Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 02:09:49 Player: calledf Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (225) 1125 Value Destroyed (7589) 7589 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2576) 2576 TOTAL SCORE: 14130 Bonus ------- High Alert Combat Kills 2376 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 385/400 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Long-range Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Advanced Treads Compact Matter Pod Core Analyzer Improved Weapon Shielding Hardened Medium Armor Plating Heavy Laser Gauss Rifle Gauss Rifle Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 1 1 . . 1 Weapon 2 | . . 1 . . . 1 Parts Attached 146 | 7 7 33 19 4 26 50 Power 22 | 1 2 6 3 . 3 7 Engine 16 | 1 1 6 3 . 1 4 Core 6 | . 1 . . . 2 3 Reactor . | . . . . . . . Propulsion 35 | 2 2 8 5 1 5 12 Treads 12 | . . . 4 1 5 2 Leg 23 | 2 2 8 1 . . 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 2 2 5 6 . 9 15 Device 12 | 1 . 3 3 . 1 4 Storage 8 | 1 2 . . . 1 4 Processor 4 | . . 1 1 . . 2 Hackware 3 | . . 1 . . 2 . Protection 12 | . . . 2 . 5 5 Artifact . | . . . . . . . Weapon 50 | 2 1 14 5 3 9 16 Energy Gun 11 | 2 . 4 . . . 5 Energy Cannon . | . . . . . . . Ballistic Gun 24 | . 1 9 4 2 2 6 Ballistic Cannon 8 | . . . . . 5 3 Launcher 7 | . . 1 1 1 2 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 65 | . 3 12 1 . 7 42 Power 7 | . 1 2 . . 1 3 Propulsion 18 | . 1 3 . . 2 12 Utility 16 | . . 1 1 . 1 13 Weapon 24 | . 1 6 . . 3 14 Highest Loss Streak 10 | . 1 4 1 . 2 10 Average Slot Usage (%) 97 | . 99 97 99 100 99 91 Engine 6 | . 8 9 9 9 2 4 Core 2 | . 5 . . . 6 2 Treads 13 | . . . 18 27 26 6 Leg 10 | . 27 21 7 . . 13 Device 10 | . 14 15 9 9 9 9 Storage 13 | . 14 11 9 9 15 16 Processor 4 | . . 6 10 9 2 2 Protection 4 | . . . 6 9 6 6 Energy Gun 4 | . 17 9 . . . 1 Ballistic Gun 17 | . 11 22 26 26 12 12 Ballistic Cannon 6 | . . . . . 14 11 Naked Turns . | . . . . . . . Heaviest Build 77 | 10 41 51 62 64 63 77 Greatest Support 84 | 20 20 23 84 84 84 62 Greatest Overweight (x) 25 | 2 4 3 1 . 2 25 Average Overweight (x) . | . 1 1 . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 11 Most Carried 12 | 6 12 12 12 12 12 12 Average Carried 10 | 4 9 11 11 11 11 8 Final Capacity 12 | 6 12 12 12 12 12 4 Final Carried 12 | 6 12 11 11 12 12 4 Class Distribution -------------------- 29% | Gunner 19% | Tank 18% | Scavenger-Skirmisher 14% | Mutant 7% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Matter Collected 6537 | 253 149 660 820 594 1745 2316 Remotely . | . . . . . . . Salvage Created 8202 | 62 325 1276 1234 915 2005 2385 Parts 464 | 9 16 109 65 57 103 105 Haulers Intercepted . | . . . . . . . Recyclers Shooed 9 | . . . 1 . 6 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 171 | . 9 36 24 23 39 40 Guns 136 | . 9 31 23 23 26 24 Cannons 26 | . . . . . 12 14 AOE 9 | . . 5 1 . 1 2 Classes Destroyed 15 | 1 3 5 1 1 3 1 Worker 12 | . . 1 3 . 2 6 Builder 7 | . . . . . 1 6 Tunneler 7 | 3 1 1 . . 1 1 Recycler 8 | . . . . . 3 5 Mechanic 2 | . . . . . 1 1 Operator 8 | . . 4 . . 3 1 Watcher 10 | . 1 3 2 . 3 1 Swarmer 31 | . 3 12 3 7 4 2 Grunt 97 | . 6 15 12 11 25 28 Brawler 4 | . . 1 1 . 2 . Duelist 3 | . . . . 2 . 1 Protector 1 | . . 1 . . . . Sentry 26 | . . 7 4 2 8 5 Hunter 5 | . . . 4 1 . . Programmer 4 | . . . . . . 4 Best Kill Streak 17 | 3 3 5 8 4 8 17 Combat Bots Only 9 | . 3 5 7 4 6 9 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 Gunslinging 1 | . . . 1 1 1 . Exploded 1 | . . 1 1 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Damage Taken 11361 | . 523 1745 1050 697 2297 5049 Core 1524 | . 124 285 188 43 171 713 Absorbed by Shields 602 | . . . . . . 602 Core Remaining (%) 51 | 100 50 28 . . 