Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 00:37:39 Player: Ape Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (211) 1055 Value Destroyed (7791) 7791 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (2682) 2682 TOTAL SCORE: 20148 Bonus ------- High Alert Combat Kills 761 Follower Combat Kills 193 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 294 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 153/300 Energy 652/700 System Corruption 3% Temperature Cool (26) Movement Rolling (200) Ox12 Location -4/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (2) --- Wheel > --- UTILITY (12) ----- Large Storage Unit Enhanced Optical Array Experimental Core Analyzer Makeshift Armor Plating Makeshift Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Barrier Advanced Remote Shield System Mapper > --- WEAPON (3) ------- Heavy Phase Cannon Vortex Lance Vortex Lance > --- INVENTORY (10) --- Advanced Heat Sink Improved Kinecellerator Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Core Analyzer Makeshift Armor Plating Makeshift Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Barrier Advanced Remote Shield System Mapper > --- WEAPON ----------- Heavy Phase Cannon Vortex Lance Vortex Lance > --- INVENTORY -------- Advanced Heat Sink Improved Kinecellerator Heavy Phase Cannon [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Hardened Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 2 . . 2 . . . . 2 . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 286 | 6 9 4 14 33 8 . 37 26 . 4 . 6 5 10 38 6 21 28 5 . 26 Power 49 | 1 2 2 2 12 2 . 6 4 . 2 . . 2 2 3 1 2 2 2 . 2 Engine 21 | 1 1 2 1 7 . . 2 3 . 2 . . . . . . . 1 1 . . Core 23 | . 1 . 1 5 2 . 4 1 . . . . 2 1 3 . 1 1 1 . . Reactor 5 | . . . . . . . . . . . . . . 1 . 1 1 . . . 2 Propulsion 18 | 2 . 1 2 4 . . 4 . . . . 1 . . 1 . . 2 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 2 . 1 2 4 . . 4 . . . . 1 . . 1 . . 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 4 . 2 6 5 . 14 8 . 1 . 3 2 7 11 3 7 15 . . 12 Device 35 | . 1 . . 4 . . 3 4 . . . 3 1 2 2 2 3 6 . . 4 Storage 15 | 1 3 . . . 1 . 1 . . . . . . . 3 . 2 3 . . 1 Processor 14 | . . . . . . . 3 2 . . . . . 2 1 . 2 3 . . 1 Hackware 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Protection 34 | . . . 2 2 4 . 5 2 . 1 . . 1 3 5 1 . 3 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 3 1 8 11 1 . 13 14 . 1 . 2 1 1 23 2 12 9 3 . 11 Energy Gun 47 | 1 1 . 4 4 1 . 6 2 . . . 1 . 1 9 . 6 6 1 . 4 Energy Cannon 27 | . . . . 6 . . 1 6 . . . 1 1 . 6 . 1 1 1 . 3 Ballistic Gun 19 | 1 2 1 4 1 . . 1 2 . 1 . . . . 3 . 3 . . . . Ballistic Cannon 9 | . . . . . . . 3 2 . . . . . . 2 1 . . 1 . . Launcher 8 | . . . . . . . 2 2 . . . . . . 3 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 1 2 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . 1 . . . 3 . 2 . . 7 Parts Lost 115 | . 2 4 6 11 1 . 14 8 . 3 . 3 . 1 16 . 17 10 16 . 3 Power 19 | . . 2 . 3 . . 2 1 . 2 . 1 . . 1 . 3 1 3 . . Propulsion 12 | . . 1 2 4 . . . . . . . 1 . . 1 . . 1 2 . . Utility 34 | . . . . 1 . . 5 3 . . . . . . 8 . 5 4 7 . 1 Weapon 50 | . 2 1 4 3 1 . 7 4 . 1 . 1 . 1 6 . 9 4 4 . 2 Highest Loss Streak 16 | . 1 4 2 4 1 . 4 6 . 2 . 3 . 1 7 . 8 8 16 . 2 Average Slot Usage (%) 83 | . 91 96 93 97 92 92 94 89 86 83 86 86 85 89 80 86 85 66 33 15 49 Engine 3 | . 5 5 8 4 . . 5 12 6 3 6 3 . . . . . 1 . . . Core 6 | . 8 6 2 12 15 15 9 . 6 6 6 6 8 8 6 8 4 1 . . . Wheel 8 | . 28 27 17 16 15 15 12 6 6 6 6 6 5 5 3 5 5 3 2 . 2 Device 11 | . 1 . . 14 15 15 11 17 13 13 13 18 23 23 12 6 8 5 . . 5 Storage 13 | . 