9 16 . . . 13 2 . 6 33 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 28 | . 3 . . . 10 1 . 6 8 Melee 1 | . . . . . . . . . 1 Guns 6 | . . . . . . . . . 6 Cannons 2 | . . . . . 2 . . . . AOE 17 | . 3 . . . 7 1 . 5 1 Classes Destroyed 12 | 3 3 . . . 4 1 . . 1 Worker 5 | 2 2 . . . 1 . . . . Builder 6 | . 3 . . . . . . . 3 Tunneler 4 | 3 . . . . . 1 . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 13 | . 3 . . . 4 . . 6 . Grunt 4 | . . . . . 2 . . . 2 Brawler 1 | . . . . . 1 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 2 | . . . . . 1 . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 4 | . . . . . . 1 . . 3 Best Kill Streak 9 | 5 9 . . . 7 2 . 3 3 Combat Bots Only 6 | . 3 . . . 6 1 . 3 3 Max Kills in Single Turn 4 | 1 4 . . . 3 2 . 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . . . 3 1 . 2 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 355 | . 14 1 . . 25 . . 16 299 Missed 116 | . 6 . . . 9 . . 4 97 Damage Taken 4178 | . 104 59 . . 188 7 . 148 3672 Core 1058 | . 16 . . . 26 . . . 1016 Absorbed by Shields 220 | . . . . . . . . 41 179 Redirected to Shielding 26 | . . . . . . . . . 26 Regen/Repaired (Parts) 27 | . 27 . . . . . . . . Core Remaining (%) 97 | 100 . . . 93 95 100 . 100 . Volleys Fired 110 | 28 6 7 . . 9 1 . 4 55 Largest 3 | 1 1 1 . . 1 1 . 1 3 Hottest 250 | 20 30 30 . . 250 250 . 250 250 Shots Fired 168 | 28 6 7 . . 9 1 . 4 113 Gun 135 | 28 . . . . . . . . 107 Cannon 17 | . . . . . 9 1 . 4 3 Launcher 16 | . 6 7 . . . . . . 3 Special . | . . . . . . . . . . Kinetic 135 | 28 . . . . . . . . 107 Thermal 17 | . . . . . 9 1 . 4 3 Explosive 16 | . 6 7 . . . . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | 4 2 2 . . 2 . . 3 8 Robot Miss Streak 9 | 2 . 1 . . 6 . . 9 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 85 | 17 1 2 . . 4 . . 2 59 Core Hits 78 | 7 10 4 . . 18 3 . 10 26 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks 8 | . . . . . 3 . . . 5 Impact . | . . . . . . . . . . Slashing 8 | . . . . . 3 . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3480 | 221 553 103 . . 598 107 . 412 1486 Guns 1279 | 221 . . . . . . . . 1058 Cannons 165 | . . . . . 69 44 . 52 . Explosions 1915 | . 553 103 . . 529 63 . 360 307 Melee 120 | . . . . . . . . . 120 Ramming 1 | . . . . . . . . . 1 Kinetic 1279 | 221 . . . . . . . . 1058 Thermal 1480 | . 272 . . . 598 107 . 412 91 Explosive 600 | . 281 103 . . . . . . 216 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 120 | . . . . . . . . . 120 Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . 29 Average Corruption 17 | . . . . . . . . . 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . . . . 24 Message Errors 7 | . . . . . . . . . 7 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . 56 10 . . . . . . 62 Projectiles . | . . . . . . . . . . Explosions 72 | . 56 10 . . . . . . 6 Melee 56 | . . . . . . . . . 56 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 211 | . 44 41 . . 8 7 . 7 104 Shots 13 | . 2 2 . . 2 2 . 1 4 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 422 | . . . . . 422 214 . 224 306 Average Temperature 165 | . . . . . 200 124 . 99 129 Received Heat Transfer 333 | . . . . . 36 . . . 297 Effects 9 | . . . . . 9 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 6 | . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . 1 . . 1 . Parts Melted 23 | . . . . . 10 4 . 8 1 Heat Transferred 7160 | . 200 . . . 3200 400 . 2480 880 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 362 | 30 269 126 . . 362 266 32 162 143 Initial 164 | . 19 104 . . . 164 32 22 84 Average 76 | 13 141 119 . . 91 143 32 60 70 Maximum Alert Level 1 | . 1 . . . 1 1 . . . Low Security (%) 91 | 100 52 100 . 100 91 79 100 100 100 Level 1 8 | . 47 . . . 8 20 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . . 1 3 1 . 1 9 Investigation 1 | . . . . 1 . . . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 5 | . . . . . 1 . . 1 3 Assault 1 | . . . . . 1 . . . . Garrison 5 | . . . . . 1 . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 5 | . 1 . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 39 | . 4 3 . . 11 1 . 6 14 Peak Tracking Total 9 | . 4 9 . . 6 1 . 3 4 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 12 | . 6 . . . 4 2 . . . Max in Single Turn 6 | . 6 . . . 2 2 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 12 | . 2 . 4 1 2 2 1 . . Terminals 5 | . 1 . . . 2 1 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 4 . 27 1 5 4 1 . . Successful 35 | . 2 . 27 1 3 1 1 . . Failed 7 | . 2 . . . 2 3 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 2 . 2 . . . . Terminals 10 | . 1 . . . 5 3 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . . . 27 1 3 . 1 . . Record 27 | . . . 26 . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 4351 | 213 310 117 684 691 511 658 57 281 829 Spaces Moved 3855 | 175 388 170 870 584 416 467 54 214 517 Core 112 | 20 . . . . . . . . 92 Treads 31 | . . . . . . . . . 31 Legs 99 | . . . . . . . . . 99 Wheels 237 | 155 82 . . . . . . . . Hover 3054 | . 