Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 21:58:08 Player: Hiredgoonthug Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (86) 430 Value Destroyed (3071) 3071 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 11052 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 108 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Machine Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Triangulator Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Grenade Launcher [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Firepult Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 . . . . 1 1 . 1 . Utility 5 | . . . . . 2 1 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 92 | 6 8 2 . 1 13 8 5 . . 7 23 6 2 7 4 Power 12 | 1 2 1 . . 1 1 . . . . 2 2 . 2 . Engine 5 | 1 1 . . . . 1 . . . . 1 1 . . . Core 5 | . 1 1 . . 1 . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 22 | 2 1 1 . . 7 1 2 . . 1 4 1 . 2 . Treads 14 | 2 1 1 . . 6 1 2 . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . . . 4 1 . 2 . Utility 38 | 1 2 . . . 4 6 3 . . 2 10 3 2 3 2 Device 12 | . 1 . . . . 3 . . . . 4 3 . . 1 Storage 3 | 1 1 . . . . . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . 2 . . . . Hackware 6 | . . . . . . . . . . . 1 . 2 2 1 Protection 15 | . . . . . 4 3 3 . . 2 3 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 3 . . 1 1 . . . . 4 7 . . . 2 Energy Gun 10 | 1 3 . . . . . . . . 2 4 . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . 1 1 1 1 . . Parts Lost 42 | . 2 . . . 4 3 . . . 5 13 . 4 1 10 Power 4 | . 1 . . . 1 . . . . . 1 . . . 1 Propulsion 18 | . 1 . . . 2 2 . . . 2 4 . 1 1 5 Utility 16 | . . . . . 1 1 . . . 1 7 . 3 . 3 Weapon 4 | . . . . . . . . . . 2 1 . . . 1 Highest Loss Streak 8 | . 1 . . . 4 2 . . . 3 8 . 4 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 86 88 78 89 92 92 87 79 81 78 73 44 Engine 4 | . 3 . . . . 6 7 7 7 7 5 1 5 1 . Core 4 | . 10 14 14 14 8 . . . . . . 9 5 1 . Treads 28 | . 28 28 28 28 35 25 35 38 38 30 23 . . . . Flight 1 | . . . . . . . . . . . 1 28 27 26 12 Device 11 | . 10 14 14 14 9 15 15 15 15 10 6 23 18 5 2 Storage 9 | . 17 14 14 14 9 7 7 7 7 7 5 . . 4 2 Protection 10 | . . . . . 17 14 15 15 15 16 20 . . . . Energy Gun 8 | . 24 28 28 2 . . . . . 6 10 . . . . Energy Cannon 3 | . . . . 12 9 7 7 7 7 1 . . . . . Peak Build Rating 84 | 6 14 17 19 34 44 53 64 65 65 65 48 61 67 84 84 Average Rating 40 | 5 12 14 17 32 41 49 61 64 65 47 43 50 59 76 49 On Entrance 40 | . 6 14 17 19 34 43 53 64 65 65 42 36 55 52 81 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 10 93 93 93 110 117 130 130 130 130 130 119 22 22 37 37 Greatest Support 108 | 40 40 40 40 40 80 80 108 108 108 108 96 36 36 43 38 Greatest Overweight (x) 2 | . 2 2 2 2 1 2 2 1 1 1 2 . . . 1 Average Overweight (x) . | . 1 2 2 2 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 25 25 24 5 5 9 7 Most Carried 25 | 4 20 24 24 25 25 25 24 25 25 25 23 3 5 6 5 Average Carried 19 | 2 13 21 23 23 23 22 23 24 25 22 20 3 3 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 10 5 Final Carried 25 | 4 20 24 23 23 22 22 24 25 25 20 4 3 5 3 4 Class Distribution -------------------- 92% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Matter Collected 1239 | 267 86 20 . 10 175 32 109 . . 65 285 . . 125 65 Remotely 110 | . . . . . . . . . . . 110 . . . . Salvage Created 3497 | 87 361 81 . 54 1267 164 . 494 . 529 440 . . . 20 Parts 125 | . 20 2 . 7 39 6 . 7 . 28 13 . . . 3 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 4 . 16 . . . . . Prevented 8 | . . . . . . . . . . 8 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Combat Hostiles Destroyed 71 | . 10 2 . 4 19 3 . 10 . 13 10 . . . . Guns 26 | . 10 2 . . . . . . . 