22 28 22 18 15 15 15 13 13 13 13 13 11 11 14 18 14 7 2 . 1 Processor 12 | . . . . . . . 12 13 13 13 13 13 11 11 14 17 24 32 21 15 18 Protection 5 | . . . 11 3 7 7 3 5 6 6 6 3 5 7 7 7 5 5 1 . 7 Energy Gun 7 | . 4 . 20 17 23 23 14 3 . . . 2 . 2 4 5 4 3 2 . 2 Energy Cannon 4 | . . . . 8 . . . 7 13 9 6 6 9 11 3 . . . . . 1 Ballistic Gun 3 | . 19 26 10 . . . 1 5 . 2 6 6 5 2 1 . 6 . . . . Ballistic Cannon 1 | . . . . . . . 3 1 6 6 6 3 . . 2 10 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 11 59 59 69 84 83 83 89 113 113 113 105 105 117 123 176 185 141 87 87 . 128 Greatest Support 32 | 32 32 32 26 20 20 20 28 28 28 28 28 28 28 28 28 16 16 32 32 3 10 Greatest Overweight (x) 25 | . 1 2 6 8 4 4 4 4 4 4 3 3 4 4 25 11 8 8 2 . 12 Average Overweight (x) 3 | . . 1 3 3 4 4 2 2 4 3 3 3 3 3 6 9 5 3 . . 2 Largest Inventory Capacity 38 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 38 38 24 18 18 4 10 Average Capacity 17 | 5 11 18 18 18 18 18 18 18 18 18 18 18 18 18 23 32 20 12 7 4 6 Most Carried 20 | 2 11 11 17 18 18 18 18 18 18 18 18 18 18 18 18 20 20 18 18 4 10 Average Carried 14 | 1 5 9 13 17 17 18 17 16 17 17 18 17 17 17 14 16 11 8 6 4 5 Final Capacity 38 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 38 24 18 18 4 4 10 Final Carried 20 | 2 11 9 17 18 18 18 17 17 18 18 18 18 18 18 13 20 9 18 4 4 3 Class Distribution -------------------- 20% | Gunner 19% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Gunner 6% | Hacker-Mutant 6% | Tank 4% | Hauler-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hauler-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4173 | 260 174 242 267 316 85 . 480 462 42 95 . 115 118 100 531 78 262 428 20 . 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9346 | . 326 242 491 1728 809 . 1176 1496 81 146 . 148 483 105 763 210 246 666 158 . 72 Parts 426 | . 20 17 47 89 30 . 62 48 4 11 . 11 20 3 31 2 11 19 1 . . Haulers Intercepted 10 | . . . 1 3 1 . 4 . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 13 10 . 11 . 7 26 . 9 . 1 . 72 Prevented 18 | . . . . . . . . . . . . . . 1 3 . . . . . 14 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 170 | . 7 9 14 31 10 . 21 22 4 3 . 3 6 3 20 . 6 7 2 . 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . Guns 98 | . 7 9 14 17 10 . 10 8 . . . 2 2 . 7 . 4 5 1 . 2 Cannons 36 | . . . . 10 . . 3 4 4 3 . 1 4 3 4 . . . . . . AOE 28 | . . . . 2 . . 7 9 . . . . . . 9 . 1 . . . . Classes Destroyed 15 | . 2 2 2 4 1 . 2 1 . 1 . . . . . . . . . . . Worker 9 | . . . 2 4 . . 1 2 . . . . . . . . . . . . . Builder 5 | . . . . 1 . . 1 2 . . . . 1 . . . . . . . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . . . 1 3 1 . 4 . . . . . . . . . . 1 . . . Recycler 13 | . . . . 2 3 . 2 3 . . . . 1 . . . . 2 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 49 | . . 5 7 8 . . 7 2 4 . . . . 2 9 . . 5 . . . Grunt 70 | . 7 2 5 16 8 . 7 15 . . . . 3 . 6 . . . . . 1 Brawler 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . Sentry 22 | . . 2 2 5 . . 5 2 . . . . 1 1 1 . . 2 1 . . Hunter 13 | . . . . . . . . . . 2 . 3 2 . 2 . 4 . . . . Programmer 7 | . . . . . . . 1 1 . 1 . . . . 1 . 2 . . . 1 Behemoth 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Best Kill Streak 16 | . 5 4 4 8 4 . 6 16 4 2 . 2 8 2 5 . 2 3 2 . 2 Combat Bots Only 6 | . 2 4 4 6 3 . 4 6 4 2 . 2 6 2 5 . 2 3 2 . 2 Max Kills in Single Turn 5 | . 1 1 2 2 2 . 5 5 1 1 . 1 1 1 3 . 1 1 1 . 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 4 4 . . . . . . 3 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 17496 | . 304 511 545 1274 669 . 1728 1699 217 509 . 752 415 566 2598 . 