Cogmind - Beta 11.2 --- EXPLORER MODE // 2022.12.26 @ 23:24:41 // Winter2022/Polymind Player: Megumi Haze Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (312) 312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7109) 7109 TOTAL SCORE: 13271 Bonus ------- Polymind Skill 5122 Pacifist 1987 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Ballistic Gun KE Penetrator Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 30 | . . . . 1 . . 9 11 3 6 Power 5 | . . . . . . . 2 2 . 1 Propulsion 22 | . . . . 1 . . 6 7 3 5 Utility 3 | . . . . . . . 1 2 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 6 | . . . . 1 . . 6 6 3 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 97 87 100 88 96 96 96 Engine 11 | . 20 20 20 20 20 13 13 5 12 12 Core 2 | . . . . . . . . 6 . . Treads 9 | . . . . . . 19 15 14 . . Wheel 25 | . 40 40 40 37 27 8 11 18 44 47 Device 22 | . 20 20 20 20 20 23 18 22 23 22 Storage 8 | . 20 20 20 20 20 4 5 5 10 12 Protection 4 | . . . . . . 9 5 6 . . Energy Gun 4 | . . . . . . 9 5 6 . . Ballistic Gun 4 | . . . . . . 9 5 6 . . Naked Turns 196 | . . . . . . . 88 56 14 38 Heaviest Build 33 | 9 9 9 9 9 9 23 27 33 26 26 Greatest Support 65 | 32 32 32 32 32 32 40 65 64 64 64 Greatest Overweight (x) 2 | . . . . 2 2 . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 10 6 6 6 Average Capacity 3 | 1 4 4 4 4 4 1 1 2 4 5 Most Carried 8 | . 2 4 4 4 4 4 8 6 6 6 Average Carried 2 | . . 2 3 3 1 . 1 1 4 3 Final Capacity 6 | 4 4 4 4 4 4 1 1 6 1 . Final Carried 5 | . 2 3 4 4 . 1 . 5 . . Class Distribution -------------------- 49% | Recycler 37% | Sentry 4% | Worker 3% | Builder Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Recycler | -9/Mines Recycler | -8/Materials Recycler | -7/Factory Sentry | -6/Factory Sentry | -5/Factory Sentry | -4/Factory Recycler | -3/Research Recycler | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 653 | . . . 180 230 122 . 21 50 . 50 Remotely 282 | . . . 90 70 122 . . . . . Salvage Created 271 | . . . . . . . 271 . . . Parts 24 | . . . . . . . 22 2 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 5 | . . . . . . . 4 1 . . Melee 3 | . . . . . . . 3 . . . Guns 1 | . . . . . . . . 1 . . AOE 1 | . . . . . . . 1 . . . Classes Destroyed 4 | . . . . . . . 4 . . . Builder 1 | . . . . . . . 1 . . . Swarmer 1 | . . . . . . . 1 . . . Grunt 1 | . . . . . . . 1 . . . Programmer 3 | . . . . . . . 2 1 . . Best Kill Streak 2 | . . . . . . . 2 1 . . Combat Bots Only 1 | . . . . . . . 1 1 . . Max Kills in Single Turn 1 | . . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Damage Taken 6528 | . . . . 175 . . 1965 2387 218 1783 Core 3490 | . . . . 39 . . 833 1007 149 1462 Absorbed by Shields 128 | . . . . . . . . . . 128 Core Remaining (%) 78 | 100 100 . 100 92 100 100 16 12 88 . Volleys Fired 1 | . . . . . . . . 1 . . Largest 2 | . . . . . . . . 2 . . Hottest 114 | . . . . . . . . 114 . . Shots Fired 3 | . . . . . . . . 3 . . Gun 3 | . . . . . . . . 3 . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . Thermal 2 | . . . . . . . . 2 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . 3 . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . 3 . . Core Hits 48 | . . . . 2 . . 21 24 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 537 | . . . . 17 . . 258 253 . 9 Guns 92 | . . . . . . . . 92 . . Cannons . | . . . . . . . . . . . Explosions 127 | . . . . . . . 127 . . . Melee . | . . . . . . . . . . . Ramming 318 | . . . . 17 . . 131 161 . 9 Kinetic 33 | . . . . . . . . 33 . . Thermal 59 | . . . . . . . . 59 . . Explosive 127 | . . . . . . . 127 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . 4 13 . 12 Average Corruption 7 | . . . . 1 . . 3 8 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . . . 1 . . 4 56 . . Message Errors 20 | . . . . . . . 2 18 . . Matter Fused 3 | . . . . . . . . 