Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 10:27:36 Player: Demise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (137) 685 Value Destroyed (4402) 4402 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (4950) 4950 TOTAL SCORE: 19637 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 26 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1140/1600 Matter 5/300 Energy 99/100 System Corruption 3% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Improved Core Shielding Hacking Suite Improved Hacking Suite System Shield Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- Advanced Micro-nuke Launcher > --- INVENTORY (5) ---- Improved Q-thruster HERF Cannon Enhanced Nova Cannon Improved Proton Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental Weapon Shielding Hacking Suite Improved Hacking Suite System Shield Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor HERF Cannon Advanced Plasma Cannon Improved Proton Missile Launcher Advanced Micro-nuke Launcher [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Slots Evolved 18 | . . 2 . . 2 2 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 1 . . . . . 1 . . . . . . . 2 . Utility 11 | . . 2 . . . 1 2 . . . . 1 . . . . 1 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | 5 3 35 8 8 8 8 13 2 . 3 . 3 3 1 7 . 6 9 2 8 21 Power 27 | . 1 4 1 1 . 3 4 . . . . 2 1 . 1 . 2 1 . 2 4 Engine 10 | . 1 2 1 1 . 2 2 . . . . 1 . . . . . . . . . Core 9 | . . 2 . . . 1 2 . . . . 1 1 . . . 2 . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . 1 . 2 4 Propulsion 53 | 2 . 12 4 2 5 1 2 . . 1 . . . . 4 . 2 2 2 4 10 Treads 16 | . . 12 2 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 4 . 1 . . 2 3 Flight 23 | . . . . . 5 1 2 . . 1 . . . . . . 1 2 2 2 7 Utility 51 | 1 1 10 2 2 3 4 7 1 . 1 . 1 . 1 2 . 1 5 . 2 7 Device 17 | 1 . 3 . . 2 1 2 . . 1 . . . . . . . 2 . 1 4 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Processor 10 | . . 2 . . . 2 1 . . . . . . 1 . . 1 . . 1 2 Hackware 12 | . . 1 . . 1 1 4 1 . . . 1 . . 1 . . 2 . . . Protection 10 | . . 4 1 2 . . . . . . . . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 9 1 3 . . . 1 . 1 . . 2 . . . 1 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Ballistic Gun 11 | 1 1 7 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 2 . 1 . . . 1 . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 1 1 . 1 1 1 . . 1 . 1 . . 4 . . 5 . . 2 Parts Lost 48 | . . 3 . 10 . . 1 . . . . 2 2 1 . . . . 6 6 17 Power 10 | . . . . 1 . . 1 . . . . . 1 . . . . . 1 1 5 Propulsion 20 | . . 1 . 4 . . . . . . . 2 . 1 . . . . 2 3 7 Utility 17 | . . 2 . 4 . . . . . . . . 1 . . . . . 3 2 5 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . . 1 . 4 . . 1 . . . . 2 2 1 . . . . 6 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 6 | 3 5 7 9 9 5 4 4 4 5 4 5 4 5 5 5 5 5 4 5 4 4 Power . | . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | 1 2 1 2 4 . . . . . . . . . . . . . . . . . Utility 1 | . . 2 2 1 . 1 2 3 3 2 2 1 1 1 1 1 1 . 1 . . Weapon 3 | . 2 3 4 4 4 2 1 1 1 1 2 2 2 3 3 3 3 2 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 1 8 1 . . 2 . 1 . 1 . 1 . . . . . 1 . . 3 Power 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Utility 5 | . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . . Weapon 8 | . . 3 . . . 1 . . . . . . . . . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 98 100 81 89 99 99 100 100 100 100 93 74 70 79 94 85 86 77 59 63 Engine 4 | . 5 3 11 10 9 4 . . . . . 4 1 . . . . . . . . Core 3 | . . 7 . . . 2 5 6 6 6 6 . 2 5 5 5 7 5 3 2 . Treads 8 | . . 19 13 15 1 . . . . . . . . . . . . . . . . Wheel 2 | . 28 2 8 3 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 9 23 12 2 . 2 4 Flight 11 | . . . . . 31 37 33 33 33 33 33 28 17 14 11 11 13 17 17 8 12 Device 4 | . 14 8 . . 10 10 6 6 6 6 6 5 5 5 5 5 5 4 4 . 