Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 20:18:18 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1610) 1610 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 6413 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 664 Cogmind --------- Core Integrity 798/850 Matter 300/300 Energy 248/275 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY (22) --- Deuterium Engine Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Large Matter Pod (150) Advanced Weight Redist. System Improved Assault Rifle High-powered Shotgun Gauss Rifle Mini Grenade Launcher Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Large Storage Unit Large Matter Pod Improved Assault Rifle High-powered Shotgun Advanced EMP Blaster Mini Grenade Launcher Long-range Missile Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . 1 . 1 2 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 80 | 6 8 11 9 27 4 4 3 8 Power 6 | 1 . 1 1 1 . . . 2 Engine 6 | 1 . 1 1 1 . . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 3 3 3 . 1 . 2 Treads 9 | . . . 3 3 . 1 . 2 Leg 5 | . 2 3 . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 2 2 8 2 1 2 2 Device 10 | . 1 . 1 5 1 1 1 . Storage 6 | 1 1 1 1 1 . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . . 1 . 2 1 . 1 1 Artifact . | . . . . . . . . . Weapon 36 | 2 4 5 3 15 2 2 1 2 Energy Gun 8 | . . . 1 4 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 3 2 2 8 . . 1 1 Ballistic Cannon 2 | . 1 1 . . . . . . Launcher 6 | . . 2 . 3 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 6 | . . . 1 5 . . . . Parts Lost 9 | . 1 7 . 1 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . 2 . 1 . . . . Weapon 4 | . 1 3 . . . . . . Highest Loss Streak 4 | . 1 4 . 1 . . . . Average Slot Usage (%) 93 | . 95 87 87 99 100 94 92 93 Engine 8 | . 14 11 11 9 7 7 7 6 Treads 18 | . . . 21 27 23 17 15 20 Leg 4 | . 14 26 6 . . . . . Device 10 | . 10 7 4 10 15 15 15 9 Storage 17 | . 14 17 22 19 15 15 15 16 Protection 8 | . . 2 . 6 15 15 15 20 Energy Gun 5 | . . . 1 3 13 15 12 6 Ballistic Gun 13 | . 22 12 4 21 9 7 9 12 Ballistic Cannon 2 | . 5 4 8 . . . . . Launcher 1 | . . 4 6 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 10 25 34 38 64 56 57 63 84 Greatest Support 119 | 26 26 30 63 66 66 96 99 119 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 22 | 6 10 14 16 22 16 16 16 22 Average Capacity 15 | 4 6 12 14 16 16 16 16 18 Most Carried 16 | 6 8 9 12 16 15 16 16 15 Average Carried 12 | 3 6 7 7 15 14 15 15 14 Final Capacity 22 | 6 10 14 16 16 16 16 16 22 Final Carried 16 | 6 8 6 11 16 14 16 16 13 Class Distribution -------------------- 36% | Tank 33% | Mutant 19% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1977 | 209 74 163 487 586 . 177 29 252 Remotely . | . . . . . . . . . Salvage Created 2283 | . 74 559 227 882 . . 171 370 Parts 126 | . 2 37 7 51 . . 8 21 Haulers Intercepted 6 | . . . . 4 . . 2 . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 42 | . 2 19 2 11 . . 2 6 Guns 21 | . 1 4 2 9 . . 2 3 Cannons 2 | . 1 1 . . . . . . AOE 19 | . . 14 . 2 . . . 3 Classes Destroyed 11 | . 1 6 1 3 . . . . Worker 2 | . . 1 . 1 . . . . Builder 7 | . . 5 . 1 . . 1 . Hauler 6 | . . . . 4 . . 2 . Recycler 3 | . . 1 . 1 . . . 1 Carrier 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . . . . 2 . . . . Swarmer 15 | . . 10 2 . . . . 3 Grunt 18 | . 2 7 . 7 . . 2 . Sentry 7 | . . 2 . 3 . . . 2 Hunter 2 | . . . . 1 . . . 1 Best Kill Streak 13 | . 1 13 3 4 . . 2 4 Combat Bots Only 8 | . 1 8 2 3 . . 2 4 Max Kills in Single Turn 4 | . 1 4 1 3 . . 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 2 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Damage Taken 3452 | . 385 832 47 848 . . 174 1166 Core 338 | . 11 253 . 22 . . . 52 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 95 . 36 96 . . 100 . Volleys Fired 137 | . 17 35 7 52 . . 5 21 Largest 3 | . 2 2 2 3 . . 3 3 Hottest 139 | . 55 40 75 104 . . 139 120 Shots Fired 314 | . 34 51 14 137 . . 15 63 Gun 277 | . 25 34 8 133 . . 15 62 Cannon 18 | . 9 3 6 . . . . . Launcher 19 | . . 