Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 02:08:00 Player: 4R-ZE3 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4038) 4038 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 8739 Bonus ------- High Alert Combat Kills 261 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Wheel Wheel Wheel Improved Sensor Array System Shield Makeshift System Shield Light EM Pulse Cannon Heavy Ion Cannon Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Improved Sensor Array Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield Makeshift System Shield Heavy Particle Gun Gatling Laser Light EM Pulse Cannon Plasma Cannon Heavy Ion Cannon EMP Blaster Flail Great Maul [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 107 | 6 2 6 16 1 17 27 17 . 1 3 11 Power 9 | 1 . 1 1 . 2 . 2 . . 1 1 Engine 9 | 1 . 1 1 . 2 . 2 . . 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 2 4 . 4 8 1 . . . 1 Treads 18 | 2 . 2 2 . 4 8 . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . 2 . . . 1 . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 . 1 4 1 7 12 9 . . 2 6 Device 19 | . . 1 1 . 1 8 5 . . . 3 Storage 5 | 1 . . 1 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 17 | . . . 2 . 5 4 1 . . 2 3 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 2 7 . 4 7 5 . 1 . 3 Energy Gun 19 | 1 . . 5 . 4 5 2 . 1 . 1 Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 6 | 1 2 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . 1 . . . 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 2 . . . . . Parts Lost 36 | . . 1 2 . 4 6 . . 4 . 19 Power 4 | . . . . . . . . . 1 . 3 Propulsion 5 | . . . 2 . 1 1 . . . . 1 Utility 19 | . . . . . 3 5 . . 2 . 9 Weapon 8 | . . 1 . . . . . . 1 . 6 Highest Loss Streak 19 | . . 1 2 . 2 3 . . 3 . 19 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 2 5 7 7 11 14 14 14 21 21 20 19 Power 1 | . 1 1 1 1 1 1 . 1 2 1 . Propulsion 3 | 1 2 2 1 3 3 4 4 4 4 4 3 Utility 4 | . . . . 1 1 2 4 11 11 9 7 Weapon 5 | . 2 4 4 5 6 6 4 4 4 5 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . . 1 3 . 2 7 5 1 . . 7 Power 3 | . . . 1 . 1 1 . . . . . Propulsion 9 | . . . . . . 3 3 . . . 3 Utility 6 | . . . . . . 3 . 1 . . 2 Weapon 8 | . . 1 2 . 1 . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 98 93 100 98 98 93 92 86 86 77 Engine 12 | . 14 14 10 11 9 9 14 15 12 13 12 Treads 11 | . 28 28 11 22 17 17 5 . . . . Wheel 3 | . . . 10 . . . 4 7 7 7 6 Device 23 | . . 12 13 22 17 34 28 30 27 23 18 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 Processor 2 | . . . . . . . 4 7 7 7 7 Hackware 2 | . . . . . . . 6 7 7 7 . Protection 7 | . . . 14 11 25 8 4 . . 5 8 Energy Gun 10 | . 6 . 16 22 18 17 4 . 14 1 13 Energy Cannon 4 | . . . . . . . 10 14 . 11 . Ballistic Gun 2 | . 21 23 3 . . . . . . . . Peak Build Rating 53 | 6 9 11 19 19 27 34 50 51 51 52 53 Average Rating 32 | 4 7 10 16 18 23 31 42 50 48 48 46 On Entrance 26 | . 6 9 11 18 19 27 30 50 51 43 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 143 | 10 14 20 33 39 59 50 126 126 130 143 134 Greatest Support 46 | 40 40 40 40 40 42 46 40 28 28 28 28 Greatest Overweight (x) 5 | . . . 1 . 1 1 4 4 4 5 4 Average Overweight (x) 1 | . . . . . . . 2 4 3 3 3 Largest Inventory Capacity 25 | 8 8 8 10 15 15 15 25 25 25 25 25 Average Capacity 17 | 6 8 8 9 13 15 15 19 25 25 25 25 Most Carried 25 | 5 8 8 10 12 15 15 23 25 25 25 24 Average Carried 15 | 2 6 7 7 11 14 14 15 24 24 23 21 Final Capacity 25 | 8 8 8 10 15 15 15 25 25 25 25 25 Final Carried 25 | 4 8 7 10 12 15 15 23 25 24 24 9 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 2284 | 157 115 328 423 46 138 500 339 7 171 60 . Remotely . | . . . . . . . . . . . . Salvage Created 4674 | . 122 211 547 19 819 2011 720 . 225 . . Parts 245 | . 5 18 34 2 46 101 31 . 8 . . Haulers Intercepted 12 | . . . 5 . 2 5 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 4 25 8 . 