4 Storage 5 | . 9 11 11 11 . . . . . . . . . . . . . . . . . Processor 4 | . . 10 . . . 5 6 6 6 6 6 5 5 7 7 5 7 5 4 6 8 Hackware 18 | . . 2 11 11 17 21 32 33 33 33 33 35 31 29 29 29 26 32 33 28 22 Protection 6 | . . 8 21 8 . . . . . . . . . . 2 5 5 6 3 2 3 Ballistic Gun 12 | . 23 21 20 19 16 7 6 6 6 6 6 5 2 . . . . . . . . Slashing Weapon 1 | . . . 1 1 1 7 6 6 6 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 6 5 4 5 5 5 4 3 4 4 3 Peak Build Rating 137 | 5 10 19 21 21 34 45 61 62 62 65 64 71 62 65 91 91 99 118 112 122 137 Average Rating 45 | 3 7 14 20 17 30 42 56 61 62 63 63 67 59 60 73 91 95 109 105 91 114 On Entrance 56 | . 5 10 19 21 16 34 45 61 62 62 64 64 59 60 61 91 91 99 112 90 112 Avg Prop Armor Cover (%) 15 | . . 8 . 6 . . . . . . . . . . 23 25 13 9 . 18 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 4 17 25 106 106 14 16 18 12 12 17 13 13 16 8 9 9 23 38 28 36 37 Greatest Support 64 | 26 26 43 40 40 26 26 28 28 28 30 30 30 16 16 22 11 26 54 54 52 64 Greatest Overweight (x) 10 | . . 2 10 10 . . . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . . 2 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 7 8 15 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 5 7 8 12 12 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 6 7 9 9 5 4 4 4 5 4 4 4 4 5 5 5 4 4 5 4 4 Final Capacity 25 | 5 8 8 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 5 7 8 12 8 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 36% | Mutant 24% | Hacker-Sprinter 14% | Scavenger-Mutant 9% | Wizard-Sprinter 6% | Wizard-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Matter Collected 3383 | 256 30 1015 366 524 94 155 60 167 . 40 . 30 30 5 100 . 20 80 62 150 199 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5510 | 83 . 1551 488 928 . 210 286 38 59 . . 184 82 . 419 98 167 82 30 246 559 Parts 310 | 3 . 104 35 46 . 6 16 3 2 . . 10 10 . 4 . 6 3 1 18 43 Haulers Intercepted 12 | . . 5 3 . . 1 . . . . . 2 . . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 2 6 . . . 9 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 96 | . . 31 6 26 . . 1 3 . . . . 1 . . 1 . . 1 6 20 Melee 5 | . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 Guns 52 | . . 29 6 17 . . . . . . . . . . . . . . . . . AOE 37 | . . 2 . 9 . . . 3 . . . . . . . . . . . 5 18 Classes Destroyed 18 | 2 . 8 2 2 . . 1 . . . . . 1 . . 1 . . 1 . . Worker 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Builder 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . 5 3 . . 1 . . . . . 2 . . . . . 1 . . . Recycler 5 | 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 4 | . . 2 . . . . . . . . . 1 . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watcher 12 | . . 2 1 . . 2 5 . . . . . . . . . . . . . 2 Swarmer 37 | . . 11 . 3 . . . 3 . . . . . . . . . . . 4 16 Cutter 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 28 | . . 10 4 14 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Sentry 14 | . . 9 2 3 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . 1 . . . . . . . . . . . . 1 4 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 2 . 4 3 5 . 2 2 3 . . . 1 1 . . 1 1 1 1 4 6 Combat Bots Only 5 | . . 4 2 5 . . 1 3 . . . . 1 . . 1 . . 1 4 5 Max Kills in Single Turn 4 | 1 . 2 1 2 . 1 1 2 . . . 1 1 . . 1 1 1 1 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 . . . 2 . . . . . . . . . . . 4 4 Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Hostile Shots Fired 717 | . . 158 12 133 18 14 34 8 . . 3 20 31 4 . . 3 2 72 38 167 Missed 272 | . . 48 2 28 12 9 19 5 . . 2 11 13 1 . . 1 2 31 12 76 Hits 445 | . . 110 10 105 6 5 15 3 . . 1 9 18 3 . . 2 . 41 26 91 Melee 8 | . . . . 7 . . . . . . . . . . . . . . 1 . . Projectile 437 | . . 110 10 98 6 5 15 3 . . 1 9 18 3 . . 2 . 40 26 91 Critical Strikes 12 | . . 1 . 2 . . 2 . . . . . . . . . . . . 