Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 19:21:09 Player: Shin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2957) 2957 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 6856 Bonus ------- High Alert Combat Kills 154 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 413/500 Energy 145/150 System Corruption 0% Temperature Warm (177) Movement Hovering (208) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Gyrokinetic Inverter > --- UTILITY (4) ------ Huge Storage Unit High-capacity Matter Pod Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY (25) --- Advanced Cooling System Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Recoil Nullifier Improved Weapon Cycler Improved Weapon Cycler Improved Shock Absorption System Remote Force Field Point Defense System Relay Coupler [Brawler] (25) Relay Coupler [Hunter] (14) Relay Coupler [Heavy] (16) Corruption Screen Improved Trap Extractor (1/6 Explosive) Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Mini Grenade Launcher Improved Datajack Field Lobotomy Kit (5) Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Hardened Light Armor Plating Remote Force Field > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Gyrokinetic Inverter Advanced Cooling System High-capacity Matter Pod Weight Redist. System Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Recoil Nullifier Improved Weapon Cycler Improved Weapon Cycler Reactive Plating Improved Shock Absorption System Shield Generator Point Defense System Relay Coupler [Brawler] Corruption Screen Improved Trap Extractor Advanced Plasma Cannon Heavy Phase Cannon Mini Grenade Launcher Improved Datajack Field Lobotomy Kit Makeshift Hammer [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Trap Extractor Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 76 | . 13 5 . . 24 33 1 Power 7 | . 1 . . . 3 3 . Engine . | . . . . . . . . Core 7 | . 1 . . . 3 3 . Reactor . | . . . . . . . . Propulsion 24 | . 8 2 . . 9 5 . Treads 3 | . 1 . . . 2 . . Leg 11 | . 5 2 . . 4 . . Wheel 5 | . 2 . . . 3 . . Hover 5 | . . . . . . 5 . Flight . | . . . . . . . . Utility 17 | . 3 1 . . 4 8 1 Device 5 | . 1 1 . . 1 2 . Storage 3 | . 2 . . . . . 1 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 6 | . . . . . 1 5 . Artifact . | . . . . . . . . Weapon 28 | . 1 2 . . 8 17 . Energy Gun . | . . . . . . . . Energy Cannon 5 | . . 1 . . 1 3 . Ballistic Gun 7 | . 1 . . . 1 5 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . . 2 5 . Slashing Weapon 3 | . . . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . 1 1 . . 13 5 . Power 3 | . . . . . 2 1 . Propulsion 11 | . . 1 . . 6 4 . Utility 2 | . . . . . 2 . . Weapon 4 | . 1 . . . 3 . . Highest Loss Streak 7 | . 1 1 . . 7 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 90 99 100 Core 10 | . 9 14 14 14 8 8 9 Treads 4 | . 8 . . . 5 4 . Leg 12 | . 8 18 28 28 19 . . Wheel 5 | . 10 8 . . 4 4 . Hover 8 | . . . . . . 26 36 Device 9 | . 13 13 14 14 9 . . Storage 11 | . 14 14 14 14 9 9 11 Processor 6 | . . . . . 12 14 6 Protection 4 | . . . . . 4 11 18 Energy Cannon 5 | . . 5 14 14 2 6 . Ballistic Gun 12 | . 27 17 14 14 3 4 18 Impact Weapon 2 | . . . . . 4 4 . Slashing Weapon 1 | . . . . . 4 1 . Naked Turns . | . . . . . . . . Heaviest Build 116 | 14 89 95 95 95 108 116 102 Greatest Support 54 | 20 32 32 26 26 54 40 35 Greatest Overweight (x) 9 | . 5 3 3 3 9 5 2 Average Overweight (x) 2 | . 2 2 3 3 1 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 Average Capacity 23 | . 19 25 25 25 25 25 25 Most Carried 25 | . 24 25 25 25 25 25 25 Average Carried 21 | . 11 24 24 25 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 24 25 25 25 25 25 24 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 1736 | 200 542 57 . . 520 417 . Remotely . | . . . . . . . . Salvage Created 2296 | . 617 . . . 775 844 60 Parts 125 | . 36 . . . 46 41 2 Haulers Intercepted 5 | . 1 . . . 4 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 52 | . 12 . . . 17 22 1 Melee 9 | . . . . . 5 4 . Guns 17 | . 12 . . . . 4 1 Cannons 10 | . . . . . 6 4 . AOE 11 | . . . . . 5 6 . Classes Destroyed 12 | . 6 . . . 4 2 . Worker 2 | . . . . . 2 . . Builder 3 | . 1 . . . 2 . . Hauler 5 | . 1 . . . 4 . . Recycler 2 | . 1 . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . 3 . . . 3 2 . Cutter 1 | . . . . . . 1 . Grunt 28 | . 9 . . . 10 8 1 Brawler 1 | . . . . . 1 . . Sentry 6 | . . . . . 2 4 . Specialist 4 | . . . . . . 4 . Hunter 4 | . . . . . 1 3 . Best Kill Streak 7 | . 7 . . . 7 6 1 Combat Bots Only 6 | . 3 . . . 6 6 1 Max Kills in Single Turn 3 | . 2 . . . 3 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 4075 | . 562 48 . . 1844 1544 77 Core 684 | . 103 24 . . 