3 . . Heat Flow Errors 7 | . . . . . . . . 7 . . Energy Discharges 7 | . . . . 1 . . . 6 . . Data Loss (minor) 14 | . . . . . . . 1 13 . . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 1 | . . . . . . . . 1 . . Alerts 3 | . . . . . . . 1 2 . . Misdirections 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 25 | . . . . . . . 25 . . . Projectiles . | . . . . . . . . . . . Explosions 25 | . . . . . . . 25 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . 7 . . 111 68 . 4 Shots 1 | . . . . . . . 1 . . . Rammed 96 | . . . . 7 . . 35 52 . 2 Targets Rammed 98 | . . . . 7 . . 37 52 . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . Highest Temperature 237 | . . . . 16 . . 162 237 3 21 Average Temperature 44 | . . . . 10 . . 52 44 3 9 Received Heat Transfer 1167 | . . . . 99 . . 513 342 36 177 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Peak Influence 365 | . 172 60 19 184 57 19 257 365 124 213 Initial 92 | . . 51 16 4 57 19 . 92 58 19 Average 66 | . 39 53 16 61 56 5 88 105 68 26 Maximum Alert Level 1 | . . . . . . . 1 1 . 1 Low Security (%) 90 | 100 100 100 100 100 100 100 79 83 100 96 Level 1 9 | . . . . . . . 20 16 . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . . . 1 3 9 3 8 Investigation 14 | . 1 1 . . . . 1 3 3 5 Extermination 10 | . . . . . . 1 . 6 . 3 Reinforcement 2 | . . . . . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 2 | . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 1 . . 5 . . 26 28 2 18 Peak Tracking Total 12 | . 2 . . 4 . . 6 11 1 12 Tactical Retreats 5 | . . . . . . . 3 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 4 | . . . . 1 . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . . . . . . 2 . . . Max in Single Turn 2 | . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 32 | . 5 1 1 . 1 . 6 7 5 6 Terminals 20 | . 4 1 1 . 1 . 5 4 2 2 Fabricators 6 | . . . . . . . 1 3 . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 2 1 Scanalyzers 2 | . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . Total Hacks 78 | . 14 4 2 . 1 . 9 16 15 17 Successful 45 | . 4 3 2 . . . 8 12 7 9 Failed 33 | . 10 1 . . 1 . 1 4 8 8 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 60 | . 10 4 1 . . . 7 13 10 15 Terminals 47 | . 11 4 2 . 1 . 6 10 7 6 Fabricators 14 | . . . . . . . 3 6 . 5 Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 3 . . . . . . . 4 3 Scanalyzers 7 | . . . . . . . . . 4 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 3 3 2 . . . 3 5 . . Record 1 | . . . . . . . . 1 . . Part Schematic 3 | . 1 1 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . Open DSF 3 | . . . . . . . 2 1 . . Level Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 5 | . 1 1 1 . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 1 2 Process 1 | . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . 1 1 Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 22 | . . . . . . . 5 6 4 7 Terminals 9 | . . . . . . . 3 2 2 2 Track 6 | . . . . . . . 2 2 2 . Botnet 2 | . . . . . . . . . . 2 Detonate 1 | . . . . . . . 1 . . . Fabricators 9 | . . . . . . . 2 4 . 3 Report 3 | . . . . . . . 1 2 . . Liberate 4 | . . . . . . . 1 2 . 1 Fabnet 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 1 Reject 2 | . . . . . . . . . 1 1 Mask 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 1 1 . . . 2 7 4 6 Full Trace Events 16 | . 3 1 . . . . 1 3 3 5 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 1 . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 494 | . . . . . . . . . . 494 Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 16 | . . . . . 1 1 5 6 1 2 Non-combat 13 | . . . . . 1 . 5 5 1 1 Combat 3 | . . . . . . 1 . 1 . 1 Robot Hacks Applied 21 | . . . . . 1 2 7 7 1 3 find_chute 3 | . . . . . . . 2 1 . . map_walls 3 | . . . . . . . 