Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 15:32:23 Player: saltine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (2875) 2875 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 7631 Bonus ------- High Alert Combat Kills 321 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 245/800 System Corruption 10% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Plasma Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Triangulator Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Great Axe > --- INVENTORY -------- Hybrid Deuterium Engine Advanced Hacking Suite Proton Cannon Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . 1 1 1 2 1 . Weapon . | . . . . . . . . Parts Attached 104 | 6 12 23 22 5 13 10 13 Power 16 | 1 2 3 2 . 4 . 4 Engine 10 | 1 2 3 . . 3 . 1 Core 5 | . . . 2 . 1 . 2 Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 3 5 5 1 2 3 5 Treads 4 | 2 1 . . . . 1 . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover 2 | . . 1 . . . . 1 Flight 16 | . 2 4 5 1 2 2 . Utility 23 | 1 4 4 5 2 4 1 2 Device 9 | . 1 2 . 1 4 . 1 Storage 4 | 1 3 . . . . . . Processor 3 | . . . 2 1 . . . Hackware 5 | . . 1 2 . . 1 1 Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 39 | 2 3 11 10 2 3 6 2 Energy Gun 3 | 1 . . . 1 . . 1 Energy Cannon 4 | . . 2 1 . . 1 . Ballistic Gun 6 | 1 2 2 . . . . 1 Ballistic Cannon 12 | . . 3 6 . 1 2 . Launcher 9 | . . 4 2 . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 4 | . . . 1 1 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 50 | . 8 11 4 . 2 11 14 Power 9 | . 1 2 1 . 1 . 4 Propulsion 19 | . 3 3 2 . . 6 5 Utility 9 | . 2 2 . . . 4 1 Weapon 13 | . 2 4 1 . 1 1 4 Highest Loss Streak 8 | . 4 3 3 . 2 8 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 79 57 78 89 87 72 47 Engine 7 | . 13 10 3 . 3 5 3 Core 1 | . . . 4 7 2 . . Treads 5 | . 17 . . . . 1 3 Flight 11 | . . 15 18 30 26 16 . Device 3 | . . . 8 . 10 7 . Storage 3 | . 13 . . . . . . Processor 5 | . . . 8 12 13 11 11 Hackware 6 | . . 2 7 15 13 15 11 Protection 4 | . 4 6 10 7 6 2 . Energy Gun 3 | . 6 6 2 4 3 . . Energy Cannon 1 | . . . 5 . . . 2 Ballistic Gun 4 | . 13 6 . . . . . Ballistic Cannon 2 | . . 6 9 7 . . . Impact Weapon 2 | . 8 . . . . . . Slashing Weapon 1 | . . . . 2 4 4 4 Naked Turns . | . . . . . . . . Heaviest Build 90 | 13 90 16 17 17 28 29 25 Greatest Support 50 | 40 40 14 23 19 23 28 50 Greatest Overweight (x) 29 | . 29 5 1 . 1 8 3 Average Overweight (x) . | . 2 . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 5 5 Average Capacity 9 | 6 20 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 Average Carried 4 | 1 6 3 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 4 2 Class Distribution -------------------- 54% | Mutant 22% | Hacker-Mutant 20% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 2111 | 260 200 505 276 219 241 104 306 Remotely . | . . . . . . . . Salvage Created 2630 | . 321 896 461 180 300 162 310 Parts 170 | . 13 59 28 8 11 33 18 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 72 | . 9 29 12 2 6 9 5 Melee 5 | . 1 . . . . . 4 Guns 12 | . 7 4 . . . . 1 Cannons 30 | . . 15 7 2 2 4 . AOE 23 | . . 9 5 . 4 5 . Classes Destroyed 13 | . 2 6 3 . . 2 . Worker 9 | . . 2 1 4 1 1 . Builder 11 | . . 1 2 . . 8 . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . 1 . . . . . Recycler 2 | . . . 1 . 1 . . Operator 1 | . . 1 . . . . . Watcher 2 | . . . 1 . 1 . . Swarmer 21 | . 3 7 3 . 3 5 . Cutter 2 | . . . . . . 2 . Grunt 34 | . 6 17 5 . 3 . 3 Duelist 1 | . . . 1 . . . . Sentry 10 | . . 5 3 2 . . . Programmer 4 | . . . . . . 2 2 Best Kill Streak 11 | . 4 11 7 4 8 9 2 Combat Bots Only 8 | . 4 8 4 2 6 5 2 Max Kills in Single Turn 7 | . 1 3 4 1 2 7 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . 2 2 . Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 607 | . 142 126 61 45 42 69 122 Missed 180 | . 30 45 15 26 19 14 31 Damage Taken 6409 | . 