306 170 870 584 416 467 54 187 . Flight 322 | . . . . . . . . 27 295 Fastest Speed 28 | 50 56 56 56 116 112 102 102 102 28 Average Speed 97 | 81 61 56 78 116 112 126 102 108 109 Slowest Speed 760 | 100 80 56 116 240 112 172 102 760 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 39 | 6 41 34 94 81 26 10 1 92 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 9 | . . 6 . . 3 . . . . Terrain Destroyed 186 | . 40 38 . . 68 28 . . 12 Melee 3 | . . . . . 3 . . . . Projectile 4 | . . . . . 3 . . . 1 AOE 178 | . 40 38 . . 62 28 . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Total 4289 | 217 458 184 874 593 449 532 55 262 665 Wait 159 | . 43 7 . . 8 52 . . 49 Move 3846 | 174 387 169 869 583 415 466 53 213 517 Hop . | . . . . . . . . . . Pick Up 39 | 9 9 . . 2 2 6 . 5 6 Fast Attach 25 | . 1 . 1 3 . 1 . 7 12 Attach 40 | 6 4 1 . . 7 3 2 4 13 Detach 18 | . 2 . 1 . 4 1 . 5 5 Swap 1 | . . . . . . . . 1 . Drop 27 | . 6 . 1 5 1 2 . 10 2 Fire 110 | 28 6 7 . . 9 1 . 4 55 Melee 8 | . . . . . 3 . . . 5 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 467 | -10/Materials | Repaired Grenade Launcher 512 | -10/Materials | Discovered new exit (range 5) 524 | -10/Materials | Entered Mines 525 | -10/Mines | Assembled infested the area 560 | -10/Mines | Met 8R-AWN 638 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Entered Exiles 661 | -10/Exiles | Discovered new exit (range 15) 671 | -10/Exiles | Welcomed by 8R-AWN 689 | -10/Exiles | Met EX-HEX 747 | -10/Exiles | Met EX-DEC 794 | -10/Exiles | Met EX-BIN 880 | -10/Exiles | Aligned with FarCom system 880 | -10/Exiles | Given EX-Vault access code 930 | -10/Exiles | Opened EX-Vault 952 | -10/Exiles | Found Firepult 980 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1075 | -10/Exiles | Visited The Gauntlet 1305 | -10/Exiles | Discovered new exit (range 10) 1325 | -10/Exiles | Left Exiles lab with Firepult 1325 | -10/Exiles | Entered Mines 1349 | -9/Mines | Learned location of 1 exit from Materials 1416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1640 | -9/Mines | Discovered new exit (range 14) 1780 | -9/Mines | Learned Materials non-interactive machine intel 1862 | -9/Mines | Met a Derelict shopkeep closing up shop 2016 | -9/Mines | Entered Materials 2016 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2017 | -8/Materials | Identified exit to Storage 2018 | -8/Materials | Loaded intel: 34 non-interactive machine locations 2480 | -8/Materials | Garrison activated, responded to threat 2516 | -8/Materials | Discovered new exit (range 10) 2527 | -8/Materials | Entered Factory 2527 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2562 | -7/Factory | Discovered new exit (range 6) 2948 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 3185 | -7/Factory | Entered another Factory area 3185 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3241 | -6/Factory | Identified exit to DSF 3242 | -6/Factory | Entered DSF 3243 | -6/DSF | Joined Warlord attack on 0b10 via DSF 3257 | -6/DSF | Additional patrols routed to DSF 3353 | -6/DSF | Discovered new exit (range 16) 3523 | -6/DSF | Entered Factory 3523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3657 | -5/Factory | Garrison activated, responded to threat 3927 | -5/Factory | Crushed by falling debris 3934 | -5/Factory | Core integrity fell below 50% 3964 | -5/Factory | Lost 17 parts (3p6n4u4w) 4046 | -5/Factory | System corruption reached 10% 4134 | -5/Factory | Garrison activated, responded to threat 4225 | -5/Factory | Lost 5 parts (1p2n1u1w) 4334 | -5/Factory | Core integrity fell below 20% 4352 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Neutrino Core destroyed. Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Wall. K-01 Serf collects debris. Acquired 86 matter. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Lgt. Angular Momentum Engine destroyed. MMNKIG6|Z KRDD E/ER0A %T7AH K/=XFP&WERKE Acquired 10 matter. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????# ?????#######? ??????????? | | ?????????????????# ##### # ??????????? | | ?????????????????#/############ ?????????? | | ?????????????????#h # ] ?????????? | | ?????????????????# # ????????? | | ?????????????????# # ?????????? | | ?????????????????# #"##?????????? | | ?????????????????# # #?????????? | | ?????????????????# # #?????????? | | ?????????????????# = # #??????????? | | ?????????????????# ! = # #??????????? | | ?????????????????# ! # #??????????? | | ?????????????????# ! *[[ ##???????????? | | ?????????######??#! ]=%!!* ##???????????? | | ????????? ??# k |[ ##???????????? | | ????????? 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Just What I Needed Made in Tau Ceti IV Part-time Mechanic Please Form A Line Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed PowerPiercingSpear Manual? 0 Play Time 01:08:31 Cumulative 3.6 hours Start 2025.01.18 @ 01:31:35 End 2025.01.18 @ 02:43:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4813fe99-7077-4819-90bf-622ba5cabb1d