1 1 1 . find_fabricator 1 | . . . . . . . 1 . . . find_dsf 1 | . . . . . . . 1 . . . locate_stockpiles 1 | . . . . . . . 1 . . . find_recycling 6 | . . . . . 1 . 1 3 . 1 find_shortcuts 3 | . . . . . . 1 . 1 . 1 find_garrison 3 | . . . . . . 1 . 1 . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 . . Highest-Rated Group 90 | . . . . . . . . 90 . . Highest-Rated Ally 30 | . . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . Total Damage 234 | . . . . . . . . 234 . . Kills 2 | . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 10 | 1 . . . . . 1 5 2 . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 6875 | 10 135 121 296 231 199 864 790 2629 496 1104 Spaces Moved 4290 | 17 133 114 283 206 89 346 601 1112 468 921 Core 338 | 13 . . . 18 30 . 124 76 28 49 Treads 433 | . . . . . . 169 201 63 . . Legs . | . . . . . . . . . . . Wheels 3499 | 4 133 114 283 188 59 177 276 973 440 852 Hover . | . . . . . . . . . . . Flight 20 | . . . . . . . . . . 20 Fastest Speed 34 | 50 100 100 100 100 100 100 50 50 50 34 Average Speed 99 | 61 100 100 100 104 116 129 101 94 92 94 Slowest Speed 160 | 100 100 100 100 150 150 160 160 160 115 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 34 15 67 25 3 10 21 31 17 24 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 42 | . . . . . . . 42 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 42 | . . . . . . . 42 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Total 6964 | 16 135 122 299 225 187 763 784 2697 546 1190 Wait 2129 | . 1 . . 1 87 413 104 1411 22 90 Move 4280 | 16 132 113 282 205 88 345 600 1111 467 921 Hop . | . . . . . . . . . . . Pick Up 207 | . 2 5 9 6 4 5 2 60 29 85 Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 177 | . . 4 8 6 8 . . 49 28 74 Fire 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Ram 82 | . . . . 7 . . 22 51 . 2 Kick . | . . . . . . . . . . . Crush 16 | . . . . . . . 15 1 . . Escape Stasis 11 | . . . . . . . . . . 11 Rewire 4 | . . . . . . . 4 . . . Trap . | . . . . . . . . . . . Miscellaneous 57 | . . . . . . . 37 13 . 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 11 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Materials 146 | -10/Materials | Entered another Materials area 229 | -9/Materials | Identified exit to Materials 229 | -9/Materials | Discovered exit to Materials (range 20) 237 | -9/Materials | Identified exit to Mines 237 | -9/Materials | Discovered exit to Mines (range 13) 267 | -9/Materials | Entered Mines 543 | -9/Mines | Discovered exit to Materials (range 7) 563 | -9/Mines | Entered Materials 776 | -8/Materials | Identified exit to Factory 776 | -8/Materials | Discovered exit to Factory (range 13) 794 | -8/Materials | Entered Factory 983 | -7/Factory | Identified exit to Factory 983 | -7/Factory | Discovered exit to Factory (range 5) 993 | -7/Factory | Entered another Factory area 1822 | -6/Factory | Identified exit to Factory 1822 | -6/Factory | Discovered exit to Factory (range 12) 1857 | -6/Factory | Entered another Factory area 2262 | -5/Factory | Core integrity fell below 50% 2327 | -5/Factory | Lost 6 parts (1p4n1u) 2368 | -5/Factory | Spotted B-75 Beast 2550 | -5/Factory | Core integrity fell below 20% 2634 | -5/Factory | Identified exit to Factory 2634 | -5/Factory | Discovered exit to Factory (range 14) 2647 | -5/Factory | Entered another Factory area 2797 | -4/Factory | Fabricated Lgt. Antimatter Reactor (x2) 2913 | -4/Factory | Identified exit to Upper Caves 2913 | -4/Factory | Discovered exit to Upper Caves (range 5) 3139 | -4/Factory | Found Quantum Capacitor 3347 | -4/Factory | Lost 3 parts (2n1u) 3401 | -4/Factory | System corruption reached 10% 3586 | -4/Factory | Core integrity fell below 50% 3653 | -4/Factory | Lost 6 parts (1p4n1u) 5185 | -4/Factory | Spotted B-86 Titan 5262 | -4/Factory | Core integrity