Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.15 @ 21:16:16 Player: Decinym Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (371) 1855 Value Destroyed (17686) 17686 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (8162) 8162 TOTAL SCORE: 40043 Bonus ------- High Alert Combat Kills 1468 Follower Combat Kills 2065 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2420 Friendly Fire -2291 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 1100/1100 System Corruption 17% Temperature Cool (9) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (10) ----- Assembled Biocell Array Modified TNC GOLEM Unit > --- WEAPON (4) ------- Compact Linear Accelerator Compact Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Makeshift Terrain Scanner Surveybot 24 Chip Quantum Capacitor Antimissile System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Modified TNC Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Compact Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY -------- Zionite Biocell Makeshift Terrain Scanner Surveybot 24 Chip Advanced Transmission Jammer Antimissile System GOLEM Unit BFG-9k Vortex Edition Heavy Shock Bomb Launcher [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Experimental Targeting Computer Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 402 | . 5 3 17 50 12 23 27 5 9 13 14 22 6 . 21 38 10 9 5 30 . 9 4 5 8 . 2 18 9 3 3 9 1 12 Power 26 | . 1 . 2 3 . 3 1 . 1 . . 1 . . 1 6 2 1 . 2 . . . . . . . . . . . 1 1 . Engine 16 | . 1 . 2 3 . 2 1 . . . . . . . . 4 1 1 . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 1 . Propulsion 68 | . 2 2 4 9 4 5 8 . . 2 2 . . . 3 7 1 . . 7 . 1 . . . . 1 6 . . . 4 . . Treads 45 | . . . 3 7 4 5 8 . . 2 2 . . . 3 2 . . . 4 . . . . . . . 5 . . . . . . Leg 21 | . 2 2 . 1 . . . . . . . . . . . 5 1 . . 3 . 1 . . . . 1 1 . . . 4 . . Wheel 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | . 1 . 4 15 2 7 6 . 3 1 5 14 2 . 5 15 2 2 2 14 . 8 4 2 6 . 1 9 8 3 3 3 . 6 Device 63 | . 1 . 1 2 1 . 3 . 1 1 2 8 2 . 3 6 1 1 1 7 . 3 2 2 4 . . 4 1 1 . 2 . 3 Storage 10 | . . . . 2 . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . 1 Processor 13 | . . . 1 1 . 1 1 . . . . 1 . . . 3 1 . 1 . . . 1 . . . . . 1 . . . . 1 Hackware 10 | . . . . 3 . 1 . . . . . . . . . 2 . . . . . 2 . . . . 1 . 1 . . . . . Protection 57 | . . . 2 7 1 4 2 . 2 . 2 5 . . 1 4 . 1 . 6 . 3 1 . 1 . . 5 3 2 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | . 1 1 7 23 6 8 12 5 5 10 7 7 4 . 12 10 5 6 3 7 . . . 3 2 . . 3 1 . . 1 . 6 Energy Gun 14 | . 1 1 4 2 . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . . . 3 3 1 1 . 1 . 1 1 . . 2 2 1 4 . 6 . . . 2 . . . 1 . . . . . 1 Ballistic Gun 52 | . . . 1 11 . 5 6 3 . 6 3 4 2 . 4 4 1 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Launcher 24 | . . . 2 2 2 . . 1 2 2 2 1 1 . . 2 1 2 . 1 . . . 1 . . . . . . . . . 2 Special Weapon 5 | . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Impact Weapon 22 | . . . . 5 1 1 3 1 . 2 1 1 1 . 2 2 1 . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 6 . 2 . . . . 1 2 . . 3 . . . . 7 . . . . 2 . . 3 3 . . 4 . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . System Corruption 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Parts Lost 62 | . . . 6 1 3 3 7 . 3 2 . 2 4 . 2 3 1 . . 1 . 2 . 2 . . 1 2 . . . . . 17 Power 9 | . . . 2 1 . 1 1 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Propulsion 18 | . . . 2 . 2 . 3 . . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . . 6 Utility 26 | . . . 1 . 1 1 2 . 2 . . 2 3 . 1 1 . . . . . 2 . 2 . . 1 . . . . . . 7 Weapon 9 | . . . 1 . . 1 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . . . 3 1 3 1 7 . 2 1 . 2 3 . 1 2 1 . . 1 . 1 . 2 . . 1 2 . . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 80 98 99 98 95 90 85 81 74 76 71 64 73 88 98 100 92 87 93 93 94 83 85 88 90 77 75 75 74 76 84 77 Engine 3 | . 14 14 10 10 11 4 9 9 . . . . . . . 4 8 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . . . . 4 . . 8 9 7 7 7 7 6 1 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 6 2 6 6 7 6 5 5 4 5 5 5 5 5 5 5 5 5 3 Treads 11 | . . . 18 25 32 27 23 18 18 18 14 14 14 14 14 7 . . . 9 . . . . . . . 9 15 15 15 11 . . Leg 10 | . 28 28 . . . . . . . . . . . . . 10 25 25 25 13 25 27 27 27 26 27 30 10 . . . 5 30 23 Device 12 | . 12 14 8 2 11 3 3 9 8 9 12 12 19 21 24 16 12 12 12 18 12 14 16 12 18 16 23 20 17 10 10 12 15 12 Storage 8 | . 14 14 11 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 8 12 11 11 11 11 11 10 5 6 10 10 10 10 8 Processor 8 | . . . 2 5 . 7 15 18 16 9 1 2 7 7 7 8 18 18 17 7 6 5 5 5 5 5 5 5 5 10 10 10 10 9 Protection 10 | . . . 7 12 11 18 10 9 9 9 15 14 5 . . 13 12 12 12 8 18 15 15 10 7 11 5 9 14 13 14 11 5 3 Energy Gun 1 | . 28 28 19 1 . . . . 2 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . 6 20 6 . . . . . . . . . 5 8 10 . 8 12 11 11 9 10 11 10 7 6 10 10 9 4 4 Ballistic Gun 5 | . . . 1 13 . 11 16 17 10 11 13 14 10 7 9 4 1 . 2 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 11 16 16 26 64 64 71 72 71 92 92 150 140 116 99 127 147 140 144 139 176 176 179 178 178 167 167 168 161 110 109 109 108 90 107 Greatest Support 230 | 20 20 20 40 60 60 60 100 100 100 100 140 140 140 140 140 140 85 85 85 116 112 140 140 140 140 140 168 230 210 210 210 210 103 103 Greatest Overweight (x) 5 | . . . 2 5 1 1 1 . . 1 2 . . . 1 2 1 1 1 1 1 1 1 1 1 1 . . . . . 1 . 5 Average Overweight (x) . | . . . . 2 1 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 20 | . 