26 . Volleys Fired 486 | 6 40 103 60 48 106 123 Largest 4 | 2 2 3 3 3 3 4 Hottest 186 | 80 80 144 84 84 116 186 Shots Fired 1436 | 12 78 293 178 132 310 433 Gun 1107 | 12 78 284 177 126 165 265 Cannon 303 | . . . . . 139 164 Launcher 26 | . . 9 1 6 6 4 Special . | . . . . . . . Kinetic 1230 | . 29 200 177 126 304 394 Thermal 151 | 12 49 55 . . . 35 Explosive 20 | . . 9 1 . 6 4 Electromagnetic 35 | . . 29 . 6 . . Robot Hit Streak 32 | 7 15 16 16 16 32 20 Robot Miss Streak 23 | 1 2 23 2 4 3 9 Penetration Max 1 | . . . 1 . 1 1 Secondary Targets 7 | . 2 . 2 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 923 | 9 54 178 121 88 207 266 Core Hits 489 | 4 21 92 60 42 84 186 Critical Hits 17 | . . . 1 1 9 6 Critical Kills 8 | . . . 1 . 6 1 Critical Parts Destroyed 9 | . . . . 1 3 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18672 | 101 634 2128 2453 1777 5018 6561 Guns 13062 | 101 625 1594 2325 1777 2900 3740 Cannons 3664 | . . . . . 1668 1996 Explosions 1587 | . . 510 90 . 345 642 Melee . | . . . . . . . Ramming 359 | . 9 24 38 . 105 183 Kinetic 15313 | . 235 951 2325 1777 4568 5457 Thermal 1179 | 101 390 409 . . . 279 Explosive 1228 | . . 510 . . 345 373 Electromagnetic 593 | . . 234 90 . . 269 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 1 . . . 9 Average Corruption 2 | . 1 1 . . . 5 Corruption Purged . | . . . . . . . Effects 83 | . 5 10 . . . 68 Message Errors 16 | . 2 4 . . . 10 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 6 | . 1 1 . . . 4 Data Loss (minor) 9 | . . 3 . . . 6 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Targeting Errors 28 | . 2 1 . . . 25 Weapon Failures 9 | . . 1 . . . 8 Overload Shots . | . . . . . . . Overflow Damage 132 | . . 29 . . 33 70 Projectiles 85 | . . . . . 33 52 Explosions 45 | . . 29 . . . 16 Melee 2 | . . . . . . 2 Knockbacks 44 | . . 1 . . 20 23 Impact 2 | . . 1 . . 1 . Kinetic 39 | . . . . . 17 22 Secondary 3 | . . . . . 2 1 Self-Inflicted Damage 650 | . 2 240 . . 129 279 Shots 18 | . . 6 . . 3 9 Rammed 39 | . 1 3 4 . 16 15 Targets Rammed 52 | . 2 5 5 . 18 22 Kicked 10 | . 1 2 . . . 7 Crushed 3 | . . . 1 . 2 . Highest Temperature 606 | 36 187 383 121 28 81 606 Average Temperature 67 | 15 52 62 26 8 20 99 Received Heat Transfer 3889 | . 252 462 252 288 1062 1573 Effects 12 | . . . . . . 12 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 2520 | 225 875 828 . . . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Peak Influence 1221 | 15 161 598 652 1136 1186 1221 Initial 553 | . 9 4 225 426 553 539 Average 617 | 4 77 317 436 844 897 845 Maximum Alert Level 4 | . . 2 2 4 4 4 Low Security (%) 18 | 100 100 29 . . . . Level 1 11 | . . 35 43 . . . Level 2 29 | . . 34 55 33 22 37 Level 3 27 | . . . . 41 62 30 Level 4 13 | . . . . 25 15 31 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 1 6 5 . 7 17 Investigation 5 | . . 1 . . 4 . Extermination 3 | . . . . . . 3 Reinforcement 15 | . 1 4 4 . 2 4 Assault 7 | . . 1 1 . 1 4 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Construction Impeded 5 | . . . 2 . . 3 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Distress Signals 13 | . 1 3 2 . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 284 | . 18 58 37 24 69 78 Peak Tracking Total 9 | . 3 7 9 4 4 8 Tactical Retreats 16 | . 2 4 . 1 4 5 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Traps Triggered 8 | . 2 3 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Disabled 31 | . 1 4 4 . 6 16 Max in Single Turn 6 | . 1 1 3 . 2 6 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Accessed 34 | . 6 9 6 . 9 4 Terminals 24 | . 6 8 3 . 5 2 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 4 | . . . 1 . 2 1 Garrison Access 2 | . . . 1 . 1 . Total Hacks 104 | . 18 24 14 . 41 7 Successful 74 | . 11 18 10 . 33 2 Failed 30 | . 