Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.22 @ 18:16:07 Player: Lonely Shikari Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1335) 1335 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4813 Bonus ------- Follower Combat Kills 110 Entered DSFs 500 Friendly Fire -297 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Improved Heat Sink Huge Storage Unit Humpback Improved Signal Interpreter Terrain Scanner Melee Analysis Suite Melee Analysis Suite Particle Charger Particle Cannon Ion Cannon Autogun Autogun Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Mini Assault Cannon Katana > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Humpback Improved Signal Interpreter Terrain Scanner Melee Analysis Suite Melee Analysis Suite Particle Charger Particle Cannon Ion Cannon Autogun Autogun Flak Gun Flak Gun Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device Thermal Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Ion Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 2 . . Propulsion 2 | . . . . . 1 1 . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 44 | . 8 4 5 4 15 5 3 Power 5 | . . . 1 1 3 . . Engine 4 | . . . 1 1 2 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | . 2 1 . 1 3 2 1 Treads 1 | . . . . . . 1 . Leg 9 | . 2 1 . 1 3 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | . 2 1 4 1 2 . . Device 6 | . 1 1 2 1 1 . . Storage 3 | . 1 . 2 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | . 4 2 . 1 7 3 2 Energy Gun 5 | . . 1 . . 4 . . Energy Cannon 6 | . 3 1 . 1 1 . . Ballistic Gun 4 | . 1 . . . 1 . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 21 | . . . . 3 7 . 11 Power 5 | . . . . 1 2 . 2 Propulsion 6 | . . . . . 2 . 4 Utility 2 | . . . . 1 . . 1 Weapon 8 | . . . . 1 3 . 4 Highest Loss Streak 11 | . . . . 1 5 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 98 87 90 63 Engine 13 | . 14 14 14 14 13 7 3 Core 1 | . . . . . 6 7 2 Leg 27 | . 28 28 28 27 24 23 13 Device 12 | . 8 14 14 13 9 7 3 Storage 13 | . 17 14 14 14 9 7 7 Processor 1 | . . . . . 8 7 7 Energy Gun 8 | . 4 4 14 5 5 7 2 Energy Cannon 15 | . 14 23 14 21 7 . . Ballistic Gun 1 | . 8 . . . 3 2 2 Naked Turns . | . . . . . . . . Heaviest Build 101 | 12 54 61 101 61 69 64 64 Greatest Support 39 | 20 26 28 28 28 39 38 38 Greatest Overweight (x) 16 | . 2 2 3 2 2 1 16 Average Overweight (x) 1 | . 1 1 2 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 Most Carried 19 | 6 10 15 19 14 18 16 19 Average Carried 13 | 6 7 10 18 11 14 14 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 17 | 6 8 14 13 14 17 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Matter Collected 635 | 200 84 50 . 96 197 . 8 Remotely . | . . . . . . . . Salvage Created 1721 | . 158 52 . 556 894 . 61 Parts 96 | . 8 7 . 29 50 . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 35 | . 3 3 . 15 12 . 2 Guns 14 | . 3 3 . 3 4 . 1 Cannons 18 | . . . . 10 7 . 1 AOE 1 | . . . . 1 . . . Classes Destroyed 9 | . 2 1 . 3 3 . . Recycler 2 | . . . . . 2 . . Watcher 3 | . 2 . . . 1 . . Swarmer 6 | . . 3 . 3 . . . Grunt 21 | . 3 . . 9 7 . 2 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . . 4 . . Hunter 2 | . . . . . 2 . . Assembled 1 | . . . . 1 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 4 | . 2 3 . 3 4 . 2 Combat Bots Only 4 | . 2 3 . 3 4 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Damage Taken 3237 | . 123 67 . 442 788 . 1817 Core 898 | . 28 . . 98 69 . 703 Absorbed by Shields 43 | . . . . . . . 43 Core Remaining (%) 78 | 100 . . . 49 87 . . Volleys Fired 109 | . 18 5 . 34 42 . 10 Largest 2 | . 2 2 . 2 2 . 2 Hottest 124 | . 124 110 . 116 118 . 98 Shots Fired 195 | . 36 10 . 56 73 . 20 Gun 94 | . 23 5 . 17 39 . 10 Cannon 101 | . 13 5 . 39 34 . 10 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 48 | . 14 . . . 17 . 17 Thermal 77 | . 18 5 . 34 20 . . Explosive . | . . . . . . . . Electromagnetic 70 | . 4 5 . 22 36 . 3 Robot Hit Streak 40 | . 9 1 . 15 23 . 40 Robot Miss Streak 4 | . 4 3 . 1 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 143 | . 