Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 21:52:06 Player: DaddyWalrus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (277) 1385 Value Destroyed (11869) 11869 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2297) 2297 TOTAL SCORE: 23771 Bonus ------- High Alert Combat Kills 1987 Follower Combat Kills 170 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -360 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 48/100 System Corruption 25% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Component Analysis Suite > --- WEAPON (6) ------- Enhanced Force Lance > --- INVENTORY (12) --- Improved Matter Compressor (258) Tactical Coordination Suite Tactical Coordination Suite Advanced Recalibrator Gamma Rifle Dispersion Rifle Tri-rail Accelerator Hardcell Cannon Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Layered Heavy Armor Plating Corruption Screen Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Phase Gun Dispersion Rifle Hypervelocity Railgun Hardcell Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Flexi-carbon Leg Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Signal Interpreter Tactical Coordination Suite Tactical Coordination Suite Advanced Component Analysis Suite Improved Integration Mediator Mini Drone Bay Plasma Rifle Tri-rail Accelerator Advanced Remote Datajack Field Lobotomy Kit [Rating: 145] Favorites ----------- Power Fission Core Engine Makeshift Power Source Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Utility 5 | . . . 1 . . . 1 . . . . . . . 2 . . 1 . . Weapon 4 | . . . . . . . 1 . . 1 . . . . . . . . 1 1 Parts Attached 449 | 6 16 6 11 4 5 1 12 31 6 19 9 1 1 14 87 18 3 44 38 117 Power 42 | 1 . 3 . 1 . . . 3 . 2 1 . . 1 7 . . 2 3 18 Engine 12 | 1 . 1 . 1 . . . 2 . 1 . . . 1 4 . . . . 1 Core 14 | . . 2 . . . . . 1 . 1 . . . . . . . 2 2 6 Reactor 16 | . . . . . . . . . . . 1 . . . 3 . . . 1 11 Propulsion 88 | 2 4 . 3 . . . 2 14 2 6 2 1 . 1 11 9 . 4 1 26 Treads 35 | 2 4 . 3 . . . 2 2 . . 2 1 . 1 4 3 . 4 1 6 Leg 40 | . . . . . . . . 10 2 6 . . . . 5 3 . . . 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 2 . . . . . . 2 3 . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 4 . 2 . 4 . 2 2 3 3 1 . . 2 31 2 1 15 23 30 Device 83 | . 2 . 1 . . . 1 1 . 2 1 . . 1 19 2 1 9 17 26 Storage 22 | 1 2 . . . 3 . . . 2 . . . . . 7 . . 4 2 1 Processor 11 | . . . . . . . 1 1 . 1 . . . 1 4 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . . 1 . 1 . . . 1 . . . . . 1 . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 193 | 2 8 3 6 3 1 1 8 12 1 8 5 . 1 10 38 7 2 23 11 43 Energy Gun 41 | 1 3 . 2 . . . 1 3 . 1 . . . 1 4 1 . 4 1 19 Energy Cannon 32 | . 2 . . . 1 . 3 2 . 3 2 . . 3 10 . . 4 1 1 Ballistic Gun 36 | 1 3 3 2 1 . . 2 2 1 3 . . . 2 4 4 1 3 . 4 Ballistic Cannon 27 | . . . . . . . . . . 1 . . . . 3 . . 7 6 10 Launcher 19 | . . . 2 1 . 1 1 . . . . . 1 . 2 2 1 3 2 3 Special Weapon 9 | . . . . . . . . 1 . . 3 . . 2 . . . . 1 2 Impact Weapon 17 | . . . . . . . . . . . . . . 2 15 . . . . . Slashing Weapon 8 | . . . . 1 . . 1 4 . . . . . . . . . . . 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 1 . . . . 3 . . 3 1 . Parts Lost 109 | . . 1 . . . . 4 15 . 4 . . . 4 35 3 . 1 . 42 Power 13 | . . . . . . . . 2 . . . . . 1 4 . . . . 6 Propulsion 36 | . . . . . . . 2 4 . 1 . . . 1 10 1 . . . 17 Utility 18 | . . . . . . . . 2 . . . . . . 7 . . 1 . 8 Weapon 42 | . . 1 . . . . 2 7 . 3 . . . 2 14 2 . . . 11 Highest Loss Streak 17 | . . 1 . . . . 4 6 . 2 . . . 3 17 2 . 1 . 15 Average Slot Usage (%) 89 | . 93 99 99 100 99 100 99 94 99 98 91 84 84 83 83 90 95 90 85 78 Engine 3 | . 14 6 . 1 11 11 9 8 . 2 4 . . 1 2 . . . . . Core 2 | . . 7 11 9 . . . . 9 4 . . . . . . . 4 9 4 Reactor 2 | . . . . . . . . . . . 2 7 7 5 2 6 6 . . 3 Treads 15 | . 28 28 32 33 33 33 27 10 . . 7 15 15 14 4 2 20 17 15 7 Leg 5 | . . . . . . . . 11 27 29 15 . . . 