7 6 4 . 8 5 Catastrophic 5 | . . . 2 . . 3 Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 71 | . 18 22 9 . 19 3 Fabricators 2 | . . . . . . 2 Repair Stations 7 | . . . 2 . 5 . Recycling Units 2 | . . 2 . . . . Scanalyzers 20 | . . . 2 . 16 2 Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 45 | . 11 16 5 . 13 . Record 28 | . 7 9 3 . 9 . Robot Analysis 2 | . . 1 . . 1 . Prototype ID Bank 5 | . 2 1 1 . 1 . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Recall Assault 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . 2 . 4 . Scan Component 3 | . . . 1 . 2 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 18 | . . . 2 . 15 1 Insert Component 9 | . . . 1 . 7 1 Analyze 9 | . . . 1 . 8 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used 1 | . . 1 . . . . Hacking Detections 32 | . 6 9 6 . 7 4 Full Trace Events 9 | . 2 2 . . 5 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Matter 219 | . . . . . . 219 Time 58 | . . . . . . 58 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired 8 | . . . 1 . 7 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 2 . Time 82 | . . . 44 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 9 | . . . 1 . 7 1 Part Schematics Acquired 8 | . . . 1 . 7 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 12 | . . . . . . 12 Highest-Rated Ally 12 | . . . . . . 12 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Robot Analysis Total 2 | . . 1 . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Turns Passed 10826 | 104 1260 2064 1151 1259 2925 2063 Spaces Moved 4937 | 60 655 879 508 680 1369 786 Core 17 | 5 . . . . . 12 Treads 2702 | . . . 351 680 1369 302 Legs 2218 | 55 655 879 157 . . 472 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 160 160 50 Average Speed 168 | 116 166 170 158 160 170 184 Slowest Speed 1300 | 150 240 210 180 160 210 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 90 72 48 86 92 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 244 | . . 49 15 8 81 91 Melee . | . . . . . . . Projectile 74 | . . . 1 8 38 27 AOE 170 | . . 49 14 . 43 64 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Total 6337 | 78 749 1244 729 753 1708 1076 Wait 534 | . 30 180 95 16 152 61 Move 4930 | 59 654 878 508 677 1368 786 Hop . | . . . . . . . Pick Up 117 | 6 12 23 21 4 22 29 Fast Attach 14 | 7 . 2 . . 4 1 Attach 60 | . 3 14 7 . 5 31 Detach . | . . . . . . . Swap 72 | . 4 17 12 4 17 18 Drop 72 | . 4 22 21 4 16 5 Fire 486 | 6 40 103 60 48 106 123 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 25 | . 2 5 . . . 18 Crush 23 | . . . 5 . 18 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Discovered new exit (range 13) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -9/Materials | Identified exit to Mines 1773 | -9/Materials | Build established: Scavenger-Skirmisher 2591 | -9/Materials | Discovered new exit (range 16) 2844 | -9/Materials | Core integrity fell below 50% 2965 | -9/Materials | First assault squad dispatched 3033 | -9/Materials | Lost 4 parts (1p1n2w) 3116 | -9/Materials | Discovered new exit (range 16) 3429 | -9/Materials | Entered another Materials area 3429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3790 | -8/Materials | Discovered new exit (range 11) 4018 | -8/Materials | Build established: Skirmisher 4229 | -8/Materials | First assault squad dispatched 4351 | -8/Materials | Destroyed 7 combat bots 4555 | -8/Materials | Repaired Med. Treads? 