17 45 12 . 8 . . Guns 80 | . 4 7 8 . 17 36 1 . 7 . . Cannons 9 | . . . . . . . 9 . . . . AOE 25 | . . 18 . . . 7 . . . . . Classes Destroyed 14 | . 2 3 3 1 1 3 1 . . . . Worker 4 | . . . 1 . . 3 . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 12 | . . . 5 . 2 5 . . . . . Operator 4 | . . . 1 . 2 1 . . . . . Watcher 3 | . . . . . 1 . 2 . . . . Swarmer 28 | . 2 3 3 . 6 9 1 . 4 . . Grunt 36 | . 2 . 2 . 7 22 . . 3 . . Brawler 2 | . . . . . . 1 1 . . . . Duelist 2 | . . . . . . 1 1 . . . . Sentry 27 | . . 2 3 . 4 11 6 . 1 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . Assembled 19 | . . 19 . . . . . . . . . Best Kill Streak 19 | . 2 19 3 1 6 8 3 . 4 . . Combat Bots Only 19 | . 2 19 3 . 6 8 3 . 4 . . Max Kills in Single Turn 3 | . 1 2 2 1 2 3 1 . 2 . . Gunslinging 1 | . . . . . 1 . . . 1 . . Exploded 2 | . . 2 . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 923 | . 41 62 42 . 88 250 201 . 72 . 167 Missed 312 | . 14 18 11 . 15 95 87 . 23 . 49 Hits 611 | . 27 44 31 . 73 155 114 . 49 . 118 Melee 5 | . . 1 . . . 1 2 . 1 . . Projectile 606 | . 27 43 31 . 73 154 112 . 48 . 118 AOE 1 | . . 1 . . . . . . . . . Critical Strikes 9 | . . . . . 3 3 . . 3 . . Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 9715 | . 298 615 341 . 1062 2002 953 . 661 . 3783 Core 1371 | . 107 112 63 . 55 324 137 . 148 . 425 Absorbed by Shields 184 | . . . . . . . 56 . 128 . . Ignored by Resistances 150 | . . . . . . 150 . . . . . Regen/Repaired (Parts) 197 | . . . . . . . . . . 197 . Core Remaining (%) 56 | 100 . 12 . 84 . 31 . . . . . Volleys Fired 349 | . 12 38 37 1 49 122 48 3 16 . 23 Largest 2 | . 2 2 2 2 2 2 2 1 2 . 2 Hottest 160 | . 60 46 126 112 112 122 160 33 145 . 135 Shots Fired 651 | . 24 54 74 2 98 236 85 3 29 . 46 Gun 543 | . 24 34 74 2 98 228 30 . 18 . 35 Cannon 68 | . . . . . . . 55 . 8 . 5 Launcher 40 | . . 20 . . . 8 . 3 3 . 6 Special . | . . . . . . . . . . . . Kinetic 69 | . 15 34 20 . . . . . . . . Thermal 542 | . 9 . 54 2 98 228 85 . 26 . 40 Explosive 34 | . . 20 . . . 8 . 3 3 . . Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 23 | . 4 7 11 4 11 23 21 . 8 . 5 Robot Miss Streak 8 | . 3 2 2 . 2 8 3 . 7 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . 4 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 . . Shots Hit Robots 421 | . 13 31 52 2 69 158 50 . 21 . 25 Core Hits 235 | . 7 45 19 1 35 81 24 . 17 . 6 Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 18 | . . . 3 . 2 8 1 . 2 . 2 Burn 14 | . . . 3 . 2 8 . . 1 . . Meltdown 2 | . . . . . . . 1 . 1 . . Smash 2 | . . . . . . . . . . . 2 Melee Attacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11443 | . 143 1678 916 34 1282 4424 1421 . 882 . 663 Guns 7112 | . 143 368 916 34 1282 3238 532 . 242 . 357 Cannons 1116 | . . . . . . . 889 . 176 . 51 Explosions 3080 | . . 1310 . . . 1186 . . 464 . 120 Melee 135 | . . . . . . . . . . . 135 Ramming . | . . . . . . . . . . . . Kinetic 716 | . 100 368 248 . . . . . . . . Thermal 7512 | . 43 . 668 34 1282 3238 1421 . 418 . 408 Explosive 2960 | . . 1310 . . . 1186 . . 464 . . Electromagnetic 120 | . . . . . . . . . . . 120 Impact 135 | . . . . . . . . . . . 135 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 2 2 . 7 2 2 2 2 . Average Corruption 2 | . 1 1 1 2 . 5 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . 2 4 4 13 . 20 17 6 11 2 . Message Errors 17 | . . 1 . 2 . 4 5 . 5 . . Matter Fused 25 | . 1 2 1 6 . 6 4 1 4 . . Heat Flow Errors 6 | . . . 1 1 . 2 1 . 1 . . Energy Discharges 6 | . . . . 1 . 3 . 1 1 . . Parts Rejected 2 | . . . . . . . 2 . . . . Parts Fused 2 | . 1 . . . . . 1 . . . . Data Loss (minor) 8 | . . 1 . 2 . 2 1 1 . 1 . Data Loss (major) 9 | . . . 1 1 . 1 2 3 . 1 . Misfires 3 | . . . . . . 2 1 . . . . Alerts 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 163 | . . 37 . . . 