8 8 8 17 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 8 15 15 15 15 14 Most Carried 25 | . 8 8 8 20 20 20 20 20 20 20 25 25 23 22 25 25 25 25 25 25 25 25 25 25 25 25 25 24 11 15 15 15 15 15 Average Carried 19 | . 7 7 7 16 19 19 19 19 18 19 21 24 22 22 22 24 24 24 24 24 24 24 24 24 24 25 24 7 7 12 14 14 15 13 Final Capacity 25 | 8 8 8 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 15 15 5 Final Carried 25 | 6 8 8 8 20 20 20 20 20 20 20 25 23 22 22 25 25 25 25 25 23 25 25 25 24 25 25 24 5 11 15 15 15 15 5 Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Mutant 15% | Golem 8% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 7776 | 178 42 55 209 998 283 656 555 118 429 364 153 583 190 . 216 605 223 96 131 482 . 90 40 58 107 . 15 190 97 30 10 110 10 453 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19365 | . 173 143 437 1181 750 873 541 445 600 1123 253 210 241 . 384 573 113 349 . 533 166 1845 398 265 150 334 328 1635 1440 95 1237 1021 . 1529 Parts 873 | . 10 8 31 66 55 56 29 31 42 63 20 7 8 . 14 38 6 12 . 6 8 74 16 11 2 15 19 33 46 11 43 21 . 72 Haulers Intercepted 12 | . 1 . . 4 . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . . . . . 8 10 . 5 . 10 2 1 . 9 . 16 1 2 15 . . . 11 53 . . . Prevented 28 | . . . . . . . . . . . . 1 5 . . . . 9 . . . . . 9 . . . . . 2 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 333 | . 3 5 18 19 22 16 9 8 20 19 7 4 4 . 1 13 2 5 . 32 3 26 6 4 . 5 11 5 8 4 19 16 . 19 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 90 | . 3 5 8 13 . 10 9 6 12 11 2 2 4 . 1 4 . . . . . . . . . . . . . . . . . . Cannons 135 | . . . . 1 14 6 . . . . . 1 . . . 4 1 . . . 3 23 6 . . 5 10 5 7 4 19 13 . 13 AOE 84 | . . . 8 5 8 . . 2 7 4 5 1 . . . 5 1 3 . 30 . 2 . 1 . . 1 . . . . 1 . . Classes Destroyed 27 | . 2 1 6 2 2 1 2 . 1 1 . . . . 1 . . . . 3 . . . . . . . 1 . . 1 2 . 1 Worker 14 | . . . 1 3 . 3 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . . 2 Builder 8 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 2 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . . 4 . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 Recycler 9 | . . . . 3 . . . . . . . . . . . 1 . . . . . 2 . . . . . . 3 . . . . . Operator 5 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Watcher 10 | . . . . 2 . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . 3 . . . . . Swarmer 61 | . . 2 8 4 7 3 . . 11 2 . 2 . . . 3 . . . . . 4 . . . . 9 . . 4 2 . . . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Grunt 112 | . 3 3 5 7 6 7 4 4 3 9 6 . 2 . 1 3 . 3 . . . 13 3 3 . 5 . . 2 . 10 2 . 8 Brawler 7 | . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 2 1 . . Duelist 8 | . . . 1 1 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 40 | . . . 3 7 2 4 2 4 1 7 . 1 . . . 2 . . . . . 2 1 . . . . . 1 . 2 . . 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 23 | . . . . . . 2 . . 4 1 . . 1 . . 3 2 . . . 2 1 1 . . . . . 2 . . 1 . 3 Programmer 26 | . . . . . 4 . . . . . 1 . . . . 2 . . . . 1 5 1 . . . 2 . 2 . . 5 . 3 Behemoth 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 2 2 6 7 4 3 2 3 7 4 6 2 3 . 1 4 2 3 . 32 1 10 3 4 . 4 9 1 5 4 7 11 . 8 Combat Bots Only 30 | . 2 2 5 5 4 3 2 3 7 3 4 2 3 . 1 3 2 3 . 30 1 6 3 4 . 4 9 1 2 4 7 11 . 7 Max Kills in Single Turn 16 | . 1 1 3 3 4 2 1 1 3 2 4 1 1 . 1 2 1 1 . 16 1 4 1 1 . 1 2 1 3 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . 3 2 4 . . 1 3 2 4 1 . . . 2 1 1 . 16 . 2 . 1 . . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Damage Taken 25281 | . 213 261 711 839 1089 1069 1475 237 729 831 288 1594 1013 . 379 1129 355 97 . 985 207 1699 220 291 . 228 664 211 1106 78 899 163 . 6221 Core 3061 | . 61 82 55 111 114 99 248 21 50 68 . 111 157 . 49 96 . . . 65 . 119 . . . 18 73 . 50 . 37 15 . 1362 Absorbed by Shields 842 | . . . . . 72 . 57 88 102 . . . 108 . 39 . . . . . . . . . . . . . . . . . . 376 Reduced by Siege Mode 266 | . . . . . . . 3 . . . . 104 100 . . . . . . . . . . . . . . . 59 . . . . . Regen/Repaired (Parts) 1490 | . . . . 355 . . . . . . 488 . . . . . . . 22 . . . . . . . . 83 81 42 213 206 . . Core Remaining (%) 60 | 100 . 42 . . 30 . . . . 11 . . . . 54 . . . . . 81 . . . . 86 . . . . . . 76 . Volleys Fired 1042 | . 17 23 40 68 50 74 40 28 48 37 11 35 19 . 14 35 17 10 . 41 7 68 13 8 2 14 22 54 55 4 37 71 4 76 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 2 1 2 2 2 2 2 2 1 1 2 Hottest 188 | . 115 115 126 136 136 136 58 58 130 130 55 102 50 . 63 123 180 46 . 188 50 50 50 106 25 50 50 50 50 50 50 25 25 140 Shots Fired 1780 | . 31 46 66 131 92 148 80 53 92 68 20 64 36 . 21 60 25 11 . 66 14 118 27 11 2 28 44 108 69 8 73 71 4 93 Gun 831 | . 31 46 60 114 . 125 80 50 86 61 17 59 34 . 16 25 5 . . 22 . . . . . . . . . . . . . . Cannon 856 | . . . . 14 88 23 . . 2 . . 3 . . . 27 10 1 . 40 14 118 27 7 1 28 44 108 69 8 73 71 4 76 Launcher 82 | . . . 6 3 4 . . 3 4 7 3 2 2 . . 8 5 10 . 4 . . . 4 . . . . . . . . . 17 Special 11 | . . . . . . . . . . . . . . . 5 . 5 . . . . . . . 1 . . . . . . . . . Kinetic 666 | . . . . 102 . 125 80 50 66 28 17 59 34 . 16 25 5 . . 22 . . . . . . . . . . . . . 37 Thermal 929 | . 31 46 60 26 88 23 . . . . . . . . 5 27 15 1 . 10 14 118 27 4 1 28 44 108 69 8 73 71 4 28 Explosive 32 | . . . 6 3 4 . . . . . 2 . . . . 8 5 . . 4 . . . . . . . . . . . . . . Electromagnetic 152 | . . . . . . . . 3 26 40 1 5 2 . . . . 10 . 30 . . . 7 . . . . . . . . . 28 Robot Hit Streak 44 | . 13 10 14 22 7 8 10 10 5 14 12 38 10 . 27 12 25 4 . 16 5 18 13 8 10 18 8 27 24 6 44 40 . 26 Robot Miss Streak 6 | . 3 4 2 3 4 4 3 3 6 4 1 2 1 . . 