1289 1004 719 142 412 1111 1732 Core 1887 | . 240 233 253 39 117 260 745 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 129 | . . 3 19 34 32 41 . Regen/Repaired (Parts) 113 | . . 59 16 . 38 . . Core Remaining (%) 63 | 100 4 41 54 94 86 . . Volleys Fired 193 | . 47 69 29 7 10 25 6 Largest 2 | . 2 2 2 2 2 1 2 Hottest 112 | . 60 72 112 99 108 75 93 Shots Fired 309 | . 67 125 53 14 17 25 8 Gun 144 | . 67 61 1 1 7 . 7 Cannon 133 | . . 52 47 13 6 14 1 Launcher 32 | . . 12 5 . 4 11 . Special . | . . . . . . . . Kinetic 197 | . 45 91 33 13 6 4 5 Thermal 59 | . 22 22 15 . . . . Explosive 32 | . . 12 5 . 4 11 . Electromagnetic 21 | . . . . 1 7 10 3 Robot Hit Streak 13 | . 13 7 13 11 6 10 11 Robot Miss Streak 4 | . 3 4 3 1 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 234 | . 51 75 37 16 16 19 20 Core Hits 145 | . 13 51 27 8 16 24 6 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . 4 . . . . . . Critical Strikes 12 | . 4 1 1 . 1 . 5 Destroy 1 | . . . . . . . 1 Blast 2 | . . 1 1 . . . . Smash 4 | . 4 . . . . . . Sever 5 | . . . . . 1 . 4 Melee Attacks 57 | . 10 . . 8 9 7 23 Impact 10 | . 10 . . . . . . Slashing 47 | . . . . 8 9 7 23 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7671 | . 720 1845 1361 584 1028 1409 724 Guns 996 | . 501 326 8 . 96 . 65 Cannons 2052 | . . 631 756 228 123 281 33 Explosions 3112 | . . 888 597 . 499 1128 . Melee 1511 | . 219 . . 356 310 . 626 Ramming . | . . . . . . . . Kinetic 2150 | . 328 827 491 228 123 88 65 Thermal 1092 | . 173 130 273 . . 516 . Explosive 2570 | . . 862 597 . 499 612 . Electromagnetic 328 | . . 26 . . 96 173 33 Impact 239 | . 219 . . . . 20 . Slashing 1292 | . . . . 356 310 . 626 Piercing . | . . . . . . . . Highest Corruption 10 | . . 1 . . 2 8 10 Average Corruption 4 | . . 1 . . 2 2 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . 2 . . 1 5 22 Message Errors 9 | . . . . . . . 9 Matter Fused 8 | . . 1 . . . 2 5 Heat Flow Errors 4 | . . . . . 1 . 3 Energy Discharges 2 | . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 541 | . 121 6 34 81 68 189 42 Projectiles 39 | . . 1 34 . . 4 . Explosions 190 | . . 5 . . . 185 . Melee 312 | . 121 . . 81 68 . 42 Knockbacks 16 | . 4 6 5 . . 1 . Impact 4 | . 4 . . . . . . Kinetic 10 | . . 5 4 . . 1 . Secondary 2 | . . 1 1 . . . . Self-Inflicted Damage 253 | . . 63 38 . 25 127 . Shots 8 | . . 3 2 . 1 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 320 | . 320 44 317 132 191 40 241 Average Temperature 82 | . 166 15 116 63 85 16 68 Received Heat Transfer 1998 | . 651 330 342 42 102 . 531 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 1 . . . . . Impact Corruptions 7 | . 6 1 . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | . 1 4 . . . 1 . Heat Transferred 1873 | . 400 555 518 . . 400 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 851 | . 130 851 680 444 441 541 . Initial 359 | . . . 359 309 217 117 . Average 275 | . 25 477 455 401 335 263 . Maximum Alert Level 3 | . . 3 2 2 2 2 . Low Security (%) 43 | 100 100 14 . . . 55 . Level 1 21 | . . 21 34 43 52 22 . Level 2 27 | . . 31 65 56 47 21 . Level 3 8 | . . 32 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 1 . 1 5 . Investigation 4 | . 1 1 . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . 2 1 . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 1 1 . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 10 | . 2 4 2 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 23 40 21 3 8 12 14 Peak Tracking Total 9 | . 5 6 5 1 6 6 9 Tactical Retreats 4 | . 1 1 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 6 | . 1 2 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 12 | . . 6 1 . . 5 . Max in Single Turn 4 | . . 3 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 35 | . 6 9 8 4 7 1 . Terminals 23 | . 3 6 7 3 3 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . 1 1 1 1 1 . . Recycling Units 3 | . 2 1 . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 89 | . 15 22 30 6 13 3 . Successful 39 | . 8 10 13 2 5 1 . Failed 50 | . 7 12 17 4 8 2 . Catastrophic 11 | . 1 3 3 . 4 . . Database Lockouts . | . . . . . . . . Manual 39 | . 5 7 21 3 3 . . Terminals 59 | . 9 14 26 3 4 3 . Fabricators 1 | . . . . . 1 . . Repair Stations 15 | . 1 5 4 3 2 . . Recycling Units 6 | . 5 1 . . . . . Scanalyzers 5 | . . 2 . . 3 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 8 | . 1 1 5 . . 1 . Record 1 | . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Recall Reinforcements 2 | . . . 2 . . . . Registered Prototypes 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 9 | . 1 3 2 1 2 . . Scan Component 4 | . . 1 1 1 1 . . Repair 3 | . . 1 1 . 1 . . Refit 2 | . 1 1 . . . . . Recycling Unit Hacks 4 | . 3 1 . . . . . Report Inventory 3 | . 2 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 2 . . 2 . . Insert Component 2 | . . 1 . . 1 . . Analyze 2 | . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 3 6 1 . . . Terminals 13 | . 3 3 6 1 . . . Botnet 13 | . 3 3 6 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 3 9 6 3 6 1 . Full Trace Events 4 | . . 2 . . 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked 1 | . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 1 . 1 . . Time 81 | . . 26 36 . 19 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 141 | . . . . . . . 141 Highest-Rated Ally 141 | . . . . . . . 141 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 3802 | 70 985 788 327 233 403 369 627 Spaces Moved 3717 | 41 307 825 358 603 833 405 345 Core 55 | 6 12 18 . . . 10 9 Treads 520 | 35 243 . . . . 32 210 Legs 120 | . . . . . . . 120 Wheels . | . . . . . . . . Hover 46 | . . 40 . . . . 6 Flight 2976 | . 52 767 358 603 833 363 . Fastest Speed 26 | 50 37 37 29 29 29 26 100 Average Speed 71 | 143 265 57 34 29 34 49 151 Slowest Speed 1500 | 160 1500 300 115 29 109 450 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . 3 3 . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 49 64 48 12 18 9 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 12 | . . . . 2 3 7 . Terrain Destroyed 291 | . . 121 31 2 35 101 1 Melee 12 | . . . . 2 3 7 . Projectile 16 | . . 6 6 . 2 1 1 AOE 263 | . . 115 25 . 30 93 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 4442 | 50 392 1017 504 632 916 536 395 Wait 273 | 1 5 79 79 1 20 83 5 Move 3696 | 40 306 818 351 602 830 404 345 Hop 7 | . . 3 3 . 1 . . Pick Up 51 | 3 8 14 9 4 6 4 3 Fast Attach 39 | 5 3 4 9 3 4 3 8 Attach 46 | 1 6 13 8 . 6 7 5 Detach 11 | . 1 4 1 . 3 2 . Swap 19 | . 3 6 5 2 3 . . Drop 32 | . 3 7 10 5 6 1 . Fire 193 | . 47 69 29 7 10 25 6 Melee 57 | . 10 . . 8 9 7 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 176 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Lost 3 parts (1n1u1w) 306 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 3) 756 | -10/Materials | Core integrity fell below 50% 829 | -10/Materials | Core integrity fell below 20% 867 | -10/Materials | Lost 4 parts (1p1n1u1w) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -9/Materials | Lost 3 parts (1n2w) 1518 | -9/Materials | Destroyed 8 combat bots 1555 | -9/Materials | Core integrity fell below 50% 1609 | -9/Materials | Destroyed 8 combat bots 1633 | -9/Materials | Repaired Ion Engine 1702 | -9/Materials | Discovered new exit (range 9) 1837 | -9/Materials | Discovered new exit (range 16) 1844 | -9/Materials | Entered another Materials area 1844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Repaired Broken Flight Unit 2098 | -8/Materials | Lost 3 parts (1p1n1w) 2161 | -8/Materials | Identified exit to Factory 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2206 | -7/Factory | Discovered new exit (range 12) 2246 | -7/Factory | Identified exit to Factory 2404 | -7/Factory | Entered another