1 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 1 Damage Taken 7459 | . . 1327 143 1379 60 68 215 81 . . . 130 246 75 . . 57 . 788 805 2085 Core 1486 | . . 142 15 221 14 . 16 . . . . 18 132 19 . . . . 196 253 460 Absorbed by Shields 51 | . . . . 51 . . . . . . . . . . . . . . . . . Redirected to Shielding 199 | . . 2 . . . . . . . . . . . . . . . . . 36 161 Regen/Repaired (Parts) 14 | . . . 1 . . . . . . 13 . . . . . . . . . . . Core Remaining (%) 83 | 100 100 . . 5 97 100 . . . . 98 . . . . 83 100 . 84 82 71 Volleys Fired 272 | 6 . 132 35 56 5 . . 3 . . . . 10 . . . 2 9 . 2 12 Largest 2 | 2 . 2 2 2 2 . . 1 . . . . 1 . . . 1 1 . 1 1 Hottest 98 | 70 . 46 46 53 46 . . 39 . . . . 90 . . . 98 98 . 30 30 Shots Fired 490 | 12 . 261 70 98 9 . . 3 . . . . 10 . . . 2 9 . 3 13 Gun 433 | 12 . 258 70 84 9 . . . . . . . . . . . . . . . . Cannon 21 | . . . . . . . . . . . . . 10 . . . 2 9 . . . Launcher 36 | . . 3 . 14 . . . 3 . . . . . . . . . . . 3 13 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 427 | 6 . 258 70 84 9 . . . . . . . . . . . . . . . . Thermal 27 | 6 . . . . . . . . . . . . 10 . . . 2 9 . . . Explosive 36 | . . 3 . 14 . . . 3 . . . . . . . . . . . 3 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 4 . 19 22 18 4 . . 1 . . . . . . . . . . . 3 6 Robot Miss Streak 5 | 1 . 5 3 2 2 . . 1 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 5 1 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 382 | 8 . 185 48 67 4 10 17 2 1 . . 4 3 1 6 2 3 1 2 3 15 Core Hits 208 | 4 . 75 19 46 1 3 6 4 . . . 3 2 . 2 . 2 1 1 7 32 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . . 1 . . . . 1 . . 1 . 2 . . . 4 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . 1 . . 1 . 2 . . . 4 Melee Attacks 307 | . . . 12 8 2 35 60 2 13 5 4 33 8 8 6 12 15 25 8 11 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . 12 8 2 35 60 2 13 . . . . . . . . . . . . Piercing 175 | . . . . . . . . . . 5 4 33 8 8 6 12 15 25 8 11 40 Sneak Attacks 13 | . . . . . . 2 2 . . . . 3 . 1 . 1 2 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11659 | 82 . 2398 716 1809 57 463 696 139 54 . . 243 72 108 389 188 228 119 93 756 3049 Guns 3967 | 82 . 2217 716 895 57 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 4386 | . . 181 . 720 . . . 139 . . . . . . . . . . . 756 2590 Melee 3306 | . . . . 194 . 463 696 . 54 . . 243 72 108 389 188 228 119 93 . 459 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3917 | 32 . 2217 716 895 57 . . . . . . . . . . . . . . . . Thermal 50 | 50 . . . . . . . . . . . . . . . . . . . . . Explosive 4386 | . . 181 . 720 . . . 139 . . . . . . . . . . . 756 2590 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1407 | . . . . 194 . 463 696 . 54 . . . . . . . . . . . . Piercing 1899 | . . . . . . . . . . . . 243 72 108 389 188 228 119 93 . 459 Highest Corruption 5 | . . . . . . 2 1 1 1 1 . . . . . . . 5 5 1 3 Average Corruption 1 | . . . . . . 2 1 1 1 1 . . . . . . . 5 5 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . 5 1 1 . . . . . . . . . 1 2 4 5 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . 2 . . . . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . 2 1 . . . . . . . . . . . 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1067 | . . 28 . 55 . 49 103 . 43 . . 58 . . 168 147 53 . . 101 262 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 343 | . . 28 . 1 . . . . . . . . . . . . . . . 101 213 Melee 724 | . . . . 54 . 49 103 . 43 . . 58 . . 168 147 53 . . . 49 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . . 21 . . . 29 . . . . . . . . . . . 124 138 Shots 7 | . . . . 1 . . . 1 . . . . . . . . . . . 2 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 473 | 40 . 34 27 18 . 222 473 . . . . . 283 . . . 108 338 59 . 164 Average Temperature 67 | 19 . 9 6 5 . 83 160 . . . . . 145 . . . 52 163 20 . 56 Received Heat Transfer 1108 | . . 