Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 17:50:58 Player: pinbox Result: Core melted Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (355) 1775 Value Destroyed (17035) 17035 Prototype IDs (31) 620 Alien Tech Used (6) 1200 Bonus (3869) 3869 TOTAL SCORE: 33099 Bonus ------- High Alert Combat Kills 1234 Follower Combat Kills 772 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -137 Cogmind --------- Core Integrity 0/1450 Matter 108/300 Energy 517/600 System Corruption 48% Temperature Critical (529) Movement Walking (120) +NEM 1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Combat Linear Gravjet > --- UTILITY (11) ----- Machine Analyzer Long-range Sensor Array Advanced Target Analyzer Core Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- Quantum Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Hacking Suite Advanced Dynamic Insulation System Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Target Analyzer Core Analyzer Centrium Heavy Armor Plating Graphene Brace Thermal Barrier System Purifier > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Armored Medium Treads Heavy Siege Treads Armored Heavy Treads Matter Compressor Long-range Sensor Array Experimental Weapon Shielding Experimental EM Shield Advanced Hacking Suite Advanced Dynamic Insulation System Field Recycling Unit Subatomic Replicator Phase Gun Tiamat Missile Launcher [Rating: 188] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Hover Unit Combat Linear Gravjet Utility Machine Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . . . . . 1 1 . . . Utility 9 | . . . . 2 1 . . . 1 . . . . 1 . . . . 1 1 2 . . Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 260 | 7 4 14 . 23 3 10 . 3 4 24 7 1 7 11 1 1 4 13 12 40 13 32 26 Power 29 | 1 . 1 . . . 1 . . . 2 . . . 1 . . 2 2 4 5 2 4 4 Engine 5 | 1 . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . Core 6 | . . . . . . . . . . 1 . . . . . . 1 1 3 . . . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 1 1 5 2 4 4 Propulsion 65 | 2 . 5 . 9 1 . . 1 . 9 . 1 2 2 . . . 2 2 11 4 6 8 Treads 36 | 2 . 5 . 8 1 . . 1 . 1 . . . . . . . . . 5 4 6 3 Leg 27 | . . . . . . . . . . 8 . 1 2 2 . . . 2 2 6 . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 1 2 . 6 2 5 . 1 3 7 5 . 3 4 1 . 2 4 2 15 5 11 7 Device 47 | 1 . . . 3 1 3 . . 2 3 . . 1 3 1 . 1 4 2 5 4 8 5 Storage 5 | 1 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . Processor 13 | . . . . 1 1 . . . . 3 1 . 1 . . . . . . 5 . . 1 Hackware 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Protection 20 | . . 2 . 1 . 2 . 1 1 1 3 . . 1 . . 1 . . 5 . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 78 | 2 3 6 . 8 . 4 . 1 1 6 2 . 2 4 . 1 . 5 4 9 2 11 7 Energy Gun 13 | 1 1 1 . . . . . . . . . . . 1 . . . 3 1 1 . . 4 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 Ballistic Gun 47 | 1 . 4 . 5 . 4 . 1 1 6 2 . 2 3 . . . 2 2 7 . 7 . Ballistic Cannon 7 | . 2 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Launcher 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 2 . 1 . . . . . 1 1 . 1 . . . 4 . . 2 1 9 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . System Corruption 19 | . . . . . . . . . . . . . . . . . . 18 . 1 . . . Parts Lost 106 | . . 1 . 3 . 4 . . . 8 4 2 2 5 2 2 . 9 5 16 1 23 19 Power 14 | . . . . . . . . . . 2 . . . . . . . 2 1 2 . 4 3 Propulsion 17 | . . . . 1 . . . . . 1 . 1 . . . . . 1 1 3 . 4 5 Utility 32 | . . . . 2 . 1 . . . 2 2 . . 2 . . . 3 2 5 1 8 4 Weapon 43 | . . 1 . . . 3 . . . 3 2 1 2 3 2 2 . 3 1 6 . 7 7 Highest Loss Streak 22 | . . 1 . 1 . 2 . . . 3 3 1 1 3 2 2 . 4 1 9 1 22 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 14 15 14 12 14 15 14 13 13 14 14 13 12 12 11 13 12 11 13 14 13 9 Power 1 | . 1 1 2 2 2 1 1 1 1 . 1 2 2 1 2 2 1 . . 1 1 1 . Propulsion 2 | . . 2 3 3 2 2 2 1 . . 2 1 . 1 2 2 2 1 1 1 4 3 1 Utility 4 | . . 1 1 2 3 6 7 5 6 6 7 7 7 7 6 6 6 8 7 6 3 3 5 Weapon 4 | . 5 9 9 7 5 4 5 7 6 5 3 3 3 1 1 . 1 . . 2 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 8 . 12 . 3 . 7 . 6 . 2 2 1 . . . . 1 4 3 3 2 Power 8 | . . 1 . 1 . 1 . . . 2 . 2 . . . . . . . 1 . . . Propulsion 15 | . . . . 2 . . . 2 . 4 . . 2 . . . . . . 1 3 1 . Utility 14 | . 1 2 . 2 . 2 . 3 . . . . . 1 . . . . 1 1 . . 1 Weapon 17 | . 2 5 . 7 . . . 2 . . . . . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 90 | . 100 99 100 97 99 98 100 94 95 96 100 100 87 90 91 83 75 77 87 80 88 79 71 Engine 5 | . 14 11 11 9 7 7 7 7 6 4 6 6 6 8 11 11 7 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 2 2 6 7 6 6 Treads 14 | . 28 32 33 26 29 30 30 30 26 8 . . . . . . . . . 11 8 13 10 Leg 7 | . . . . . . . . . . 16 26 26 14 16 17 17 17 16 20 3 7 . 3 Device 12 | . 14 9 11 8 14 13 7 7 15 16 . . 2 7 7 11 13 10 16 11 20 20 16 Storage 6 | . 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 12 | . . . . 7 14 7 7 7 6 8 24 26 26 22 17 17 17 11 10 18 21 16 13 Protection 3 | . . 1 . 