3 . 2 . 4 1 2 2 1 . 2 4 1 2 1 1 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 2 1 2 . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 4 37 Shots Hit Robots 1276 | . 22 33 50 92 39 93 60 34 55 52 11 52 30 . 19 38 22 7 . 45 8 78 18 10 3 24 27 101 57 6 59 57 . 74 Core Hits 656 | . 9 11 25 46 31 42 23 16 25 30 16 10 12 . 8 30 9 9 . 74 2 31 9 5 2 9 11 17 27 4 29 19 . 65 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 1 4 . . 1 2 . . 2 . . . . . . 1 . . 2 . . . . . . . 1 1 . . . . 3 Burn 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 57 | . . . . 8 2 3 5 1 . 3 1 1 1 . 7 1 1 . 12 . . . . . 1 . . 5 5 . . . . . Impact 46 | . . . . 8 2 3 5 1 . 3 1 1 1 . 7 1 1 . 12 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 5 . . . . . Sneak Attacks 8 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50248 | . 315 453 1278 1998 1456 1546 1179 748 1619 1739 1301 1033 575 . 516 1929 921 605 . 3727 484 4864 1096 647 110 1082 1599 4535 2886 286 2752 2732 . 4237 Guns 10572 | . 302 452 771 1355 . 1256 1179 588 957 1083 196 866 441 . 277 404 89 . . 356 . . . . . . . . . . . . . . Cannons 27153 | . . . . 125 976 286 . . 35 . . 61 . . . 748 265 . . 788 484 4203 1096 287 40 1082 1390 4207 2693 286 2752 2732 . 2617 Explosions 11582 | . . . 498 418 480 . . 160 627 649 1103 106 134 . . 732 510 605 . 2583 . 661 . 360 . . 209 . 127 . . . . 1620 Melee 757 | . . . . 90 . . . . . . . . . . 203 . . . . . . . . . 70 . . 328 66 . . . . . Ramming 91 | . 13 1 9 10 . 4 . . . 7 2 . . . . 45 . . . . . . . . . . . . . . . . . . Kinetic 9252 | . . . . 1253 . 1256 1179 588 704 379 196 866 441 . 277 404 89 . . 356 . . . . . . . . . . . . . 1264 Thermal 27937 | . 302 452 771 227 976 286 . . 174 . 207 56 . . 36 827 322 . . 253 484 4864 1096 304 40 1082 1390 4207 2782 286 2752 2732 . 1029 Explosive 6334 | . . . 498 418 480 . . . 194 . 881 . . . . 653 510 . . 2491 . . . . . . 209 . . . . . . . Electromagnetic 5877 | . . . . . . . . 160 547 1353 15 111 134 . . . . 605 . 627 . . . 343 . . . . 38 . . . . 1944 Impact 293 | . . . . 90 . . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 464 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . 328 66 . . . . . Highest Corruption 23 | . . . 8 10 17 . . 1 1 1 3 3 . . 4 1 1 23 23 . . 4 4 2 . . . . 1 1 . . . 17 Average Corruption 5 | . . . 7 8 14 . . 1 1 1 3 2 . . 4 1 1 7 23 . . 2 2 1 . . . . 1 1 . . . 11 Corruption Purged 10 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 2 . . . . . 1 . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Effects 251 | . . . 5 82 73 . . . 8 6 13 9 . . 8 . 4 17 4 . . 3 2 1 . . . . 7 4 . . . 5 Message Errors 60 | . . . 1 19 15 . . . 1 . 3 2 . . 5 . 1 5 . . . 1 1 . . . . . 4 2 . . . . Matter Fused 55 | . . . 3 20 16 . . . . 1 2 1 . . 1 . 1 5 3 . . . . . . . . . 1 . . . . 1 Heat Flow Errors 35 | . . . . 10 11 . . . 3 . . 2 . . 1 . 1 3 . . . 1 . . . . . . . 2 . . . 1 Energy Discharges 39 | . . . . 12 13 . . . 2 3 3 . . . 1 . . 1 1 . . 1 . 1 . . . . 1 . . . . . Data Loss (minor) 28 | . . . . 9 7 . . . 1 1 3 3 . . . . . 2 . . . . . . . . . . . . . . . 2 Data Loss (major) 10 | . . . 1 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 14 | . . . . 3 4 . . . 1 1 1 . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Alerts 5 | . . . . 2 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1840 | . . . 13 67 51 . . . 1 . 30 48 . . 199 29 15 . . 99 61 517 79 10 . 86 161 73 98 . 87 63 . 53 Projectiles 1042 | . . . . . 11 . . . . . . . . . . 27 . . . 25 61 323 79 6 . 86 123 . 98 . 87 63 . 53 Explosions 476 | . . . 13 17 40 . . . 1 . 30 48 . . . 2 15 . . 74 . 194 . 4 . . 38 . . . . . . . Melee 322 | . . . . 50 . . . . . . . . . . 199 . . . . . . . . . . . . 73 . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 644 | . . . . 5 39 . . 59 . . . . 1 . . 30 . 59 . 20 . 277 . 62 . . . . 62 . . . . 30 Shots 22 | . . . . . 1 . . 2 . . . . 1 . . 1 . 5 . 1 . 6 . 2 . . . . 1 . . . . 2 Rammed 8 | . . . 2 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 2 1 2 2 . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . Kicked 5 | . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 249 177 290 315 319 135 158 48 397 322 80 285 107 . 261 413 136 192 . 207 . 175 . . . . . . 3 214 37 5 . 314 Average Temperature 84 | . 98 80 104 93 97 38 51 15 84 112 28 84 59 . 68 109 61 102 . 76 . 80 . . . . . . 3 84 11 3 . 125 Received Heat Transfer 4490 | . 111 117 216 255 72 405 448 99 124 351 18 216 213 . . 186 . 18 . 200 . 213 72 126 . 127 . . 132 . 304 39 . 428 Effects 11 | . 2 . . 1 1 . . . 1 . . . . . 2 4 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . 2 . . . . . Total Turns 126 | . . . . . . . 9 . . . 1 65 25 . . . . . . . . . . . . . . . 26 . . . . . Longest Duration 65 | . . . . . . . 9 . . . 1 65 25 . . . . . . . . . . . . . . . 14 . . . . . Robots Corrupted 20 | . . . . . . . . . 2 4 . . . . . . . 2 . 2 . . . 3 . . . . . . . . . 7 Combat Hostiles 18 | . . . . . . . . . 1 4 . . . . . . . 2 . 2 . . . 3 . . . . . . . . . 6 Parts Fried 31 | . . . . . . . . . 1 10 . . . . 1 . . 2 . . . . . 1 . . . . . . . . . 16 Impact Corruptions 15 | . . . . 2 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Combat Hostiles 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Melted 37 | . 2 3 6 . 3 1 2 . . . . . . . . 1 4 . . . . 2 . . . . 2 . 4 . 3 3 . 1 Heat Transferred 20298 | . 791 1295 2072 444 1421 518 . . 200 . 150 50 . . 185 50 535 . . 225 200 2475 475 200 25 600 700 2400 1525 150 1500 1475 . 637 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 1 2 1 . 1 . . . 