5 5 6 1 . 8 Hover 1 | . . . . . . . . 4 . . . . . . 3 13 . . . 1 Device 9 | . 2 . 6 . . . 8 1 . 6 7 7 7 6 13 13 13 22 14 14 Storage 15 | . 20 28 22 22 21 22 18 18 18 15 15 15 15 15 13 13 13 11 10 11 Processor 5 | . . . . . . . 8 15 9 7 7 7 7 7 9 13 13 2 2 2 Protection 1 | . . . 4 11 10 11 . . 8 . . . . . . . . 2 5 1 Energy Gun 3 | . 1 . 14 11 9 . 7 2 9 4 . . . 1 . 2 2 1 4 4 Energy Cannon 4 | . 6 . . . 1 11 9 2 . 4 7 15 10 10 4 . . 4 4 . Ballistic Gun 9 | . 19 28 7 3 11 . 2 2 18 13 11 7 7 14 4 13 16 8 . 1 Ballistic Cannon 3 | . . . . . . . . . . 5 7 7 7 1 1 . . 5 14 9 Launcher 1 | . . . . 6 . 10 6 . . . . . 3 . . 4 3 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 13 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 11 41 41 45 45 48 48 55 52 50 67 75 74 74 74 78 82 82 124 149 158 Greatest Support 210 | 40 40 40 60 60 60 60 60 60 45 60 140 140 140 140 140 71 71 168 170 210 Greatest Overweight (x) 47 | 1 1 1 . . . . 1 1 1 1 1 . . 1 25 25 1 1 . 47 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . 1 1 . . . Largest Inventory Capacity 30 | 6 16 16 16 16 30 16 16 16 16 16 16 16 16 16 18 18 18 20 26 26 Average Capacity 16 | 5 10 16 16 16 15 16 16 16 16 16 16 16 16 16 15 18 18 18 20 22 Most Carried 26 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 20 26 26 Average Carried 16 | 3 9 15 15 15 15 16 15 15 15 15 15 15 15 15 14 17 17 18 20 21 Final Capacity 26 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 18 18 20 26 12 Final Carried 26 | 6 16 16 16 16 16 16 15 16 16 16 16 16 15 16 16 18 18 20 26 10 Class Distribution -------------------- 30% | Mutant 13% | Scavenger-Skirmisher 11% | Gunner 10% | Scavenger-Mutant 10% | Scavenger-Gunner 7% | Scavenger-Executioner 6% | Hauler-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Matter Collected 11141 | 202 299 196 92 126 40 . 233 309 109 1090 261 92 217 509 843 596 . 1545 777 3605 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13740 | . 508 375 123 217 . . 322 1101 112 1212 296 457 286 660 1499 586 . 1786 857 3343 Parts 559 | . 34 18 8 16 . . 18 32 3 64 2 11 11 29 44 26 . 71 29 143 Haulers Intercepted 5 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . Recyclers Shooed 7 | . 2 . . . . . . . . 2 . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . 10 22 . 10 . . . . Prevented 13 | . . . . . . . . . . . . . 2 4 . 7 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 211 | . 10 7 2 8 . . 8 17 1 13 1 4 6 14 16 8 . 24 12 60 Melee 25 | . . . . 1 . . . 12 . . . . . . 5 . . 2 . 5 Guns 75 | . 2 7 2 5 . . 2 3 1 9 1 . 2 8 3 5 . 14 . 11 Cannons 80 | . 8 . . . . . 6 2 . 4 . 3 . 5 3 . . 5 8 36 AOE 26 | . . . . 2 . . . . . . . 1 3 1 1 3 . 3 4 8 Classes Destroyed 22 | . 6 . 1 2 . . 2 1 . 1 1 1 2 1 1 1 . . 1 1 Worker 12 | . 2 . 1 . . . . . . 3 . . . . . . . 2 1 3 Builder 11 | . . . . . . . 3 . . 2 . . . . 1 . . 2 1 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . Recycler 23 | . 2 1 . . . . . . 1 7 . . . . 4 . . 4 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 1 . . . . . . 2 . . . . 2 . . . 1 1 Swarmer 35 | . 6 . 1 3 . . 2 . . . . . 3 3 . . . 6 . 11 Grunt 96 | . 4 7 . 4 . . 5 13 . 8 . 4 1 5 3 2 . 9 7 24 Brawler 5 | . . . . . . . . . . . . . . . 1 1 . 1 . 2 Duelist 10 | . . . . . . . . 2 . . . . . 2 . 2 . . . 4 Sentry 20 | . . . 1 . . . . . 1 1 . . 1 2 5 1 . . 3 5 Hunter 13 | . . . . . . . 1 2 . 1 . . . 1 4 2 . . . 2 Programmer 27 | . . . . . . . . . . 3 . . . . 3 . . 8 2 11 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Compactor 2 | . . . . . . . . . . . 1 1 . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . Assembled 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 7 4 2 3 . . 10 3 2 10 1 3 4 6 3 3 . 5 7 5 Combat Bots Only 7 | . 7 3 1 3 . . 7 3 1 3 1 3 4 6 2 3 . 5 4 4 Max Kills in Single Turn 4 | . 1 1 1 3 . . 2 1 1 2 1 2 2 1 2 2 . 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . 1 2 1 1 2 . 