8 . 8 15 9 5 5 4 6 3 3 8 5 2 5 5 3 . . 2 Energy Gun 2 | . 6 6 11 . . . . . . . . . . 1 1 2 . 7 8 1 . . 2 Ballistic Gun 17 | . 6 11 22 25 22 22 23 22 26 25 26 26 26 20 18 8 5 5 8 14 13 12 . Ballistic Cannon 2 | . 14 14 . . . . . . . . . . . . . . . . 3 . 3 1 2 Peak Build Rating 188 | 7 11 21 20 36 41 48 48 52 59 76 77 77 78 92 92 83 74 88 103 136 154 181 188 Average Rating 78 | 4 9 16 20 31 40 44 48 50 58 64 73 76 75 82 86 73 68 77 91 124 146 158 151 On Entrance 66 | . 7 11 20 20 32 40 48 48 52 59 73 76 77 73 92 77 68 74 86 103 133 154 167 Avg Prop Armor Cover (%) 14 | . . . . 11 . . . . . 8 . . . . . . . . . 6 . . 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 15 34 42 38 53 44 53 53 65 70 76 64 60 60 83 83 72 64 71 75 94 119 155 137 Greatest Support 240 | 40 40 60 60 64 82 82 82 82 82 82 82 82 82 72 66 66 66 71 97 225 210 240 240 Greatest Overweight (x) 37 | . . . . 15 . . . . . 1 . . 1 1 1 1 . 1 . 2 37 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 15 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 20 20 18 Average Carried 13 | 1 8 14 15 14 12 14 15 14 13 13 14 14 14 13 13 12 14 13 12 14 17 16 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 19 | 2 15 15 15 15 12 15 15 15 14 15 13 15 14 14 13 13 15 13 14 14 19 8 4 Class Distribution -------------------- 43% | Scavenger-Gunner 13% | Scavenger-Tank 13% | Tank 9% | Scavenger-Skirmisher 8% | Mutant 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 13934 | 222 219 602 208 855 . 753 . 170 120 1498 311 195 544 398 120 71 . 345 539 1810 1049 2731 1174 Remotely 175 | . . . . . . . . . . . . . . . . . . . . . . 175 . Salvage Created 17720 | 27 367 823 154 1380 . 781 . 156 210 1490 299 366 878 848 85 272 . 693 734 2291 1020 2796 2050 Parts 884 | 4 19 60 9 97 . 50 . 4 7 68 12 21 51 37 3 7 . 29 31 142 43 123 67 Haulers Intercepted 20 | . 2 3 . 5 . . . . . . . . 2 3 . . . . 1 3 . 1 . Recyclers Shooed 7 | . 1 . . . . . . . . 1 . . 2 . . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . 3 . . 13 . . . . . Prevented 16 | . . . . . . . . . . . . . . . . 7 . 9 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 262 | . 8 24 1 30 . 26 . 1 2 18 5 4 5 9 1 4 . 11 11 30 14 30 28 Guns 169 | . 4 7 1 17 . 18 . 1 2 18 5 4 5 9 1 1 . 7 6 29 10 23 1 Cannons 51 | . 4 15 . . . . . . . . . . . . . . . . 5 . 4 7 16 AOE 37 | . . 2 . 13 . 8 . . . . . . . . . 2 . 3 . 1 . . 8 Classes Destroyed 23 | 1 3 4 1 2 . 2 . . . 1 . 1 1 . . . . 1 . . 1 1 4 Worker 15 | . . 4 . 4 . . . . . . . . . 2 . . . . 1 . 1 2 1 Builder 12 | . . . . 3 . . . . . 2 . . 1 . . . . . 1 3 . 2 . Tunneler 6 | 1 . . . 2 . . . . . . . . 2 . . . . . 1 . . . . Hauler 20 | . 2 3 . 5 . . . . . . . . 2 3 . . . . 1 3 . 1 . Recycler 10 | . . . 1 1 . . . . 1 2 . . 2 . . . . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . . . . 1 2 . . . . . . . . 1 . Watcher 23 | . 1 1 . 4 . . . . 1 1 1 . 2 2 . . . . 1 6 1 1 1 Swarmer 59 | . . 10 1 13 . 10 . . 2 1 . . . . . . . 4 4 9 . . 5 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 89 | . 8 7 . 6 . 8 . . . 4 3 . 2 4 . 4 . 5 2 4 7 12 13 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Duelist 4 | . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 34 | . . 6 . 7 . 3 . . . 4 . 4 1 . 1 . . 1 1 3 1 . 2 Specialist 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Hunter 22 | . . . . 4 . . . 1 . 5 . . . 1 . . . . 2 . . 9 . Programmer 35 | . . . . . . . . . . . . . 1 4 . . . . 2 14 5 8 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 6 1 10 . 17 . 1 2 3 3 5 5 4 1 4 . 4 6 14 5 6 16 Combat Bots Only 17 | . 3 5 1 4 . 17 . 1 2 2 2 4 2 4 1 4 . 4 5 7 4 5 13 Max Kills in Single Turn 4 | 1 1 2 1 4 . 3 . 1 2 2 1 1 2 2 1 1 . 1 2 3 2 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Exploded 4 | . . 1 . 4 . 3 . . . . . . . . . 1 . 1 . 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 2432 | . 33 81 2 167 . 208 . 8 6 312 38 14 64 70 17 19 . 84 92 330 83 470 334 Missed 686 | . 7 21 2 29 . 89 . 4 1 97 13 2 23 17 5 6 . 22 28 88 15 136 81 Hits 1746 | . 26 60 . 138 . 119 . 4 5 215 25 12 41 53 12 13 . 62 64 242 68 334 253 Melee 14 | . . 5 . . . 3 . . . . . . . . . . . 3 . 1 . . 2 Projectile 1732 | . 26 55 . 138 . 116 . 4 5 215 25 12 41 53 12 13 . 59 64 241 68 334 251 AOE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 84 | . 2 1 . 3 . 1 . . 1 3 2 1 . 2 1 2 . . 5 17 3 25 15 Actively Blocked 43 | . . . . . . . . . . . . . . . . . . . . . 3 25 15 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage Taken 33771 | . 317 944 22 1569 . 1211 . 64 78 2844 527 289 716 1082 287 253 . 1318 914 5646 1294 7720 6676 Core 3232 | . 45 220 . 113 . 117 . . 47 189 84 21 60 18 . . . 206 109 372 70 445 1116 Absorbed by Shields 1825 | . . . . 252 . 248 . . . 24 . . . . . . . . . 9 303 989 . Reduced by Siege Mode 2480 | . . . . . . . . . . . . . . . . . . . . 144 152 1790 394 Redirected to Core 141 | . . . . . . . . . . . . . . . . . . . . . . 