408 48 270 18 9 67 18 . . . . 12 . . . 9 . 168 45 36 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | 148 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Maximum Alert Level 4 | . . 2 1 4 3 2 1 . . . . . . . . . 2 . . 1 4 Low Security (%) 43 | 100 100 68 60 5 . . 58 . . . . 100 . . . . . 100 100 54 16 Level 1 20 | . . 14 39 2 . 83 41 . . . . . . . . . 49 . . 45 25 Level 2 19 | . . 17 . 41 50 16 . . . . . . . . . . 50 . . . 18 Level 3 12 | . . . . 35 50 . . . . . . . . . . . . . . . 37 Level 4 4 | . . . . 14 . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1319 | 10 35 516 265 1319 830 429 370 . . . . 98 . . . . 452 140 141 324 1130 Initial 642 | . . 3 215 76 642 373 140 . . . . . . . . . 450 134 . 36 158 Average 350 | 1 13 176 177 714 720 353 200 . . . . 11 . . . . 384 24 61 204 535 Influence Increases 7156 | 10 52 1111 307 1343 220 263 648 115 5 . . 291 75 . 15 50 506 91 184 468 1402 Destroy 0b10 Robot/C 1920 | . . 620 120 520 . . 20 60 . . . . 20 . . . . . 40 120 400 Destroy 0b10 Robot/NC 240 | 10 . 55 35 5 . 20 35 . 5 . . 15 . . 15 5 10 5 . 10 15 Destroy Leader 388 | . . 194 28 20 . 6 20 10 . . . 4 10 . . . . 2 10 30 54 Allied During Kill 5 | . . . . . . . . . . . . . . . . . . . 5 . . Successful Hack 384 | . 22 5 13 . 38 54 73 . . . . 6 . . . . 18 21 . 35 99 Select Force Hacks 60 | . . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . . 15 45 60 . . . . . . . 15 . . . . . . . 15 60 Anti-Garrison Action 600 | . . . . 600 . . . . . . . . . . . . . . . . . Destroy Structure 979 | . . 27 6 48 2 18 35 . . . . 56 . . . . 28 48 24 183 504 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 360 | . . 15 . . 60 45 75 . . . . 75 . . . . . 15 . 30 45 Lose Combat Pursuer 1560 | . 30 120 60 90 120 120 390 45 . . . 120 45 . . 45 . . 105 45 225 Influence Decreases 6044 | 10 42 609 701 142 717 797 702 238 112 4 . 193 148 25 10 55 250 345 116 274 554 Entered New Map 2046 | . . 7 297 42 677 449 148 88 22 4 . . 37 6 . 5 . 122 2 34 106 Time Decay 2971 | 10 42 572 404 . 40 238 334 150 90 . . 163 100 19 10 50 150 117 24 180 278 Search Patrol Dispatched 400 | . . . . . . 100 200 . . . . . . . . . 100 . . . . Lost Part 451 | . . 30 . 100 . . 10 . . . . 20 11 . . . . . 50 60 170 Lost Ally 70 | . . . . . . 10 10 . . . . 10 . . . . . . 40 . . Purge Threat 106 | . . . . . . . . . . . . . . . . . . 106 . . . Squads Dispatched 34 | . 1 5 1 . 2 3 3 . . . . 4 . . . . . 2 2 2 9 Investigation 8 | . 1 2 1 . . 1 1 . . . . . . . . . . . . . 2 Extermination 10 | . . . . . . 1 2 . . . . 1 . . . . . 2 . 2 2 Reinforcement 12 | . . 2 . . 1 1 . . . . . 3 . . . . . . 2 . 3 Assault 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . 1 2 . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Distress Signals 15 | . 3 5 2 . . . 1 . . . . 1 . . . 1 . . 1 . 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . 22 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 4 47 25 25 14 12 31 6 . . 1 14 6 1 . 3 2 3 25 13 45 Peak Tracking Total 18 | . 5 6 6 5 11 4 6 3 . . 1 6 4 1 . 4 1 2 18 6 9 Tactical Retreats 49 | . 1 6 3 3 2 5 10 1 . . . 3 2 . . 1 . . 2 2 8 Traps | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Traps Triggered 16 | . 1 . 1 10 . 2 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Disabled 18 | . . 1 3 6 . . . . . . . 1 1 1 . . . . . 1 4 Max in Single Turn 2 | . . 1 1 1 . . . . . . . 1 1 1 . . . . . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . 2 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Accessed 92 | . 3 11 7 3 2 8 18 1 . . . 5 . 1 5 . 8 7 . 6 7 Terminals 67 | . 3 9 4 3 2 7 14 . . . . 5 . 1 . . 2 6 . 5 6 Fabricators 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . 2 1 . . . 1 . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 1 . . . . . . . . . 2 1 . 1 1 Total Hacks 289 | . 9 26 15 8 7 28 58 1 . . . 15 . 