2 2 3 Melee 2 | . . . . 1 . . . 1 . . . . . . 2 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Damage Taken 24287 | . 352 480 110 113 . . 802 1765 146 1225 . 423 477 1267 5174 877 . 1424 740 8912 Core 3155 | . 51 92 17 . . . 73 361 17 186 . 40 17 152 654 84 . 91 17 1303 Absorbed by Shields 35 | . . . . . . . . 35 . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 42 . . . 95 . . 18 . . . . 43 . . 13 90 98 . Volleys Fired 530 | . 60 32 7 12 . . 20 23 7 56 9 8 6 25 42 32 . 59 23 109 Largest 6 | . 2 2 2 2 . . 3 3 3 4 4 4 4 4 4 4 . 4 5 6 Hottest 356 | . 80 40 115 80 . . 225 173 116 217 180 232 191 205 273 159 . 254 317 356 Shots Fired 1618 | . 120 64 14 24 . . 58 55 21 200 26 33 27 95 106 84 . 202 75 414 Gun 824 | . 70 64 13 23 . . 17 26 21 140 10 8 7 47 46 75 . 110 16 131 Cannon 735 | . 50 . . . . . 37 29 . 60 13 25 14 38 59 . . 89 54 267 Launcher 43 | . . . 1 1 . . 4 . . . . . 6 5 1 9 . 3 5 8 Special 16 | . . . . . . . . . . . 3 . . 5 . . . . . 8 Kinetic 1070 | . 67 64 5 11 . . 11 13 14 173 17 17 12 53 58 60 . 169 38 288 Thermal 371 | . 53 . 8 12 . . 37 42 7 22 6 16 9 28 38 15 . . . 78 Explosive 26 | . . . 1 1 . . 4 . . . . . . . 1 3 . 3 5 8 Electromagnetic 140 | . . . . . . . 6 . . 5 . . 6 14 9 6 . 30 32 32 Robot Hit Streak 22 | . 5 22 4 13 . . 19 14 10 8 10 6 5 19 14 9 . 17 16 20 Robot Miss Streak 11 | . 6 3 2 1 . . 2 2 2 11 3 3 4 5 7 3 . 6 2 7 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1233 | . 56 47 6 21 . . 40 81 14 125 23 24 15 69 162 56 . 162 57 275 Core Hits 663 | . 31 23 5 14 . . 25 28 3 80 9 14 8 46 48 23 . 83 44 179 Critical Hits 24 | . . 1 . . . . 1 2 . . . . . . . . . 7 1 12 Critical Kills 9 | . . . . . . . . . . . . . . . . . . 3 1 5 Critical Parts Destroyed 15 | . . 1 . . . . 1 2 . . . . . . . . . 4 . 7 Melee Attacks 221 | . . . . 7 . . 2 69 . . . . . 2 104 . . 13 . 24 Thermal 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact 106 | . . . . . . . . . . . . . . 2 104 . . . . . Slashing 79 | . . . . 7 . . 2 69 . . . . . . . . . . . 1 Piercing 34 | . . . . . . . . . . . . . . . . . . 13 . 21 Sneak Attacks 10 | . . . . . . . . 5 . . . . . . 2 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 38 | . . . . . . . . 11 . . . . . . 26 . . . . 1 Damage Inflicted 35273 | . 768 458 156 416 . . 1065 2820 217 2386 652 807 370 1445 4867 1505 . 4503 2620 10218 Guns 9805 | . 248 458 117 287 . . 176 197 217 1661 271 50 76 596 483 1078 . 2024 272 1594 Cannons 14036 | . 520 . . . . . 625 400 . 725 381 379 165 626 1312 . . 1291 918 6694 Explosions 4943 | . . . 39 87 . . 264 . . . . 378 129 179 63 427 . 697 1430 1250 Melee 6445 | . . . . 42 . . . 2223 . . . . . . 3009 . . 491 . 680 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 16208 | . 227 458 31 149 . . 97 71 141 1946 497 155 137 689 804 822 . 2833 570 6581 Thermal 5738 | . 541 . 86 138 . . 625 526 76 361 155 418 104 517 891 256 . . . 1044 Explosive 4188 | . . . 39 87 . . 264 . . . . 234 . . 26 161 . 697 1430 1250 Electromagnetic 2694 | . . . . . . . 79 . . 79 . . 129 239 137 266 . 482 620 663 Impact 3009 | . . . . . . . . . . . . . . . 3009 . . . . . Slashing 2292 | . . . . 42 . . . 2223 . . . . . . . . . . . 27 Piercing 1144 | . . . . . . . . . . . . . . . . . . 491 . 653 Highest Corruption 25 | . 1 1 . . . . . . . 3 22 22 22 23 14 13 13 14 3 25 Average Corruption 12 | . 1 1 . . . . . . . 2 10 22 22 22 12 13 13 7 2 14 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . Effects 580 | . 2 7 . . . . . . . 11 11 30 86 92 85 65 14 42 6 129 Message Errors 94 | . 2 4 . . . . . . . 4 3 4 14 13 17 11 2 6 1 13 Matter Fused 81 | . . . . . . . . . . 1 2 5 11 15 9 13 3 7 2 13 Heat Flow Errors 49 | . . . . . . . . . . 2 . . 17 3 8 5 4 1 1 8 Energy Discharges 52 | . . 1 . . . . . . . 2 . 4 14 4 10 6 2 5 1 3 Parts Rejected 4 | . . . . . . . . . . . 1 . . . 2 . . 1 . . Data Loss (minor) 56 | . . 1 . . . . . . . . . 