141 . Redirected to Shielding 224 | . . . . . . . . . . . . . . . . . . . 167 . . . 57 Ignored by Resistances 2163 | . . . . . . . . . . . . . . . . . . . 187 224 . . 1752 Regen/Repaired (Parts) 112 | . . 112 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 82 . 45 79 . . . 83 . . . . 52 . . . . 77 90 66 . . . Volleys Fired 767 | 1 32 54 4 78 . 38 . 4 6 79 16 11 32 22 6 10 . 27 33 88 33 124 69 Largest 4 | 2 2 3 3 3 . 3 . 3 4 4 4 4 4 4 4 1 . 4 4 4 4 4 4 Hottest 356 | 70 70 111 93 93 . 86 . 91 119 119 116 116 122 159 149 46 . 246 228 208 149 291 356 Shots Fired 2449 | 2 64 159 12 207 . 88 . 12 24 304 64 44 125 82 20 10 . 60 131 332 132 393 184 Gun 2020 | 2 26 64 12 195 . 82 . 12 24 304 64 44 125 82 20 5 . 53 100 328 99 341 38 Cannon 382 | . 38 95 . . . . . . . . . . . . . . . . 31 4 33 49 132 Launcher 47 | . . . . 12 . 6 . . . . . . . . . 5 . 7 . . . 3 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2088 | 1 51 129 8 188 . 82 . 12 24 304 64 44 125 79 15 5 . 23 75 304 132 373 50 Thermal 233 | 1 13 . . . . . . . . . . . . . . . . 30 50 12 . 17 110 Explosive 35 | . . . . 12 . 6 . . . . . . . . . . . . . . . 3 14 Electromagnetic 93 | . . 30 4 7 . . . . . . . . . 3 5 5 . 7 6 16 . . 10 Robot Hit Streak 36 | 1 6 11 2 19 . 11 . 6 3 10 16 17 8 15 6 5 . 8 15 12 18 36 22 Robot Miss Streak 6 | 1 2 4 1 4 . 5 . 2 4 5 4 2 5 4 2 1 . 3 4 6 3 4 3 Penetration Max 2 | . . . . . . 1 . . 1 2 1 1 2 1 . . . 1 . 2 2 1 . Secondary Targets 30 | . 1 . . 2 . 7 . . 1 1 . . 1 4 . . . 1 . 9 . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 1 . . 1 1 . . . 1 . 1 . 1 . Shots Hit Robots 1492 | 1 39 98 4 137 . 54 . 8 7 169 40 31 71 54 13 7 . 34 67 184 77 269 128 Core Hits 784 | 1 15 47 4 84 . 51 . 2 6 64 20 16 37 32 3 7 . 22 33 86 42 132 80 Critical Kills 45 | . . 1 . . . 1 . . . 3 . 2 1 2 1 . . . . 13 4 15 2 Critical Parts Destroyed 49 | . . . . . . 1 . . . 6 . 1 1 2 1 . . . 1 16 3 17 . Critical Strikes 127 | . 3 2 . . . 3 . . . 9 . 3 2 4 2 . . 1 2 31 12 42 11 Burn 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 99 | . . 1 . . . 3 . . . 9 . 3 2 4 2 . . . 1 30 8 36 . Blast 22 | . 2 1 . . . . . . . . . . . . . . . . . 1 4 6 8 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43514 | 15 655 1998 88 3936 . 1873 . 118 213 3800 999 677 1885 1581 250 499 . 1299 1667 6121 2393 6388 7059 Guns 28652 | 15 244 749 43 2164 . 1034 . 118 213 3784 999 677 1880 1298 250 90 . 706 1080 5699 1764 5077 768 Cannons 7967 | . 403 1053 . . . . . . . . . . . . . . . . 587 114 629 934 4247 Explosions 6783 | . . 190 45 1695 . 839 . . . . . . . 283 . 409 . 593 . 308 . 377 2044 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 112 | . 8 6 . 77 . . . . . 16 . . 5 . . . . . . . . . . Kinetic 30678 | 15 535 1407 . 2101 . 1034 . 118 213 3784 999 677 1880 1273 213 90 . 362 982 5476 2393 5496 1630 Thermal 5397 | . 112 190 45 . . . . . . . . . . . . . . 518 581 202 . 515 3234 Explosive 5546 | . . . . 1695 . 839 . . . . . . . 283 . . . . . 308 . 377 2044 Electromagnetic 1781 | . . 395 43 63 . . . . . . . . . 25 37 409 . 419 104 135 . . 151 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . . . . . . 1 1 1 2 4 4 4 4 22 2 32 4 51 51 Average Corruption 12 | . . . . . . . . . . 1 1 1 1 3 4 4 4 18 1 12 2 16 46 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . . . . . 6 1 4 7 3 10 5 5 28 1 52 4 75 67 Message Errors 56 | . . . . . . . . . . . . 1 5 1 3 2 . 7 . 13 2 11 11 Matter Fused 57 | . . . . . . . . . . 1 . 1 1 . 2 1 1 5 . 15 2 22 6 Heat Flow Errors 31 | . . . . . . . . . . 1 . . . . 1 . 2 2 . 7 . 10 8 Energy Discharges 21 | . . . . . . . . . . 2 1 . . . 3 1 . 5 . 2 . 4 3 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 5 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . . . . . . . . . . . 2 1 . 1 1 1 5 . 4 . 6 2 Data Loss (major) 7 | . . . . . . . . . . 2 . . . 1 . . 1 1 . 1 . 1 . Misfires 8 | . . . . . . . . . . . . . . . . . . . . 3 . 3 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Weapon Failures 48 | . . . . . . . . . . . . . . 1 . . . 2 . 5 . 15 25 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 461 | . . 35 . 63 . 15 . . . . . . . 39 . . . 2 . 162 . 73 72 Projectiles 93 | . . 27 . . . . . . . . . . . . . . . . . . . 29 37 Explosions 368 | . . 8 . 63 . 15 . . . . . . . 39 . . . 2 . 162 . 44 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . 5 11 . 1 . . . . . 1 . . . . . . . . 1 2 2 1 7 Impact 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Kinetic 28 | . 5 10 . . . . . . . . . . . . . . . . 1 2 2 1 7 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 686 | . . 161 23 45 . . . . . . . . . 58 . . . 111 . 237 . . 51 Shots 17 | . . 4 1 3 . . . . . . . . . 1 . . . 4 . 3 . . 1 Rammed 13 | . 2 1 2 6 1 . . . . 1 . . . . . . . . . . . . . Targets Rammed 16 | . 2 2 2 7 1 . . . . 1 . . 1 . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 588 | 9 111 221 30 200 . 44 . . 