Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.22 @ 18:56:04 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (476) 476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2186 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Compact Wheel Transport Network Coupler Small Laser Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Wheel Compact Wheel Transport Network Coupler Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Hammer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 24 | 7 4 13 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 10 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 5 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon 3 | . 2 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 8 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 78 . Engine 12 | . 14 9 . Treads 24 | . 28 15 . Leg 2 | . . 7 . Device 12 | . 14 8 . Storage 12 | . 14 10 . Ballistic Gun 23 | . 27 11 . Launcher 1 | . . 4 . Impact Weapon 2 | . . 8 . Naked Turns . | . . . . Heaviest Build 29 | 11 27 29 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 12 | 7 13 12 . Most Carried 14 | 6 13 14 . Average Carried 9 | 4 10 10 . Final Capacity 15 | 8 15 5 5 Final Carried 13 | 6 13 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Jun Mat Sub Mat Matter Collected 425 | 298 121 6 . Remotely . | . . . . Salvage Created 629 | 117 433 79 . Parts 43 | 7 33 3 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Combat Hostiles Destroyed 15 | . 11 4 . Melee 1 | . . 1 . Guns 11 | . 11 . . AOE 3 | . . 3 . Classes Destroyed 8 | 3 4 1 . Worker 2 | 2 . . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 5 | . 5 . . Grunt 6 | . 6 . . Subdweller 4 | . . 4 . Best Kill Streak 3 | 2 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Damage Taken 1045 | . 315 730 . Core 219 | . 48 171 . Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 97 | 14 64 19 . Largest 2 | 2 2 2 . Hottest 60 | 40 40 60 . Shots Fired 179 | 28 125 26 . Gun 165 | 28 125 12 . Cannon . | . . . . Launcher 14 | . . 14 . Special . | . . . . Kinetic 167 | 28 125 14 . Thermal . | . . . . Explosive 12 | . . 12 . Electromagnetic . | . . . . Robot Hit Streak 15 | 6 15 10 . Robot Miss Streak 6 | 6 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 120 | 17 78 25 . Core Hits 47 | 7 35 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 16 | . 2 14 . Impact 16 | . 2 14 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1597 | 128 643 826 . Guns 836 | 128 617 91 . Cannons . | . . . . Explosions 647 | . . 647 . Melee 86 | . . 86 . Ramming 28 | . 26 2 . Kinetic 946 | 128 617 201 . Thermal . | . . . . Explosive 537 | . . 537 . Electromagnetic . | . . . . Impact 86 | . . 86 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 1 2 . Impact 3 | . 1 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 67 . Shots 3 | . . 3 . Rammed 7 | . 5 2 . Targets Rammed 7 | . 5 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . . Average Temperature 6 | . 6 . . Received Heat Transfer 291 | . 102 189 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Peak Influence 221 | 20 221 . . Initial 13 | . 13 . . Average 82 | 5 93 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 92 . . Level 1 6 | . 7 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 24 6 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Jun Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 10 | . 10 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Jun Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Jun Mat Sub Mat Turns Passed 1722 | 153 1107 462 . Spaces Moved 905 | 66 528 311 . Core 190 | 4 . 186 . Treads 715 | 62 528 125 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 . Average Speed 141 | 153 160 106 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 83 24 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 47 | . 2 45 . Melee 2 | . 2 . . Projectile . | . . . . AOE 45 | . . 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Total 1157 | 92 683 382 . Wait 95 | . 73 22 . Move 902 | 65 527 310 . Hop . | . . . . Pick Up 14 | 6 7 1 . Fast Attach 8 | 7 . 1 . Attach 3 | . . 3 . Detach . | . . . . Swap 13 | . 4 9 . Drop 2 | . 1 1 . Fire 97 | 14 64 19 . Melee 16 | . 2 14 . Ram . | . . . . Kick . | . . . . Crush 7 | . 5 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 154 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 13) 1014 | -10/Materials | Discovered new exit (range 11) 1200 | -10/Materials | Derelicts attacked the area 1261 | -10/Materials | Entered Subcaves 1293 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1474 | -10/Subcaves | Lost 3 parts (1p1n1w) 1562 | -10/Subcaves | Core integrity fell below 50% 1612 | -10/Subcaves | Core integrity fell below 20% 1648 | -10/Subcaves | Lost 4 parts (1p2n1w) 1696 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1721 | -10/Subcaves | Discovered new exit (range 5) 1723 | -10/Subcaves | Entered Materials 1723 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1723 | -8/Materials | Self-destructed Last Messages --------------- 01571_ The unstable cave ceiling collapses. 01581_ Destroyed Scrap Shield. 01598_ Slammed into SG-LPV(R). 01599_ Lgt. Ion Engine destroyed. 01601_ Slammed into SG-LPV(R). 01603_ Lgt. Treads destroyed. 01604_ SG-LPV(R) knocked back. 01607_ Aluminum Leg destroyed. 01607_ Dropped Lrg. Storage Unit. 01611_ SG-LPV(R) knocked back. 01614_ The unstable cave ceiling collapses. 01617_ Grenade Launcher destroyed. 01617_ SG-LPV(R) destroyed. 01626_ Acquired Aluminum Leg. 01654_ The unstable cave ceiling collapses. 01696_ LA-TEK(R) emerges from the Twisted Machinery. 01721_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ??????????????##### ###+###???????????? | | ??????????????# ????????? | | ??????????????# @ ????????? | | ??????????????# ????????? | | ??????????????####+## ####+#???????????? | | ???????????????????????#????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeInsulatedAutohacker Manual? 0 Play Time 00:14:13 Cumulative 638.9 hours Start 2023.06.22 @ 18:41:02 End 2023.06.22 @ 18:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 560 Rogue 345 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: babd56a6-0259-4a43-81c0-8e87bcc5e4cb