1 6 9 15 8 2 3 . 11 Data Loss (major) 8 | . . . . . . . . . . . . 1 . 2 1 . . 2 . 2 Misfires 17 | . . . . . . . . . . . 1 1 4 4 1 1 . 1 . 4 Alerts 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Misdirections 64 | . . . . . . . . . . . . 8 14 16 7 5 1 . . 13 Targeting Errors 128 | . . 1 . . . . . . . 1 3 6 4 21 13 13 . 13 1 52 Weapon Failures 24 | . . . . . . . . . . 1 1 . 1 4 2 3 . 3 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 998 | . 3 . . . . . 22 142 . 9 . 33 8 42 404 . . 127 109 99 Projectiles 241 | . 3 . . . . . 22 20 . 9 . 4 8 23 24 . . 19 10 99 Explosions 262 | . . . . . . . . . . . . 29 . 19 7 . . 108 99 . Melee 495 | . . . . . . . . 122 . . . . . . 373 . . . . . Knockbacks 101 | . . . . . . . . . . 16 . 3 . . 16 . . 17 5 44 Impact 15 | . . . . . . . . . . . . . . . 15 . . . . . Kinetic 80 | . . . . . . . . . . 16 . 3 . . . . . 14 5 42 Secondary 6 | . . . . . . . . . . . . . . . 1 . . 3 . 2 Self-Inflicted Damage 670 | . . . . . . . 4 . . . . 215 . 21 172 20 . 147 . 91 Shots 12 | . . . . . . . 1 . . . . 2 . 1 3 1 . 2 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | . 184 15 24 60 . . 434 328 239 416 187 182 252 475 246 239 195 354 399 543 Average Temperature 111 | . 60 6 10 28 . . 149 140 106 164 87 69 78 104 93 80 92 106 129 127 Received Heat Transfer 4841 | . 72 255 9 82 . . 387 825 45 483 . 99 78 333 732 126 . 198 87 1030 Effects 26 | . . . . . . . 2 3 . 8 . . . 3 . . . 2 2 6 Shutdowns 5 | . . . . . . . 1 . . 1 . . . 1 . . . . . 2 Energy Bleed 4 | . . . . . . . 1 . . 2 . . . . . . . . . 1 Interference 9 | . . . . . . . . 3 . 2 . . . . . . . 2 2 . Short Circuit 6 | . . . . . . . . . . 2 . . . 2 . . . . . 2 Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 21 | . . . . . . . . . . . . . 2 . 7 1 . 5 3 3 Impact Corruptions 22 | . . . . . . . . . . . . . . . 22 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . . 1 . . 1 1 1 . . 2 . 1 . . . . . 2 Heat Transferred 10123 | . 1160 . 259 407 . . 925 888 185 531 300 650 200 1220 1166 444 . . . 1788 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Peak Influence 1372 | . 150 162 191 182 . . 172 616 335 423 53 271 . . 188 . . 370 339 1372 Initial 300 | . . . 11 18 . . . 111 300 151 53 . . . . . . 30 151 177 Average 244 | . 19 66 43 116 . . 14 395 303 260 23 89 . . 53 . . 172 165 906 Maximum Alert Level 4 | . . . . . . . . 2 1 2 . 1 . . . . . 1 1 4 Low Security (%) 62 | 100 100 100 100 100 . 100 100 10 . 25 100 80 . . 100 . . 54 62 1 Level 1 21 | . . . . . . . . 49 100 63 . 19 . . . . . 45 37 8 Level 2 6 | . . . . . . . . 40 . 10 . . . . . . . . . 20 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 29 Level 4 5 | . . . . . . . . . . . . . . . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 1 . . . 2 . 1 5 . 2 . . 11 . . 12 3 16 Investigation 8 | . 1 . 1 . . . . . . 1 . 2 . . 1 . . 2 . . Extermination 19 | . . . . . . . . . . 2 . . . . 5 . . 4 2 6 Reinforcement 12 | . 1 . . . . . 1 . 1 1 . . . . 2 . . 2 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . 4 Garrison 12 | . . . . . . . 1 . . 1 . . . . 3 . . 4 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Distress Signals 9 | . 1 . . . . . . . 1 2 . . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 20 16 6 7 . 2 12 16 2 22 5 5 8 17 27 11 . 30 14 87 Peak Tracking Total 12 | . 4 4 4 4 . 3 7 3 2 4 3 2 3 7 4 5 . 5 4 12 Tactical Retreats 19 | . . 3 . . . . 1 1 . 1 . . . 2 3 2 . 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 8 | . 2 . . . . . . 2 . 2 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 1 . . . . . . Triggered 5 | . . . . . . . . . . . . . 2 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 28 | . . . . . . . 1 1 . 1 . 3 . 3 5 1 . 7 1 5 Max in Single Turn 4 | . . . . . . . 1 1 . 1 . 3 . 1 4 1 . 3 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 32 | . 5 . 4 . 5 . 2 . . 2 . 2 1 1 3 1 . 4 2 . Terminals 15 | . 5 . 3 . . . 