5 9 . . . . Cannons 11 | . . . . 2 4 1 . 3 . 1 . . . . . AOE 24 | . . . . 2 12 1 . 4 . 5 . . . . . Classes Destroyed 15 | 1 3 . . . 7 2 . . . 1 1 . . . . Worker 4 | . . . . . 4 . . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 20 | . 6 . . 4 . . . 3 . 4 3 . . . . Grunt 27 | . 4 2 . . 13 . . 2 . 6 . . . . . Brawler 3 | . . . . . 1 . . 1 . 1 . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . . 1 . . . . 4 . . . . Programmer 5 | . . . . . . 2 . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . Best Kill Streak 6 | 1 5 2 . 4 6 1 . 4 . 5 3 . . . 1 Combat Bots Only 5 | . 5 2 . 4 5 1 . 4 . 5 3 . . . . Max Kills in Single Turn 4 | 1 1 1 . 4 3 1 . 2 . 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 . 2 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Hostile Shots Fired 571 | . 67 14 . 2 72 6 . 13 . 49 134 . 40 10 164 Missed 197 | . 17 7 . 2 19 3 . 2 . 17 34 . 16 7 73 Damage Taken 7005 | . 507 87 . . 1179 341 . 231 . 629 1983 29 358 140 1521 Core 1991 | . 65 29 . . 265 78 . 20 . 87 202 . 75 26 1144 Absorbed by Shields 34 | . . . . . . . . . . . . . 34 . . Redirected to Shielding 208 | . . . . . . . . . . . 208 . . . . Ignored by Resistances 53 | . . . . . 47 6 . . . . . . . . . Regen/Repaired (Parts) 46 | . . . . . 46 . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 62 51 . . . . 73 76 . 92 . . Volleys Fired 165 | 7 31 8 . 1 22 4 . 10 . 31 45 . . . 6 Largest 2 | 2 2 2 . 1 1 1 . 1 . 2 2 . . . 1 Hottest 250 | 60 115 115 . 250 250 250 . 250 . 250 146 . . . 30 Shots Fired 275 | 14 62 16 . 1 22 4 . 10 . 52 88 . . . 6 Gun 215 | 14 62 16 . . . . . . . 39 84 . . . . Cannon 41 | . . . . 1 22 4 . 10 . 4 . . . . . Launcher 19 | . . . . . . . . . . 9 4 . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 18 | 7 11 . . . . . . . . . . . . . . Thermal 238 | 7 51 16 . 1 22 4 . 10 . 43 84 . . . . Explosive 14 | . . . . . . . . . . 4 4 . . . 6 Electromagnetic 5 | . . . . . . . . . . 5 . . . . . Robot Hit Streak 10 | 4 10 6 . 3 7 5 . 7 . 5 8 . . . . Robot Miss Streak 6 | 1 5 4 . 3 5 3 . 6 . 4 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 191 | 10 40 10 . 1 21 4 . 9 . 34 61 . . . 1 Core Hits 158 | 2 17 5 . 4 55 4 . 21 . 27 21 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . 4 . . . . . . . . 1 2 . . . . Burn 7 | . 4 . . . . . . . . 1 2 . . . . Melee Attacks 16 | . . . . . . . . . . . 1 . . 10 5 Impact . | . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . 1 . . 10 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6185 | 98 577 138 . 78 1761 181 . 852 . 1025 1372 . . . 103 Guns 2531 | 98 577 138 . . . . . . . 441 1277 . . . . Cannons 862 | . . . . 33 506 48 . 223 . 52 . . . . . Explosions 2689 | . . . . 45 1255 133 . 629 . 532 95 . . . . Melee 93 | . . . . . . . . . . . . . . . 93 Ramming 10 | . . . . . . . . . . . . . . . 10 Kinetic 123 | 55 68 . . . . . . . . . . . . . . Thermal 5431 | 43 509 138 . 78 1761 181 . 852 . 592 1277 . . . . Explosive 327 | . . . . . . . . . . 232 95 . . . . Electromagnetic 201 | . . . . . . . . . . 201 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . . . . . . 93 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 3 4 6 1 3 Average Corruption 1 | . . . . . . . . . . . 1 4 4 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 10 1 . . 4 Message Errors 5 | . . . . . . . . . . . 3 . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 115 | . . . . . . . . 35 . 2 15 . . . 63 Projectiles 18 | . . . . . . . . 18 . . . . . . . Explosions 34 | . . . . . . . . 17 . 2 15 . . . . Melee 63 | . . . . . . . . . . . . . . . 63 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . 72 89 . 32 . 47 30 . . . 28 Shots 24 | . . . . . 7 6 . 5 . 4 1 . . . 