1 18 . 31 26 . 26 20 Successful 154 | . 4 11 10 1 4 9 36 1 . . . 11 . 1 18 . 14 15 . 13 6 Failed 134 | . 4 15 5 7 3 19 22 . . . . 4 . . . . 17 11 . 13 14 Catastrophic 24 | . . 2 . 1 . 6 3 . . . . . . . . . 5 3 . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 159 | . 7 16 6 8 5 26 37 . . . . 13 1 . . . 17 12 . 7 4 Terminals 226 | . 9 21 9 8 7 25 53 . . . . 15 . 1 . . 13 25 . 25 15 Fabricators 10 | . . . . . . . 3 . . . . . . . . . 7 . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . Recycling Units 11 | . . 5 2 . . . 1 . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . 2 . . 3 1 . . . . . . . . . 6 1 . 1 5 Terminal Hacks 81 | . 3 4 4 . 2 4 16 1 . . . 5 . 1 18 . 2 8 . 7 6 Record 10 | . 1 . . . . . . . . . . . . 1 6 . . . . 2 . Part Schematic 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 1 . . . 1 1 . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . 2 . . . . 1 . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Level Access Points 7 | . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . 1 1 Branch Access Points 6 | . . . . . . 1 2 . . . . 1 . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 4 | . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Terminal Index 6 | . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . Zone Layout 12 | . . . 1 . . . 4 . . . . 1 . . . . 1 2 . 1 2 Fabricator Hacks 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . . . . . . 2 1 . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 . Unauthorized Hacks 59 | . 1 6 2 1 2 5 17 . . . . 6 . . . . 8 6 . 5 . Terminals 50 | . 1 4 2 1 2 5 15 . . . . 6 . . . . 3 6 . 5 . Track 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . Botnet 39 | . 1 4 2 1 1 4 10 . . . . 5 . . . . 2 5 . 4 . Operators 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . 2 . . . . 1 . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Tunnel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 10 5 2 2 8 12 . . . . 1 . . . . 4 4 . 3 5 Full Trace Events 4 | . . . . . . 1 1 . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 1 . . 15 . . . . 4 . . . . . . Parts Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . 212 . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . 19 . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . 3 10 . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total Allies 5 | . . . . . . 1 1 . . . . 1 . . . . . . 2 . . Largest Group 1 | . . . . . . 1 1 . . . . 1 . . . . . . 1 . . Highest-Rated Group 42 | . . . . . . 26 26 . . . . 26 . . . . . . 42 . . Highest-Rated Ally 42 | . . . . . . 26 26 . . . . 26 . . . . . . 42 . . Initial Warlord ECA Mod 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . . . . . 7 . . Total Damage 267 | . . . . . . . . . . . . . . . . . . . 267 . . Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Active Infowar (turns) 6045 | 14 113 954 . . 37 509 752 314 185 284 239 472 298 125 95 205 304 531 12 96 506 Optics 217 | . . . . . . . . . . . . . . . . . . . . . 217 Sensors 4017 | . . 387 . . 37 181 180 314 185 284 239 472 298 125 95 205 304 531 12 . 168 Terrain 1164 | . . . . . . 495 573 . . . . . . . . . . . . 96 . Seismic 835 | 14 113 708 . . . . . . . . . . . . . . . . . . . Machine Analysis 160 | . . . . . . . . . . . . . . . . . . . . . 160 Jamming 492 | . . . . . . . . . . . . . . . . . . . . . 492 Robot Analysis Total 9 | . 2 1 . . . 1 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 1 1 2 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Turns Passed 11281 | 71 113 2032 979 2626 92 509 752 314 185 287 239 472 298 125 98 205 304 533 76 370 601 Spaces Moved 14962 | 48 117 1042 462 754 197 1446 1925 665 494 902 606 979 647 304 174 453 699 1029 166 787 1066 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 1653 | . . 