Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.12 @ 13:51:22 Player: Leeman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3704) 3704 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-37) -37 TOTAL SCORE: 6917 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 7 Friendly Fire -213 Cogmind --------- Core Integrity 509/700 Matter 199/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Walking (265) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Trap Scanner System Restoration Module > --- WEAPON (3) ------- Improved EM Shotgun Plasma Cannon Autogun > --- INVENTORY (20) --- Aluminum Leg Carbon-fiber Leg Signal Interpreter Improved Medium Armor Plating Particle Gun Shotgun Gauss Rifle Flak Gun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Improved EM Shotgun Shock Rifle Autogun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Trap Scanner Signal Interpreter Improved EM Shotgun Particle Gun Plasma Cannon Shotgun Gauss Rifle Flak Gun Mini Assault Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 86 | 6 7 15 2 48 8 Power 13 | 1 2 2 . 7 1 Engine 10 | 1 2 2 . 5 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 24 | 2 1 7 . 13 1 Treads . | . . . . . . Leg 24 | 2 1 7 . 13 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 . 2 6 4 Device 9 | . 1 . 2 3 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 33 | 2 1 6 . 22 2 Energy Gun 7 | . . 1 . 5 1 Energy Cannon 11 | . 1 4 . 5 1 Ballistic Gun 10 | 2 . 1 . 7 . Ballistic Cannon . | . . . . . . Launcher 5 | . . . . 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . Parts Lost 46 | . 2 6 1 29 8 Power 7 | . . 1 . 4 2 Propulsion 21 | . 1 5 . 12 3 Utility 5 | . 1 . . 3 1 Weapon 13 | . . . 1 10 2 Highest Loss Streak 9 | . 1 2 1 9 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 95 94 95 Engine 8 | . 14 10 11 4 . Core 2 | . . . . 4 14 Leg 35 | . 28 43 44 35 28 Device 9 | . 1 11 11 14 14 Storage 10 | . 14 11 11 9 7 Protection 4 | . 12 . . 2 6 Energy Gun 7 | . . 1 11 13 14 Energy Cannon 7 | . 10 13 7 3 . Ballistic Gun 8 | . 17 6 . 5 7 Naked Turns . | . . . . . . Heaviest Build 70 | 11 52 55 53 61 70 Greatest Support 51 | 20 20 40 40 51 49 Greatest Overweight (x) 4 | . 4 2 1 3 2 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 2 15 19 20 19 12 Average Carried 12 | 1 10 15 19 12 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 2 14 19 19 6 9 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Mutant 17% | Scavenger-Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1793 | 288 118 377 15 943 52 Remotely . | . . . . . . Salvage Created 4903 | 84 508 1689 259 1977 386 Parts 281 | 1 28 108 10 115 19 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . 2 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 94 | . 12 32 7 39 4 Guns 43 | . 3 9 2 25 4 Cannons 40 | . 7 22 3 8 . AOE 8 | . . . 2 6 . Classes Destroyed 17 | 1 4 2 2 7 1 Worker 6 | . . 4 . . 2 Builder 6 | . . . . 4 2 Hauler 1 | . . . . 1 . Recycler 13 | 1 1 5 . 5 1 Mechanic 1 | . . . . 1 . Operator 1 | . 1 . . . . Drone 1 | . . . 1 . . Watcher 8 | . 2 4 . 2 . Swarmer 24 | . 6 7 2 7 2 Cutter 2 | . . . . 2 . Grunt 47 | . 6 18 3 20 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 13 | . . 7 1 4 1 Specialist 4 | . . . . 4 . Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 9 | 1 6 7 2 9 6 Combat Bots Only 6 | . 6 5 2 5 2 Max Kills in Single Turn 3 | 1 1 2 3 3 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 5591 | . 599 1115 257 2879 741 Core 1034 | . 152 142 13 536 191 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 39 . 61 2 . Volleys Fired 301 | 7 45 97 15 110 27 Largest 3 | 2 2 2 2 3 3 Hottest 172 | 40 80 120 116 172 148 Shots Fired 654 | 14 90 194 23 277 56 Gun 406 | 14 50 68 15 206 53 Cannon 218 | . 40 126 8 41 3 Launcher 30 | . . . . 30 . Special . | . . . . . . Kinetic 211 | 14 50 62 . 58 27 Thermal 329 | . 40 112 23 151 3 Explosive 30 | . . . . 30 . Electromagnetic 84 | . . 20 . 38 26 Robot Hit Streak 20 | 4 6 20 10 14 11 Robot Miss Streak 8 | 2 4 8 1 7 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 385 | 7 43 114 20 165 36 Core Hits 219 | 2 20 55 10 112 20 Critical Kills 4 | . 