4580 | -8/Materials | Identified exit to Garrison 4580 | -8/Materials | Entered Garrison 4602 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Build established: Gunner 4738 | -8/Garrison | Triggered checkpoint 4823 | -8/Garrison | Discovered new exit (range 13) 4878 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Triggered checkpoint 5266 | -8/Garrison | Triggered checkpoint 5344 | -8/Garrison | Discovered new exit (range 10) 5485 | -8/Garrison | Discovered new exit (range 10) 5496 | -8/Garrison | Triggered checkpoint 5647 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5839 | -8/Garrison | Entered Materials 6439 | -8/Materials | Core integrity fell below 50% 6995 | -8/Materials | Build established: Tank 7546 | -8/Materials | Discovered new exit (range 16) 7864 | -8/Materials | Discovered new exit (range 16) 8345 | -8/Materials | Repaired Assault Cannon 8374 | -8/Materials | Repaired Assault Cannon 8587 | -8/Materials | Discovered new exit (range 15) 8639 | -8/Materials | First assault squad dispatched 8711 | -8/Materials | Build established: Gunner 8764 | -8/Materials | Entered Factory 8764 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9084 | -7/Factory | Lost 3 parts (2p1n) 9089 | -7/Factory | Fabricated M-14 Sweeper? 9164 | -7/Factory | First assault squad dispatched 9646 | -7/Factory | Lost 3 parts (2u1w) 9904 | -7/Factory | Garrison activated, responded to threat 10160 | -7/Factory | Core integrity fell below 50% 10175 | -7/Factory | Destroyed 9 combat bots 10197 | -7/Factory | Lost 10 parts (3n2u5w) 10413 | -7/Factory | Build established: Scavenger-Tank 10542 | -7/Factory | Lost 3 parts (1n1u1w) 10694 | -7/Factory | Lost 6 parts (2n1u3w) 10813 | -7/Factory | Core integrity fell below 20% 10827 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10816_ G-50 Soldier shuts down. 10816_ Chain reaction triggered in Nuclear Core. 10816_ Particle Gun fried. 10816_ G-47 Trooper destroyed. 10817_ Kicked B-48 Gladiator out of the way. 10817_ Aluminum Leg destroyed. 10819_ Slammed into L-41 Fighter. 10819_ Knocked back. 10819_ Hcp. Storage Unit destroyed. 10819_ Broken Imp. Carbon-fiber Leg destroyed. 10823_ K-01 Serf collects debris. 10824_ R-06 Scavenger collects Adv. Sensor Array. 10824_ Slammed into I-36 Angel. 10825_ Terrain Scan Processor destroyed. 10825_ System corrupted by crushing effect (+2). 10827_ Slammed into I-36 Angel. 10827_ R-06 Scavenger collects Imp. Heat Sink. 10827_ K-01 Serf latches onto G-50 Soldier. 10827_ K-01 Serf pushes G-50 Soldier. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????+ +? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ??????????????????????????????????????#?????# #? | | ?????????????????????????????????????? ???# #? | | ????????????????????????????????????"""""""?# #? | | ?????????????????????????????????????? # #? | | ?????????????????????????????????????????" + #? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# | | ???????????????#####????????????????????????# ## | | ??????????????##;;;;########????????????????# #? | | ??????????????#; #????????????????# #? | | ??????????????#; #????????????????# #? | | ??????????????#; #########????????# #? | | ???????????????# # #????????# #? | | ???????????????# ########## # | | ???????????????# l + | | ???????????????# i@b r # | | ???????????????# %* #? | | ???????????????# %# ##+###########? | | ???????????????# # #?????????????? | | ???????????????# ## ##?????????????? | | ???????????????# ! ## #??????????????? | | ???????????????# ## #??????????????? | | ???????????????############## % #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????+ #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 590 Matter Stores 450 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lrn. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist My Command Is Your Wish Challenges ------------ None Game ------ Seed ShrapnelFireShotgun Manual? 0 Play Time 01:35:43 Cumulative 20.5 hours Start 2021.07.17 @ 19:12:24 End 2021.07.18 @ 02:09:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7a3a572-56dc-40ee-b023-f821b3560b12