154 475 330 123 394 334 191 163 166 387 72 484 38 208 588 Average Temperature 98 | 6 37 56 14 34 . 15 . . 65 154 140 50 163 118 98 104 85 107 25 99 13 94 122 Received Heat Transfer 4199 | . 207 183 . 305 . 235 . . . 532 162 18 168 243 54 144 . 219 48 316 173 265 927 Effects 19 | . . . . . . . . . . 8 . . 3 . . . . . . 5 . . 3 Shutdowns 6 | . . . . . . . . . . 2 . . 1 . . . . . . 2 . . 1 Energy Bleed 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . 3 4 6 6 Total Turns 452 | . . . . . . . . . . . . . . . . . . . . 56 55 198 143 Longest Duration 92 | . . . . . . . . . . . . . . . . . . . . 32 23 92 91 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Fried 4 | . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 24 | . 4 1 . . . . . . . . . . . . . . . 6 3 1 . . 9 Heat Transferred 7263 | . 407 350 50 . . . . . . . . . . . . . . 974 1400 400 . 481 3201 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 4 1 . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Maximum Alert Level 3 | . . 2 . 2 . 3 2 1 . 2 1 . . 1 . . . . . 3 1 2 3 Low Security (%) 48 | 100 100 10 100 22 100 19 . . 100 82 . 100 100 85 . . . . 100 49 5 5 . Level 1 32 | . . 74 . 77 . 3 . 100 . 14 100 . . 14 . . . . . 25 94 28 28 Level 2 16 | . . 14 . . . 66 100 . . 3 . . . . . . . . . 22 . 65 22 Level 3 3 | . . . . . . 10 . . . . . . . . . . . . . 3 . . 49 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1051 | 5 95 451 88 432 170 774 406 332 174 473 313 145 96 267 . . . . 187 710 395 620 1051 Initial 406 | . . 12 88 . 170 26 406 287 174 46 260 95 11 24 . . . . 8 93 349 218 240 Average 236 | . 26 316 43 238 106 486 406 299 95 78 273 95 31 64 . . . . 78 258 289 432 669 Influence Increases 9939 | 5 310 828 94 1070 18 788 5 45 128 1106 189 100 265 433 35 90 . 280 345 1217 430 986 1172 Destroy 0b10 Robot/C 5620 | . 160 480 60 600 . 520 . 20 40 660 140 80 100 180 20 80 . 220 220 600 280 600 560 Destroy 0b10 Robot/NC 470 | 5 15 40 15 95 . . . . 10 25 5 5 55 35 . . . . 25 60 10 40 30 Destroy Leader 1094 | . 46 118 10 178 . 40 . 10 2 112 10 . 38 50 . 10 . 30 44 148 62 74 112 Allied During Kill 226 | . . . 4 . . . . . . 204 18 . . . . . . . . . . . . Successful Hack 216 | . 9 33 . 21 14 14 5 . . 25 14 . 22 16 . . . . . . . 29 14 Select Force Hacks 120 | . 30 30 . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . . 60 . 30 . . . 15 15 15 . 15 45 105 . . . . . 165 15 135 60 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . Destroy Structure 998 | . 5 37 5 86 4 54 . . 1 20 2 . 5 32 . . . . 26 154 63 108 396 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 405 | . 45 30 . . . 60 . . 60 45 . . . 15 15 . . 30 15 90 . . . Influence Decreases 9027 | 5 280 630 322 695 355 52 368 124 364 735 417 304 249 257 262 78 12 266 180 774 663 947 688 Entered New Map 2298 | . . 18 140 . 205 12 368 124 158 50 207 144 24 27 85 . 12 . 6 86 273 171 188 Time Decay 5250 | 5 280 452 162 515 150 . . . 206 424 130 140 214 210 160 78 . 226 134 528 380 546 310 Lost Part 910 | . . 10 . 30 . 40 . . . 52 40 20 11 20 17 . . 40 40 160 10 230 190 Lost Ally 269 | . . . 20 . . . . . . 209 40 . . . . . . . . . . . . Purge Threat 300 | . . 150 . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 3 . 6 1 . . 2 . 6 1 . 2 4 . . . . 2 13 2 10 7 Investigation 15 | . 1 2 . 4 . . . . . 4 1 . 1 1 . . . . . . . 1 . Extermination 13 | . . . . . . . . . . . . . 1 2 . . . . 1 4 2 3 . Reinforcement 27 | . 2 1 . 1 1 . . 2 . 2 . . . 1 . . . . 1 4 . 6 6 Assault 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Garrison 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 23 | . 1 4 . 4 . 1 . . 1 2 2 . 2 . . . . . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 18 31 3 51 . 31 . 1 3 39 10 6 12 13 2 4 . 13 13 76 15 38 51 Peak Tracking Total 13 | . 3 5 3 8 . 9 . 1 5 5 5 1 3 6 1 4 . 4 4 13 4 5 6 Tactical Retreats 19 | . 2 2 . . . 2 . . 1 3 . . . 1 1 . . 1 1 5 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 20 | . 2 1 . 5 . 1 . 1 1 3 . . 1 1 . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 48 | . . 4 . 2 . 2 . 1 1 2 . 1 3 7 . . . . . 11 1 9 4 Max in Single Turn 3 | . . 2 . 1 . 1 . 1 1 1 . 1 1 3 . . . . . 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 89 | . 4 9 . 11 2 2 1 . 4 13 3 1 6 7 . . 8 . 2 5 1 8 2 Terminals 54 | . 3 6 . 7 1 2 1 . 3 12 3 . 6 1 . . . . 1 3 . 4 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . 1 1 . 2 . . . . 1 1 . . . 2 . . . . 1 . . . . Scanalyzers 9 | . . 1 . 2 . . . . . . . . . 2 . . . . . 1 . 2 1 Garrison Access 5 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . Total Hacks 277 | . 11 34 . 47 5 2 2 . 6 30 12 25 13 13 . . 47 . 3 7 1 16 3 Successful 163 | . 4 21 . 27 2 1 1 . 2 7 3 25 4 7 . . 47 . 2 1 1 7 1 Failed 112 | . 7 13 . 19 3 1 1 . 4 23 9 . 9 6 . . . . 1 6 . 8 2 Catastrophic 23 | . . 1 . 4 1 1 . . 2 6 1 . 3 2 . . . . . 1 . 1 . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Manual 105 | . 11 26 . 22 4 . . . 1 11 . . 