1 . . 2 . . . 1 2 . . 1 . . Fabricators 5 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 117 | . 11 . 8 . 50 . 3 . . 4 . 7 1 5 12 1 . 9 6 . Successful 92 | . 5 . 5 . 50 . 1 . . 2 . 6 1 5 7 1 . 6 3 . Failed 25 | . 6 . 3 . . . 2 . . 2 . 1 . . 5 . . 3 3 . Catastrophic 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . 6 . 4 . 1 . 2 . . 2 . . . . 1 . . 1 . . Terminals 40 | . 11 . 5 . . . 2 . . 4 . . . 5 10 . . 3 . . Fabricators 12 | . . . . . . . . . . . . 3 . . 2 . . 5 2 . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . . . . . . . . . . 4 . . . . . . 4 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 75 | . 5 . 2 . 50 . . . . 2 . . 1 5 7 1 . 2 . . Record 60 | . . . . . 49 . . . . 2 . . . 5 3 . . 1 . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Unreport Threat 5 | . 2 . 1 . . . . . . . . . . . 1 . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Build 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . . . . . . . . 4 . . . . . . 3 . Insert Component 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 3 . . . 1 . . 2 . 2 . . 2 . . 4 . . Full Trace Events 8 | . . . 2 . . . . . . 1 . 2 . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Parts Built 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Matter 680 | . . . . . . . . . . . . 212 . . . . . 468 . . Time 287 | . . . . . . . . . . . . 53 . . . . . 234 . . Total Part Build Rating 32 | . . . . . . . . . . . . 12 . . . . . 20 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Total Allies 9 | . . 5 . . . . . . . . 4 . . . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . . 3 1 . . . . . . . . Highest-Rated Group 282 | . . 40 39 39 . . . . . . 282 129 . . . . . . . . Highest-Rated Ally 129 | . . 31 31 31 . . . . . . 129 129 . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 6 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . 6 . Ally Attacks 82 | . . 30 5 5 . . . . . . 41 1 . . . . . . . . Total Damage 1818 | . . 303 85 103 . . . . . . 1281 46 . . . . . . . . Kills 13 | . . 6 3 1 . . . . . . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 2 1 . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Turns Passed 21053 | 108 1692 907 312 401 1363 204 909 1009 371 1205 225 354 1502 1255 2393 1146 225 2073 1079 2320 Spaces Moved 9924 | 61 908 456 151 209 835 63 329 491 220 573 105 191 901 661 928 588 121 742 457 934 Core 35 | 4 . . . . . . . . . . . . . . 18 9 . . . 4 Treads 7181 | 57 908 456 151 209 835 63 329 184 . . 58 191 901 661 376 88 121 742 457 394 Legs 1673 | . . . . . . . . 131 220 573 47 . . . 242 36 . . . 424 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1035 | . . . . . . . . 176 . . . . . . 292 455 . . . 112 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 160 76 150 120 150 160 160 160 50 132 180 160 160 40 Average Speed 158 | 153 160 164 160 160 160 160 160 131 150 138 156 160 160 168 159 162 180 162 160 157 Slowest Speed 2400 | 160 180 180 160 160 160 160 180 180 150 150 180 160 160 180 1300 1300 180 180 160 2400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 99 78 17 21 93 13 18 37 22 16 88 4 91 85 14 66 22 13 12 16 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . . 1 . . 1 . 1 1 1 . 1 . . Scrap Searched 12 | . . 1 . . . . . . . . . . 5 3 . 3 . . . . Spaces Dug 12 | . . . . . . . 2 . . . . . . . 2 . . 6 . 2 Terrain Destroyed 547 | . . . 4 8 . . 33 . . 2 . 30 . 3 51 26 . 77 69 244 Melee 9 | . . . . . . . 2 . . . . . . . 1 . . 6 . . Projectile 150 | . . . . . . . 9 . . 2 . . . . 8 2 . 2 8 119 AOE 388 | . . . 4 8 . . 22 . . . . 30 . 3 42 24 . 69 61 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Fac Low Low Fac Fac Res Total 13967 | 72 1044 558 211 244 865 166 664 738 249 862 148 223 946 730 1680 725 130 1479 765 1468 Wait 2268 | . 14 57 28 8 8 103 294 87 1 176 8 16 33 15 470 53 . 