860 266 527 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 767 | 45 117 182 196 227 . . . . . . . . . . . . . . . . . Hover 172 | . . . . . . . . . . . . . . . 2 . . . . 2 168 Flight 12367 | . . . . . 197 1446 1925 665 494 902 606 979 647 304 172 453 699 1029 166 785 898 Fastest Speed 26 | 50 90 90 155 155 28 26 26 27 27 27 30 29 32 32 37 37 34 32 27 32 28 Average Speed 57 | 86 90 147 162 315 29 26 26 27 27 29 30 30 32 33 37 37 34 32 30 35 38 Slowest Speed 560 | 90 90 160 320 560 34 28 27 27 27 30 30 32 32 37 50 37 37 35 35 119 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 5 12 . . . . 6 . . . . . 3 9 7 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 22 94 74 80 35 45 56 91 51 80 74 24 72 54 61 68 22 25 13 24 35 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 8 | . . 2 . . . . . . . 2 . . 1 . 3 . . . . . . Known Exits Taken 17 | . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 4 1 4 1 . . 1 . 2 . . . . . Spaces Dug 283 | . . . 6 . 2 19 36 2 12 1 4 28 10 6 . 6 14 24 4 54 55 Terrain Destroyed 557 | . . 21 6 38 2 19 36 36 12 1 4 28 14 6 . 6 14 26 4 75 209 Melee 185 | . . . 6 . 2 19 36 2 12 1 4 28 4 6 . 6 12 20 4 7 16 Projectile 18 | . . . . . . . . . . . . . 10 . . . 2 6 . . . AOE 354 | . . 21 . 38 . . . 34 . . . . . . . . . . . 68 193 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total 16551 | 64 125 1308 601 890 220 1523 2070 792 525 916 654 1085 713 312 194 471 735 1175 168 845 1165 Wait 607 | . . 35 54 16 . 16 62 113 19 . 43 68 43 . . 7 4 86 . 30 11 Move 14860 | 47 116 1041 462 753 196 1436 1902 664 493 901 605 966 646 303 173 452 698 1022 151 774 1059 Hop 36 | . . . . . . 4 10 . . . . 6 . . . . . 3 5 5 3 Pick Up 64 | 6 4 16 7 1 1 6 5 4 . 1 1 4 1 . . . 2 1 . 2 2 Fast Attach 99 | 4 1 12 3 4 3 7 4 . . 3 . 1 . 1 10 . 3 10 3 10 20 Attach 35 | 1 2 3 1 5 4 3 4 . . . . 2 1 . . . . 3 . 4 2 Detach 29 | . 1 2 3 . 3 3 1 . . . . 1 1 . 2 . . 5 . 3 4 Swap 83 | . . 28 13 9 2 2 7 3 . 1 . . 2 . . . 5 2 . 2 7 Drop 111 | . 1 39 7 . 4 11 9 3 . 5 1 4 1 . 3 . 6 9 1 2 5 Fire 272 | 6 . 132 35 56 5 . . 3 . . . . 10 . . . 2 9 . 2 12 Melee 307 | . . . 12 8 2 35 60 2 13 5 4 33 8 8 6 12 15 25 8 11 40 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . 38 . . 6 . . . . . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 3 exits: Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 168 | -10/Materials | Central database locked down 178 | -10/Materials | Discovered new exit (range 5) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x2 185 | -9/Materials | Discovered new exit (range 7) 215 | -9/Materials | Lost 3 allies 323 | -9/Materials | Build established: Mutant 592 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Discovered new exit (range 16) 1519 | -9/Materials | Build established: Scavenger-Mutant 1648 | -9/Materials | Discovered new exit (range 15) 1744 | -9/Materials | Identified exit to Materials 2066 | -9/Materials | Discovered new exit (range 8) 2091 | -9/Materials | Identified exit to Storage 2116 | -9/Materials | Discovered exit to Materials (range 16) 2185 | -9/Materials | First assault squad dispatched 2217 | -9/Materials | Entered Storage 2441 | -9/Storage | Met 01-MTF 2623 | -9/Storage | Build established: Mutant 2633 | -9/Storage | Repaired Hacking Suite 2661 | -9/Storage | Discovered new exit (range 11) 3196 | -9/Storage | Identified exit to Garrison 3196 | -9/Storage | Entered Garrison 3196 | -9/Garrison | Accompanied by 1 ally (01-MTF) 3199 | -9/Garrison | 01-MTF left 3328 | -9/Garrison | Triggered checkpoint 3384 | -9/Garrison | Triggered checkpoint 3406 | -9/Garrison | Core integrity fell below 50% 3452 | -9/Garrison | Lost 3 parts (1n2u) 3549 | -9/Garrison | Discovered exit to Materials (range 14) 3686 | -9/Garrison | Build established: Scavenger-Mutant 3878 | -9/Garrison | Triggered checkpoint 3894 | -9/Garrison | Discovered exit to Materials (range 14) 4085 | -9/Garrison | Build established: Mutant 4380 | -9/Garrison | Discovered exit to Materials (range 5) 4496 | -9/Garrison | Triggered checkpoint 5095 | -9/Garrison | Core integrity fell below 20% 5153 | -9/Garrison | Lost 4 parts (1p2n1w) 5442 | -9/Garrison | Triggered checkpoint 5822 | -9/Garrison | Entered Materials 5822 | -8/Materials | Evolved 2 slots: Propulsion x2 5853 | -8/Materials | Garrison activated, responded to threat 5862 | -8/Materials | Identified exit to Factory 5914 | -8/Materials | Entered Factory 5914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5999 | -7/Factory | Noticed a derelict Sapper rigging charges 6066 | -7/Factory | Discovered new exit (range 5) 6264 | -7/Factory | Discovered new exit (range 11) 6286 | -7/Factory | Build established: Hacker-Sprinter 6314 | -7/Factory | Search patrols dispatched 6337 | -7/Factory | Identified exit to Lower Caves 6423 | -7/Factory | Entered another Factory area 6423 | -6/Factory | Evolved 2 slots: Utility x2 6428 | -6/Factory | Identified exit to Factory 6428 | -6/Factory | Identified exit to Lower Caves 6428 | -6/Factory | Identified exit to Extension 6710 | -6/Factory | Fabricated Lrn. Missile Launcher? 6773 | -6/Factory | Search patrols dispatched 7084 | -6/Factory | Fabricated Impulse Thruster? 7123 | -6/Factory | Search patrols dispatched 7175 | -6/Factory | Entered Lower Caves 7435 | -6/Lower Caves | Learned 8 Factory zone layouts 7457 | -6/Lower Caves | Encountered a Warlord checkpoint 7463 | -6/Lower Caves | Found DCF Scrap (14 items) 7488 | -6/Lower Caves | Discovered new exit (range 6) 7489 | -6/Lower Caves | Identified exit to Lower Caves 7489 | -6/Lower Caves | Entered another Lower Caves area 7635 | -6/Lower Caves | Discovered new exit (range 11) 7638 | -6/Lower Caves | Identified exit to Zion 7674 | -6/Lower Caves | Entered Zion 7683 | -6/Zion | Found CR-A16's Pointy Stick 7694 | -6/Zion | Learned Factory trap positions 7702 | -6/Zion | Given A8's code to call for help 7703 | -6/Zion | Given the Hacking Drone Bay 7704 | -6/Zion | Discovered new exit (range 14) 7719 | -6/Zion | System corruption cleaned by Quarantine Array 7764 | -6/Zion | Learned location of Warlord (-4) 7858 | -6/Zion | Found Prototype Device 7858 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7961 | -6/Zion | Identified exit to Proximity Caves 7961 | -6/Zion | Entered Proximity Caves 8000 | -5/Proximity Caves | Learned Factory terminal intel 8027 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8084 | -5/Proximity Caves | Spotted B-75 Beast 8200 | -5/Proximity Caves | Entered Factory 8200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8201 | -5/Factory | Identified exit to Upper Caves 8202 | -5/Factory | Identified exit to Factory 8203 | -5/Factory | Loaded intel: 87 trap records 8204 | -5/Factory | Loaded intel: 26 terminal locations 8329 | -5/Factory | Watched by a mysterious "MATRIX" hacker 8499 | -5/Factory | Build established: Wizard-Sprinter 8672 | -5/Factory | Entered Upper Caves 8673 | -5/Upper Caves | Encountered a Warlord checkpoint 8722 | -5/Upper Caves | Learned Factory security intel 8722 | -5/Upper Caves | Spotted B-75 Beast 8741 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8785 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 8788 | -5/Upper Caves | Destroyed B-75 Beast 8903 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 8926 | -5/Upper Caves | Learned location of Armory (-3) 8969 | -5/Upper Caves | Discovered new exit (range 4) 8970 | -5/Upper Caves | Identified exit to Upper Caves 8970 | -5/Upper Caves | Entered another Upper Caves area 9050 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9086 | -5/Upper Caves | Discovered new exit (range 8) 9088 | -5/Upper Caves | Identified exit to Zhirov 9092 | -5/Upper Caves | Learned 12 Factory zone layouts 9095 | -5/Upper