12 2 . . . . 2 6 . 7 1 Terminals 144 | . 10 25 . 25 4 2 2 . 4 29 12 . 13 2 . . . . 2 5 . 8 1 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 15 | . 1 1 . 6 . . . . 2 1 . . . 3 . . . . 1 . . . . Scanalyzers 36 | . . 6 . 16 . . . . . . . . . 5 . . . . . 1 . 6 2 Garrison Access 5 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . Terminal Hacks 96 | . . 4 . 6 . 1 1 . 1 6 3 25 1 . . . 47 . . . . 1 . Record 65 | . . . . . . . . . . . 3 25 1 . . . 35 . . . . 1 . Part Schematic 5 | . . . . . . . . . . 1 . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . 1 5 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 29 | . . 6 . 15 . . . . . . . . . 4 . . . . . . . 3 1 Insert Component 10 | . . 1 . 7 . . . . . . . . . . . . . . . . . 2 . Analyze 7 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . 4 . 2 . . . . . . . . . 4 . . . . . . . 1 1 Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Unauthorized Hacks 24 | . 4 9 . 3 1 . . . . 1 . . 3 . . . . . 1 . . 2 . Terminals 20 | . 3 8 . 1 1 . . . . 1 . . 3 . . . . . 1 . . 2 . Botnet 13 | . 1 3 . 1 1 . . . . 1 . . 3 . . . . . 1 . . 2 . Skim 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 8 . 9 1 2 1 . 4 11 3 . 6 6 . . . . 2 4 . 7 2 Full Trace Events 8 | . . . . . . . . . . 4 1 . 1 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . 5 . . . . . 1 . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Part Studies Acquired 12 | . . 4 . 2 . . . . . . . . . 4 . . . . . . . 1 1 Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 202 | . . . . 202 . . . . . . . . . . . . . . . . . . . Retrieved Matter 214 | . . . . 214 . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 9 . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . 5 . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 6 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 17 | . . . 1 . . . . . . 16 . . . . . . . . . . . . . Largest Group 8 | . . . 1 . . . . . . 8 3 . . . . . . . . . . . . Highest-Rated Group 359 | . . . 31 . . . . . . 359 88 . . . . . . . . . . . . Highest-Rated Ally 159 | . . . 31 . . . . . . 159 34 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . 10 . . . . . . 91 8 . . . . . . . . . . . . Total Damage 1840 | . . . 148 . . . . . . 1536 156 . . . . . . . . . . . . Kills 19 | . . . 2 . . . . . . 15 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Active Infowar (turns) 16648 | 31 939 998 411 1572 304 941 15 156 429 1954 268 289 531 729 444 406 151 604 422 1906 896 1567 685 Sensors 1576 | . . . . . 302 2 . . . . . . . 321 . . . . . 83 850 . 18 IFF 2155 | . . . . . . . . . 178 1954 23 . . . . . . . . . . . . Structural 1028 | . . . . . . . . . . . . . . . 181 406 151 290 . . . . . Seismic 3437 | 31 939 998 411 227 . . . . . . . . 181 . . . . . 69 581 . . . Machine Analysis 14042 | . . . . 1345 304 941 15 156 429 1954 268 289 531 729 444 406 151 604 422 1906 896 1567 685 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 16959 | 93 939 1132 411 1688 304 941 15 156 429 1954 268 289 531 729 444 406 151 604 422 1906 896 1567 684 Spaces Moved 8668 | 51 493 413 242 814 94 480 10 75 250 950 165 202 355 472 250 297 159 440 261 923 414 628 230 Core 43 | 3 . . . 1 . . . . . . . . . . . . . . . . 2 . 37 Treads 4951 | 48 493 413 242 813 94 480 10 75 250 291 . . . . . . . . . 762 240 628 112 Legs 3657 | . . . . . . . . . . 659 165 202 355 472 250 297 159 440 261 161 172 . 64 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 163 163 163 163 163 120 120 120 110 96 169 86 86 86 101 113 118 166 50 Average Speed 146 | 153 160 160 160 160 163 163 163 163 163 146 120 120 111 127 169 129 86 114 106 153 162 173 131 Slowest Speed 1900 | 160 160 160 160 800 163 163 163 163 163 250 120 120 180 180 169 169 86 177 116 260 1900 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 12 | . . . . . . . . . . . . . . . . . . . . 1 . . 11 Exploration Rate (%) 46 | 3 77 46 45 83 3 71 . 83 9 77 67 98 37 17 50 57 62 68 7 25 13 62 18 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 11 | . 1 5 . 2 . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 8 | . . 1 . . 1 . 1 . . . . . 1 1 . . . 1 . 1 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 . . . . 1 1 1 1 . . 1 1 1 . 1 . . 1 . Scrap Searched 5 | . . . 1 . . . . . . . . . . . 1 2 . 1 . . . . . Spaces Dug 16 | . . . . 2 4 . . . . . . . . . . . . . . 1 9 . . Terrain Destroyed 626 | . 3 38 5 118 4 20 . . . 28 . 1 6 23 1 . . 16 13 109 24 72 145 Melee 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . Projectile 193 | . 3 . . . . 1 . . . 26 . 1 6 9 1 . . 10 13 41 23 42 17 AOE 423 | . . 38 5 116 . 19 . . . . . . . 14 . . . 6 . 68 . 29 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 11303 | 60 579 772 256 1061 235 569 9 104 260 1359 195 222 414 548 258 308 173 489 327 1205 564 883 453 Wait 946 | . 27 240 6 77 129 9 . 5 . 140 1 . 5 24 . . . 