261 281 15 Absorbed by Shields 69 | . . . . . . 69 . Redirected to Shielding 50 | . . . . . . 21 29 Core Remaining (%) 74 | 100 . . . 49 . . . Volleys Fired 131 | . 63 . . . 39 23 6 Largest 2 | . 2 . . . 2 2 2 Hottest 125 | . 40 . . . 104 125 63 Shots Fired 230 | . 126 . . . 59 33 12 Gun 163 | . 126 . . . 13 12 12 Cannon 55 | . . . . . 42 13 . Launcher 12 | . . . . . 4 8 . Special . | . . . . . . . . Kinetic 196 | . 126 . . . 46 12 12 Thermal 14 | . . . . . 9 5 . Explosive 12 | . . . . . 4 8 . Electromagnetic 8 | . . . . . . 8 . Robot Hit Streak 10 | . 9 . . . 10 8 6 Robot Miss Streak 12 | . 4 . . . 12 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 199 | . 75 . . . 77 40 7 Core Hits 116 | . 31 . . . 57 25 3 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 6 | . . . . . 1 4 1 Destroy 3 | . . . . . . 2 1 Smash 2 | . . . . . . 2 . Sever 1 | . . . . . 1 . . Melee Attacks 80 | . . . . . 49 31 . Impact 33 | . . . . . 9 24 . Slashing 47 | . . . . . 40 7 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . 6 4 . Damage Inflicted 5671 | . 875 . . . 2498 2184 114 Guns 1143 | . 874 . . . 58 97 114 Cannons 1071 | . . . . . 778 293 . Explosions 1311 | . . . . . 417 894 . Melee 2145 | . . . . . 1245 900 . Ramming 1 | . 1 . . . . . . Kinetic 1780 | . 874 . . . 695 97 114 Thermal 246 | . . . . . 141 105 . Explosive 1311 | . . . . . 417 894 . Electromagnetic 188 | . . . . . . 188 . Impact 860 | . . . . . 133 727 . Slashing 1285 | . . . . . 1112 173 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 444 | . . . . . 194 250 . Projectiles . | . . . . . . . . Explosions 79 | . . . . . 28 51 . Melee 365 | . . . . . 166 199 . Knockbacks 28 | . . . . . 23 5 . Impact 5 | . . . . . . 5 . Kinetic 21 | . . . . . 21 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 102 | . . . . . 35 67 . Shots 4 | . . . . . 2 2 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 20 . . . 203 279 168 Average Temperature 63 | . 6 . . . 83 72 62 Received Heat Transfer 1563 | . 288 . . . 792 438 45 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 15 | . . . . . 1 14 . Impact Corruptions 10 | . . . . . 2 8 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 333 | . . . . . 222 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1032 | . 309 . . . 300 1032 548 Initial 503 | . . . . . . 98 503 Average 226 | . 78 . . . 120 486 518 Maximum Alert Level 3 | . 1 . . . 1 3 2 Low Security (%) 62 | . 90 100 . 100 73 22 . Level 1 17 | . 9 . . . 26 23 . Level 2 10 | . . . . . . 25 100 Level 3 10 | . . . . . . 28 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . . . 4 . 1 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 24 . . . 29 23 3 Peak Tracking Total 7 | . 5 . . . 7 6 2 Tactical Retreats 4 | . 1 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . . 1 . . . 10 . Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . . 3 . . . 10 . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . 1 . Reprogrammed 1 | . . 1 . . . . . Reused . | . . . . . . . . Traps Extracted 1 | . . 1 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . . . . . . 5 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 8 1 2 . 6 2 . Terminals 10 | . 6 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 53 | . 22 1 5 . 19 6 . Successful 29 | . 11 1 5 . 11 1 . Failed 24 | . 11 . . . 8 5 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 13 . 1 . 3 . . Terminals 31 | . 17 . . . 8 6 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 6 1 5 . 2 1 . Record 4 | . . . 4 . . . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Security Stations 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 3 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 1 | . 1 . . . . . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . . . 5 1 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 6960 | . 1620 452 1208 278 1316 2022 64 Spaces Moved 2595 | 1 677 193 365 85 497 753 24 Core . | . . . . . . . . Treads 256 | . 109 . . . 17 130 . Legs 1088 | 1 264 91 365 85 282 . . Wheels 652 | . 304 102 . . 198 48 . Hover 599 | . . . . . . 575 24 Flight . | . . . . . . . . Fastest Speed 120 | 120 120 130 330 330 130 130 153 Average Speed 229 | 120 198 224 330 330 199 221 153 Slowest Speed 480 | 120 480 330 330 330 480 480 153 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 2 77 37 60 15 32 76 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 40 | . . . . . 17 23 . Melee 3 | . . . . . 3 . . Projectile 1 | . . . . . 1 . . AOE 36 | . . . . . 13 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3299 | . 834 216 372 84 706 1045 42 Wait 243 | . 43 . . . 78 112 10 Move 2589 | . 676 192 364 84 497 752 24 Hop . | . . . . . . . . Pick Up 80 | . 27 8 4 . 20 21 . Fast Attach 8 | . . 2 . . 