Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 18:11:51 Player: DietSnapple Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (683) 683 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2638 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun High-powered Shotgun Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine System Shield Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun Rocket Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 28 | 7 . 6 8 7 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 2 3 2 Device 2 | 1 . . 1 . Storage 2 | 1 . 1 . . Processor 4 | . . 1 1 2 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 2 3 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | . . 1 3 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 3 7 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . 3 7 To Critical Strikes . | . . . . . Average Backups 9 | 1 4 8 12 11 Power 1 | . 1 1 1 1 Propulsion 1 | . 1 1 1 . Utility 2 | . . 2 4 2 Weapon 3 | . 1 2 4 6 Tool/Special . | . . . . . Unused Backups 8 | . . 1 . 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 3 | . . 1 . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 100 94 97 82 Engine 10 | . 14 14 11 1 Core 1 | . . . . 6 Wheel 23 | . 28 28 22 15 Device 7 | . 14 7 7 . Storage 11 | . 14 14 11 9 Processor 14 | . . 6 22 23 Hackware 1 | . . . . 9 Energy Gun 6 | . 28 5 . . Ballistic Gun 11 | . . 6 18 16 Launcher 3 | . . 11 3 . Peak Build Rating 26 | 7 7 14 20 26 Average Rating 13 | 4 7 10 17 21 On Entrance 9 | . 7 7 14 20 Naked Turns . | . . . . . Heaviest Build 93 | 13 13 90 91 93 Greatest Support 26 | 26 26 26 20 20 Greatest Overweight (x) 26 | . . 4 4 26 Average Overweight (x) 2 | . . 2 4 4 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 20 | 6 8 22 25 25 Most Carried 18 | 2 5 12 16 18 Average Carried 9 | 1 4 8 12 11 Final Capacity 25 | 8 8 25 25 25 Final Carried 13 | 2 5 12 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 689 | 266 4 . 365 54 Remotely . | . . . . . Salvage Created 779 | 24 267 4 377 107 Parts 62 | 5 10 2 35 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 4 3 17 2 Guns 23 | . 4 . 17 2 AOE 3 | . . 3 . . Classes Destroyed 8 | 1 2 1 3 1 Tunneler 2 | 2 . . . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . . 3 11 . Grunt 9 | . 4 . 5 . Sentry 2 | . . . 1 1 Specialist 1 | . . . . 1 Best Kill Streak 5 | 2 3 3 5 1 Combat Bots Only 5 | . 2 3 5 1 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 182 | . 12 4 79 87 Missed 47 | . 3 1 27 16 Hits 135 | . 9 3 52 71 Projectile 135 | . 9 3 52 71 Critical Strikes 4 | . . . . 4 Damage Taken 1853 | . 121 43 527 1162 Core 769 | . 50 27 140 552 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 69 65 . Volleys Fired 74 | 3 15 2 43 11 Largest 2 | 2 2 1 2 2 Hottest 100 | 100 100 33 48 46 Shots Fired 132 | 6 30 2 75 19 Gun 130 | 6 30 . 75 19 Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 94 | . . . 75 19 Thermal 36 | 6 30 . . . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 6 1 10 13 Robot Miss Streak 5 | 2 2 1 5 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 94 | 4 20 1 52 17 Core Hits 49 | 2 11 3 28 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 4 . 1 . Burn 4 | . 4 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1547 | 63 247 161 822 254 Guns 1374 | 63 247 . 810 254 Cannons . | . . . . . Explosions 161 | . . 161 . . Melee . | . . . . . Ramming 12 | . . . 12 . Kinetic 1064 | . . . 810 254 Thermal 310 | 63 247 . . . Explosive 161 | . . 161 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 21 6 . Shots 1 | . . 1 . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | 78 276 . 9 23 Average Temperature 82 | 37 118 . 4 10 Received Heat Transfer 552 | . 60 . 132 360 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 1 6 . . . Heat Transferred 1221 | 185 1036 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 96 100 Level 1 1 | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | 10 50 114 227 92 Initial 92 | . . . . 92 Average 43 | . 14 37 70 33 Influence Increases 771 | 10 110 119 472 60 Destroy 0b10 Robot/C 520 | . 80 60 340 40 Destroy 0b10 Robot/NC 25 | 10 5 . 10 . Destroy Leader 112 | . 20 10 62 20 Successful Hack 10 | . 5 5 . . Disable Machine 30 | . . 30 . . Destroy Structure 14 | . . 14 . . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 771 | 10 110 119 253 279 Entered New Map 127 | . . . . 127 Time Decay 574 | 10 110 119 223 112 Lost Part 70 | . . . 30 40 Squads Dispatched 6 | . 1 1 3 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 3 25 12 Peak Tracking Total 10 | . 3 3 4 10 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 2 2 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 3 4 . Successful 4 | . 1 2 1 . Failed 4 | . . 1 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 2 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 1 . Open Door 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 913 | 16 261 134 502 . Sensors 502 | . . . 502 . Seismic 411 | 16 261 134 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1871 | 98 361 383 731 298 Spaces Moved 1282 | 89 345 278 405 165 Core 11 | 10 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 1271 | 79 345 278 405 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 140 140 Average Speed 121 | 85 90 128 140 148 Slowest Speed 1350 | 100 90 140 140 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 47 47 37 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 14 . . Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . 14 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1460 | 100 365 301 497 197 Wait 42 | . 3 3 36 . Move 1278 | 88 344 277 404 165 Hop . | . . . . . Pick Up 19 | 2 3 8 2 4 Fast Attach 12 | 7 . 1 2 2 Attach 6 | . . 1 5 . Detach 4 | . . 2 2 . Swap 11 | . . 4 2 5 Drop 12 | . . 3 . 9 Fire 74 | 3 15 2 43 11 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Entered Mines 513 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 519 | -10/Mines | Learned location of Zion (-7) 564 | -10/Mines | Discovered new exit (range 11) 650 | -10/Mines | Met a Derelict shopkeep closing up shop 751 | -10/Mines | Assembled infested the area 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Utility x2 1412 | -9/Materials | Discovered new exit (range 11) 1445 | -9/Materials | Identified exit to Mines 1528 | -9/Materials | Discovered new exit (range 16) 1533 | -9/Materials | Lost 3 parts (1p1n1u) 1572 | -9/Materials | Identified exit to Materials 1574 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Evolved 2 slots: Utility x2 1857 | -8/Materials | Core integrity fell below 50% 1866 | -8/Materials | Core integrity fell below 20% 1872 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01826_ W-25 Informer sends out distress signal. 01832_ Penetrated by Slug. 01844_ Wheel destroyed. 01846_ X-62 Marksman destroyed. 01846_ Switching to secondary target: Y-45 Defender. 01847_ Hvy. Assault Rifle destroyed. 01850_ Imp. Targeting Computer destroyed. 01853_ Critical hit (Burn: +37). 01855_ Slammed into X-62 Marksman. 01855_ Adv. Targeting Computer broken. 01855_ Destabilizing: Short circuit. 01856_ Imp. Targeting Computer destroyed. 01858_ Penetrated by Slug. 01858_ Hvy. Assault Rifle destroyed. 01858_ Critical hit (Burn: +37). 01859_ Penetrated by Slug. 01859_ Nuclear Core destroyed. 01859_ Critical hit (Burn: +37). 01861_ Slug penetrates Door. 01865_ Penetrated by Slug. 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