5 7 85 56 51 79 Move 8645 | 50 492 412 241 813 93 479 9 74 249 949 164 201 354 471 249 296 158 439 260 922 413 627 230 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 2 13 18 . 20 . 12 . 7 . 22 3 6 4 8 . . 3 . 4 12 14 11 6 Fast Attach 181 | 7 5 7 . 12 . 6 . 2 1 12 2 . 4 4 . . 5 11 5 39 12 24 23 Attach 109 | . . 6 . 3 3 5 . . 3 13 4 2 3 8 2 1 1 3 6 14 3 16 13 Detach 66 | . 3 . . 2 . 3 . . 1 4 1 . . 3 1 1 1 2 3 16 7 10 8 Swap 65 | . 1 8 . 18 5 7 . 1 . 5 1 . 1 . . . . 1 5 1 1 3 7 Drop 203 | . 4 25 . 29 . 10 . 11 . 23 3 2 10 3 . . 5 1 4 28 25 17 3 Fire 767 | 1 32 54 4 78 . 38 . 4 6 79 16 11 32 22 6 10 . 27 33 88 33 124 69 Melee 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 15 | . 2 2 2 7 1 . . . . 1 . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 10 . . . 5 . . . . . . . . 15 Rewire 104 | . . . 3 . . . . . . 101 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Discovered new exit (range 8) 627 | -10/Materials | Discovered new exit (range 6) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1101 | -9/Materials | Discovered new exit (range 15) 1333 | -9/Materials | Build established: Gunner 1371 | -9/Materials | Repaired Imp. Light Cannon+ 1423 | -9/Materials | Core integrity fell below 50% 1456 | -9/Materials | Discovered new exit (range 4) 1709 | -9/Materials | Discovered new exit (range 8) 1824 | -9/Materials | Learned Storage security intel 1869 | -9/Materials | Learned location of Zion (-6) 1905 | -9/Materials | Loaded intel: 11 terminal locations 1931 | -9/Materials | Learned Storage emergency access door positions 1947 | -9/Materials | Learned location of Storage (-7) 1964 | -9/Materials | Loaded intel: 11 trap records 1985 | -9/Materials | Learned location of 1 exit from Recycling 2113 | -9/Materials | Identified exit to Mines 2151 | -9/Materials | Build established: Scavenger-Gunner 2165 | -9/Materials | Entered Mines 2298 | -9/Mines | Received a Mining Laser from a helpful Derelict 2335 | -9/Mines | Discovered new exit (range 3) 2432 | -9/Mines | Assembled infested the area 2437 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2576 | -9/Mines | Entered Materials 2576 | -8/Materials | Evolved 2 slots: Utility x2 3013 | -8/Materials | Build established: Tank 3212 | -8/Materials | Central database locked down 4226 | -8/Materials | Discovered new exit (range 15) 4251 | -8/Materials | Garrison activated, responded to threat 4264 | -8/Materials | Entered Factory 4264 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4551 | -7/Factory | Build established: Skirmisher 4562 | -7/Factory | Identified exit to Garrison 4568 | -7/Factory | Entered Garrison 4632 | -7/Garrison | Triggered checkpoint 4658 | -7/Garrison | Garrison Relay disabled 4726 | -7/Garrison | Triggered checkpoint 4824 | -7/Garrison | Destroyed 17 combat bots 4934 | -7/Garrison | Discovered new exit (range 10) 4984 | -7/Garrison | Triggered checkpoint 5038 | -7/Garrison | Installed Relay Interface Framework 5086 | -7/Garrison | Triggered checkpoint 5093 | -7/Garrison | Build established: Scavenger-Tank 5125 | -7/Garrison | Garrison Relay disabled 5211 | -7/Garrison | Discovered new exit (range 12) 5328 | -7/Garrison | Discovered new exit (range 12) 5350 | -7/Garrison | Discovered new exit (range 7) 5350 | -7/Garrison | Discovered new exit (range 41) 5350 | -7/Garrison | Discovered new exit (range 66) 5436 | -7/Garrison | Build established: Tank 5509 | -7/Garrison | Entered Factory 5524 | -7/Factory | Identified exit to DSF 5524 | -7/Factory | Entered DSF 5525 | -7/DSF | Joined Warlord attack on 0b10 via DSF 5541 | -7/DSF | Additional patrols routed to DSF 5602 | -7/DSF | Lost 7 allies 5630 | -7/DSF | Discovered new exit (range 16) 5680 | -7/DSF | Entered Factory 5680 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5865 | -6/Factory | Discovered new exit (range 5) 6093 | -6/Factory | Discovered new exit (range 6) 6109 | -6/Factory | Entered Extension 6219 | -6/Extension | Build established: Scavenger-Skirmisher 6844 | -6/Extension | Rescued a captive Derelict 6844 | -6/Extension | Rescued a captive Derelict 6891 | -6/Extension | Rescued a captive Derelict 6911 | -6/Extension | Spotted B-75 Beast 6966 | -6/Extension | Lost 3 allies 7032 | -6/Extension | Lost 3 parts (1u2w) 7057 | -6/Extension | Spotted B-75 Beast 7073 | -6/Extension | Destroyed B-75 Beast 7104 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Destroyed B-75 Beast 7668 | -6/Extension | Rescued A7 7760 | -6/Extension | Rescued a captive Derelict 7761 | -6/Extension | Rescued a captive Derelict 7948 | -6/Extension | Discovered new exit (range 10) 7950 | -6/Extension | Discovered new exit (range 6) 7957 | -6/Extension | Disrupted transfer network 8006 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8023 | -6/Extension | Lost 5 allies 8063 | -6/Extension | Entered Cetus 8063 | -6/Cetus | Accompanied by 3 allies 8079 | -6/Cetus | Spotted Cetus Guard 8080 | -6/Cetus | Spotted