2 . . . 1 . . . 2 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Peak Influence 1690 | . 148 137 343 519 1168 764 996 525 1690 1090 599 . . . . 267 . . . . . 703 . . . . 378 157 1090 . . . . 302 Initial 823 | . . 57 19 144 . 569 350 466 206 823 394 . . . . . . . . . . . . . . . . 132 . . . . . . Average 368 | . 90 61 163 173 555 582 656 414 700 920 419 . . . . 110 . . . . . 224 . . . . 252 31 505 . . . . 112 Maximum Alert Level 5 | . . . 1 2 4 3 3 2 5 3 2 . . . . 1 . . . . . 3 . . . . 1 . 3 . . . . 1 Low Security (%) 43 | . 100 100 60 74 13 . . . . . 18 . . . . 79 . . . . . 59 . . . . 21 100 26 . . . . 73 Level 1 14 | . . . 39 16 19 4 10 50 19 . 11 . . . . 20 . . . . . 13 . . . . 78 . 13 . . . . 26 Level 2 24 | . . . . 8 35 67 40 49 54 . 70 . . . . . . . . . . 22 . . . . . . 24 . . . . . Level 3 15 | . . . . . 24 28 48 . 12 100 . . . . . . . . . . . 4 . . . . . . 35 . . . . . Level 4 1 | . . . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . 2 . 3 . 3 . 3 4 . . . . 5 . . . . . 2 . . . . 1 . 7 . 1 . . 3 Investigation 4 | . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . 1 . . . . . Reinforcement 16 | . . . . 1 . 1 . 3 . 2 3 . . . . 1 . . . . . 1 . . . . . . 2 . . . . 2 Assault 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 15 | . . . 1 3 . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . 4 . . 1 . . Communications Jammed 200 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 191 . . . . 8 Distress Signals 197 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 188 . . . . 8 Times Spotted 544 | . 6 7 19 27 36 37 19 16 21 30 16 5 9 . 4 18 2 6 . 50 4 28 7 4 . 6 13 10 35 3 23 47 . 36 Peak Tracking Total 37 | . 3 2 6 7 6 7 5 3 5 5 6 4 4 . 3 3 2 3 . 37 2 5 2 4 . 4 5 4 7 3 5 17 . 11 Tactical Retreats 23 | . 1 . 1 2 . 3 2 1 1 1 . 1 1 . . . . 1 . . . 1 . . . 1 . 1 1 . 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 19 | . 1 . . 3 9 . 2 . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 3 9 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 64 | . . . 1 6 5 . 2 4 3 2 15 . . . . . 1 . . 4 . 9 . . . . 3 . 8 . . . . 1 Max in Single Turn 6 | . . . 1 1 1 . 1 3 2 1 6 . . . . . 1 . . 1 . 6 . . . . 2 . 5 . . . . 1 Garrison Relay 7 | . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 78 | . 2 1 1 11 2 10 3 4 2 5 2 . . 4 . 4 2 1 . . . 1 . . 4 . 2 . 3 . . 8 . 6 Terminals 45 | . 2 . 1 8 2 9 3 3 2 5 1 . . . . 2 . . . . . 1 . . . . 1 . 1 . . . . 4 Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 239 | . 2 1 1 37 5 31 9 13 3 15 10 . . 30 . 12 6 1 . . . 2 . . 17 . 7 . 7 . . 13 . 17 Successful 146 | . 2 1 1 22 1 11 2 5 . 6 6 . . 30 . 7 6 1 . . . 1 . . 17 . 1 . 5 . . 13 . 8 Failed 93 | . . . . 15 4 20 7 8 3 9 4 . . . . 5 . . . . . 1 . . . . 6 . 2 . . . . 9 Catastrophic 17 | . . . . 2 1 4 1 2 2 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 1 . 1 15 2 27 2 7 . 14 7 . . . . 9 . . 1 . . . . . . . 6 . 3 . . 1 . 9 Terminals 134 | . 2 . 1 26 5 30 9 11 3 15 7 . . . . 5 . . . . . 2 . . . . 5 . 1 . . . . 12 Fabricators 13 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 4 . . . . 2 Repair Stations 12 | . . . . 9 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 7 | . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 111 | . 2 1 1 11 1 7 1 3 . 5 3 . . 30 . 3 6 1 . . . 1 . . 17 . 1 . 1 . . 13 . 3 Record 28 | . . . . . . . . . . . . . . 11 . . 5 . . . . . . . 5 . . . . . . 7 . . Part Schematic 16 | . . . . 1 . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 5 . . Open Door 6 | . . 1 . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . 2 . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 11 | . . . . 3 . 3 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . 2 . 3 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . 3 . . . . 3 Terminals 11 | . . . . 2 . 3 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 10 | . . . . 2 . 3 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 50 | . 1 . . 11 2 9 3 4 2 5 1 . . . . 3 . . . . . 1 . . . . 2 . 2 . . . . 4 Full Trace Events 6 | . . . . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 1 . . . . . . . . . 11 . . . . 15 . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 172 | . . . . 116 . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . 24 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 30 | . . . . . 20 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 46 | . . . . 10 4 . 4 . . . . . . . 1 . . . 5 . . . . . . . . 19 . . 2 . . 1 Largest Group 19 | . . . . 10 8 4 4 . . . . . . . 1 . . . 5 5 2 . . . . . . 19 17 2 2 . . 1 Highest-Rated Group 684 | . . . . 88 96 96 118 . . . . . . . 96 . . . 268 268 117 . . . . . . 684 582 51 77 . . 10 Highest-Rated Ally 96 | . . . . 16 24 24 31 . . . . . . . 96 . . . 96 96 96 . . . . . . 50 46 26 47 . . 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 500 | . . . . . 65 37 45 . . . . . 4 . 7 3 . . . 133 9 . . . . . . 1 182 . 14 . . . Total Damage 11289 | . . . . . 636 787 738 . . . . . . . 181 . . . . 4397 344 . . . . . . 24 3793 . 389 . . . Kills 91 | . . . . . 14 13 7 . . . . . . . . . . . . 28 1 . . . . . . 1 25 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . . . . . . 1 1 . 1 . . . 1 . 1 . 1 . . . . . . 1 1 . . . Drone Launches 8 | . . . . . . . . . . . . . 4 . 1 3 . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 37416 | . 302 798 675 2515 1646 1451 1346 422 1624 897 788 2018 638 138 1029 1157 1221 788 2652 3937 744 1027 505 798 910 649 320 1904 820 401 1229 1192 388 487 Spaces Moved 16669 | 1 192 597 313 1137 579 486 568 211 455 380 345 1144 358 87 573 478 602 395 1224 1492 292 420 240 355 172 192 193 903 377 237 456 665 289 261 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 8806 | . . . 