2129 1070 1855 . 655 Core 3017 | . 47 135 56 186 30 . 288 185 13 50 . 79 74 39 325 . 422 486 522 . 80 Absorbed by Shields 272 | . . . . . . . . . . . . . . . . . 124 . . . 148 Core Remaining (%) 58 | 100 . 27 86 66 . . 54 . . . . 61 . . . . 14 . . . . Volleys Fired 572 | . 28 31 46 94 29 . 95 45 7 8 . 10 17 8 48 . 50 32 7 . 17 Largest 3 | . 2 2 3 3 3 . 3 3 3 3 . 3 3 2 3 . 3 3 3 . 1 Hottest 263 | . 70 46 135 195 183 . 210 228 228 168 . 210 218 188 263 . 181 173 72 . 98 Shots Fired 1226 | . 54 53 99 249 87 . 184 116 17 20 . 25 51 15 104 . 77 39 19 . 17 Gun 888 | . 54 53 99 152 87 . 161 55 . 6 . 14 17 . 60 . 64 34 19 . 13 Cannon 317 | . . . . 97 . . 19 56 17 14 . 11 34 15 37 . 8 5 . . 4 Launcher 21 | . . . . . . . 4 5 . . . . . . 7 . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 328 | . 32 53 40 7 . . 18 41 7 12 . 15 17 . 31 . 55 . . . . Thermal 678 | . 22 . . 173 87 . 162 33 10 8 . 10 34 15 49 . 17 35 19 . 4 Explosive 21 | . . . . . . . 4 5 . . . . . . 7 . 5 . . . . Electromagnetic 186 | . . . 59 69 . . . 37 . . . . . . 17 . . 4 . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 25 | . 6 7 14 15 10 . 21 25 3 6 . 4 6 4 15 . 15 16 18 . 5 Robot Miss Streak 6 | . 4 4 6 6 3 . 4 2 3 3 . 2 2 3 2 . 5 2 1 . 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . Secondary Targets 11 | . 1 1 1 2 4 . 1 . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . . . . . . . . . . 1 . . Capacitor 17 | . . . . . . . . . . . . . . . . . . . . . 17 Shots Hit Robots 835 | . 33 42 57 152 59 . 126 101 9 9 . 14 32 6 71 3 51 40 17 . 13 Core Hits 383 | . 18 16 23 60 27 . 52 74 4 5 . 6 13 3 37 2 19 14 5 . 5 Critical Hits 12 | . . . . . . . . 1 . . . . 2 2 3 . 3 1 . . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . 1 . . . . 2 . 3 . 3 1 . . . Melee Attacks 20 | . . . . . . . . . . . . . . . . 3 3 13 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . 3 3 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23696 | . 460 476 741 3341 1260 . 3125 4574 235 244 . 389 1340 316 3095 355 1482 1272 432 . 559 Guns 12226 | . 460 476 741 1922 1260 . 2219 1028 . 82 . 172 207 . 1004 . 1027 678 432 . 518 Cannons 5780 | . . . . 1258 . . 357 1305 235 162 . 217 1133 316 592 . 135 29 . . 41 Explosions 4770 | . . . . 161 . . 549 2241 . . . . . . 1499 . 320 . . . . Melee 920 | . . . . . . . . . . . . . . . . 355 . 565 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3949 | . 308 476 234 63 . . 327 626 79 152 . 175 207 . 551 . 751 . . . . Thermal 11338 | . 152 . . 2340 1260 . 2249 1002 156 92 . 214 1133 316 862 . 411 678 432 . 41 Explosive 4155 | . . . . . . . 549 1787 . . . . . . 1499 . 320 . . . . Electromagnetic 2816 | . . . 507 938 . . . 1159 . . . . . . 183 . . 29 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 920 | . . . . . . . . . . . . . . . . 355 . 565 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 518 | . . . . . . . . . . . . . . . . . . . . . 518 Highest Corruption 3 | . . . . . . . 2 1 1 1 1 1 . . . . 3 . . . 3 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 . . . . 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . 6 . 1 4 1 1 . . . . 8 . . . 3 Message Errors 10 | . . . . . . . 4 . . 3 1 . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . Targeting Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 462 | . . . . 12 . . 9 145 . . . . 33 . 167 84 12 . . . . Projectiles 154 | . . . . 12 . . 5 30 . . . . 33 . 74 . . . . . . Explosions 224 | . . . . . . . 4 115 . . . . . . 93 . 12 . . . . Melee 84 | . . . . . . . . . . . . . . . . 84 . . . . . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . 84 . . 25 74 . . . . . . . . . . . . . Shots 4 | . . . . 2 . . 1 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 751 | . 133 18 251 356 509 . 482 196 199 190 . 132 199 199 199 . 410 90 2 . 751 Average Temperature 128 | . 50 7 59 102 174 . 176 97 140 94 . 60 132 94 119 . 187 47 2 . 302 Received Heat Transfer 3408 | . 171 165 129 486 378 . 642 345 . 36 . . 36 198 480 . . 108 228 . 6 Effects 34 | . . . 2 3 6 . 6 . . . . . . . . . 6 . . . 11 Shutdowns 7 | . . . . 2 2 . 1 . . . . . . . . . 1 . . . 1 Energy Bleed 5 | . . . . 1 2 . . . . . . . . . . . . . . . 2 Interference 12 | . . . 2 . . . 2 . . . . . . . . . 5 . . . 3 Matter Decay 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Fried 6 | . . . 2 3 . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . Combat Hostiles 4 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . Parts Melted 46 | . . . . 7 6 . 16 4 . . . . 1 . 4 . . 3 5 . . Heat Transferred 18256 | . 444 . . 3937 2331 . 4148 1536 198 111 . 237 925 225 1309 . 761 1177 880 . 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 . . . 3 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1135 | . 210 193 369 735 490 176 266 1135 . . . . 287 . . . . 117 . . . Average Influence 238 | . 122 105 223 464 395 161 123 493 . . . . 90 . . . . 25 . . . Maximum Alert Level 4 | . 1 . 1 3 2 . 1 4 . . . . 1 . . . . . . . . Low Security (%) 62 | 100 82 100 35 20 . 100 88 47 . . . . 87 . . . . 100 . . . Level 1 17 | . 17 . 64 12 55 . 11 6 . . . . 12 . . . . . . . . Level 2 14 | . . . . 62 44 . . 5 . . . . . . . . . . . . . Level 3 3 | . . . . 3 . . . 30 . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 9 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 3 . . 5 2 . . . . 1 . 1 . . 2 . . . Investigation 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . Extermination 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . Reinforcement 7 | . . . . 3 . . 1 2 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 1 . . 6 . . 1 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 12 10 18 56 12 5 39 31 4 6 . 3 10 7 31 . 6 12 11 . 16 Peak Tracking Total 9 | . 3 3 5 6 4 5 5 7 4 5 . 2 4 7 8 . 2 6 9 . 7 Tactical Retreats 30 | . . 1 . 3 . . 5 4 . 2 . . 2 . 8 . . 1 3 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . . . . . 1 . 4 1 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . 1 . . . . . . . 2 . . . 21 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 23 | . . . 1 5 . . 1 13 . . . . 2 1 . . . . . . . Max in Single Turn 5 | . . . 1 2 . . 1 5 . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 54 | . 4 . 3 4 1 . 14 4 . . 4 . 5 3 1 6 . 1 . . 4 Terminals 28 | . 3 . 3 3 1 . 10 1 . . . . 4 1 1 . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . . Total Hacks 147 | . 8 . 8 15 2 . 29 8 . . 24 . 7 8 3 19 . 4 . . 12 Successful 105 | . 3 . 3 11 1 . 11 4 . . 24 . 3 8 3 19 . 3 . . 12 Failed 42 | . 5 . 5 4 1 . 18 4 . . . . 4 . . . . 1 . . . Catastrophic 5 | . . . . . . . 2 1 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 4 7 2 . 15 3 . . . . 1 . . . . . . . 1 Terminals 72 | . 7 . 8 13 2 . 23 3 . . . . 6 3 3 . . 4 . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 4 1 . . . . 1 . . . . . . . . Terminal Hacks 82 | . 1 . 2 4 . . 2 1 . . 24 . 3 8 3 19 . 3 . . 12 Record 30 | . . . . . . . . . . . 11 . . 7 3 7 . . . . 2 Part Schematic 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . . . 1 . . . . . . . 3 . 1 . . 4 . . . . 8 Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 . . 1 . . . . . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Insert Component 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 48 | . 