Factory area 2404 | -6/Factory | Evolved 2 slots: Utility x2 2444 | -6/Factory | Build established: Hacker-Sprinter 2448 | -6/Factory | Repaired Lgt. Nuclear Core 2524 | -6/Factory | Spotted B-75 Beast 2661 | -6/Factory | Discovered new exit (range 12) 2686 | -6/Factory | Identified exit to Factory 2807 | -6/Factory | Entered another Factory area 2807 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2819 | -5/Factory | Discovered new exit (range 6) 2821 | -5/Factory | Identified exit to Factory 2891 | -5/Factory | Discovered new exit (range 12) 2894 | -5/Factory | Identified exit to Upper Caves 3068 | -5/Factory | Lost 8 parts (6n2u) 3143 | -5/Factory | Lost 3 parts (2u1w) 3176 | -5/Factory | Entered Upper Caves 3304 | -5/Upper Caves | Build established: Hacker-Mutant 3577 | -5/Upper Caves | Core integrity fell below 50% 3595 | -5/Upper Caves | Lost 4 parts (2p1n1w) 3707 | -5/Upper Caves | System corruption reached 10% 3734 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3751 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3778 | -5/Upper Caves | Core integrity fell below 20% 3803 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- DERELICT." 03755_ Y-72 Warden: "REQUESTING BACKUP." 03755_ Hvy. Battle Rifle destroyed. 03757_ Hpw. Shock Rifle destroyed. A strange signal echoes through the caves. 03758_ HN>=MH60FO40DYA4,, 03786_ Carbon-fiber Leg destroyed. 03788_ Critical hit (Burn: +37). 03789_ Lgt. Antimatter Reactor destroyed. 03792_ S-27 Virus destroyed. 03798_ Critical hit (Burn: +37). 03798_ Slug penetrates G-50 Soldier. 03798_ Slug penetrates Wall. 03800_ Autogun fries itself beyond repair. 03801_ Mic. Fission Core destroyed. 03802_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????#??????# | | ??????????????????????????????????????????# ?????# | | ??????????????????????????????????????????# ????# | | ?????????????????????????????????????????## #??## | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????? ????????# | | ?????????????????????????????###???? ?##????# | | ?????????????????????????????# ##???? ## ##??## | | ?????????????????????????????# #????? #??# | | ????????????????????????????## #????? #?# | | ???????????????????????????## ##????? #?# | | ?????????????????????????### ##????? ### | | ???????????????????????### #?????? ### | | ?????????????????????### #??????? #?### | | ????????????????????## #???????# #???? | | ????????????????????# @ ##???????# #???? | | ????????????????????# ### g #???????## ##### | | ???????????????????# ???# gg g#??????## | | ??????????????????# ????# Y%###???## | | ??????????????????# ?????# #??## | | ?????????????????# ??????# ##??# ## | | ???????????????? ???????## ##### ! #? | | ??????????????? ????????# ### #? | | ?????????????? ???????????# ####### #### ###? | | ??????????????????????????# #"???# #?## ##??? | | ??????????????????????????# # ???# #### #####? | | ??????????????????????????# ????# #### ## | | ?????????????????#????????# ????# #?# # | | ????????????????? ????????# #????# # ##?## # | | ????????????????? ###?????# #????# # ##??# | | ?????????????????# ##?##?# "###### # #### | | ?????????????????# ## ### [% ## # | | ????????????????## ### ######### # | | ????????????????# ## ##???????## | | ????????????????# ##?????????# | | ????????????????# ## #???????#### | | ???????????????## ?# ##?????# | | ???????????????# #??# #????# ## | | ???????????????# ## #??## #????#### ### | | ???????????????# #####?### #???????###?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 160 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Part-time Excavator Challenges ------------ None Game ------ Seed DeuteriumThrowingShielding Manual? 0 Play Time 01:33:33 Cumulative 15.3 hours Start 2024.05.29 @ 13:30:13 End 2024.05.29 @ 15:32:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66a638b1-c4c3-43a7-b35c-771cb361b2ae