Caves | Entered Zhirov 9095 | -5/Zhirov | Discovered new exit (range 3) 9102 | -5/Zhirov | Met Zhirov 9109 | -5/Zhirov | Learned location of Quarantine (-2) 9109 | -5/Zhirov | Learned location of Testing (-3) 9109 | -5/Zhirov | Learned location of Command (-1) 9115 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9125 | -5/Zhirov | Found Alien Artifact 9125 | -5/Zhirov | Identified Integrated Reactor 9125 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9193 | -5/Zhirov | Identified exit to Proximity Caves 9193 | -5/Zhirov | Entered Proximity Caves 9199 | -4/Proximity Caves | Spotter reported a threat 9202 | -4/Proximity Caves | Spotter reported a threat 9252 | -4/Proximity Caves | Spotter reported a threat 9337 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9339 | -4/Proximity Caves | Build established: Hacker-Mutant 9398 | -4/Proximity Caves | Entered Factory 9398 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9399 | -4/Factory | Identified exit to Research 9627 | -4/Factory | Discovered exit to Research (range 10) 9648 | -4/Factory | Search patrols dispatched 9677 | -4/Factory | Spotted B-86 Titan 9702 | -4/Factory | Entered Research 9702 | -3/Research | Evolved 2 slots: Utility x2 9774 | -3/Research | Discovered new exit (range 16) 9821 | -3/Research | Identified exit to Research 9853 | -3/Research | Found Prototype Launcher 9853 | -3/Research | Identified Adv. Micro-nuke Launcher 10142 | -3/Research | Build established: Wizard-Sprinter 10235 | -3/Research | Identified exit to Armory 10235 | -3/Research | Entered Armory 10310 | -3/Armory | Discovered exit to Research (range 3) 10311 | -3/Armory | Entered Research 10311 | -2/Research | Evolved 2 slots: Propulsion x2 10340 | -2/Research | Lost 6 parts (1p2n3u) 10427 | -2/Research | Spotted B-90 Cyclops 10431 | -2/Research | Destroyed B-90 Cyclops 10436 | -2/Research | Identified exit to Access 10561 | -2/Research | Lost 4 parts (1p2n1u) 10593 | -2/Research | Identified exit to Quarantine 10681 | -2/Research | Entered Access 10681 | -1/Access | Evolved 2 slots: Utility x2 10698 | -1/Access | Build established: Wizard-Mutant 10985 | -1/Access | Spotted B-99 Colossus 11024 | -1/Access | Lost 11 parts (2p5n4u) 11172 | -1/Access | Identified exit to Command 11212 | -1/Access | Identified exit to Surface 11282 | *** | Escaped! Last Messages --------------- [Achievement: That Tickles] 11247_ K-01 Serf cleans the Terminal. 11250_ Drone signal jammed. 11253_ Lgt. Antimatter Reactor destroyed. 11253_ Drone signal jammed. 11272_ Destroyed Adv. Heat Sink. 11274_ P-80 Master destroyed. 11275_ System corrupted: Matter fused (-1). In emergency situations without enough matter to attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. 11276_ U-05 Engineer lays Concrete. 11276_ K-01 Serf collects debris. 11279_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11280_ The Access Shell folds into the floor. 11280_ Lrn. Sensor Array destroyed. 11282_ K-01 Serf collects debris. 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Shock Rifle | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory | Preloaded Impulse Thruster | x2 | -6/Factory Repaired ---------- Hacking Suite | 90% | -9/Storage Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Look Less Dangerous Next Time Organ Harvest Overwhelming Recruitment Drive Spot Them First Suspicious Suspicious By Nature That Tickles The Robot, The Myth, The Legend There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed DefenseBeamChip Manual? 0 Play Time 03:18:09 Cumulative 670.5 hours Start 2026.06.24 @ 15:46:35 End 2026.06.26 @ 10:27:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 562 Rogue 562 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 64 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bab903f9-dd28-47b3-8da2-25a11faf503d