Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 23:34:42 Player: bugsniper Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (327) 327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 787 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 196/300 Energy 125/125 System Corruption 0% Temperature Cool (24) Movement Treading (610) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (35) --- Light Ion Engine Subdweller Power Source Light Treads Spiked Treads Subdweller Monowheel Subdweller Optics Improved Terrain Scanner V3-11A's Pendant EM Pulse Gun Medium Laser Medium Laser Subdweller Laser Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Battle Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Humpback > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Light Treads Spiked Treads Subdweller Monowheel Subdweller Optics Improved Terrain Scanner V3-11A's Pendant EM Pulse Gun Medium Laser Medium Laser Subdweller Laser Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Humpback Device Heat Sink Storage Humpback Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 1 13 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads 3 | . . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . . 9 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 17 | . 7 18 Power 1 | . 1 1 Propulsion 2 | . 3 2 Utility 1 | . . 1 Weapon 10 | . 2 10 Tool/Special . | . . . Unused Backups 26 | . 8 18 Power 3 | . 1 2 Propulsion 9 | . 4 5 Utility 4 | . 1 3 Weapon 9 | . 2 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 86 | . 90 86 Engine 14 | . 14 14 Treads 4 | . . 5 Leg 23 | . 28 22 Device 1 | . 5 1 Storage 14 | . 14 14 Energy Gun 4 | . 28 2 Ballistic Gun 22 | . . 24 Peak Build Rating 14 | . 8 14 Average Rating 11 | . 6 11 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 219 | 12 13 219 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 10 | . . 10 Average Overweight (x) 4 | . . 5 Largest Inventory Capacity 35 | . 8 35 Average Capacity 31 | . 8 32 Most Carried 24 | . 8 24 Average Carried 17 | . 7 18 Final Capacity 35 | 8 8 35 Final Carried 24 | 6 8 24 Class Distribution -------------------- 87% | Hauler-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 501 | 200 10 291 Remotely . | . . . Salvage Created 184 | . 11 173 Parts 25 | . 4 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . . 11 AOE 11 | . . 11 Classes Destroyed 3 | . 1 2 Tunneler 1 | . 1 . Swarmer 4 | . . 4 Subdweller 7 | . . 7 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 144 | . . 144 Missed 56 | . . 56 Hits 88 | . . 88 Projectile 88 | . . 88 Critical Strikes 1 | . . 1 Damage Taken 1130 | . 51 1079 Core 254 | . 12 242 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 6 19 Largest 2 | . 2 2 Hottest 100 | . 100 80 Shots Fired 36 | . 12 24 Gun 20 | . 12 8 Cannon . | . . . Launcher 16 | . . 16 Special . | . . . Kinetic 10 | . . 10 Thermal 12 | . 12 . Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 8 | . 2 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 6 11 Core Hits 22 | . 2 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1056 | . 74 982 Guns 176 | . 74 102 Cannons . | . . . Explosions 880 | . . 880 Melee . | . . . Ramming . | . . . Kinetic 353 | . . 353 Thermal 74 | . 74 . Explosive 629 | . . 629 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 215 | . . 215 Shots 10 | . . 10 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | . 39 . Average Temperature 14 | . 14 . Received Heat Transfer 441 | . . 441 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 7 | . 7 . Initial . | . . . Average . | . . . Influence Increases 186 | . 16 170 Destroy 0b10 Robot/C 80 | . . 80 Destroy 0b10 Robot/NC 5 | . 5 . Successful Hack 10 | . 10 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 90 | . . 90 Influence Decreases 16 | . 16 . Time Decay 16 | . 16 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 6 13 Peak Tracking Total 5 | . 2 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 8 | . 4 4 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 4 | . . 4 Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6538 | . 350 6188 Spaces Moved 1373 | 1 256 1116 Core . | . . . Treads 196 | . . 196 Legs 1177 | 1 256 920 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 465 | 120 120 544 Slowest Speed 820 | 120 120 820 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 1 41 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug 36 | . . 36 Terrain Destroyed 101 | . . 101 Melee . | . . . Projectile . | . . . AOE 101 | . . 101 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1481 | . 287 1194 Wait 25 | . 19 6 Move 1371 | . 255 1116 Hop . | . . . Pick Up 29 | . 4 25 Fast Attach 2 | . 1 1 Attach 2 | . . 2 Detach . | . . . Swap 17 | . . 17 Drop 10 | . 2 8 Fire 25 | . 6 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 79 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 5) 351 | -10/Materials | Entered Subcaves 367 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 385 | -10/Subcaves | Discovered new exit (range 15) 408 | -10/Subcaves | Visited Clippyterm 411 | -10/Subcaves | Learned location of Section 7 (-2) 411 | -10/Subcaves | Learned Factory emergency access door positions 663 | -10/Subcaves | Disturbed a concealed Subdweller 1140 | -10/Subcaves | Build established: Hauler-Mutant 3226 | -10/Subcaves | Core integrity fell below 50% 5394 | -10/Subcaves | Core integrity fell below 20% 5513 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5938 | -10/Subcaves | Visited triangular shrine 5972 | -10/Subcaves | Found Prototype Device 6131 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 6142 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6154 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6171 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6509 | -10/Subcaves | Discovered new exit (range 9) 6539 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Spk. Treads falls loose from the Twisted Machinery. Battle Rifle falls loose from the Twisted Machinery. Sub. Machine Gun falls loose from the Twisted Machinery. Scrap Shield falls loose from the Twisted Machinery. 06205_ Acquired Battle Rifle. 06249_ Acquired Sub. Machine Gun. 06305_ Acquired 5 matter. 06487_ S-10 Pest springs to life. 06491_ S-10 Pest destroyed. 06491_ Machine disabled. 06491_ Destroyed Lgt. Assault Rifle. 06491_ S-10 Pest destroyed. 06498_ Subatomizers dissect the Flight Unit. 06502_ Flight Unit fries itself beyond repair. 06509_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????###" | | ????????????????????????????????????????????###" | | ????????????????????????????????????????????#" | | ????????????????????????????????????????????###" | | ??????????????????????????????????????????????###" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ??????????????????????????????????????## ""#?????? | | ????????????????????????????????????### "##????? | | ????????????????????????###?????????#" "###### | | ????????????????????#####<#####?????#"" ## # | | ????????????????????#"""" """"#?????##" " | | ????????????????????#" " "#?????## ### !""""" | | ????????????????????# t t #????## ##?## "#"" | | ????????????????????# @ %#???## ##???##""#### | | ????????????????????# % #???# #?????#"""#?? | | ????????????????????# #???#"##?????##""#?? | | ????????????# #;; ###???# ##??????#""#?? | | ???????????? ; ##??# ##????? #?? | | ??????????? # ##### #?????# ##?? | | ??????????? #; ; ;;; ### ## #????? #??? | | ???????????? ?#;;;; ###?# ##??????????? | | ???????????? ########???# #####???????????? | | ????????????? ?####???????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ReinforcedRapidMediator Manual? 0 Play Time 00:15:54 Cumulative 416.7 hours Start 2025.07.26 @ 23:20:03 End 2025.07.26 @ 23:34:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb824a16-05ff-482c-891f-c22540f893e6