Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 15:53:17 Player: frazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (891) 891 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4826 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Authchip [R/Combat] Component Analysis Suite System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Force Field Gatling Laser Gauss Rifle Coil Gun Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Authchip [R/Combat] Component Analysis Suite System Guard > --- WEAPON ----------- Coil Gun Coil Gun CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Coolant Injector Force Field Remote Shield Gatling Laser Gauss Rifle Coil Gun Mining Claw [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor System Guard Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Coil Gun Launcher Improved Grenade Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 36 | 6 1 10 1 . . 18 Power 6 | 1 . 2 . . . 3 Engine 5 | 1 . 2 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . . . 5 Treads 4 | . . . . . . 4 Leg 5 | 2 . 2 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 2 1 . . 4 Device 4 | . 1 1 1 . . 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 4 . . . 6 Energy Gun 5 | 1 . 3 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . . 11 . . . 20 Power 6 | . . 2 . . . 4 Propulsion 8 | . . 2 . . . 6 Utility 5 | . . 3 . . . 2 Weapon 12 | . . 4 . . . 8 Highest Loss Streak 9 | . . 9 . . . 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 2 6 7 7 8 4 Power . | 1 1 . 1 1 1 . Propulsion . | . . . . . . . Utility 3 | . . 2 3 3 4 2 Weapon 2 | 1 1 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . 1 . 3 1 10 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 8 | . . . . 2 . 6 Weapon 6 | . . 1 . 1 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 89 82 72 77 77 62 Engine 10 | . 14 9 11 11 11 7 Leg 18 | . 28 25 22 22 22 4 Device 9 | . 4 12 6 11 11 5 Storage 9 | . 14 11 11 11 11 5 Processor 1 | . . . . . . 5 Hackware 1 | . . . . . . 5 Energy Gun 17 | . 14 12 22 22 22 3 Ballistic Gun 1 | . 14 7 . . . 3 Piercing Weapon 1 | . . . . . . 5 Peak Build Rating 42 | 6 7 13 11 12 13 42 Average Rating 15 | 3 6 10 10 11 12 32 On Entrance 8 | . 6 7 10 11 12 13 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 13 16 17 17 17 38 Greatest Support 40 | 20 20 30 20 20 20 40 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 8 Average Carried 7 | 3 2 6 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 7 8 8 5 Class Distribution -------------------- 74% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 839 | 208 38 197 . 10 . 386 Remotely . | . . . . . . . Salvage Created 973 | . 38 508 . . . 427 Parts 58 | . 3 34 . . . 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . 3 . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 22 | . 1 11 . . . 10 Melee 2 | . . . . . . 2 Guns 20 | . 1 11 . . . 8 Classes Destroyed 6 | . 1 3 . . . 2 Recycler 1 | . . 1 . . . . Swarmer 6 | . . 3 . . . 3 Grunt 7 | . 1 4 . . . 2 Sentry 7 | . . 4 . . . 3 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 1 4 . . . 3 Combat Bots Only 4 | . 1 4 . . . 3 Max Kills in Single Turn 2 | . 1 2 . . . 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 459 | . 3 87 . . 9 360 Missed 148 | . . 19 . . 3 126 Hits 311 | . 3 68 . . 6 234 Melee 4 | . . . . . . 4 Projectile 307 | . 3 68 . . 6 230 AOE 1 | . . . . . . 1 Critical Strikes 5 | . . 4 . . . 1 Damage Taken 3700 | . 32 928 . . 115 2625 Core 977 | . . 114 . . . 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 100 . . . 71 . Volleys Fired 88 | . 3 36 . . . 49 Largest 2 | . 2 2 . . . 2 Hottest 101 | . 60 101 . . . 65 Shots Fired 125 | . 6 60 . . . 59 Gun 120 | . 6 60 . . . 54 Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 69 | . 3 34 . . . 32 Thermal 41 | . . 19 . . . 22 Explosive 5 | . . . . . . 5 Electromagnetic 10 | . 3 7 . . . . Robot Hit Streak 20 | . 3 11 . . . 