553 187 157 Move 9905 | 60 907 455 150 208 834 62 328 490 219 573 104 190 900 660 927 587 120 741 456 934 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | 6 23 2 7 2 9 . 6 15 7 16 4 3 2 9 40 19 3 27 25 47 Fast Attach 136 | 6 3 3 1 1 3 . . 10 . 5 5 1 . 1 24 8 . 13 6 46 Attach 143 | . 5 1 4 . 1 . 7 12 1 10 1 . . 4 33 5 2 4 9 44 Detach 58 | . 6 . 2 . 1 . 1 4 . 7 3 . . . 11 1 1 3 7 11 Swap 170 | . 8 2 6 3 1 1 5 9 5 4 3 . 1 9 30 5 1 27 23 27 Drop 287 | . 18 6 6 3 8 . 1 13 9 15 11 5 3 4 30 15 3 39 29 69 Fire 530 | . 60 32 7 12 . . 20 23 7 56 9 8 6 25 42 32 . 59 23 109 Melee 173 | . . . . 7 . . 2 53 . . . . . 2 73 . . 13 . 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 22 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 1 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 563 | -10/Materials | Destroyed 7 combat bots 571 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 6) 1424 | -10/Materials | Discovered new exit (range 15) 1801 | -10/Materials | Entered Mines 1821 | -10/Mines | Discovered new exit (range 12) 1848 | -10/Mines | Identified exit to Materials 2228 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2583 | -10/Mines | Core integrity fell below 50% 2708 | -10/Mines | Entered Materials 2708 | -9/Materials | Accompanied by 2 allies 2708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2769 | -9/Materials | Repaired Lgt. Treads 2996 | -9/Materials | Discovered new exit (range 9) 3020 | -9/Materials | Entered Mines 3020 | -9/Mines | Accompanied by 2 allies 3049 | -9/Mines | Learned location of Storage (-9) 3126 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3184 | -9/Mines | Excavation squad dispatched 3184 | -9/Mines | A large section of the Mines collapsed 3275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3276 | -9/Mines | Discovered new exit (range 5) 3421 | -9/Mines | Entered Exiles 3512 | -9/Exiles | Discovered new exit (range 14) 3562 | -9/Exiles | Met 8R-AWN 3602 | -9/Exiles | Met EX-HEX 3768 | -9/Exiles | Met EX-DEC 3805 | -9/Exiles | Learned location of Zion (-7) 3905 | -9/Exiles | Visited The Gauntlet 4261 | -9/Exiles | Discovered new exit (range 12) 4369 | -9/Exiles | Met EX-BIN 4564 | -9/Exiles | Aligned with FarCom system 4565 | -9/Exiles | Given EX-Vault access code 4602 | -9/Exiles | Opened EX-Vault 4627 | -9/Exiles | Found Field Lobotomy Kit 4663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4784 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4784 | -9/Exiles | Entered Mines 4982 | -8/Mines | Discovered new exit (range 5) 4988 | -8/Mines | Entered Materials 4988 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5292 | -8/Materials | Build established: Skirmisher 5827 | -8/Materials | Garrison activated, responded to threat 5844 | -8/Materials | Lost 4 parts (2n2w) 5879 | -8/Materials | Destroyed 7 combat bots 5896 | -8/Materials | Identified exit to Garrison 5897 | -8/Materials | Entered Garrison 5932 | -8/Garrison | Triggered checkpoint 5995 | -8/Garrison | Triggered checkpoint 6066 | -8/Garrison | Lost 6 parts (2n4w) 6103 | -8/Garrison | Triggered checkpoint 6174 | -8/Garrison | Lost 4 parts (1n1u2w) 6576 | -8/Garrison | Triggered checkpoint 6592 | -8/Garrison | Build established: Scavenger-Mutant 6683 | -8/Garrison | Discovered new exit (range 8) 6720 | -8/Garrison | Core integrity fell below 50% 6839 | -8/Garrison | Lost 3 parts (1p1u1w) 6906 | -8/Garrison | Entered Materials 7136 | -8/Materials | Build established: Scavenger-Skirmisher 7227 | -8/Materials | Discovered new exit (range 15) 7238 | -8/Materials | Core integrity fell below 20% 7277 | -8/Materials | Entered Factory 7277 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7605 | -7/Factory | Build established: Scavenger-Gunner 7831 | -7/Factory | Garrison activated, responded to threat 8167 | -7/Factory | Build established: Scavenger-Skirmisher 8482 | -7/Factory | Sucked down chute 8482 | -7/Factory | Entered