32 31 . 29 . 34 Projectiles 31 | . . . . . . . 31 . . . . Explosions 98 | . . 37 . . . 32 . . 29 . . Melee 34 | . . . . . . . . . . . 34 Knockbacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . 78 . . 103 . . Shots 6 | . . . . . . 3 . . 3 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 40 8 393 231 96 273 127 . 273 . 388 Average Temperature 81 | . 19 4 117 133 34 50 23 . 76 . 196 Received Heat Transfer 2944 | . 87 90 63 . 531 783 196 . 132 . 1062 Effects 4 | . . . 2 . . . . . . . 2 Energy Bleed 3 | . . . 2 . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 5 | . . . . . . 2 2 . 1 . . Combat Hostiles 5 | . . . . . . 2 2 . 1 . . Parts Melted 43 | . . . 6 . 9 18 7 . 3 . . Heat Transferred 14699 | . 100 . 1665 74 2738 6549 2468 . 807 . 298 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . . 3 1 . . . . Low Security (%) 69 | 100 100 100 100 100 100 36 40 . . . . Level 1 19 | . . . . . . 19 59 . . . . Level 2 9 | . . . . . . 35 . . . . . Level 3 2 | . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 781 | . 50 60 75 5 140 781 344 . . . . Initial 344 | . . . . . . 51 344 . . . . Average 152 | . 13 9 20 . 80 331 213 . . . . Influence Increases 3155 | . 101 207 256 5 508 1458 450 . 170 . . Destroy 0b10 Robot/C 2000 | . 80 120 160 . 340 900 240 . 160 . . Destroy 0b10 Robot/NC 120 | . . . 35 5 25 45 10 . . . . Destroy Leader 520 | . 10 10 60 . 86 250 94 . 10 . . Allied During Kill 3 | . . 3 . . . . . . . . . Successful Hack 85 | . 11 . . . 10 6 58 . . . . Select Force Hacks 60 | . . . . . . 60 . . . . . Disable Machine 135 | . . . . . 30 75 30 . . . . Destroy Structure 142 | . . 74 1 . 2 47 18 . . . . Lose Combat Pursuer 90 | . . . . . 15 75 . . . . . Influence Decreases 3155 | . 101 207 256 5 386 823 999 208 170 . . Entered New Map 562 | . . . . . . 71 413 78 . . . Time Decay 2268 | . 101 182 236 5 346 542 586 130 140 . . Lost Part 160 | . . 10 20 . 40 60 . . 30 . . Lost Ally 15 | . . 15 . . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 17 | . . . 2 . 1 10 4 . . . . Investigation 3 | . . . . . . 3 . . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 6 | . . . 2 . 1 3 . . . . . Assault 1 | . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 12 | . . . 2 . 3 6 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 6 21 19 . 25 66 17 . 9 . 3 Peak Tracking Total 8 | . 4 7 5 . 5 8 3 . 5 . 3 Tactical Retreats 6 | . . . . . 1 5 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 12 | . 1 . 6 . . 3 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 9 | . . . . . 2 5 2 . . . . Max in Single Turn 2 | . . . . . 1 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 24 | . 4 . 2 . 2 9 7 . . . . Terminals 17 | . 4 . 1 . 1 6 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 54 | . 10 . 4 . 5 17 18 . . . . Successful 26 | . 6 . 1 . 3 9 7 . . . . Failed 25 | . 3 . 2 . 2 8 10 . . . . Catastrophic 3 | . 1 . . . . 1 1 . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . Manual 44 | . 9 . 2 . 4 11 11 . . 7 . Terminals 42 | . 10 . 2 . 4 13 13 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 7 | . . . 2 . 1 . 4 . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Terminal Hacks 10 | . 4 . . . 1 3 2 . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . Open Door 2 | . . . . . . 2 . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . 1 . 1 . . . . Retrieve Study 3 | . . . 1 . 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 2 . . . 1 5 4 . . . . Terminals 10 | . 2 . . . 1 3 4 . . . . Botnet 10 | . 2 . . . 1 3 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Tunnel 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 17 | . 2 . 1 . . 7 7 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 5 | . . 5 . . . . . . . . . Largest Group 5 | . . 5 . . . . . . . . . Highest-Rated Group 94 | . . 