281 424 579 486 568 211 455 380 345 1144 358 87 573 290 . . . 552 . . . . . . . 497 377 237 456 506 . . Legs 7134 | 1 192 597 21 . . . . . . . . . . . . 188 602 395 1224 940 292 420 240 355 172 192 193 406 . . . 159 289 256 Wheels 724 | . . . 11 713 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 110 110 240 240 160 160 160 160 160 160 160 160 160 160 190 190 190 183 189 190 190 190 190 190 128 128 160 160 160 107 107 100 Average Speed 175 | 120 120 120 167 176 240 240 176 160 160 188 197 160 160 160 160 179 190 190 190 209 189 190 190 190 190 190 128 146 160 160 160 158 107 116 Slowest Speed 320 | 120 120 120 240 240 240 240 240 160 160 245 320 160 160 160 240 260 190 190 190 245 189 190 190 190 190 190 128 160 160 160 160 172 107 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 1 45 97 33 94 63 52 62 26 73 54 15 94 54 70 71 12 68 58 86 82 42 15 45 60 60 36 7 96 15 51 55 77 59 9 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 11 | . . 1 . . . . . . . . . 1 1 1 1 . . . 3 . . . . . 3 . . . . . . . . . Known Exits Taken 15 | . 1 . 1 1 . 1 . 1 . 1 1 . . . 1 1 1 1 . . . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 14 | 1 . 1 . . . . . . . . . 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . . 1 . 1 . . Scrap Searched 34 | . . 1 . . . . . . . . . 8 1 . 3 . 3 2 3 . 2 . 3 1 . . . . . 3 4 . . . Spaces Dug 106 | . . . . . 2 3 . . . 7 1 1 1 . 5 3 1 . 2 2 4 13 . . . . . 2 49 . . 6 4 . Terrain Destroyed 632 | . . . 24 27 27 3 . 4 70 10 70 2 1 . 6 55 49 . 2 3 6 116 7 18 . 4 26 11 55 2 12 7 4 11 Melee 20 | . . . . . 2 3 . . . 3 1 1 1 . 5 1 1 . 2 . . . . . . . . . . . . . . . Projectile 135 | . . . . . . . . 1 . 3 . 1 . . 1 9 2 . . 3 6 31 7 . . 4 11 11 9 2 12 7 4 11 AOE 477 | . . . 24 27 25 . . 3 70 4 69 . . . . 45 46 . . . . 85 . 18 . . 15 . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 23191 | . 233 634 397 1500 742 638 849 257 1288 491 434 1282 398 86 648 706 646 423 1528 2257 471 532 264 470 758 450 223 1372 515 252 888 798 369 392 Wait 4371 | . 7 4 12 168 49 19 120 10 773 51 44 64 13 . 14 118 8 . 281 618 171 22 3 96 553 242 3 363 58 . 353 35 72 27 Move 16636 | . 192 596 312 1137 577 486 566 211 452 379 344 1143 357 86 572 477 601 394 1223 1491 291 419 239 354 171 191 193 902 376 236 455 664 288 261 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 5 2 4 24 5 10 9 1 1 4 9 6 2 . 7 12 4 2 3 27 2 7 1 1 3 . 2 1 4 5 3 3 . 5 Fast Attach 162 | . 1 . 10 25 . 9 10 . 3 1 5 7 . . 8 14 3 4 . 10 . 3 2 . 7 . . 18 6 1 2 8 1 4 Attach 97 | . . . 3 4 3 7 6 . 4 2 4 8 2 . 6 7 1 1 4 13 . 4 2 3 2 . 1 1 . 2 1 1 . 5 Detach 41 | . . . 2 3 . 3 4 . 3 . 2 3 . . 5 2 . 1 1 2 . . 1 3 2 . . . 2 2 . . . . Swap 146 | . 4 3 4 21 9 7 11 5 2 10 5 8 4 . 7 17 6 4 1 7 . 2 . 2 . . 1 . 3 . . . . 3 Drop 322 | . 6 5 8 38 4 19 17 1 2 3 7 7 . . 8 21 5 7 3 48 . 7 3 3 17 3 1 28 6 2 12 16 4 11 Fire 1042 | . 17 23 40 68 50 74 40 28 48 37 11 35 19 . 14 35 17 10 . 41 7 68 13 8 2 14 22 54 55 4 37 71 4 76 Melee 57 | . . . . 8 2 3 5 1 . 3 1 1 1 . 7 1 1 . 12 . . . . . 1 . . 5 5 . . . . . Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Crush 6 | . . . 2 . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 2 14 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 113 | . . . . . 29 . 59 . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / [Rec] / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Entered Mines 317 | -10/Mines | Met a Derelict bent on vengeance 559 | -10/Mines | Build established: Scavenger-Mutant 795 | -10/Mines | Found the Drone Emporium 804 | -10/Mines | Found Prototype Device 839 | -10/Mines | Discovered new exit (range 6) 862 | -10/Mines | Learned Materials stockpile data 1039 | -10/Mines | Core integrity fell below 50% 1094 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Entered Materials 1101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Discovered new exit (range 11) 1149 | -9/Materials | Build established: Mutant 1196 | -9/Materials | Identified exit to Storage 1290 | -9/Materials | Lost 3 parts (1p1n1w) 1468 | -9/Materials | Discovered new exit (range 7) 1647 | -9/Materials | Lost 3 parts (1p1n1u) 1776 | -9/Materials | Entered Storage 1827 | -9/Storage | Repaired Hrd. Light Armor Plating 2072 | -9/Storage | Repaired Lgt. Treads 2100 | -9/Storage | Repaired Lgt. Treads 2250 | -9/Storage | Discovered new exit (range 9) 2471 | -9/Storage | Repaired Rnf. Ion Engine 3274 | -9/Storage | System corruption reached 10% 3481 | -9/Storage | Discovered new exit (range 16) 4066 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4286 | -9/Storage | Identified exit to Garrison 4291 | -9/Storage | Entered Garrison 4291 | -9/Garrison | Accompanied by 8 allies 4324 | -9/Garrison | Triggered checkpoint 4363 | -9/Garrison | Build established: Commander-Mutant 4398 | -9/Garrison | Garrison Relay disabled 4660 | -9/Garrison | Triggered checkpoint 4670 | -9/Garrison | Garrison Relay disabled 4772 | -9/Garrison | Triggered checkpoint 4817 | -9/Garrison | Core integrity fell below 50% 4825 | -9/Garrison | Build established: Mutant 4834 | -9/Garrison | Lost 3 parts (2n1u) 4878 | -9/Garrison | Discovered new exit (range 15) 5146 | -9/Garrison | Build established: Scavenger-Mutant 5196 | -9/Garrison | Triggered checkpoint 5310 | -9/Garrison | Triggered checkpoint 5332 | -9/Garrison | Discovered new exit (range 14) 5356 | -9/Garrison | Garrison Relay