Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 18:49:53 Player: Zon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2582) 2582 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 8749 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 672 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved System Shield Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Hardened Light Armor Plating Experimental EM Disruption Field Recalibrator > --- WEAPON ----------- Proton Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Phase Shifter Hardened Medium Armor Plating System Restoration Module Heavy Particle Gun Heavy Laser Phase Gun Mini Grenade Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power 3 | . . . . . 1 . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . Utility 3 | . . . . . 1 1 1 . . . . . Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 115 | 7 1 1 12 9 22 12 10 5 11 15 2 8 Power 16 | 1 . . 1 1 4 3 1 1 3 . . 1 Engine 11 | 1 . . 1 1 3 2 1 . 2 . . . Core 4 | . . . . . 1 1 . . 1 . . 1 Reactor 1 | . . . . . . . . 1 . . . . Propulsion 33 | 2 1 1 5 2 3 2 4 2 . 9 . 2 Treads 10 | . . . . 2 3 2 1 2 . . . . Leg 13 | 2 1 1 5 . . . 3 . . . . 1 Wheel 1 | . . . . . . . . . . 1 . . Hover 6 | . . . . . . . . . . 5 . 1 Flight 3 | . . . . . . . . . . 3 . . Utility 25 | 1 . . 4 2 4 4 1 2 5 1 . 1 Device 14 | 1 . . 3 . 2 2 1 1 2 1 . 1 Storage 2 | . . . . 1 1 . . . . . . . Processor 4 | . . . 1 . 1 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . 1 . 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 3 . . 2 4 11 3 4 . 3 5 2 4 Energy Gun 7 | 1 . . . . . 1 1 . 1 1 1 1 Energy Cannon 8 | . . . . . 3 2 1 . 1 1 . . Ballistic Gun 11 | 2 . . 1 3 1 . 2 . 1 . 1 . Ballistic Cannon 5 | . . . . . 2 . . . . . . 3 Launcher 8 | . . . 1 1 4 . . . . 2 . . Special Weapon 2 | . . . . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 1 1 . 1 Parts Lost 35 | . . . 1 6 7 1 1 . 3 8 . 8 Power 4 | . . . 1 1 1 . . . . . . 1 Propulsion 17 | . . . . 3 4 . . . . 6 . 4 Utility 8 | . . . . 1 2 1 . . 3 . . 1 Weapon 6 | . . . . 1 . . 1 . . 2 . 2 Highest Loss Streak 5 | . . . 1 5 3 1 1 . 1 4 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 85 85 96 86 85 85 95 96 81 44 20 23 Engine 11 | . 14 14 10 10 10 12 18 17 14 7 . . Core 1 | . . . . . 6 1 . . 1 . . . Treads 11 | . . . . 11 23 18 14 7 13 3 . . Leg 7 | . 28 28 43 21 . . 9 14 . . . 2 Device 9 | . 14 14 16 2 4 9 19 21 7 4 6 7 Storage 5 | . . . . 8 9 7 6 6 6 2 . . Processor 3 | . . . 3 8 5 7 6 . 2 2 . . Protection 4 | . . . . 2 6 4 . 3 10 1 . . Energy Gun 3 | . 14 14 3 . . 5 4 . 2 2 . 1 Energy Cannon 3 | . . . . . 3 6 3 6 6 1 . . Ballistic Gun 7 | . 14 14 11 20 7 . 8 13 9 2 . . Ballistic Cannon 1 | . . . . . 3 7 1 . . . . 2 Launcher 1 | . . . 7 . 3 1 . . . 2 . . Naked Turns 33 | . . . . . . . . . . . . 33 Heaviest Build 80 | 8 8 8 12 17 35 49 54 71 80 73 1 16 Greatest Support 145 | 20 20 20 40 40 84 78 106 75 145 145 4 20 Greatest Overweight (x) 9 | . . . . . 1 . 2 1 . 9 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 5 5 5 5 7 9 10 10 10 10 7 5 5 Most Carried 10 | 5 5 5 5 8 10 10 10 10 10 10 5 5 Average Carried 7 | 1 4 4 3 3 8 9 9 9 9 6 4 3 Final Capacity 10 | 5 5 5 5 8 10 10 10 10 10 5 5 5 Final Carried 10 | 5 5 4 5 8 10 10 10 9 10 5 4 3 Class Distribution -------------------- 33% | Mutant 18% | Gunner 17% | Scavenger-Mutant 15% | Scavenger-Tank 9% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Matter Collected 2864 | 305 . . 173 250 505 223 436 68 409 297 9 189 Remotely . | . . . . . . . . . . . . . Salvage Created 2875 | 38 . . 376 284 525 152 451 . 867 90 . 92 Parts 182 | 3 . . 