14 . 4 . . . 1 Special . | . . . . . . . . . Kinetic 257 | . 34 37 12 126 . . 7 41 Thermal 38 | . . . 2 7 . . 8 21 Explosive 17 | . . 14 . 3 . . . . Electromagnetic 2 | . . . . 1 . . . 1 Robot Hit Streak 30 | . 5 12 4 23 . . 13 30 Robot Miss Streak 4 | . 4 2 2 3 . . 2 1 Penetration Max 1 | . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 214 | . 18 32 8 93 . . 9 54 Core Hits 112 | . 4 41 6 41 . . 6 14 Critical Hits 3 | . . 1 1 . . . . 1 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4573 | . 195 1433 115 1620 . . 211 999 Guns 2896 | . 128 302 45 1313 . . 209 899 Cannons 145 | . 67 38 40 . . . . . Explosions 1500 | . . 1093 . 307 . . . 100 Melee . | . . . . . . . . . Ramming 32 | . . . 30 . . . 2 . Kinetic 2468 | . 195 340 62 1192 . . 103 576 Thermal 573 | . . . 23 121 . . 106 323 Explosive 1370 | . . 1093 . 277 . . . . Electromagnetic 130 | . . . . 30 . . . 100 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . 60 . . . . . 8 Projectiles . | . . . . . . . . . Explosions 68 | . . 60 . . . . . 8 Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . 124 . 24 . . . 23 Shots 6 | . . 4 . 1 . . . 1 Rammed 9 | . . . 8 . . . 1 . Targets Rammed 9 | . . . 8 . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 48 | . 3 1 16 48 . . . 6 Average Temperature 10 | . 3 1 7 14 . . . 6 Received Heat Transfer 855 | . 150 225 . 297 . . 9 174 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1234 | . . . 50 259 . . 222 703 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Peak Influence 825 | . 70 514 196 212 30 10 825 578 Initial 403 | . . 29 196 31 30 10 7 403 Average 191 | . 34 214 144 98 30 10 278 482 Maximum Alert Level 3 | . . 2 . 1 . . 3 2 Low Security (%) 73 | 100 100 52 100 98 100 100 53 . Level 1 7 | . . 20 . 1 . . 23 11 Level 2 16 | . . 26 . . . . 8 88 Level 3 2 | . . . . . . . 14 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 4 . 2 . . 3 1 Investigation 3 | . 1 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . 3 . 1 . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Distress Signals 6 | . . 2 . 1 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 4 34 2 16 . . 17 11 Peak Tracking Total 13 | . 3 13 2 3 . . 4 3 Tactical Retreats 1 | . 1 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 6 | . 2 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 6 | . . 2 . . . . 4 . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 4 | . . 1 1 . . . . 2 Terminals 3 | . . 1 . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . 1 1 . . . . 3 Successful 2 | . . 1 1 . . . . . Failed 3 | . . . . . . . . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 1 . . . . . 3 Terminals 4 | . . 1 . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Total Allies 20 | . . . . . . 20 . . Largest Group 20 | . . . . . . 20 20 12 Highest-Rated Group 523 | . . . . . . 523 523 390 Highest-Rated Ally 35 | . . . . . . 35 35 35 Total Orders . | . . . . . . . . . Ally Attacks 113 | . . . . . . . 92 21 Total Damage 3429 | . . . . . . . 2750 679 Kills 30 | . . . . . . . 23 7 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Turns Passed 3293 | 67 180 246 620 882 43 196 588 471 Spaces Moved 1654 | 56 110 103 327 379 23 95 334 227 Core 1 | 1 . . . . . . . . Treads 1385 | . . . 327 379 23 95 334 227 Legs 144 | . 41 103 . . . . . . Wheels 124 | 55 69 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 160 160 170 165 165 166 Average Speed 159 | 89 105 142 169 168 170 166 165 166 Slowest Speed 190 | 100 150 150 180 190 170 170 165 166 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 31 19 78 31 1 71 19 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 7 | . . 7 . . . . . . Terrain Destroyed 129 | . 1 99 . 28 . . . 1 Melee . | . . . . . . . . . Projectile 2 | . 1 . . . . . . 1 AOE 127 | . . 99 . 28 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Total 2072 | 69 140 152 375 540 27 134 362 273 Wait 88 | 2 . . 1 29 . 31 12 13 Move 1647 | 55 109 102 326 378 23 94 333 227 Hop . | . . . . . . . . . Pick Up 38 | 6 3 3 5 17 . . 3 1 Fast Attach 32 | 6 3 1 5 15 . 