disabled 5427 | -9/Garrison | Garrison Relay disabled 5576 | -9/Garrison | Triggered checkpoint 5629 | -9/Garrison | Garrison Relay disabled 5644 | -9/Garrison | Triggered checkpoint 5724 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5822 | -9/Garrison | Triggered checkpoint 5937 | -9/Garrison | Entered Materials 5937 | -8/Materials | Accompanied by 4 allies 5937 | -8/Materials | Evolved 2 slots: Utility x2 6737 | -8/Materials | First assault squad dispatched 6782 | -8/Materials | Discovered new exit (range 15) 7045 | -8/Materials | Discovered new exit (range 14) 7388 | -8/Materials | Identified exit to Garrison 7388 | -8/Materials | Entered Garrison 7500 | -8/Garrison | Build established: Mutant 7546 | -8/Garrison | Triggered checkpoint 7589 | -8/Garrison | Garrison Relay disabled 7708 | -8/Garrison | Spotted B-75 Beast 7737 | -8/Garrison | Core integrity fell below 50% 7747 | -8/Garrison | Destroyed B-75 Beast 7770 | -8/Garrison | Lost 7 parts (1p3n2u1w) 7998 | -8/Garrison | Build established: Scavenger-Mutant 8056 | -8/Garrison | Triggered checkpoint 8079 | -8/Garrison | Garrison Relay disabled 8143 | -8/Garrison | Discovered new exit (range 13) 8316 | -8/Garrison | Triggered checkpoint 8400 | -8/Garrison | Discovered new exit (range 10) 8418 | -8/Garrison | Identified exit to Materials 8503 | -8/Garrison | Build established: Mutant 8599 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8734 | -8/Garrison | Entered Materials 9156 | -8/Materials | Identified exit to Garrison 9156 | -8/Materials | Entered Garrison 9282 | -8/Garrison | Triggered checkpoint 9368 | -8/Garrison | Discovered new exit (range 15) 9391 | -8/Garrison | Identified exit to Materials 9471 | -8/Garrison | Phase Generator disabled 9515 | -8/Garrison | Destroyed 7 combat bots 10360 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10422 | -8/Garrison | Triggered checkpoint 10487 | -8/Garrison | Discovered exit to Materials (range 10) 10502 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10676 | -8/Garrison | Triggered checkpoint 10763 | -8/Garrison | Discovered exit to Materials (range 12) 10780 | -8/Garrison | Entered Materials 11476 | -8/Materials | Core integrity fell below 20% 11655 | -8/Materials | Discovered new exit (range 13) 11675 | -8/Materials | Identified exit to Factory 11677 | -8/Materials | Entered Factory 11677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11713 | -7/Factory | Discovered new exit (range 5) 11719 | -7/Factory | Identified exit to Factory 12015 | -7/Factory | Repaired Hvy. Treads 12075 | -7/Factory | Identified exit to Lower Caves 12465 | -7/Factory | Entered Lower Caves 12467 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12476 | -7/Lower Caves | Met a Warlord Commander 12477 | -7/Lower Caves | Learned location of Warlord (-4) 12483 | -7/Lower Caves | Found Encrypted Comm Array 12612 | -7/Lower Caves | Learned Factory trap positions 12613 | -7/Lower Caves | Encountered a Warlord checkpoint 13186 | -7/Lower Caves | Spotted B-75 Beast 13720 | -7/Lower Caves | Destroyed B-75 Beast 14123 | -7/Lower Caves | Discovered new exit (range 9) 14160 | -7/Lower Caves | Identified Bomb Drone Bay 14228 | -7/Lower Caves | Found Alien Artifact 14228 | -7/Lower Caves | Identified Core Expander 14228 | -7/Lower Caves | Installed Core Expander, added new Utility slot 14483 | -7/Lower Caves | Entered another Lower Caves area 14579 | -7/Lower Caves | Learned location of Extension (-5) 14888 | -7/Lower Caves | Lost 3 parts (2u1w) 15107 | -7/Lower Caves | Discovered new exit (range 9) 15121 | -7/Lower Caves | Entered Data Miner 15121 | -7/Data Miner | Discovered new exit (range 6) 15152 | -7/Data Miner | Met Data Miner 15189 | -7/Data Miner | Learned location of Section 7 (-2) 15189 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15214 | -7/Data Miner | Received God Mode back door access code from Data Miner 15259 | -7/Data Miner | Entered Proximity Caves 15824 | -6/Proximity Caves | Escorted by Enhanced Grunt 15954 | -6/Proximity Caves | Crushed by falling debris 16137 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16200 | -6/Proximity Caves | Found Prototype Device 16200 | -6/Proximity Caves | Identified Exp. Thermal Shield 16288 | -6/Proximity Caves | Entered Factory 16288 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16289 | -6/Factory | Loaded intel: 105 trap records 16542 | -6/Factory | Identified exit to Lower Caves 16624 | -6/Factory | Build established: Infiltrator-Mutant 16918 | -6/Factory | Discovered new exit (range 16) 16929 | -6/Factory | Build established: Scavenger-Mutant 17409 | -6/Factory | Garrison activated, responded to threat 17412 | -6/Factory | Fabricated Exp. Targeting Computer? 