25 4 . 37 58 . 19 Core Hits 65 | . 9 3 . 16 24 . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3126 | . 383 61 . 1015 1195 . 472 Guns 1089 | . 182 61 . 147 508 . 191 Cannons 1657 | . 201 . . 637 602 . 217 Explosions 316 | . . . . 231 85 . . Melee 64 | . . . . . . . 64 Ramming . | . . . . . . . . Kinetic 669 | . 91 . . . 214 . 364 Thermal 1422 | . 187 . . 779 456 . . Explosive . | . . . . . . . . Electromagnetic 971 | . 105 61 . 236 525 . 44 Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 1 . . Average Corruption 1 | . . . . 3 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 11 5 . . Message Errors 2 | . . . . 1 1 . . Matter Fused 2 | . . . . 1 1 . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 2 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 3 . . Data Loss (major) 2 | . . . . 2 . . . Misfires 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . 20 . . 22 . . . Projectiles 20 | . 20 . . . . . . Explosions 22 | . . . . 22 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . Shots 2 | . . . . 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | . 129 192 . 390 345 . 4 Average Temperature 100 | . 62 110 . 106 108 . 2 Received Heat Transfer 1001 | . 93 . . 144 396 . 368 Effects 4 | . . . . 1 3 . . Shutdowns 2 | . . . . 1 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2202 | . 385 . . 1138 679 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Peak Influence 229 | . 111 87 . 229 188 17 35 Initial 21 | . . 4 . . 21 17 10 Average 60 | . 42 11 . 108 72 17 13 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 90 100 100 100 Level 1 2 | . . . . 9 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 . . 3 . 2 Investigation 5 | . 1 1 . . 3 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 8 3 . 16 18 . 7 Peak Tracking Total 7 | . 2 3 . 3 6 . 7 Tactical Retreats 2 | . . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered 2 | . . . . 1 1 . . Most Traps Carried 5 | . . . . 5 5 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Machines Accessed 15 | . 5 1 4 . 3 2 . Terminals 9 | . 4 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 87 | . 20 1 49 . 14 3 . Successful 72 | . 10 1 49 . 10 2 . Failed 15 | . 10 . . . 4 1 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 7 | . 6 . . . 1 . . Terminals 36 | . 19 . . . 14 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 72 | . 10 1 49 . 10 2 . Record 57 | . 3 . 49 . 5 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 . . . 3 1 . Full Trace Events 6 | . 3 . . . 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Total Allies 5 | . . . . 5 . . . Largest Group 4 | . . . . 4 3 . . Highest-Rated Group 54 | . . . . 54 40 . . Highest-Rated Ally 31 | . . . . 31 16 . . Total Orders 1 | . . . . 1 . . . GUARD 1 | . . . . 1 . . . Ally Attacks 33 | . . . . 8 25 . . Total Damage 342 | . . . . 122 220 . . Kills 4 | . . . . 3 1 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Turns Passed 5609 | 38 547 870 1922 1056 1020 54 102 Spaces Moved 2127 | 32 200 326 734 382 405 26 22 Core 2 | . . . . . . . 2 Treads . | . . . . . . . . Legs 2125 | 32 200 326 734 382 405 26 20 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 260 190 186 186 186 Average Speed 240 | 120 228 258 260 244 205 186 261 Slowest Speed 850 | 120 260 260 330 260 265 186 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 47 54 93 75 34 . 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . 2 . 22 1 . . Melee . | . . . . . . . . Projectile 3 | . . 2 . . 1 . . AOE 22 | . . . . 22 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Total 2440 | 31 261 344 753 450 525 33 43 Wait 92 | . 19 2 . 26 45 . . Move 2120 | 31 199 325 733 381 404 25 22 Hop . | . . . . . . . . Pick Up 33 | . 5 4 4 5 11 . 4 Fast Attach 8 | . 3 . . . 2 2 1 Attach 30 | . 3 2 4 4 12 3 2 Detach 18 | . 5 2 4 . 5 2 . Swap 6 | . 2 2 1 . 1 . . Drop 16 | . 7 . 6 . 2 1 . Fire 109 | . 18 5 . 34 42 . 10 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire 3 | . . 2 1 . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [Low] / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 39 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Entered Mines 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 914 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Discovered new exit (range 13) 1026 | -10/Mines | Discovered new exit (range 5) 1095 | -10/Mines | Learned location of Storage (-8) 1152 | -10/Mines | Met a Derelict shopkeep closing up shop 1456 | -10/Mines | Entered Exiles 1544 | -10/Exiles | Discovered new exit (range 14) 1604 | -10/Exiles | Met 8R-AWN 1646 | -10/Exiles | Met EX-HEX 1778 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Learned location of Zion (-7) 2031 | -10/Exiles | Discovered new exit (range 14) 2208 | -10/Exiles | Met EX-BIN 2847 | -10/Exiles | Visited The Gauntlet 3378 | -10/Exiles | Entered Mines 3387 | -9/Mines | Met a Derelict bent on vengeance 3710 | -9/Mines | Learned Materials interactive machine intel 3800 | -9/Mines | Excavation squad dispatched 3800 | -9/Mines | A large section of the Mines collapsed 3837 | -9/Mines | Core integrity fell below 50% 3966 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4050 | -9/Mines | Excavation squad dispatched 4135 | -9/Mines | Discovered new exit (range 15) 4192 | -9/Mines | Found a hidden stash of uninstalled traps 4359 | -9/Mines | Discovered new exit (range 10) 4377 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4434 | -9/Mines | Entered Materials 4434 | -8/Materials | Accompanied by 3 allies 4434 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 4435 | -8/Materials | Loaded intel: 18 interactive machine locations 4742 | -8/Materials | Lost 5 parts (2p1n2w) 5371 | -8/Materials | Discovered new exit (range 15) 5454 | -8/Materials | Entered Factory 5454 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5492 | -7/Factory | Discovered new exit (range 10) 5507 | -7/Factory | Identified exit to DSF 5508 | -7/Factory | Entered DSF 5539 | -7/DSF | Additional patrols routed to DSF 5586 | -7/DSF | Discovered new exit (range 11) 5589 | -7/DSF | Core integrity fell below 50% 5601 | -7/DSF | Core integrity fell below 20% 5610 | -7/DSF | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 05577_ Penetrated by Slug. 05577_ Critical hit (Burn: +37). 05579_ Flak Gun destroyed. 05580_ G-47 Trooper knocked back. 05581_ Critical hit (Burn: +37). 05581_ Penetrated by Slug. 05583_ G-47 Trooper destroyed. 05584_ Slug penetrates Wall. 05586_ EXIT=FOUND 05590_ Knocked back. 05591_ Flak Gun destroyed. 05595_ H-61 Shepherd IFF system glitched. 05598_ Y-54 Guardian IFF system glitched. 05600_ Katana destroyed. 05603_ Acquired Aluminum Leg. 05604_ Triggered Stasis Trap. 05604_ A bubble of rippling energy engulfs the area. 05604_ Field strength at 85. 05608_ Field strength at 44. 05609_ Field strength at 21. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???? ??????????? ???????????????????????? | | ???? #??????????# #??????????????????????? | | ???## #????????###% ##?????????????????????? | | ????= ????????#!! !!?????????????????????? | | ????= ????????#!! %!??????????????????????? | | ????= ?????????!! !??????????????????????? | | ???## ##???????##" ###????????????????????? | | ???#= =????????# !!#????????????????????? | | ???#= =????????# !!#????????????????????? | | ????# #?######## !!#####??#?????????????? | | ??### ###==# #?# #?#===#?=#????##???????? | | ###"" ##==# ###x H;;#===#==## ""???????? | | """"" x%%@^% ""???????? | | ??#"" % Y * <""???????? | | ??#"""""## #===#%[!!! ; %#==##"""""???????? | | ??#"""""#########[% !%%%;###??#?????????????? | | ??####"##???????####;###;##??????????????????? | | ?????#"#???????????# #?###???????????????????? | | ?????""#???????????###???????????????????????? | | ?????##??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralEnergyMagmablaster Manual? 0 Play Time 01:02:25 Cumulative 117.0 hours Start 2024.02.22 @ 17:11:28 End 2024.02.22 @ 18:16:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0061dbd-bff9-4670-9bf3-9169a441baec