94 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . Total Damage 62 | . . 62 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Active Infowar (turns) 6548 | . . . . . . 1808 1785 683 778 1331 163 Sensors 4117 | . . . . . . . 1162 683 778 1331 163 Structural 2431 | . . . . . . 1808 623 . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 10833 | 63 359 880 838 767 916 2045 1836 683 847 1331 268 Spaces Moved 5480 | 34 199 482 502 476 301 685 925 420 508 840 108 Core 3 | 3 . . . . . . . . . . . Treads 2618 | 31 199 482 218 476 301 685 226 . . . . Legs . | . . . . . . . . . . . . Wheels 2859 | . . . 284 . . . 699 420 508 840 108 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 160 160 152 115 160 145 145 145 Average Speed 168 | 150 160 160 120 160 234 217 171 160 154 156 158 Slowest Speed 240 | 160 160 160 240 160 240 240 240 160 160 175 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 42 88 42 98 31 94 31 68 57 82 22 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 2 . . . 1 . Known Exits Taken 7 | . 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . . Scrap Searched 10 | . . 1 . 1 . . . 2 2 4 . Spaces Dug 10 | . . . . . . . 10 . . . . Terrain Destroyed 237 | . . 123 . . . 37 14 31 32 . . Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . 14 . 2 . . AOE 221 | . . 123 . . . 37 . 31 30 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Dee Total 6444 | 44 219 537 659 482 420 1018 1092 428 536 859 150 Wait 302 | . . 8 64 . 37 131 54 . 5 3 . Move 5469 | 33 198 481 501 475 300 684 924 419 507 839 108 Hop . | . . . . . . . . . . . . Pick Up 71 | 5 4 1 14 3 7 14 14 3 1 5 . Fast Attach 50 | 5 . 1 18 . 3 14 7 . . 2 . Attach 38 | 1 . 1 5 . 6 2 5 . 2 3 13 Detach 7 | . . . 1 . 1 1 4 . . . . Swap 67 | . 3 4 3 1 8 20 16 2 5 2 3 Drop 88 | . 2 3 16 2 9 30 20 1 . 5 . Fire 349 | . 12 38 37 1 49 122 48 3 16 . 23 Melee 3 | . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / Pro) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Central database locked down 112 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered Mines 470 | -10/Mines | Core integrity fell below 50% 500 | -10/Mines | Learned location of 1 exit from Materials 729 | -10/Mines | Discovered new exit (range 12) 799 | -10/Mines | Build established: Scavenger-Mutant 819 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 939 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Assembled infested the area 1097 | -10/Mines | Lost 5 allies 1112 | -10/Mines | Core integrity fell below 20% 1183 | -10/Mines | Destroyed 19 combat bots 1237 | -10/Mines | Discovered new exit (range 14) 1303 | -10/Mines | Entered Materials 1303 | -9/Materials | Evolved 2 slots: Utility x2 1304 | -9/Materials | Identified exit to Materials 1793 | -9/Materials | Central database locked down 1805 | -9/Materials | Discovered exit to Materials (range 8) 1845 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Build established: Mutant 2141 | -9/Materials | Entered Mines 2243 | -9/Mines | Build established: Scavenger-Mutant 2314 | -9/Mines | Discovered exit to Materials (range 6) 2316 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2391 | -9/Mines | Discovered exit to Materials (range 9) 2559 | -9/Mines | Learned Materials non-interactive machine intel 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Evolved 2 slots: Utility x2 2909 | -8/Materials | Identified exit to Storage 2910 | -8/Materials | Loaded intel: 43 non-interactive machine locations 3824 | -8/Materials | Entered Storage 4017 | -8/Storage | Lost 3 parts (3u) 4437 | -8/Storage | Garrison activated, responded to threat 4609 | -8/Storage | Destroyed 8 combat bots 5056 | -8/Storage | Core integrity fell below 50% 5424 | -8/Storage | First assault squad dispatched 5854 | -8/Storage | Discovered new exit (range 7) 5869 | -8/Storage | Entered Factory 5869 