17445 | -6/Factory | Entered Lower Caves 18029 | -6/Lower Caves | Learned Armory stockpile data 18029 | -6/Lower Caves | Learned Extension security intel 18087 | -6/Lower Caves | Destroyed DL-JB1(g) 18647 | -6/Lower Caves | Discovered new exit (range 10) 18664 | -6/Lower Caves | Identified exit to Lower Caves 18666 | -6/Lower Caves | Entered another Lower Caves area 19007 | -6/Lower Caves | System corruption reached 10% 19221 | -6/Lower Caves | Discovered new exit (range 3) 19225 | -6/Lower Caves | Identified exit to Zion 19454 | -6/Lower Caves | Entered Zion 19505 | -6/Zion | Given A8's code to call for help 19526 | -6/Zion | System corruption cleaned by Quarantine Array 19770 | -6/Zion | Discovered new exit (range 10) 20306 | -6/Zion | Gained Derelict followers 20625 | -6/Zion | Learned Factory emergency access door positions 20699 | -6/Zion | Learned Factory repair station intel 20950 | -6/Zion | Found CR-A16's Pointy Stick 22089 | -6/Zion | Discovered new exit (range 5) 22091 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22093 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22095 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22106 | -6/Zion | Entered Deep Caves 22106 | -6/Deep Caves | Accompanied by 5 allies 22390 | -6/Deep Caves | Attacked by Z-Imprinter 22403 | -6/Deep Caves | Allies destroyed Z-Imprinter 22487 | -6/Deep Caves | Z-Facility disabled 22801 | -6/Deep Caves | Found Prototype Protection 22801 | -6/Deep Caves | Identified Zio. Weapon Casing 23484 | -6/Deep Caves | Discovered new exit (range 9) 23714 | -6/Deep Caves | Spotted as-36696 23734 | -6/Deep Caves | Destroyed as-36696 23826 | -6/Deep Caves | Triggered Deep Caves wall 23826 | -6/Deep Caves | Spotted AS-49170 23837 | -6/Deep Caves | Destroyed AS-49170 23840 | -6/Deep Caves | Spotted AS-09381 23842 | -6/Deep Caves | Destroyed AS-09381 23854 | -6/Deep Caves | Destroyed 30 combat bots 24000 | -6/Deep Caves | Spotted as-65412 24004 | -6/Deep Caves | Exposed GOLEM chamber 24020 | -6/Deep Caves | Destroyed as-65412 24053 | -6/Deep Caves | Found GOLEM Unit 24391 | -6/Deep Caves | Build established: Mutant 24724 | -6/Deep Caves | Found Prototype Processor 24767 | -6/Deep Caves | Build established: Golem 25197 | -6/Deep Caves | Found Unknown Processor 25200 | -6/Deep Caves | Found Surveybot 24 Scanner 25897 | -6/Deep Caves | Found GOLEM Unit 25903 | -6/Deep Caves | Found GOLEM Unit 26043 | -6/Deep Caves | Entered Proximity Caves 26043 | -5/Proximity Caves | Accompanied by 2 allies 26187 | -5/Proximity Caves | Learned location of 1 exit from Factory 26189 | -5/Proximity Caves | Build established: Mutant 26342 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26759 | -5/Proximity Caves | Discovered new exit (range 15) 26787 | -5/Proximity Caves | Entered Factory 26787 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26788 | -5/Factory | Identified exit to Extension 26790 | -5/Factory | Loaded intel: 6 repair station locations 27272 | -5/Factory | Build established: Scavenger-Mutant 27432 | -5/Factory | Identified exit to Upper Caves 27714 | -5/Factory | Cargo convoy interrupted 27735 | -5/Factory | Incoming assault squad redirected 27814 | -5/Factory | Entered Upper Caves 27971 | -5/Upper Caves | Learned location of 2 exits from Factory 28029 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28296 | -5/Upper Caves | Discovered new exit (range 12) 28319 | -5/Upper Caves | Entered another Upper Caves area 28700 | -5/Upper Caves | Build established: Mutant 28822 | -5/Upper Caves | Encountered a Warlord checkpoint 28893 | -5/Upper Caves | Discovered new exit (range 8) 29117 | -5/Upper Caves | Entered Zhirov 29377 | -5/Zhirov | Build established: Golem 29634 | -5/Zhirov | Discovered new exit (range 5) 29679 | -5/Zhirov | Met Zhirov 29714 | -5/Zhirov | Learned location of Quarantine (-2) 29714 | -5/Zhirov | Learned location of Testing (-3) 29714 | -5/Zhirov | Learned location of Command (-1) 29733 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29767 | -5/Zhirov | Found Alien Artifact 29767 | -5/Zhirov | Identified Integrated Reactor 29767 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29793 | -5/Zhirov | Found Alien Artifact 30027 | -5/Zhirov | Entered Proximity Caves 30398 | -4/Proximity Caves | Discovered new exit (range 7) 30676 | -4/Proximity Caves | Entered Factory 30676 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30677 | -4/Factory | Identified exit to Armory 30678 | -4/Factory | Identified exit to Research 30785 | -4/Factory | Destroyed 9 combat bots 30940 | -4/Factory | Identified exit to Upper Caves 30996 | -4/Factory | Spotted B-86 Titan 30996 | -4/Factory | Sucked down chute 30996 | -4/Factory | Entered Waste 31005 | -4/Waste | Spotted C-40 Crusher 31013 | -4/Waste | Spotted C-40 Crusher 31117 | -4/Waste | Destroyed C-40 Crusher 31126 | -4/Waste | Spotted C-40 Crusher 31174 | -4/Waste | Spotted C-40 Crusher 31181 | -4/Waste | Spotted C-40 Crusher 31240 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 31243 | -4/Waste | Crushed by Compactor (1 part destroyed) 31246 | -4/Waste | Identified Transdimensional Reconstructor 31246 | -4/Waste | Warped through subspace 31273 | -4/Waste | Discovered new exit (range 10) 31345 | -4/Waste | Destroyed C-40 Crusher 31357 | -4/Waste | Spotted C-40 Crusher 31376 | -4/Waste | Destroyed C-40 Crusher 31445 | -4/Waste | Destroyed C-40 Crusher 31493 | -4/Waste | Destroyed C-40 Crusher 31582 | -4/Waste | Warlord forces began an assault 31588 | -4/Waste | Allies destroyed C-40 Crusher 32900 | -4/Waste | Entered Factory 32900 | -4/Factory | Accompanied by 17 allies 33136 | -4/Factory | Garrison activated, responded to threat 33435 | -4/Factory | Found Quantum Capacitor 33478 | -4/Factory | Spotted B-86 Titan 33519 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 33522 | -4/Factory | Destroyed B-86 Titan 33584 | -4/Factory | Identified Modified TNC 33663 | -4/Factory | Garrison activated, responded to threat 33720 | -4/Factory | Entered Upper Caves 33720 | -4/Upper Caves | Accompanied by 2 allies 33722 | -4/Upper Caves | Build established: Scavenger-Golem 33970 | -4/Upper Caves | Learned Research stockpile data 34109 | -4/Upper Caves | Discovered new exit (range 5) 34121 | -4/Upper Caves | Entered another Upper Caves area 34121 | -4/Upper