20 Robot Miss Streak 3 | . 1 3 . . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 102 | . 4 46 . . . 52 Core Hits 44 | . 1 22 . . . 21 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . . 6 Burn 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 1957 | . 55 779 . . . 1123 Guns 1450 | . 55 597 . . . 798 Cannons . | . . . . . . . Explosions 300 | . . 182 . . . 118 Melee 207 | . . . . . . 207 Ramming . | . . . . . . . Kinetic 880 | . 13 358 . . . 509 Thermal 464 | . . 175 . . . 289 Explosive 300 | . . 182 . . . 118 Electromagnetic 106 | . 42 64 . . . . Impact . | . . . . . . . Slashing 177 | . . . . . . 177 Piercing 30 | . . . . . . 30 Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . 20 . . . . Projectiles . | . . . . . . . Explosions 20 | . . 20 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . . 39 . . . 105 Shots 6 | . . 1 . . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 186 | . 18 138 . . . 186 Average Temperature 51 | . 13 62 . . . 46 Received Heat Transfer 990 | . 18 357 . . 54 561 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 2 . . . 8 Heat Transferred 1250 | . . 399 . . . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 143 | . 25 143 47 . . 115 Initial 47 | . . . 47 . . . Average 19 | . 3 54 41 . . 11 Influence Increases 890 | . 35 369 . . 105 381 Destroy 0b10 Robot/C 440 | . 20 220 . . . 200 Destroy 0b10 Robot/NC 5 | . . 5 . . . . Destroy Leader 140 | . . 70 . . . 70 Successful Hack 16 | . . 16 . . . . Disable Machine 15 | . . 15 . . . . Destroy Structure 49 | . . 28 . . . 21 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 195 | . 15 15 . . 105 60 Influence Decreases 809 | . 35 246 86 37 105 300 Entered New Map 113 | . . . 76 37 . . Time Decay 497 | . 35 160 10 . 105 187 Lost Part 199 | . . 86 . . . 113 Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 2 14 . . 7 19 Peak Tracking Total 7 | . 1 7 . . 4 4 Tactical Retreats 8 | . 1 1 . . 2 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . . 4 . 1 . 2 Terminals 2 | . . 2 . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . 6 . 3 . 3 Successful 9 | . . 4 . 3 . 2 Failed 3 | . . 2 . . . 1 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 9 | . . . . 2 . 7 Terminals 3 | . . 3 . . . . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 4 | . . 3 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 2 . 3 . . Part Schematic 3 | . . . . 3 . . Alert Level 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 4 . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 4 | . . . . . . 4 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 24 | . . 24 . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 . 1 Highest-Rated Group 157 | . . . . 157 . 28 Highest-Rated Ally 40 | . . . . 40 . 28 Zionite Dispatches 1 | . . . . . . 1 Infowar Resupply 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 257 | . . 257 . . . . Sensors 257 | . . 257 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6790 | 83 159 383 39 4105 701 1320 Spaces Moved 3733 | 66 113 172 20 2407 382 573 Core 40 | 23 . . . . . 17 Treads 353 | . . . . . . 353 Legs 3340 | 43 113 172 20 2407 382 203 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 127 | 95 120 120 120 120 120 171 Slowest Speed 300 | 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 21 21 12 91 58 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 10 | . . . . 2 . 8 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . . 26 . . . 47 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . . 26 . . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5634 | 86 130 289 35 3623 625 846 Wait 1712 | 7 9 58 15 1212 242 169 Move 3723 | 65 112 171 19 2402 381 573 Hop 2 | . . . . 2 . . Pick Up 52 | 8 5 13 . 4 1 21 Fast Attach . | . . . . . . . Attach 40 | 6 1 10 1 . . 22 Detach 3 | . . . . . . 3 Swap . | . . . . . . . Drop 8 | . . 1 . 3 1 3 Fire 88 | . 3 36 . . . 