28 23 36 12 25 . 48 4 . 3 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 58 | 1 . . 9 11 10 4 4 . 12 4 . 3 Guns 31 | 1 . . 5 9 3 1 2 . 8 1 . 1 Cannons 12 | . . . . . 2 3 2 . 3 2 . . AOE 14 | . . . 4 2 5 . . . . 1 . 2 Classes Destroyed 14 | 1 . . 5 2 4 . . . 1 1 . . Worker 10 | . . . 1 . 5 . 3 . 1 . . . Builder 4 | . . . . 1 2 1 . . . . . . Tunneler 2 | . . . . . 1 . . . 1 . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 5 | . . . 2 . 1 . 1 . 1 . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 7 | . . . 3 . 3 1 . . . . . . Swarmer 23 | . . . 6 4 3 4 . . 2 3 . 1 Grunt 19 | 1 . . 2 4 4 . 1 . 7 . . . Brawler 2 | . . . . 1 . . . . 1 . . . Sentry 4 | . . . 1 2 1 . . . . . . . Hunter 7 | . . . . . 2 . 3 . . . . 2 Programmer 2 | . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 . . 5 4 5 5 4 . 5 3 . 2 Combat Bots Only 4 | 1 . . 4 3 3 4 2 . 3 3 . 2 Max Kills in Single Turn 3 | 1 . . 2 1 3 2 2 . 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 1 3 . . . . 1 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Hostile Shots Fired 693 | 6 11 . 47 64 105 55 42 . 107 114 1 141 Missed 214 | . 2 . 15 18 35 10 13 . 21 46 . 54 Damage Taken 7589 | 63 97 . 312 583 1209 674 370 . 1666 992 . 1623 Core 1759 | . 43 . 32 138 125 56 19 . 177 162 . 1007 Absorbed by Shields 141 | . . . 84 57 . . . . . . . . Reduced by Siege Mode 20 | . . . . . . . . . 20 . . . Regen/Repaired (Parts) 262 | . . . 23 . . . . 51 188 . . . Core Remaining (%) 77 | 100 . 82 . 57 77 92 . . . . 57 . Volleys Fired 214 | 9 . . 23 30 53 12 16 . 42 18 2 9 Largest 3 | 2 . . 2 2 2 3 3 . 3 3 1 1 Hottest 151 | 40 . . 70 53 119 129 129 . 151 151 88 88 Shots Fired 445 | 18 . . 37 59 93 36 48 . 118 25 2 9 Gun 276 | 18 . . 28 50 37 12 28 . 84 13 2 4 Cannon 130 | . . . . . 42 24 20 . 34 5 . 5 Launcher 38 | . . . 9 9 14 . . . . 6 . . Special 1 | . . . . . . . . . . 1 . . Kinetic 263 | 18 . . 23 50 52 12 22 . 75 6 . 5 Thermal 58 | . . . 5 . 3 12 16 . 9 7 2 4 Explosive 38 | . . . 9 9 14 . . . . 6 . . Electromagnetic 85 | . . . . . 24 12 10 . 34 5 . . Robot Hit Streak 13 | 4 . . 6 11 6 2 8 . 13 7 1 3 Robot Miss Streak 11 | 2 . . 2 3 9 4 4 . 4 11 1 3 Penetration Max 1 | . . . . . . . 1 . 1 . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 249 | 8 . . 25 39 44 11 30 . 69 16 1 6 Core Hits 165 | 2 . . 22 25 39 8 13 . 29 21 . 6 Critical Kills 3 | . . . . 1 . . 1 . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 . . Critical Strikes 9 | . . . . 1 1 1 2 . 2 2 . . Destroy 6 | . . . . 1 . . 1 . 2 2 . . Blast 1 | . . . . . . 1 . . . . . . Corrupt 2 | . . . . . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7214 | 79 . . 713 653 1665 259 694 . 1634 937 25 555 Guns 2595 | 79 . . 251 349 268 55 348 . 1022 120 25 78 Cannons 1918 | . . . . . 541 204 346 . 612 65 . 150 Explosions 2675 | . . . 462 304 853 . . . . 752 . 304 Melee . | . . . . . . . . . . . . . Ramming 26 | . . . . . 3 . . . . . . 23 Kinetic 2357 | 79 . . 188 349 431 44 184 . 906 26 . 150 Thermal 1305 | . . . 63 . 101 160 364 . 116 94 25 382 Explosive 2295 | . . . 462 304 777 . . . . 752 . . Electromagnetic 1231 | . . . . . 353 55 146 . 612 65 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 1 1 3 Average Corruption 1 | . . . . . . . . . 1 1 1 3 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . . 2 9 1 1 Message Errors 4 | . . . . . . . . . . 2 1 1 Matter Fused 2 | . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 179 | . . . 9 . 114 1 . . 2 . . 53 Projectiles 6 | . . . . . . 1 . . 2 . . 3 Explosions 173 | . . . 9 . 114 . . . . . . 50 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . 2 . . . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . 2 . . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 650 | . . . 81 57 208 . . . . 64 . 240 Shots 18 | . . . 4 2 5 . . . . 3 . 4 Rammed 4 | . . . . . 1 . . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 386 | 12 . . 6 36 300 155 . . 386 219 . 36 Average Temperature 99 | 6 . . 4 7 92 67 . . 134 104 . 20 Received Heat Transfer 1498 | 36 54 . 44 166 306 . 18 . 580 114 . 180 Effects 6 | . . . . . 3 . . . 3 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . 1 . . . Total Turns 27 | . . . . . . . . . 27 . . . Longest Duration 27 | . . . . . . . . . 27 . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1730 | . . . 185 . 87 222 518 . 185 185 37 311 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Peak Influence 517 | 20 43 16 347 462 445 169 150 . 517 . . 195 Initial 169 | . 13 16 5 135 114 169 . . . . . . Average 179 | 3 17 16 173 301 265 103 50 . 327 . . 70 Maximum Alert Level 2 | . . . 1 2 2 . . . 2 . . . Low Security (%) 55 | 100 100 100 35 5 24 100 100 100 12 . . 100 Level 1 29 | . . . 64 81 57 . . . 41 . . . Level 2 14 | . . . . 12 17 . . . 45 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 1 2 . . 5 . . . Investigation 3 | . 1 . 1 . . . . . 1 . . . Extermination 3 | . . . . . . 1 . . 2 . . . Reinforcement 2 | . . . . . 1 1 . . . . . . Assault 1 | . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Distress Signals 3 | . . . 2 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | 1 5 . 18 16 17 7 5 1 33 7 1 18 Peak Tracking Total 13 | 1 3 . 7 4 3 5 2 1 7 3 1 13 Tactical Retreats 8 | . 1 . . 2 1 . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Traps Triggered 4 | . 1 . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Machines Disabled 17 | . . . 1 . 7 . 1 . 4 . . 4 Max in Single Turn 4 | . . . 1 . 2 . 1 . 1 . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Machines Accessed 10 | . . . 3 . 5 . . . 2 . . . Terminals 9 | . . . 2 . 5 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . . . 13 . 12 . . . 5 . . . Successful 17 | . . . 7 . 8 . . . 2 . . . Failed 11 | . . . 6 . 2 . . . 3 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 2 | . . . . . 2 . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 26 | . . . 9 . 12 . . . 5 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . . . 5 . 8 . . . 2 . . . Record 12 | . . . 4 . 7 . . . 1 . . . Alert Level 2 | . . . 1 . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 4 | . . . 2 . 2 . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Total Allies 23 | . . . . 1 . . 1 21 . . . . Largest Group 21 | . . . . 1 1 . 1 21 21 . . . Highest-Rated Group 768 | . . . . 31 31 . 32 768 768 . . . Highest-Rated Ally 46 | . . . . 31 31 . 32 46 46 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . 9 10 132 . . . Total Damage 3068 | . . . . . . . 286 206 2576 . . . Kills 22 | . . . . . . . 2 1 19 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Turns Passed 6940 | 176 137 263 313 576 867 886 586 384 1321 1003 147 281 Spaces Moved 5031 | 112 101 197 185 339 437 533 373 217 712 1083 400 342 Core 185 | 14 . . . . . . . . . 102 . 69 Treads 2210 | . . . . 155 437 533 143 47 712 183 . . Legs 1278 | 98 101 197 185 184 . . 230 170 . . . 113 Wheels 51 | . . . . . . . . . . 51 . . Hover 691 | . . . . . . . . . . 582 . 109 Flight 616 | . . . . . . . . . . 165 400 51 Fastest Speed 35 | 50 120 120 120 120 145 145 120 120 160 35 35 35 Average Speed 118 | 111 120 120 120 138 152 153 134 165 160 85 35 71 Slowest Speed 500 | 120 120 120 120 160 225 155 260 240 160 500 35 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 28 37 18 62 35 15 11 84 21 92 38 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . . 7 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 331 | . . . 46 46 111 3 . . 2 91 . 32 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . 5 3 . . 2 . . . AOE 321 | . . . 46 46 106 . . . . 91 . 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Total 5628 | 147 117 223 242 397 543 575 422 246 804 1137 404 371 Wait 91 | 8 14 25 3 3 4 4 4 7 17 . . 2 Move 5021 | 111 100 196 184 338 436 532 373 216 712 1082 399 342 Hop . | . . . . . . . . . . . . . Pick Up 99 | 11 1 . 12 13 16 9 9 5 12 7 . 4 Fast Attach 11 | . . . . . . 3 4 1 1 1 . 1 Attach 64 | 7 . . 7 5 8 5 2 2 5 14 2 7 Detach 11 | 1 . . 2 . 1 . . 1 . 3 1 2 Swap 40 | . 1 1 5 4 14 4 4 2 5 . . . Drop 70 | . 1 1 6 4 10 6 9 10 10 12 . 1 Fire 214 | 9 . . 23 30 53 12 16 . 42 18 2 9 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . 1 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Dat) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 132 | -11/Scrapyard | Discovered new exit (range 8) 177 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 352 | -10/Mines | Met a Derelict bent on vengeance 489 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Learned location of Storage (-8) 577 | -10/Mines | Entered Materials 577 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 11) 808 | -9/Materials | Repaired Heat Sink? 890 | -9/Materials | Entered Mines 1050 | -9/Mines | Lost 5 parts (1p2n1u1w) 1246 | -9/Mines | Received a Mining Laser from a helpful Derelict 1371 | -9/Mines | Build established: Scavenger-Mutant 1376 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1386 | -9/Mines | Discovered new exit (range 15) 1408 | -9/Mines | Discovered new exit (range 5) 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Accompanied by 1 ally 1466 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1884 | -8/Materials | Central database locked down 1917 | -8/Materials | Central database locked down 2109 | -8/Materials | Build established: Mutant 2113 | -8/Materials | Lost 3 parts (2n1u) 2322 | -8/Materials | Discovered new exit (range 3) 2333 | -8/Materials | Entered Factory 2333 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2674 | -7/Factory | Build established: Gunner 2845 | -7/Factory | Discovered new exit (range 9) 2857 | -7/Factory | Identified exit to Factory 3219 | -7/Factory | Entered another Factory area 3219 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3692 | -6/Factory | Build established: Scavenger-Gunner 3805 | -6/Factory | Sucked down chute 3805 | -6/Factory | Entered Waste 3806 | -6/Waste | Met a frightened Derelict 3806 | -6/Waste | Joined by Warlord forces that had cleared the area 3832 | -6/Waste | Found Prototype Device 3842 | -6/Waste | Identified Exp. EM Disruption Field 4060 | -6/Waste | A Compactor rumbled back to life 4060 | -6/Waste | Spotted C-40 Crusher 4064 | -6/Waste | Allies destroyed C-40 Crusher 4107 | -6/Waste | Build established: Scavenger-Tank 4169 | -6/Waste | Discovered new exit (range 11) 4189 | -6/Waste | Entered Factory 4189 | -6/Factory | Accompanied by 21 allies 4288 | -6/Factory | Garrison activated, responded to threat 4338 | -6/Factory | Lost 11 allies 4386 | -6/Factory | Lost 5 allies 4497 | -6/Factory | Lost 3 allies 4539 | -6/Factory | First assault squad dispatched 4924 | -6/Factory | Found Prototype Launcher 5174 | -6/Factory | Build established: Tank 5497 | -6/Factory | Discovered new exit (range 8) 5510 | -6/Factory | Entered Lower Caves 5685 | -6/Lower Caves | Learned location of 1 exit from Factory 5735 | -6/Lower Caves | Spotted B-75 Beast 5755 | -6/Lower Caves | Build established: Gunner 5949 | -6/Lower Caves | Identified Scatter Rocket Array 5974 | -6/Lower Caves | Lost 4 parts (3n1w) 6060 | -6/Lower Caves | Learned Factory trap positions 6247 | -6/Lower Caves | Build established: Mutant 6283 | -6/Lower Caves | Destroyed B-75 Beast 6429 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6509 | -6/Lower Caves | Discovered new exit (range 9) 6513 | -6/Lower Caves | Entered another Lower Caves area 6539 | -6/Lower Caves | Discovered new exit (range 8) 6543 | -6/Lower Caves | Identified exit to Data Miner 6640 | -6/Lower Caves | Learned Factory terminal intel 6642 | -6/Lower Caves | Spotted B-75 Beast 6660 | -6/Lower Caves | Entered Factory 6660 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6661 | -5/Factory | Identified exit to Upper Caves 6662 | -5/Factory | Loaded intel: 94 trap records 6663 | -5/Factory | Loaded intel: 28 terminal locations 6839 | -5/Factory | Lost 3 parts (1p2n) 6905 | -5/Factory | Core integrity fell below 50% 6927 | -5/Factory | Core integrity fell below 20% 6941 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06901_ Slammed into G-50 Soldier. 06901_ Imp. Sensor Array destroyed. 06901_ System corrupted by crushing effect (+3). 06906_ Destroyed VTOL Module. 06906_ S-27 Virus knocked back. 06907_ Knocked back. 06909_ R-10 Processor collects VTOL Module. 06910_ Slug penetrates B-60 Warrior. 06910_ G-50 Soldier knocked back. 06911_ B-60 Warrior destroyed. 06912_ Enh. Gauss Cannon destroyed. 06914_ Acquired 75 matter. 06916_ ITYYDK & OE1 6 GH>| QNU#R/M,QPRFZ1XL5B 06922_ Acquired 114 matter. 06923_ C-30 ARC bursts open, deploying its payload. 06923_ S-27 Virus unfolds itself. 06923_ Critical hit (Burn: +37). 06925_ S-27 Virus suffers critical hit (Destroy). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????^??????????????^????????????????????????? | | ??????????????????^??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????^?????????????????????????????? | | ??????????????????????????^^?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ##############????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # s @ #????????????????????? | | ?????????# # """" """" #????????????????????? | | ?????????# # """" """" #????????????????????? | | ?????????# # """" """" #????????????????????? | | ?????????+ + """" """" #????????????????????? | | ?????????# # """" """" #????????????????????? | | ?????????# # """" """" #????????????????????? | | +##+###### # ?? #????????????????????? | | # ?? #????????????????????? | | # ?? #????????????????????? | | #########???##????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | +#####+### #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????#" #?????????????????????????????????? | | ?????????#%" #?????????????????????????????????? | | ?????????#" #???????????????????????????????### | | ?????????# #????????????????????????????#### | | ?????????# #??????????????????????????###"""" | | ?????????# #??????????????????????????# | | ?????????# #??????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 75 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Crack Shot Dynamic Key First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Significant Disruption Storm Trooper The More The Merrier Tourist Uninvited Guest Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed LobotomySalvageInterrupter Manual? 0 Play Time 03:13:37 Cumulative 6.4 hours Start 2024.02.27 @ 19:17:56 End 2024.02.28 @ 18:49:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b381c4d8-6b72-4f20-b987-d65ea3108abb