Waste 8483 | -7/Waste | Met a frightened Derelict 8497 | -7/Waste | EMP discharged 8524 | -7/Waste | Spotted C-40 Crusher 8529 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 8535 | -7/Waste | Spotted C-40 Crusher 8535 | -7/Waste | Spotted C-40 Crusher 8541 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 8550 | -7/Waste | Spotted C-40 Crusher 8554 | -7/Waste | Spotted C-40 Crusher 8561 | -7/Waste | Allies destroyed C-40 Crusher 8569 | -7/Waste | Destroyed C-40 Crusher 8573 | -7/Waste | Spotted C-40 Crusher 8596 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 8597 | -7/Waste | EMP discharged 8597 | -7/Waste | System corruption reached 10% 8604 | -7/Waste | Allies destroyed C-40 Crusher 8675 | -7/Waste | Discovered new exit (range 15) 8697 | -7/Waste | EMP discharged 8707 | -7/Waste | Entered Factory 8707 | -7/Factory | Accompanied by 1 ally 8800 | -7/Factory | Discovered new exit (range 16) 8970 | -7/Factory | Fabricated Hvy. Treads? 8992 | -7/Factory | Destroyed Crusher 4c 9061 | -7/Factory | Entered Lower Caves 9081 | -7/Lower Caves | Learned location of 1 exit from Factory 9358 | -7/Lower Caves | Build established: Gunner 9369 | -7/Lower Caves | Encountered a Warlord checkpoint 9549 | -7/Lower Caves | Spotted B-75 Beast 9689 | -7/Lower Caves | Identified exit to Lower Caves 10138 | -7/Lower Caves | Destroyed B-75 Beast 10223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10563 | -7/Lower Caves | Entered another Lower Caves area 10596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10755 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10894 | -7/Lower Caves | Learned Factory emergency access door positions 10902 | -7/Lower Caves | Discovered new exit (range 6) 10933 | -7/Lower Caves | Identified exit to Zion 11486 | -7/Lower Caves | Attracted the attention of an 0b10 base 11520 | -7/Lower Caves | Core integrity fell below 50% 11565 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11580 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 11580 | -7/Lower Caves | Learned Armory stockpile data 11580 | -7/Lower Caves | Learned Armory terminal intel 11580 | -7/Lower Caves | Learned Factory garrison access intel 11784 | -7/Lower Caves | Build established: Scavenger-Gunner 11794 | -7/Lower Caves | Discovered new exit (range 12) 11818 | -7/Lower Caves | Entered Factory 11818 | -6/Factory | Evolved 2 slots: Utility x2 11819 | -6/Factory | Identified exit to Factory 11821 | -6/Factory | Loaded intel: 4 garrison access locations 12579 | -6/Factory | System corruption reached 10% 12696 | -6/Factory | Lost 17 parts (3p4n3u7w) 13188 | -6/Factory | Build established: Mutant 13485 | -6/Factory | Lost 3 parts (2n1u) 13740 | -6/Factory | Build established: Scavenger-Mutant 13792 | -6/Factory | Garrison activated, responded to threat 13823 | -6/Factory | Lost 3 parts (3n) 13967 | -6/Factory | Core integrity fell below 50% 14016 | -6/Factory | Lost 3 parts (1n2w) 14090 | -6/Factory | Lost 5 parts (1p1u3w) 14200 | -6/Factory | Discovered new exit (range 5) 14211 | -6/Factory | Entered Lower Caves 14218 | -6/Lower Caves | Core integrity fell below 20% 14834 | -6/Lower Caves | Learned Factory stockpile data 14871 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15131 | -6/Lower Caves | Discovered new exit (range 6) 15222 | -6/Lower Caves | Build established: Scavenger-Gunner 15357 | -6/Lower Caves | Entered another Lower Caves area 15422 | -6/Lower Caves | Discovered exit to Factory (range 8) 15582 | -6/Lower Caves | Entered Factory 15582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15764 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 15905 | -5/Factory | Garrison activated, responded to threat 15929 | -5/Factory | Build established: Scavenger-Skirmisher 16276 | -5/Factory | Fabricated Hvy. Treads (x2) 16462 | -5/Factory | Garrison activated, responded to