2 . . Attach 26 | . 1 6 2 9 2 1 1 4 Detach 17 | . . . 3 10 . 3 . 1 Swap 22 | . 4 4 2 3 2 1 2 4 Drop 45 | . 3 1 5 27 . 2 5 2 Fire 137 | . 17 35 7 52 . . 5 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . . 8 . . . 1 . Escape Stasis . | . . . . . . . . . Rewire 11 | . . . 11 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 249 | -9/Materials | Discovered new exit (range 7) 311 | -9/Materials | Build established: Mutant 449 | -9/Materials | Destroyed 8 combat bots 457 | -9/Materials | Lost 4 parts (1n1u2w) 467 | -9/Materials | Discovered new exit (range 16) 492 | -9/Materials | Core integrity fell below 50% 494 | -9/Materials | Entered Mines 514 | -9/Mines | Learned location of Storage (-8) 834 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 837 | -9/Mines | Found Prototype Device 837 | -9/Mines | Identified Exp. Sensor Array 1061 | -9/Mines | Discovered new exit (range 10) 1091 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1114 | -9/Mines | Entered Materials 1114 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1889 | -8/Materials | Discovered new exit (range 12) 1996 | -8/Materials | Entered Factory 1996 | -7/Factory | Evolved 2 slots: Utility x2 2039 | -7/Factory | Sucked down chute 2039 | -7/Factory | Entered Waste 2040 | -7/Waste | Joined by Warlord forces that had cleared the area 2059 | -7/Waste | Build established: Tank 2186 | -7/Waste | Discovered new exit (range 10) 2235 | -7/Waste | Entered Factory 2235 | -7/Factory | Accompanied by 20 allies 2688 | -7/Factory | Garrison activated, responded to threat 2799 | -7/Factory | Discovered new exit (range 7) 2823 | -7/Factory | Entered another Factory area 2823 | -6/Factory | Accompanied by 12 allies 2823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2940 | -6/Factory | Build established: Scavenger-Tank 3294 | -6/Factory | Self-destructed Last Messages --------------- 03223_ Dropped Arm. Treads. 03224_ U-05 Engineer lays Concrete. 03227_ U-05 Engineer builds a Wall. 03231_ K-01 Serf collects debris. 03260_ Acquired data core, dynamic key expired. 03271_ Slug penetrates Y-54 Guardian. 03275_ Y-54 Guardian destroyed. 03279_ C-30 ARC bursts open, deploying its payload. 03279_ S-27 Virus unfolds itself. 03283_ S-27 Virus destroyed. 03283_ Door malfunctions. 03283_ VTOL Module fried. 03283_ S-27 Virus destroyed. 03283_ Destroyed Terrain Scanner. 03283_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03286_ Acquired 26 matter. 03287_ K-01 Serf collects debris. 03287_ Acquired 12 matter. 03289_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ##############?????????????? | | ????????????????# # T * #?????????????? | | ????????????????# # " #?????????????? | | ????????????????# # " #?????????????? | | ????????????????# # @ " #?????????????? | | ????????????????# #[ !!! " !#?????????????? | | ??????????????# [#%= !! " #?????????????? | | #?????????????# %k = !! " #?????????????? | | #????????####?# # [ " #?????????????? | | #??????### ### # " #?????????????? | | ]############### # " #?????????????? | | # = #?????????????? | | # !%[#?????????????? | | # % ############*#?????????????? | | # % #????????????#?????????????? | | # % #??????????????????????????? | | # ! ### # #+####??????????????????????????? | | ###* !!## # """???????????????????????????? | | !=%!= ##### ""T"??????????????????????????? | | !!! #???# ?????????????????????????? | | *= #???#% ????????????????????????? | | #???#= "" "" ????????????????????????? | | #??# "" "" !#???????????????????????? | | ######??## """ """ #???????????????????????? | | #??????# """ """ #???????????????????????? | | #??????# """ ""?? #???????????????????????? | | #??????# ? ?????????????????????????????? | | #??????# ?? ?????????????????????????????? | | #??????# ??? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed BeamAutogunCanceller Manual? 0 Play Time 00:45:41 Cumulative 23.9 hours Start 2021.01.13 @ 12:49:03 End 2021.01.14 @ 20:18:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 036ef702-32bd-4f3f-bcaf-0811776a6f79