4 . 3 11 3 . 22 4 . . . . 1 . . . . . . . . Terminals 15 | . 1 . 1 5 1 . 6 1 . . . . . . . . . . . . . Track 11 | . 1 . 1 3 1 . 4 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 3 3 1 . 11 3 . . . . 5 1 1 . . 1 . . . Full Trace Events 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 3 Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 9 | . . . . . . . 2 3 . . . 1 . . . . . . . . 3 Largest Group 3 | . . . . . . . 2 3 . . . 1 . . . . . . . . 3 Highest-Rated Group 158 | . . . . . . . 52 60 . . . 94 . . . . . . . . 158 Highest-Rated Ally 94 | . . . . . . . 26 20 . . . 94 . . . . . . . . 56 Total Orders 9 | . . . . . . . 9 . . . . . . . . . . . . . . GOTO 5 | . . . . . . . 5 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . 4 . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 5 . . . 4 . . . . . . . . 16 Total Damage 676 | . . . . . . . . 40 . . . 93 . . . . . . . . 543 Kills 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 2 . 1 . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 13246 | 39 404 239 520 1127 609 80 2018 734 533 497 98 379 432 948 1233 341 859 662 135 89 1270 Spaces Moved 8475 | 30 276 134 269 545 395 67 1295 416 363 345 76 256 259 645 518 167 461 275 209 178 1296 Core 1344 | 2 . . . . . . . . . . . . . . 23 . . 93 207 178 841 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 7131 | 28 276 134 269 545 395 67 1295 416 363 345 76 256 259 645 495 167 461 182 2 . 455 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 120 120 110 120 140 130 130 130 130 130 130 180 120 100 50 50 50 Average Speed 124 | 96 106 110 117 114 120 120 119 129 140 135 130 130 135 138 198 192 151 182 50 50 83 Slowest Speed 1300 | 100 110 110 140 160 120 120 130 140 140 140 130 130 140 140 1300 210 180 450 115 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 62 48 25 48 13 65 38 18 60 67 74 53 10 68 58 61 64 10 64 36 98 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . . . . . . . 1 1 . . 1 . 3 1 . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 19 | . . . . . . . . . 2 5 . 2 . 3 4 . 2 . 1 . . Spaces Dug 13 | . . . . 2 . . . . . 2 . . . . 4 . 3 1 . . 1 Terrain Destroyed 344 | . . . . 76 . . 37 82 7 6 . 4 6 7 73 . 30 2 . . 14 Melee 4 | . . . . . . . . . . . . . . . . . 3 1 . . . Projectile 110 | . . . . 26 . . . 5 7 6 . 4 6 7 30 . 4 1 . . 14 AOE 230 | . . . . 50 . . 37 77 . . . . . . 43 . 23 . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 10154 | 37 329 172 384 859 470 66 1618 513 373 359 75 281 299 684 633 183 547 387 225 177 1483 Wait 416 | . 8 2 45 138 18 . 115 7 3 . . . 12 2 12 . 1 16 . . 37 Move 8455 | 29 275 133 268 544 395 66 1294 415 362 344 75 255 258 644 517 166 460 274 208 177 1296 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 2 5 2 7 21 6 . 30 9 1 2 . 5 3 6 6 3 10 11 . . 15 Fast Attach 110 | 6 5 . 7 12 2 . 15 7 . 2 . 3 2 8 4 5 6 12 . . 14 Attach 122 | . 1 4 5 14 3 . 14 9 . 2 . 2 1 1 23 . 13 14 5 . 11 Detach 69 | . 3 . 4 10 2 . 8 5 . . . . 1 3 12 4 2 10 . . 5 Swap 56 | . 3 . 2 7 3 . 8 10 . . . 1 2 1 11 2 2 3 . . 1 Drop 108 | . 1 . . 19 12 . 31 6 . 1 . 5 3 11 . . . 2 5 . 12 Fire 572 | . 28 31 46 94 29 . 95 45 7 8 . 10 17 8 48 . 50 32 7 . 17 Melee 20 | . . . . . . . . . . . . . . . . 3 3 13 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . . . . . . . . . . . . . 74 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Entered Mines 491 | -10/Mines | Learned location of Storage (-9) 561 | -10/Mines | Core integrity fell below 50% 630 | -10/Mines | Lost 4 parts (2p1n1w) 648 | -10/Mines | Discovered new exit (range 13) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 811 | -9/Materials | Discovered new exit (range 10) 1021 | -9/Materials | Discovered new exit (range 11) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1523 | -8/Materials | Build established: Scavenger-Tank 1537 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Lost 4 parts (1p1n2w) 1915 | -8/Materials | Build established: Scavenger-Gunner 2330 | -8/Materials | Entered Factory 2330 | -7/Factory | Evolved 2 slots: Utility x2 2617 | -7/Factory | Build established: Scavenger-Tank 2939 | -7/Factory | Sucked down chute 2939 | -7/Factory | Entered Waste 2948 | -7/Waste | Spotted C-40 Crusher 2954 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | Spotted C-40 Crusher 2999 | -7/Waste | Spotted C-40 Crusher 2999 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | Discovered new exit (range 10) 3019 | -7/Waste | Entered Factory 3504 | -7/Factory | Garrison activated, responded to threat 3716 | -7/Factory | Lost 4 parts (1u3w) 3809 | -7/Factory | Discovered new exit (range 21) 3898 | -7/Factory | Identified exit to Factory 3959 | -7/Factory | P-60 Hacker assimilated allied Administrator 4b 3964 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 4579 | -7/Factory | Build established: Gunner 4832 | -7/Factory | Discovered exit to Factory (range 22) 5037 | -7/Factory | Entered another Factory area 5037 | -6/Factory | Evolved 2 slots: Utility x2 5342 | -6/Factory | Fabricated B-48 Gladiator? 5447 | -6/Factory | Local fabrication network quarantined 5473 | -6/Factory | Spotted B-75 Beast 5527 | -6/Factory | Destroyed B-75 Beast 5555 | -6/Factory | Lost 6 parts (1p3u2w) 5682 | -6/Factory | Discovered new exit (range 19) 5771 | -6/Factory | Entered Lower Caves 5858 | -6/Lower Caves | Learned Factory terminal intel 6097 | -6/Lower Caves | Discovered new exit (range 9) 6304 | -6/Lower Caves | Entered another Lower Caves area 6339 | -6/Lower Caves | Learned 4 Factory zone layouts 6355 | -6/Lower Caves | Learned location of Extension (-4) 6384 | -6/Lower Caves | Spotted B-75 Beast 6789 | -6/Lower Caves | Discovered new exit (range 10) 6801 | -6/Lower Caves | Entered Data Miner 6801 | -6/Data Miner | Discovered new exit (range 6) 6818 | -6/Data Miner | Met Data Miner 6859 | -6/Data Miner | Learned location of Section 7 (-3) 6859 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6872 | -6/Data Miner | Received God Mode back door access code from Data Miner 6899 | -6/Data Miner | Entered Proximity Caves 6936 | -5/Proximity Caves | Learned 8 Factory zone layouts 7080 | -5/Proximity Caves | Escorted by Enhanced Grunt 7107 | -5/Proximity Caves | Found Prototype Device 7107 | -5/Proximity Caves | Identified Exp. Thermal Shield 7146 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 7269 | -5/Proximity Caves | Discovered new exit (range 4) 7278 | -5/Proximity Caves | Entered Factory 7278 | -5/Factory | Evolved 2 slots: Utility x2 7279 | -5/Factory | Identified exit to Factory 7280 | -5/Factory | Loaded intel: 20 terminal locations 7413 | -5/Factory | Build established: Scavenger-Gunner 7592 | -5/Factory | Incoming investigation squad redirected 7653 | -5/Factory | Discovered new exit (range 7) 7710 | -5/Factory | Entered Upper Caves 7711 | -5/Upper Caves | Encountered a Warlord checkpoint 7870 | -5/Upper Caves | Learned Factory trap positions 7870 | -5/Upper Caves | Learned Armory stockpile data 7870 | -5/Upper Caves | Learned Extension garrison access intel 8113 | -5/Upper Caves | Attracted the attention of an 0b10 base 8340 | -5/Upper Caves | Learned Factory interactive machine intel 8457 | -5/Upper Caves | Discovered new exit (range 8) 8511 | -5/Upper Caves | Learned Factory trap positions 8526 | -5/Upper Caves | Build established: Scavenger-Tank 8658 | -5/Upper Caves | Entered another Upper Caves area 8687 | -5/Upper Caves | Encountered a Warlord checkpoint 8795 | -5/Upper Caves | Attracted the attention of an 0b10 base 8919 | -5/Upper Caves | Learned Factory emergency access door positions 8919 | -5/Upper Caves | Learned Research emergency access door positions 8959 | -5/Upper Caves | Learned Factory non-interactive machine intel 9084 | -5/Upper Caves | Lost 4 parts (2u2w) 9179 | -5/Upper Caves | Spotted B-75 Beast 9215 | -5/Upper Caves | Destroyed B-75 Beast 9245 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9318 | -5/Upper Caves | Lost 7 parts (1p4u2w) 9796 | -5/Upper Caves | Build established: Hauler-Gunner 9839 | -5/Upper Caves | Discovered new exit (range 9) 9891 | -5/Upper Caves | Entered Zhirov 9891 | -5/Zhirov | Discovered new exit (range 3) 9927 | -5/Zhirov | Met Zhirov 9965 | -5/Zhirov | Learned location of Quarantine (-3) 9965 | -5/Zhirov | Learned location of Testing (-2) 9965 | -5/Zhirov | Learned location of Command (-1) 9983 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10019 | -5/Zhirov | Found Alien Artifact 10051 | -5/Zhirov | Found Alien Artifact 10051 | -5/Zhirov | Identified Integrated Reactor 10051 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10232 | -5/Zhirov | Entered Proximity Caves 10246 | -4/Proximity Caves | Core integrity fell below 50% 10319 | -4/Proximity Caves | Lost 8 parts (2p3u3w) 10565 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10636 | -4/Proximity Caves | Lost 4 parts (1u3w) 10681 | -4/Proximity Caves | Spotted B-86 Titan 10714 | -4/Proximity Caves | Core integrity fell below 20% 10764 | -4/Proximity Caves | Lost 5 parts (1p1u3w) 11056 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11091 | -4/Proximity Caves | Entered Factory 11091 | -4/Factory | Evolved 2 slots: Utility x2 11092 | -4/Factory | Identified exit to Research 11093 | -4/Factory | Loaded intel: 90 trap records 11095 | -4/Factory | Loaded intel: 219 non-interactive machine locations 11096 | -4/Factory | Loaded intel: 46 interactive machine locations 11147 | -4/Factory | Identified Transdimensional Reconstructor 11147 | -4/Factory | Warped through subspace 11174 | -4/Factory | Lost 8 parts (1p1n2u4w) 11424 | -4/Factory | Build established: Mutant 11709 | -4/Factory | Discovered new exit (range 15) 11731 | -4/Factory | Found Quantum Capacitor 11753 | -4/Factory | Entered Upper Caves 11757 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11762 | -4/Upper Caves | Core integrity fell below 50% 11785 | -4/Upper Caves | Core integrity fell below 20% 11828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11842 | -4/Upper Caves | Spotted B-86 Titan 11858 | -4/Upper Caves | Lost 16 parts (3p2n7u4w) 11881 | -4/Upper Caves | Discovered new exit (range 11) 11888 | -4/Upper Caves | Entered another Upper Caves area 11970 | -4/Upper Caves | Discovered new exit (range 17) 11977 | -4/Upper Caves | Entered Warlord 11992 | -4/Warlord | Discovered new exit (range 9) 12113 | -4/Warlord | Rewired Cogmind 12125 | -4/Warlord | Rewired Cogmind 12153 | -4/Warlord | Rewired Cogmind 12277 | -4/Warlord | Visited the Vortex Lab 12283 | -4/Warlord | Found Prototype Piercing Weapon 12284 | -4/Warlord | Found Prototype Piercing Weapon 12288 | -4/Warlord | Found Prototype Energy Gun 12289 | -4/Warlord | Found Prototype Energy Gun 