Cetus Guard 8085 | -6/Cetus | Spotted Cetus Guard 8090 | -6/Cetus | Allies destroyed Cetus Guard 8090 | -6/Cetus | Allies destroyed Cetus Guard 8091 | -6/Cetus | Spotted Cetus Guard 8095 | -6/Cetus | Destroyed Cetus Guard 8102 | -6/Cetus | Destroyed Cetus Guard 8282 | -6/Cetus | Discovered new exit (range 15) 8285 | -6/Cetus | Lost 3 parts (1u2w) 8297 | -6/Cetus | Build established: Scavenger-Gunner 8306 | -6/Cetus | Spotted Cetus Guard 8306 | -6/Cetus | Spotted Cetus Guard 8331 | -6/Cetus | Entered Archives 8406 | -6/Archives | Discovered new exit (range 15) 8422 | -6/Archives | Discovered new exit (range 16) 8434 | -6/Archives | Discovered new exit (range 16) 8471 | -6/Archives | Unable to access archive contents 8483 | -6/Archives | Unable to access archive contents 8498 | -6/Archives | Unable to access archive contents 8510 | -6/Archives | Unable to access archive contents 8620 | -6/Archives | Entered Hub_04(d) 8657 | -6/Hub_04(d) | Discovered new exit (range 9) 8727 | -6/Hub_04(d) | Spotted B-75 Beast 8764 | -6/Hub_04(d) | Destroyed B-75 Beast 9054 | -6/Hub_04(d) | Discovered new exit (range 12) 9150 | -6/Hub_04(d) | Identified exit to Factory 9151 | -6/Hub_04(d) | Entered Factory 9151 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9308 | -5/Factory | Discovered new exit (range 16) 9322 | -5/Factory | Identified exit to Upper Caves 9463 | -5/Factory | Lost 3 parts (1u2w) 9727 | -5/Factory | Fabricated Gauss Rifle (x2) 9880 | -5/Factory | Entered Upper Caves 9987 | -5/Upper Caves | Spotted B-75 Beast 10164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10309 | -5/Upper Caves | Discovered new exit (range 10) 10324 | -5/Upper Caves | Entered another Upper Caves area 10407 | -5/Upper Caves | Learned Factory security intel 10633 | -5/Upper Caves | Identified exit to Factory 10722 | -5/Upper Caves | Discovered new exit (range 9) 10730 | -5/Upper Caves | Entered Zhirov 10730 | -5/Zhirov | Discovered new exit (range 3) 10746 | -5/Zhirov | Met Zhirov 10761 | -5/Zhirov | Learned location of Quarantine (-2) 10761 | -5/Zhirov | Learned location of Testing (-3) 10761 | -5/Zhirov | Learned location of Command (-1) 10779 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10796 | -5/Zhirov | Found Alien Artifact 10796 | -5/Zhirov | Identified Integrated Reactor 10796 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10806 | -5/Zhirov | Found Alien Artifact 10881 | -5/Zhirov | Entered Proximity Caves 10916 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 10963 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10975 | -4/Proximity Caves | System corruption reached 10% 11081 | -4/Proximity Caves | Learned location of 1 exit from Research 11202 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 11465 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11485 | -4/Proximity Caves | Entered Factory 11485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11778 | -4/Factory | Build established: Scavenger-Tank 11789 | -4/Factory | Watched by a mysterious "MATRIX" hacker 11837 | -4/Factory | Discovered new exit (range 15) 11907 | -4/Factory | Entered Research 11907 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11908 | -3/Research | Identified exit to Testing 12139 | -3/Research | Build established: Scavenger-Gunner 12682 | -3/Research | Destroyed 7 combat bots 12689 | -3/Research | Discovered new exit (range 16) 12738 | -3/Research | Found Hvy. Insulated Plating 13225 | -3/Research | System corruption reached 10% 13407 | -3/Research | First assault squad dispatched 13427 | -3/Research | Garrison activated, responded to threat 13525 | -3/Research | Cargo convoy interrupted 13555 | -3/Research | Spotted Executioner 13570 | -3/Research | Identified Transdimensional Reconstructor 13570 | -3/Research | Warped through subspace 13571 | -3/Research | System corruption reached 30% 13599 | -3/Research | Lost 9 parts (1p3n2u3w) 13690 | -3/Research | Lost 11 allies 13812 | -3/Research | Identified exit to Research 13813 | -3/Research | Entered another Research area 13813 | -2/Research | Evolved 2 slots: Utility x2 14660 | -2/Research | Discovered new exit (range 13) 14704 | -2/Research | Identified exit to Quarantine 14709 | -2/Research | Entered Quarantine 14725 | -2/Quarantine | Found Alien Artifact 14725 | -2/Quarantine | Identified Terrabomb 14725 | -2/Quarantine | Used Terrabomb 14732 | -2/Quarantine | Found Terrabomb 14804 | -2/Quarantine | Found Alien Artifact 14804 | -2/Quarantine | Identified Phase Armor 14841 | -2/Quarantine | Central database locked down 15443 | -2/Quarantine | Spotted Alpha 7 15529 | -2/Quarantine | Discovered new exit (range 16) 15748 | -2/Quarantine | Found Alien Artifact 15748 | -2/Quarantine | Identified Subatomic Replicator 15873 | -2/Quarantine | Spotted Fortress 15905 | -2/Quarantine | System corruption reached 10% 15954 | -2/Quarantine | System