threat 17168 | -5/Factory | Build established: Hauler-Skirmisher 17433 | -5/Factory | System corruption reached 10% 17637 | -5/Factory | Discovered new exit (range 5) 17655 | -5/Factory | Entered another Factory area 17655 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 17656 | -4/Factory | Identified exit to Research 18546 | -4/Factory | Discovered exit to Research (range 16) 18734 | -4/Factory | Entered Research 18734 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19028 | -3/Research | Build established: Scavenger-Executioner 19242 | -3/Research | Garrison activated, responded to threat 19413 | -3/Research | Build established: Hauler-Executioner 19660 | -3/Research | Lost 3 parts (1n2w) 19764 | -3/Research | System corruption reached 10% 19821 | -3/Research | Lost 8 parts (3n2u3w) 19984 | -3/Research | First assault squad dispatched 20127 | -3/Research | Assembled infested ambush trap array 20178 | -3/Research | Lost 4 parts (1p1n2w) 20250 | -3/Research | Lost 4 parts (3n1u) 20465 | -3/Research | Build established: Scavenger-Executioner 20986 | -3/Research | Found Unknown Piercing Weapon 20987 | -3/Research | Identified Enh. Force Lance 21018 | -3/Research | Core integrity fell below 50% 21046 | -3/Research | Core integrity fell below 20% 21054 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21019_ Imp. Antigrav System destroyed. 21021_ System corrupted: Enh. Force Lance targeting data glitched. 21022_ Imp. Antigrav System destroyed. 21025_ Adv. Heat Sink destroyed. 21025_ Imp. Antigrav System destroyed. 21026_ Adv. Heat Sink destroyed. 21026_ Lgt. Antimatter Reactor destroyed. 21030_ L-61 Swordsman destroyed. 21031_ Power Sword destroyed. 21040_ Mic. Fission Core destroyed. 21041_ System corrupted: Component data lost. 21046_ Catalytron disabled. 21047_ G-67 Veteran suffers critical hit. 21047_ Destroyed Adv. Heat Sink. 21052_ Adv. Heat Sink destroyed. 21053_ G-67 Veteran suffers critical hit. 21053_ Adv. Heat Sink melted. 21053_ G-67 Veteran destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ##############??????? | | ??????????????????# #%!ggi ! #??????? | | ??????????????????# #=[[ #??????? | | ??????????????????# #%@="" """ #??????? | | ??????????????????# #*/ "" """ #??????? | | ??????????????????# #= """ """ #??????? | | ??????????????????# #p #??????? | | ??????????????????# "/p #??????? | | ??????????????????# # """ """ #??????? | | ??????????????????#### # """ """ #??????? | | ?????????????????????# # """ """ #??????? | | ?????????????????????# # #??????? | | ?????????????????????# #* #??????? | | ?????????????????????# ##############??????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ###?????????????????? | | ?????????????????????# # ##???????????????## | | ?????????????????????# ##"#?????????????## | | ??????????############+# ######???????###""" | | ??????????# # ! #########"#" " | | ??????????# # !! # + # | | ??????????# ! # !! # #### ! # | | ??????????# # [! # #??#"" # | | ??????????# = # ] # #??#" # | | ??????????# # # #??#" # | | ??????? #####+####+##+# # #### # | | ??????? # # + # | | ?????? # #= # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 43 Energy Capacity 520 Matter Stores 462 Matter Capacity 500 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 825 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 11 Melee Accuracy 12 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory Fusion Bomb Launcher | x1 | -5/Factory | Preloaded Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Ambidextrous Backstab Just What I Needed Preemptive Strike Tank This Is Interesting... Challenges ------------ None Game ------ Seed InertialSpikedKinecellerator Manual? 0 Play Time 07:21:21 Cumulative 55.9 hours Start 2021.11.29 @ 22:32:08 End 2021.12.01 @ 21:52:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf8b5a1e-a021-4d1f-a494-617f491c9b8e