12298 | -4/Warlord | Warlord's base attacked by MAIN.C 12316 | -4/Warlord | Met Warlord 12323 | -4/Warlord | Opened Warlord's prototype stash 12325 | -4/Warlord | Found Prototype Reactor 12325 | -4/Warlord | Identified Vortex Chain Reactor 12333 | -4/Warlord | Found Prototype Processor 12333 | -4/Warlord | Identified Exp. Core Analyzer 12335 | -4/Warlord | Found Prototype Device 12335 | -4/Warlord | Identified Thermal Barrier 12338 | -4/Warlord | Found Prototype Hackware 12338 | -4/Warlord | Identified System Mapper 12347 | -4/Warlord | Identified Vortex Lance 12348 | -4/Warlord | Identified Vortex Shotgun 12488 | -4/Warlord | Opened side exit 12616 | -4/Warlord | Build established: Hacker-Mutant 12648 | -4/Warlord | Warlord forces counterattacked 13132 | -4/Warlord | Spotted Striker 13145 | -4/Warlord | Allies destroyed Striker 13227 | -4/Warlord | Spotted Striker 13247 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 13203_ G-67 Veteran destroyed. 13210_ Quantum Capacitor permanently disabled. 13210_ Overheating: Short circuit. 13212_ Overheating: Matter decay (-35). 13214_ Overheating: Matter decay (-29). 13216_ Overheating: Energy bleed (-105). 13217_ Power failure, Vortex Chain Reactor shutdown. 13222_ Overheating: System interference. 13222_ Enh. Optical Array temporarily disabled. 13222_ Adv. Remote Shield temporarily disabled. 13222_ Exp. Core Analyzer temporarily disabled. 13227_ Vortex Shotgun destroyed. 13232_ Dropped Broken Quantum Capacitor. 13234_ Discarded Broken Adv. Targeting Computer. 13234_ Knocked back. 13235_ Vortex Shotgun blown off. 13235_ E-15 Imp destroyed. 13237_ Acquired 2 matter. 13238_ Knocked back. 13247_ Cesium-ion Thruster self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | #?????#""#????????????????## ### | | # #?????#""#???????????????## ### | | # """"" #?????#""#?????????????### ##?# | | # """"" #?????#""#?????????????# #?# | | # """"" #?????#""#?????????????# #?# | | # #??????????????????????### #?### | | #??????????????????????# #?# # | | #??????????????????????# ###?# | | #??????????????????????## ##?### | | ###########????????????????????# ##?# | | ###### #????????????????##### ## ### | | ????# #???????????????## # #### ## | | ????# #???????????????# #?## ## | | ###### #???????????????# ##?# ## | | ## ## #???????????????# ## #?## | | ## #???????????????###### #??### | | ## ## #???????????????????# ##????#### | | ## ## #???????????????????# ##????????? | | #######+###+#####???????????????????# #?????????? | | #???????????????????????# #?????????? | | % #???????????????##??????# ##????????? | | #"""""#+## #??????????????# #????? ; #????????? | | #" %#" #?????????????? #### #????????? | | # "" ##?????????### #?????????? | | # " ###########!#= # #???????? | | " ;% [! @K g #???????? | | " ; = * #???????? | | # ; ##########;## # #???????? | | # ######????????###? ##???? #???????? | | # #????????????????? ####?????????????????? | | # #?????????????????###????????????????????? | | # #????????????????????????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 65 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1400 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 8 Core Analysis 15 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderPointNanoactuators Manual? 0 Play Time 03:01:00 Cumulative 212.4 hours Start 2020.04.09 @ 20:47:40 End 2020.04.10 @ 00:37:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 106 Adventurer 0 Explorer 1 Win Type - Total 12 Types 8/0/4/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38c3176a-cab9-4bcf-8b0a-2112aded1e0c