2 1 . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 23 | . 2 2 . 19 . Burn 16 | . . 1 . 15 . Meltdown 3 | . 2 1 . . . Destroy 2 | . . . . 2 . Corrupt 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7686 | 71 593 2127 565 3717 613 Guns 3574 | 71 180 578 238 2014 493 Cannons 2688 | . 413 1549 104 543 79 Explosions 1424 | . . . 223 1160 41 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1515 | 71 180 497 . 514 253 Thermal 3837 | . 413 1291 565 1448 120 Explosive 1157 | . . . . 1157 . Electromagnetic 1177 | . . 339 . 598 240 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 88 | . . 34 49 5 . Projectiles 39 | . . 34 . 5 . Explosions 49 | . . . 49 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . . 30 56 22 Shots 4 | . . . 1 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . 289 22 96 446 120 Average Temperature 92 | . 69 6 31 126 26 Received Heat Transfer 1575 | . 153 468 117 693 144 Effects 15 | . . . . 15 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 3 . Interference 5 | . . . . 5 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . 2 . Impact Corruptions . | . . . . . . Robots Melted 3 | . 2 1 . . . Combat Hostiles 3 | . 2 1 . . . Parts Melted 17 | . 3 5 1 8 . Heat Transferred 9380 | . 888 2812 990 4440 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 621 | 5 209 541 243 621 337 Initial 277 | . . 25 193 1 277 Average 166 | 4 30 262 150 245 164 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 62 | 100 94 28 67 54 61 Level 1 24 | . 5 51 32 12 38 Level 2 13 | . . 19 . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 5 . 7 2 Investigation 5 | . 1 3 . . 1 Extermination 1 | . . . . . 1 Reinforcement 10 | . 1 2 . 7 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 5 | . 2 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 27 48 10 55 9 Peak Tracking Total 8 | . 8 5 3 7 4 Tactical Retreats 10 | . 1 2 . 6 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 5 | . 1 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 14 | . 1 2 6 5 . Max in Single Turn 6 | . 1 1 6 2 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 16 | . 6 5 1 2 2 Terminals 12 | . 6 5 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 18 13 1 3 5 Successful 24 | . 11 8 1 2 2 Failed 16 | . 7 5 . 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 18 13 . . 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 11 8 1 . 1 Record 2 | . 2 . . . . Robot Analysis 1 | . . 1 . . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 5 | . 4 1 . . . Unreport Threat 3 | . 2 1 . . . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 2 . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . . 19 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 15 | . . . 15 . . Total Damage 41 | . . . 41 . . Kills 1 | . . . 1 . . Allies Corrupted 2 | . . . 2 . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 4 | . . . 4 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 9896 | 411 2379 2174 1269 2624 1039 Spaces Moved 3801 | 108 824 739 618 1059 453 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 3799 | 106 824 739 618 1059 453 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 97 182 Average Speed 195 | 118 248 190 190 173 186 Slowest Speed 400 | 120 400 260 190 330 266 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 10 92 68 99 57 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 145 | . . . 29 113 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 145 | . . . 29 113 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 5695 | 375 1075 1325 692 1627 601 Wait 1422 | 253 181 456 49 378 105 Move 3796 | 107 823 738 617 1058 453 Hop . | . . . . . . Pick Up 64 | 2 15 14 4 23 6 Fast Attach 23 | 6 2 4 1 7 3 Attach 49 | . 2 8 1 33 5 Detach 4 | . . . . 2 2 Swap 14 | . 3 3 . 8 . Drop 22 | . 