49 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 551 | -9/Materials | Lost 9 parts (1p2n3u3w) 597 | -9/Materials | Discovered new exit (range 11) 626 | -9/Materials | Entered Mines 661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 665 | -9/Mines | Entered Zion 700 | -7/Zion | Received a hallucinogenic algorithm 710 | -7/Zion | Ran a hallucination algorithm 775 | -7/Zion | Discovered new exit (range 9) 842 | -7/Zion | Found CR-A16's Pointy Stick 938 | -7/Zion | Build established: Scavenger-Mutant 946 | -7/Zion | Found Relay Coupler [Programmer] 967 | -7/Zion | Learned location of Warlord (-4) 1493 | -7/Zion | Met Imprinter 1516 | -7/Zion | Imprinted 1518 | -7/Zion | Declared Zion's savior 4770 | -7/Zion | Entered Proximity Caves 4989 | -6/Proximity Caves | Learned Factory terminal intel 5023 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5464 | -6/Proximity Caves | Discovered new exit (range 7) 5471 | -6/Proximity Caves | Entered Factory 5471 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5472 | -6/Factory | Loaded intel: 26 terminal locations 5605 | -6/Factory | Fabricated Ripper (x1) 5775 | -6/Factory | Lost 4 parts (1n2u1w) 5990 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5991 | -6/Factory | Zion Infowar Resupply teleported in 6053 | -6/Factory | Build established: Mutant 6159 | -6/Factory | Lost 4 parts (2p1n1w) 6246 | -6/Factory | Core integrity fell below 50% 6292 | -6/Factory | Lost 3 parts (1n2w) 6719 | -6/Factory | Core integrity fell below 20% 6755 | -6/Factory | Terminal network hard line cut 6791 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates P-60 Hacker. Lgt. Treads destroyed. Slug penetrates P-60 Hacker. Slug penetrates Wall. Slug penetrates P-60 Hacker. P-60 Hacker suffers critical hit (Destroy). P-60 Hacker destroyed. R-10 Processor collects Remote Datajack. System corrupted: Lgt. Treads rejected. Coil Gun destroyed. R-10 Processor collects Target Analyzer. Dropped Sml. Storage Unit. R-10 Processor collects Shock Rifle. Slug penetrates L-41 Fighter. R-10 Processor collects Mic. Nuclear Core. Coil Gun destroyed. R-10 Processor collects Imp. Heat Sink. CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????# #??????????????? | | ??????????????#######???????# #??????????????? | | ##########????# #???????# #??????????????? | | ###### #???????# #??????????????? | | " """ + #???????# ??????????????? | | " """ ###### # ??????# ##############?? | | " """ #????# #? ?????# # ### | | #????# #?? ???## #! # | | " """ #????# #??? ? ## # # | | " """ #????# # ??? ## # # | | " """ #????# # ## # # | | #????# # + # ### | | #????# # ?? ## + # | | #????# # ? ## # # | | #????# # ??# u # # | | ###+########### ###R##### # # | | %R!!l # # | | R @gg # ### | | """" ## ##### ### # | | !! "F " ## # ### | | !! ##### # # # # | | ! ######+#################???##########?# | | # #???"""""????????????????? | | # #???""T""????????????????? | | #### # #????????????????????????? | | #??# # #????????????????????????? | | #??# # #????????????????????????? | | #??# # #????????????????????????? | | ##+####### # #????????????????????????? | | # # #????????????????????????? | | " " " " # #! #????????????????????????? | | " " " " # # #????????????????????????? | | " " " " # # #????????????????????????? | | " " " " # # #????????????????????????? | | " " " " # ##############????????????????????????? | | " " " " # ??????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | " " " " #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! #?? ????????????????????????????????? | | ####+##### ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 30 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Ripper | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed VampiricWeldingSpiker Manual? 0 Play Time 00:50:10 Cumulative 11.4 hours Start 2026.08.31 @ 15:02:17 End 2026.08.31 @ 15:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2e9f62d0-d487-4e73-8486-7888da85fd57