4 2 . Attach 29 | . 2 2 . . 14 10 1 Detach . | . . . . . . . . Swap 39 | . 11 1 . . 6 21 . Drop 50 | . 11 8 4 . 8 18 1 Fire 131 | . 63 . . . 39 23 6 Melee 65 | . . . . . 40 25 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 51 | . . . . . . 51 . Rewire . | . . . . . . . . Trap 13 | . . 3 . . . 10 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 1207 | -10/Materials | Discovered new exit (range 10) 1535 | -10/Materials | Discovered new exit (range 6) 1621 | -10/Materials | Entered Mines 1644 | -10/Mines | Learned Materials stockpile data 1647 | -10/Mines | Met a Derelict bent on vengeance 1684 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1716 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1768 | -10/Mines | Core integrity fell below 50% 2053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2056 | -10/Mines | Discovered new exit (range 5) 2073 | -10/Mines | Entered Exiles 2172 | -10/Exiles | Met 8R-AWN 2242 | -10/Exiles | Met EX-HEX 2341 | -10/Exiles | Met EX-BIN 2380 | -10/Exiles | Aligned with FarCom system 2384 | -10/Exiles | Given EX-Vault access code 2473 | -10/Exiles | Opened EX-Vault 2500 | -10/Exiles | Found Field Lobotomy Kit 2578 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3046 | -10/Exiles | Learned location of Zion (-7) 3244 | -10/Exiles | Discovered new exit (range 14) 3281 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3281 | -10/Exiles | Entered Mines 3282 | -9/Mines | Learned location of Storage (-9) 3341 | -9/Mines | Discovered new exit (range 6) 3559 | -9/Mines | Entered Materials 3559 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4228 | -8/Materials | Lost 7 parts (1p3n1u2w) 4317 | -8/Materials | Lost 3 parts (1p1u1w) 4872 | -8/Materials | Build established: Scavenger-Mutant 4875 | -8/Materials | Identified exit to Garrison 4875 | -8/Materials | Entered Garrison 4934 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Garrison Relay disabled 5291 | -8/Garrison | Build established: Mutant 5369 | -8/Garrison | Core integrity fell below 50% 5426 | -8/Garrison | Lost 4 parts (1p3n) 5756 | -8/Garrison | Triggered checkpoint 5780 | -8/Garrison | Triggered checkpoint 5854 | -8/Garrison | Discovered new exit (range 15) 5898 | -8/Garrison | Triggered checkpoint 5915 | -8/Garrison | Learned Materials security intel 5990 | -8/Garrison | Garrison Relay disabled 6122 | -8/Garrison | Core integrity fell below 20% 6235 | -8/Garrison | Discovered new exit (range 12) 6278 | -8/Garrison | Triggered checkpoint 6320 | -8/Garrison | Garrison Relay disabled 6657 | -8/Garrison | Discovered new exit (range 11) 6716 | -8/Garrison | Triggered checkpoint 6819 | -8/Garrison | Garrison Relay disabled 6897 | -8/Garrison | Entered Materials 6961 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Loading Materials security intel (x10)... 06902_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06902_ HV Slug penetrates O-16 Technician. 06922_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 06947_ Discarded Imp. Melee Analysis Suite. 06949_ Slug penetrates Wall. 06949_ HV Slug penetrates G-47 Trooper. 06949_ HV Slug penetrates Wall. 06952_ HV Slug penetrates G-47 Trooper. 06952_ HV Slug penetrates Wall. 06955_ HV Slug penetrates G-47 Trooper. 06955_ G-47 Trooper suffers critical hit (Destroy). 06955_ Destroyed Aluminum Leg. 06955_ HV Slug penetrates Wall. 06958_ Slug penetrates G-47 Trooper. 06958_ G-47 Trooper destroyed. 06958_ HV Slug penetrates Door. 06961_ Slug penetrates Wall. 06961_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ???????????????????########?# #????????????? | | ???????????????????# ### ####?????????? | | ???????????????????# # #?????????? | | ???????????????????# [g% #?????????? | | ???????????????????# @# #?????????? | | ???????????????????# # #####?????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ??????????Y????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????######## #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ?????????????? | | ??????????????????????????# * ?????????????? | | ??????????????????????????# ????????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? %] ???????????? | | ??????????????????????????? ]] ]??????????? | | ??????????????????????????? ] ??????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 449 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Hammer | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed IonicMachineCarapace Manual? 0 Play Time 01:07:46 Cumulative 157.5 hours Start 2023.11.01 @ 18:11:26 End 2023.11.01 @ 19:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 107 Adventurer 0 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d1c47a-98b9-4fb2-bf92-cd1a63a09048