4 5 5 8 . Fire 301 | 7 45 97 15 110 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 23 | -11/Junkyard | Discovered new exit (range 15) 412 | -11/Junkyard | Entered Materials 413 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 5) 1273 | -10/Materials | Discovered new exit (range 9) 1834 | -10/Materials | Discovered new exit (range 9) 2591 | -10/Materials | Core integrity fell below 50% 2658 | -10/Materials | Discovered new exit (range 4) 2791 | -10/Materials | Entered another Materials area 2791 | -9/Materials | Evolved 2 slots: Propulsion x2 2791 | -9/Materials | Discovered new exit (range 7) 3280 | -9/Materials | Discovered new exit (range 15) 3749 | -9/Materials | Build established: Scavenger-Mutant 3789 | -9/Materials | Discovered new exit (range 14) 4159 | -9/Materials | Discovered new exit (range 16) 4737 | -9/Materials | Discovered new exit (range 15) 4965 | -9/Materials | Entered Mines 4972 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5281 | -9/Mines | Found the Drone Emporium 5297 | -9/Mines | Found Prototype Device 5297 | -9/Mines | Identified Thief Drone Bay 5448 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5452 | -9/Mines | Found Prototype Device 5475 | -9/Mines | Discovered new exit (range 16) 5803 | -9/Mines | Learned location of 1 exit from Materials 6141 | -9/Mines | Discovered new exit (range 9) 6234 | -9/Mines | Entered Materials 6234 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6234 | -8/Materials | Identified Exp. Sensor Array 6235 | -8/Materials | Identified exit to Factory 6534 | -8/Materials | Lost 4 parts (1p2n1w) 6539 | -8/Materials | Build established: Scavenger-Skirmisher 6947 | -8/Materials | Discovered exit to Factory (range 10) 7767 | -8/Materials | Lost 3 parts (1p2n) 8103 | -8/Materials | Core integrity fell below 50% 8112 | -8/Materials | Lost 3 parts (1p1n1u) 8163 | -8/Materials | Core integrity fell below 20% 8218 | -8/Materials | Lost 9 parts (1p3n5w) 8409 | -8/Materials | Build established: Scavenger-Mutant 8756 | -8/Materials | Build established: Scavenger-Tank 8858 | -8/Materials | Entered Factory 8858 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9757 | -7/Factory | Build established: Scavenger-Skirmisher 9877 | -7/Factory | Lost 5 parts (1p2n2w) 9897 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Corrupted VTOL Module. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Autogun. R-06 Scavenger collects Corrupted Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Structural Scanner. Chain reaction triggered in Lgt. Ion Engine. R-06 Scavenger destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. R-06 Scavenger collects Corrupted Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ????????????????????? ?? | | ????????????????????# #??????????????????"" #? | | ????????????????????# #?????????????????? #? | | ????????????????????# #?????????????????? ! #? | | ????????????????????# #?????????????????? #? | | ????????????????????# #?????????????????? #? | | ????????????????????# #??????????????????[ #? | | ????????????????????+ #?????????????????? #? | | ????????????????????# +?????????????????? #? | | ????????????????????# #?????????????????? ?? | | ????????????????????# #?????????????????? ?? | | ????????????????????# #############???####+### | | ????????????????????# @#= #???# | | ????????????????????# sr# #???# | | ????????????????????# #*=[| #???# | | ????????????????????# u%%!%= ##### | | ????????????????????# =#%%!% / | | ????????????????????# #= #######+#### | | ????????????????????# # # | | ????????????????????# # # """ """" | | ????????????????????# # # "R """" | | ????????????????????# ############# """ """" | | ????????????????????# #???????????# """" | | ????????????????????# #???????????# | | ????????????????????# #???????????# """" """" | | ????????????????????# #???????????# """" """" | | ???????????????????? #???????????# """" """" | | ???????????????????? #???????????# """" """" | | ??????????????????? ????????????# | | ???????????????????? ????????????# | | ?????????????????????? ????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Challenges ------------ None Game ------ Seed UltimateZioniteScrap Manual? 0 Play Time 01:11:15 Cumulative 9.7 hours Start 2023.12.12 @ 12:38:32 End 2023.12.12 @ 13:51:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87dce73e-192d-4d65-a1dd-6625bad18a00