corruption reached 30% 16010 | -2/Quarantine | Destroyed Fortress 16039 | -2/Quarantine | Lost 22 parts (4p4n7u7w) 16093 | -2/Quarantine | Found Prototype Device 16093 | -2/Quarantine | Identified Thermal Barrier 16096 | -2/Quarantine | Found Prototype Device 16096 | -2/Quarantine | Identified Exp. EM Shield 16121 | -2/Quarantine | Found Prototype Protection 16121 | -2/Quarantine | Identified Centrium Heavy Armor Plating 16261 | -2/Quarantine | Discovered new exit (range 6) 16261 | -2/Quarantine | Discovered new exit (range 6) 16276 | -2/Quarantine | Entered Section 7 16305 | -2/Section 7 | Spotted B-90 Cyclops 16323 | -2/Section 7 | Destroyed B-90 Cyclops 16349 | -2/Section 7 | Spotted S7 Guard 16364 | -2/Section 7 | Destroyed S7 Guard 16388 | -2/Section 7 | Build established: Scavenger-Tank 16398 | -2/Section 7 | Found Prototype Device 16398 | -2/Section 7 | Identified System Purifier 16418 | -2/Section 7 | Found System Purifier 16526 | -2/Section 7 | First assault squad dispatched 16537 | -2/Section 7 | Found Alien Artifact 16537 | -2/Section 7 | Identified Navigation Efficiency Matrix 16537 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 16607 | -2/Section 7 | Spotted S7 Guard 16621 | -2/Section 7 | Scanned by Researcher 16712 | -2/Section 7 | Lost 4 parts (1p1n1u1w) 16732 | -2/Section 7 | Destroyed 13 combat bots 16741 | -2/Section 7 | Crushed by falling debris 16741 | -2/Section 7 | Core integrity fell below 50% 16772 | -2/Section 7 | Core integrity fell below 20% 16797 | -2/Section 7 | Lost 15 parts (2p4n3u6w) 16961 | -2/Section 7 | Core melted Last Messages --------------- 16915_ System corrupted: Heat flow error (+267). 16936_ IHRQSM& ENTHKGTGLFC/H>9 GNDFYA/13 16946_ X-87 Electro destroyed. 16949_ Adv. Coolant Injector melts away. 16952_ X-87 Electro IFF system glitched. 16953_ Power failure, Quantum Reactor shutdown. 16953_ Quantum Capacitor melted. 16953_ Energy Well melted. 16953_ Adv. Power Amplifier melted. 16953_ X-87 Electro destroyed. 16953_ Door malfunctions. 16954_ Navigation matrix triggers involuntary quantum shift. 16956_ Overheating: Matter decay (-26). 16958_ System corrupted: FCS attempts to trigger Lrn. Proton Cannon. 16958_ System corrupted: Lrn. Proton Cannon misfires. 16961_ Overheating: Core damaged (-275). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????###########???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????##??????? | | ???????????????????????# = * #######T"#??####? | | ??????????############## * # # "## # | | ??????????# ####+###### * # | | ??????????# + H =# | | ??????????# # ###### * [ # | | ??????????# # #????# !##### ? | | ??????????# # #????###+####????????? | | ??????????# # ####????# #????????? | | ??????????# # ######### = #????????? | | ??????????# # # # #????????? | | ??????????# # # # #????????? | | ??????????# # # # ] #????????? | | ??????????# % # @ #]] #????????? | | ??????????# =!! # # ########????????? | | ??????????#######/###### #########???????????????? | | ???????????# %* ##??????????????? | | ???????????# #??????????????? | | ???????????# ############???? | | ???????????# # #???? | | ???????????#### ###+#### """ #???? | | ??????????????# #???? ## # " " #???? | | ??????????????# #?# # # """ #???? | | ??????""??????# #?#""" # # "" #???? | | ??????"""?????# #?#""" + #???? | | ???????S"?????# #??""" ## "" #???? | | ??????"""?????# #??""" [ % """ #???? | | ??????"""?????# #??""" ## = "!" #???? | | ??????????????# #??""" # % """ #???? | | ??????????????# #??""" " #???? | | ?????????????"" T???? ## % #???? | | ?????????????T ##??? ?# #???? | | ??????????????# #???? ??#"% # #""#######???? | | ??????????????# #?######## ! %= #??????? | | ??????????????# ### # !%|! #??????? | | ???????????#### " # !%%** #??????? | | ??????? #"" # = ["/ #??????? | | ?????? "" %!% %=%"" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 200 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 12 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Huge Storage Unit | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -5/Factory Repaired ---------- Imp. Light Cannon | 17% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked KE Penetrator | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Hvy. Siege Treads | -2/Quarantine | Hacked Adv. Heavy Siege Treads | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb Phase Armor Subatomic Replicator Navigation Efficiency Matrix Achievements -------------- Immobile And Lovin' It Leap Before You Look Punisher Signature Confirmed Tank Treasure Hunter Turtlemind We Love MA Challenges ------------ None Game ------ Seed AluminumRapidAccelerator Manual? 0 Play Time 03:52:16 Cumulative 76.4 hours Start 2026.07.19 @ 10:26:59 End 2026.07.19 @ 17:50:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 55 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b760889d-00a0-47e7-8b9c-b1cd387ef0b9