1 Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 672 | 40 199 192 . 186 672 316 . 304 . 197 315 . . 128 7 Average Temperature 117 | 23 58 98 . 106 216 128 . 140 . 101 102 . . 42 3 Received Heat Transfer 999 | . 138 48 . . 315 . . 54 . 207 . . 81 . 156 Effects 26 | . . . . . 24 1 . . . . 1 . . . . Shutdowns 4 | . . . . . 4 . . . . . . . . . . Energy Bleed 4 | . . . . . 3 . . . . . 1 . . . . Interference 5 | . . . . . 4 1 . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Damage (major) 8 | . . . . . 8 . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 5 1 . 3 . 2 1 . . . . Combat Hostiles 10 | . . . . . 3 1 . 3 . 2 1 . . . . Parts Melted 75 | . 3 1 . 2 31 6 . 17 . 1 14 . . . . Heat Transferred 20824 | 100 1628 370 . 400 9030 720 . 4080 . 1922 2574 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Peak Influence 472 | 5 113 52 . 95 472 292 . . . . 231 109 91 78 135 Initial 214 | . 3 2 . . . 214 . . . . 187 109 76 26 37 Average 95 | 1 28 23 . 68 222 164 . . . . 100 109 75 44 68 Maximum Alert Level 2 | . . . . . 2 1 . . . . 1 . . . . Low Security (%) 80 | 100 100 100 . 100 44 60 . . . . 73 100 100 100 100 Level 1 17 | . . . . . 38 39 . . . . 26 . . . . Level 2 2 | . . . . . 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 1 . . 5 1 . . . . 4 . 1 2 2 Investigation 6 | . 2 1 . . 1 . . . . . . . . 1 1 Extermination 4 | . . . . . . 1 . . . . 2 . . 1 . Reinforcement 10 | . 2 . . . 4 . . . . . 2 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Distress Signals 6 | . . . . . 2 . . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 11 2 . 3 26 12 . 8 . 14 24 . 14 6 12 Peak Tracking Total 12 | . 5 2 . 4 4 3 . 4 . 4 5 . 12 6 5 Tactical Retreats 5 | . . . . . . . . . . . 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Traps Triggered 7 | . 1 . . . . 1 . . . . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Machines Disabled 12 | . . . . . 9 3 . . . . . . . . . Max in Single Turn 2 | . . . . . 2 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Machines Accessed 21 | . 5 1 1 . 2 2 1 1 . . 1 2 . 2 3 Terminals 14 | . 4 . . . 1 2 . . . . 1 1 . 2 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 36 | . 9 1 1 . 6 3 1 1 . . 1 2 . 6 5 Successful 24 | . 5 1 1 . 3 2 1 1 . . 1 1 . 5 3 Failed 12 | . 4 . . . 3 1 . . . . . 1 . 1 2 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . 8 . 1 . 4 2 . . . . . . . 3 1 Terminals 28 | . 8 . . . 4 3 . . . . 1 1 . 6 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 2 1 1 . . 1 1 1 . . 1 1 . 4 3 Record 3 | . . . . . . . 1 . . . . . . 2 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . . . 2 Open DSF 2 | . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 1 1 . . . . . . . 1 . Terminals 5 | . 2 . . . 1 1 . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 4 | . 2 . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 2 2 . . . . . . . 2 1 Full Trace Events 3 | . . . . . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Total Allies 4 | . . . . . . . . . . . . . . 1 3 Largest Group 2 | . . . . . . . . . . . . . . 1 2 Highest-Rated Group 92 | . . . . . . . . . . . . . . 26 92 Highest-Rated Ally 46 | . . . . . . . . . . . . . . 26 46 Total Orders 1 | . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 23 | . . . . . . . . . . . . . . . 23 Total Damage 706 | . . . . . . . . . . . . . . . 706 Kills 4 | . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Turns Passed 10608 | 168 1747 361 708 463 922 1019 994 1165 246 683 1516 60 47 296 213 Spaces Moved 4738 | 86 516 104 218 142 319 384 383 456 99 240 518 155 102 757 259 Core 27 | 1 . . . . . . . . . . . . . . 26 Treads 3325 | 85 516 104 218 142 319 384 383 456 99 240 379 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1386 | . . . . . . . . . . . 