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6208 | -7/Factory | Discovered new exit (range 10) 6647 | -7/Factory | Identified exit to Lower Caves 7129 | -7/Factory | Build established: Mutant 7311 | -7/Factory | Central database locked down 7484 | -7/Factory | Discovered new exit (range 16) 7539 | -7/Factory | Identified exit to Factory 7705 | -7/Factory | Entered Lower Caves 7706 | -7/Lower Caves | Encountered a Warlord checkpoint 7739 | -7/Lower Caves | Found DCF Scrap (11 items) 7970 | -7/Lower Caves | Identified exit to Lower Caves 8388 | -7/Lower Caves | Entered another Lower Caves area 8390 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8435 | -7/Lower Caves | Learned location of 1 exit from Factory 8458 | -7/Lower Caves | Discovered exit to Factory (range 12) 8561 | -7/Lower Caves | Encountered a Warlord checkpoint 8752 | -7/Lower Caves | Discovered new exit (range 15) 8773 | -7/Lower Caves | Identified exit to Zion 8997 | -7/Lower Caves | Lost 3 parts (1p2u) 9009 | -7/Lower Caves | Learned location of 1 exit from Factory 9235 | -7/Lower Caves | Entered Zion 9337 | -7/Zion | Given A8's code to call for help 9352 | -7/Zion | System corruption cleaned by Quarantine Array 9624 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9997 | -7/Zion | Identified exit to Proximity Caves 10534 | -7/Zion | Opened final containment barrier to the Deep Caves 10560 | -7/Zion | Discovered new exit (range 3) 10560 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10561 | -7/Zion | Identified exit to Deep Caves 10566 | -7/Zion | Entered Deep Caves 10726 | -7/Deep Caves | Attacked by Z-Imprinter 10747 | -7/Deep Caves | Core integrity fell below 50% 10787 | -7/Deep Caves | Core integrity fell below 20% 10798 | -7/Deep Caves | Z-Facility disabled 10834 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10804_ 2E-MV5(z) IFF system glitched. 10804_ Destroyed Prototype Hover Unit. 10804_ Imp. Heat Sink destroyed. 10808_ Imp. Deuterium Engine destroyed. 10811_ 2E-MV5(z) IFF system glitched. 10811_ Gatling Laser destroyed. 10817_ Imp. Medium Armor Plating destroyed. 10821_ Imp. Deuterium Engine destroyed. 10822_ Z-Imprinter knocked back. 10827_ Z-Imprinter suffers critical hit (Smash). 10827_ Destroyed Prototype Storage. 10827_ Z-Imprinter system corrupted by crushing effect. 10827_ Z-Imprinter knocked back. 10829_ Imp. Light Armor Plating destroyed. 10831_ Z-Imprinter suffers critical hit (Smash). 10831_ Destroyed Prototype Protection. 10831_ Z-Imprinter system corrupted by crushing effect. 10831_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????## #??????????????????????????????????? | | ??##########"";###???????????????????????????????# | | ?# ;# ##????????????????????????????## | | ? ; #####???????????????????###### | | ;;;;#; ##?????######???????# | | ;; ; ##??### ##??????# | | ;#### #??????# | | #??????## | | ! #???????## | | ? %z ##???????## | | ? #??????### | | ??" """""" @I ##????## | | ??"""?"""""" ###### ## | | ??????"""""" #### | | ?????????""" ####??# | | ????????? #????? | | ?????????"" #######????? | | ?????????""" ###??????????? | | ?????????"" ##????????????? | | ??????????"" #?????????????? | | ??????????? #?????????????? | | ?????????? ?????????????? | | ???????????? #????????###?? | | ?????????????? ????????# ## | | ???????????????? #???????# | | ??????????????????? ????????# | | ????????????????????? ? ????????# | | ???????????????????????????????? ?????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Spear | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed UltimateImprinterMonowheel Manual? 0 Play Time 00:58:26 Cumulative 261.1 hours Start 2026.08.17 @ 01:02:59 End 2026.08.17 @ 02:08:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 200 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b37bda7f-6072-4e8d-9e97-a5e3a69d66a8