Caves | Accompanied by 2 allies 34230 | -4/Upper Caves | Discovered exit to Research (range 15) 34351 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34397 | -4/Upper Caves | Identified exit to Warlord 34410 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34470 | -4/Upper Caves | Destroyed 7 combat bots 35350 | -4/Upper Caves | Entered Warlord 35973 | -4/Warlord | Met Warlord 35989 | -4/Warlord | Opened Warlord's prototype stash 35996 | -4/Warlord | Found Prototype Device 35996 | -4/Warlord | Identified Thermal Barrier 35998 | -4/Warlord | Warlord's base attacked by MAIN.C 36016 | -4/Warlord | Found Prototype Reactor 36016 | -4/Warlord | Identified Vortex Chain Reactor 36175 | -4/Warlord | Met EX-DEC 36175 | -4/Warlord | Found Prototype Energy Cannon 36342 | -4/Warlord | Spotted Executioner 36343 | -4/Warlord | Destroyed Executioner 36348 | -4/Warlord | Warlord forces counterattacked 36379 | -4/Warlord | Spotted Striker 36385 | -4/Warlord | Destroyed Striker 36410 | -4/Warlord | Destroyed 11 combat bots 36420 | -4/Warlord | Spotted Striker 36427 | -4/Warlord | Destroyed Striker 36442 | -4/Warlord | Spotted Striker 36445 | -4/Warlord | Destroyed Striker 36533 | -4/Warlord | Discovered new exit (range 9) 36542 | -4/Warlord | Entered Proximity Caves 36818 | -3/Proximity Caves | Discovered exit to Research (range 8) 36930 | -3/Proximity Caves | Entered Research 36930 | -3/Research | Evolved 2 slots: Weapon x2 37088 | -3/Research | Identified BFG-9k Vortex Edition 37088 | -3/Research | Identified Surveybot 24 Chip 37104 | -3/Research | Found Antimissile System 37144 | -3/Research | Identified exit to Testing 37216 | -3/Research | Found Prototype Processor 37216 | -3/Research | Identified Spectral Analyzer 37226 | -3/Research | Destroyed 7 combat bots 37305 | -3/Research | Garrison activated, responded to threat 37307 | -3/Research | Spotted Executioner 37308 | -3/Research | Cargo convoy interrupted 37311 | -3/Research | Spotted Striker 37330 | -3/Research | Incoming assault squad redirected 37343 | -3/Research | Found Prototype Protection 37343 | -3/Research | Identified Centrium Heavy Armor Plating 37350 | -3/Research | System corruption reached 10% 37350 | -3/Research | Destroyed Striker 37359 | -3/Research | Destroyed Executioner 37375 | -3/Research | Core integrity fell below 50% 37408 | -3/Research | Core integrity fell below 20% 37417 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 37405_ Acquired 10 matter. 37405_ R-10 Processor collects Terrain Scan Processor. 37406_ K-01 Serf collects debris. 37406_ Acquired 160 matter. 37407_ K-01 Serf collects debris. 37408_ System corrupted: Component data lost. 37409_ R-10 Processor collects Corrupted Unknown Wheel. 37409_ Acquired 17 matter. 37410_ R-10 Processor collects Sml. Matter Pod. 37411_ K-01 Serf collects debris. 37412_ R-10 Processor collects Unknown Energy Gun. 37413_ R-10 Processor collects Mic. Antimatter Reactor. 37413_ Penetrated by Slug. 37413_ Knocked back. 37415_ K-01 Serf collects debris. 37415_ G-67 Veteran knocked back. 37415_ Knocked back. 37416_ K-01 Serf collects debris. 37417_ K-01 Serf destroyed. 37417_ Exp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | *% ???????????????????????????????? | | = #############?????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | /!!#??###????????????????????????????????????????? | | !% #?! ?????????????????????????????????????????? | | =! #? ?????????????????????????????????????????? | | % #? ?????????????????? ???????????????????????? | | % %#?% ????? #??????????? ???????????????????????? | | = # ????= #??????????? ???????????????????????? | | !% # ?? #?????????? ???????????????????????? | | [ # ? ????????????"????????????????????????? | | =% # ???????????????? ????????????????????????? | | = ###+####????????????# ????????????????????????? | | #???????????? #??????######????????????? | | ##??????????? ##????? ????????????? | | "#?????????## ????? ?????????????? | | %% ##????????## #???? ??????????????? | | ###### #?????????#!] ????? ??????????????? | | # #????#????#=!####? ????????????????? | | # ######;####%!#!!##;;########???????????? | | + H R !R*%=*=%= ???????????? | | # !!!=*]/!!* A #?????????????????? | | ? # g[=%%%!]%!]/*] = #?????????????????? | | ? # %k!%%/R!%!]@! #??????/??????????? | | ?? ?# ####"#%=!=#!%]!!!% ##?????????????????? | | ??? ?# # *%k%; =!!!!! #??????????????????? | | ?? ?# # %=# %|%% / ?????????????? | | ?? ?# + #% == # #????????????? | | ?? ?# # + #? #????????????? | | ??#??# # ##+#######; ? #????????????? | | ?????# # % # ????????# ? #????????????? | | ?????# # !/ ????????? ?#????????????? | | ?????# # %% # ?????????? ?????????????? | | ?????# ###+###"### ???????????###?????????????? | | ?????/ ??#%???#???#???????????????????????????? | | ?????? ??#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????*??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????A?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | *????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 26 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Lance | -7/Data Miner | Free Railgun | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Antigrav System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmallCorruptionMegatreads Manual? 0 Play Time 04:02:48 Cumulative 440.9 hours Start 2023.01.15 @ 13:39:00 End 2023.01.15 @ 21:16:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 92 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e50eb89-8117-446e-8d78-8535e8224cc7