139 155 102 757 233 Fastest Speed 27 | 50 160 320 325 325 242 245 248 248 248 245 34 31 31 27 31 Average Speed 198 | 158 315 321 325 325 242 258 257 248 248 245 188 31 31 31 39 Slowest Speed 330 | 160 320 325 325 325 245 330 330 248 248 248 325 34 34 34 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 82 29 61 39 23 15 57 64 12 39 15 3 82 12 31 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . 2 . . 4 2 . . . . . . . Spaces Dug 53 | . . . . . . . . . . . 1 . . 10 42 Terrain Destroyed 230 | . . . . 5 137 . . . . 11 18 . . 10 49 Melee 12 | . . . . . . . . . . . 1 . . 10 1 Projectile 4 | . . . . . 4 . . . . . . . . . . AOE 214 | . . . . 5 133 . . . . 11 17 . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac DSF Fac Ext Total 5667 | 102 572 115 221 145 448 407 388 482 100 282 972 162 111 801 359 Wait 547 | . 1 . . . 77 . . 14 2 4 365 1 . 24 59 Move 4716 | 85 515 103 217 141 318 383 382 455 98 239 517 154 96 756 257 Hop 2 | . . . . . . . . . . . . . 1 . 1 Pick Up 49 | 4 17 2 1 . 11 6 1 2 . . 2 . 2 1 . Fast Attach 25 | 6 1 . . . 1 2 2 . . 1 6 2 . 3 1 Attach 39 | . 2 . . 1 8 2 . . . 6 15 1 . 2 2 Detach 15 | . . . . 2 2 . . . . 1 7 . . . 3 Swap 28 | . 5 2 . . 4 4 3 . . . 2 3 2 2 1 Drop 31 | . . . 3 . 5 6 . 1 . . 10 1 . 3 2 Fire 165 | 7 31 8 . 1 22 4 . 10 . 31 45 . . . 6 Melee 16 | . . . . . . . . . . . 1 . . 10 5 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 2 . 10 . 18 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/DSF -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 15) 1207 | -10/Materials | Discovered new exit (range 16) 1705 | -10/Materials | Discovered new exit (range 8) 1785 | -10/Materials | Identified exit to Mines 1916 | -10/Materials | Entered Mines 1917 | -10/Mines | Learned location of Storage (-8) 2156 | -10/Mines | Met a Derelict shopkeep closing up shop 2260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2260 | -10/Mines | Discovered new exit (range 5) 2277 | -10/Mines | Entered Exiles 2359 | -10/Exiles | Met 8R-AWN 2411 | -10/Exiles | Met EX-HEX 2508 | -10/Exiles | Met EX-BIN 2547 | -10/Exiles | Aligned with FarCom system 2550 | -10/Exiles | Given EX-Vault access code 2625 | -10/Exiles | Opened EX-Vault 2646 | -10/Exiles | Found Firepult 2719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2816 | -10/Exiles | Met EX-DEC 2953 | -10/Exiles | Discovered new exit (range 10) 2985 | -10/Exiles | Left Exiles lab with Firepult 2985 | -10/Exiles | Entered Mines 3006 | -9/Mines | Met a Derelict bent on vengeance 3046 | -9/Mines | Learned Materials garrison access intel 3363 | -9/Mines | Discovered new exit (range 15) 3448 | -9/Mines | Entered Materials 3448 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3449 | -8/Materials | Loaded intel: 1 garrison access location 4091 | -8/Materials | Repaired Broken Lgt. Treads 4240 | -8/Materials | Discovered new exit (range 3) 4342 | -8/Materials | Lost 4 parts (1p2n1u) 4370 | -8/Materials | Entered Factory 4370 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -7/Factory | Identified exit to Lower Caves 5389 | -7/Factory | Entered Lower Caves 6371 | -7/Lower Caves | Discovered new exit (range 5) 6383 | -7/Lower Caves | Entered another Lower Caves area 6630 | -7/Lower Caves | Ambushed by wild Derelicts 7123 | -7/Lower Caves | Learned location of 1 exit from Factory 7496 | -7/Lower Caves | Learned location of Zion (-7) 7534 | -7/Lower Caves | Discovered new exit (range 6) 7548 | -7/Lower Caves | Entered Zion 7769 | -7/Zion | Discovered new exit (range 10) 7794 | -7/Zion | Entered Proximity Caves 7807 | -6/Proximity Caves | Spotter reported a threat 7968 | -6/Proximity Caves | Lost 3 parts (2n1w) 8460 | -6/Proximity Caves | Discovered