fell below 20% 5273 | -4/Factory | Identified exit to Research 5273 | -4/Factory | Discovered exit to Research (range 3) 5276 | -4/Factory | Entered Research 5384 | -3/Research | Spotted B-86 Titan 5594 | -3/Research | Spotted B-86 Titan 5698 | -3/Research | Lost 3 parts (3n) 5746 | -3/Research | Identified exit to Research 5746 | -3/Research | Discovered exit to Research (range 14) 5772 | -3/Research | Entered another Research area 6618 | -2/Research | Spotted B-90 Cyclops 6777 | -2/Research | Spotted B-90 Cyclops 6853 | -2/Research | Core integrity fell below 50% 6867 | -2/Research | System corruption reached 10% 6869 | -2/Research | Core integrity fell below 20% 6871 | -2/Research | Lost 6 parts (1p5n) 6876 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06851_ A bubble of rippling energy engulfs the area. 06851_ Field strength at 94. 06851_ Field strength at 80. 06852_ Field strength at 55. 06853_ Field strength at 34. 06854_ Field strength at 9. 06855_ Stasis field depleted. 06858_ Triggered Stasis Trap. 06858_ A bubble of rippling energy engulfs the area. 06858_ Field strength at 94. 06859_ Field strength at 88. 06860_ Field strength at 78. 06861_ Field strength at 52. 06862_ Field strength at 46. 06863_ Field strength at 32. 06864_ P-80 Master resets S-43 Plague, system corruption cleaned. 06864_ Field strength at 22. 06865_ Field strength at 4. 06865_ Stasis field depleted. 06867_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????#+???#+#??? #?????????????????????? | | ????????????# #### #### ??????????????????????? | | ????????????# ???????????????????????? | | ????????????# ????????????????????????? | | ????????????? ?????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????# ##########???????????????????? | | ???????????????# # @ #???????????????????? | | ????????######## # #???????????????????? | | ??####### s #???????????????????? | | ??# # * #?????==???? ???? | | ??# s # #?????==???# ?? | | ??# s # #??????????+ | | ??# ######## #??????????# | | ###!! #??????# #??????????# | | #"" [ ^^ #??????# #??????????# | | ! +??????##########??????????# | | % #??????????????????????????#/! | | #??????????????????????????#/! | | #??????????????????????????#!! | | #####+########????=?????????????????????# | | #??????????????????????????????????????# | | #??????????????????????????????????????# | | ##??????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????????????????????????????????????????# """ | | ????/???????????????????????????????????# """ | | ?????????????????????????????############ | | ???????????????############## # | | ???????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 265 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 60 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Biometal Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Party Time Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Robots Controlled 19 | 1 . . . . 1 1 6 6 2 2 Combat Hostiles 3 | . . . . . . 1 . 1 . 1 Allies . | . . . . . . . . . . . Classes Controlled 7 | 1 . . . . . 1 4 . . 1 Average Host Suspicion 56 | . 52 14 48 62 52 20 63 73 59 49 Unsuspicious Activity 2411 | 2 2 5 9 6 6 432 217 1568 36 128 Returns to Shadow 2 | . . . . . . . 1 1 . . Fuzzy Dispatches 9 | . . . . . . 1 . 5 . 3 Protomatter Created 85 | . . . . . . . . 85 . . Used 229 | 5 . . . . 5 51 30 99 10 29 Decayed 34 | . . . . . . . . 34 . . Highest Spend 74 | 5 . . . . 5 51 5 74 5 24 Top 5 Hosts by Kills: Y-54 Guardian (-6/Factory: 1) Game ------ Seed CoreVisualThermoblaster Manual? 0 Play Time 01:15:07 Cumulative 13.1 hours Start 2022.12.26 @ 22:09:53 End 2022.12.26 @ 23:24:41 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 14 Rogue 0 Adventurer 12 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a00fa15c-aa1e-4419-98ad-12613de90124