new exit (range 7) 8477 | -6/Proximity Caves | Entered Factory 8477 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8478 | -6/Factory | Identified exit to Lower Caves 8479 | -6/Factory | Identified exit to Factory 9933 | -6/Factory | Lost 8 parts (1p3n3u1w) 9993 | -6/Factory | Entered another Factory area 9993 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10052 | -5/Factory | Identified exit to DSF 10053 | -5/Factory | Entered DSF 10077 | -5/DSF | Wild Derelicts raided the area 10077 | -5/DSF | Found Prototype Hackware 10077 | -5/DSF | Identified Exp. Hacking Suite 10079 | -5/DSF | Additional patrols routed to DSF 10079 | -5/DSF | Found Exp. Hacking Suite 10081 | -5/DSF | Found Exp. Hacking Suite 10082 | -5/DSF | Found Exp. Hacking Suite 10091 | -5/DSF | Discovered new exit (range 15) 10100 | -5/DSF | Entered Factory 10100 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10131 | -4/Factory | Lost 4 parts (1n3u) 10391 | -4/Factory | Discovered new exit (range 16) 10396 | -4/Factory | Entered Extension 10407 | -4/Extension | Rescued a captive Derelict 10407 | -4/Extension | Rescued a captive Derelict 10499 | -4/Extension | Rescued a captive Derelict 10523 | -4/Extension | Lost 6 parts (4n2u) 10589 | -4/Extension | Core integrity fell below 50% 10596 | -4/Extension | Lost 3 parts (1p1n1w) 10601 | -4/Extension | Core integrity fell below 20% 10609 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10597_ Slug penetrates Wall. 10597_ Penetrated by Slug. 10598_ Slammed into H-77 Assassin. 10598_ Destabilizing: System corrupted (+2). 10599_ Slammed into H-77 Assassin. 10600_ The unstable cave ceiling collapses. 10600_ G-67 Veteran crushed by falling debris. 10600_ Slammed into H-77 Assassin. 10600_ G-67 Veteran destroyed. 10600_ Slug penetrates Wall. 10601_ Penetrated by Slug. 10601_ Acquired 38 matter. 10602_ Slammed into H-77 Assassin. 10604_ Exp. Hacking Suite destroyed. 10606_ The unstable cave ceiling collapses. 10606_ H-77 Assassin crushed by falling debris. 10606_ Slug penetrates Earth. 10606_ Penetrated by Slug. 10608_ The unstable cave ceiling collapses. 10609_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ################????????# #??????????????????????? | | #????????# #??????????????????????? | | ## #?????#### ####???????????????????? | | ?# #??#### ## # #???????????????????? | | ?# #?## # # ##???????????????????? | | ?# ######## #?# #h #???????Y???????????? | | ?# #??????# ####### g #????????Y???????????? | | ?# ######## # @ #????????????????????? | | ?# # # # gh ##????????????????????? | | ?# # # # # ##?????????????????????? | | ?# + [ = + # # ###?????????????????????? | | ?#+#### [ # # ##??????????????????????? | | ??????# [ # # ###???????????????????????? | | ??????# [ # # #?????????????????????????? | | ??????######## ##### # #?????????????????????????? | | ?????????????# #???# # #?????????????????????????? | | ?????????????# #???# ###?????????????????????????? | | ?????????????# #???# #???????????????????????????? | | ?????????????# #???# #???????????????????????????? | | ??????????####+##### #???????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????# + #???????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????########## #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????" "???????????????????????????? | | ???????????????????" "???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 5 Offensive Hacking 58 Authchip Count 2 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionPlasmaLattice Manual? 0 Play Time 01:17:08 Cumulative 24.0 hours Start 2024.08.14 @ 00:31:19 End 2024.08.15 @ 21:58:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1fe7a42-a5eb-4e11-9364-12bbd505e496