Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 22:04:07 Player: Bity Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (4952) 4952 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3056) 3056 TOTAL SCORE: 13283 Bonus ------- High Alert Combat Kills 1024 Follower Combat Kills 532 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 278/290 System Corruption 1% Temperature Hot (212) Movement Rolling (165) Ox5 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Cargo Storage Unit Improved Weapon Cycler Light Regenerative Plating A0-MCA's Component Scanner > --- WEAPON (4) ------- Gatling Laser Blade Saw > --- INVENTORY (30) --- Improved Deuterium Engine Light Angular Momentum Engine Medium Treads Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Gravity Neutralizer Gravity Neutralizer Structural Scanner Improved Particle Charger Improved Weapon Cycler Improved Weapon Cycler Improved Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Gravity Neutralizer Target Analyzer Target Analyzer A0-MCA's Component Scanner > --- WEAPON ----------- PD Laser Railgun > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Gravmag System VTOL Module Cryofiber Web Advanced Heat Sink Huge Storage Unit Structural Scanner Improved Particle Charger Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Light Regenerative Plating Coil Gun Coil Gun Improved Datajack DRS Beacon [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Slots Evolved 8 | . . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . Utility 4 | . . . 2 . 2 . . . . . . Weapon 2 | . . . . . . . . . 2 . . Parts Attached 125 | 2 4 9 16 5 5 29 3 4 6 10 32 Power 13 | . . 1 2 1 . 4 2 . 1 . 2 Engine 8 | . . 1 1 1 . 2 2 . . . 1 Core 5 | . . . 1 . . 2 . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 38 | . 1 2 6 3 . 9 . 2 2 4 9 Treads 7 | . . . 2 . . . . 2 1 . 2 Leg 6 | . 1 . . . . . . . . . 5 Wheel 25 | . . 2 4 3 . 9 . . 1 4 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 1 . 4 1 3 5 . 2 2 5 6 Device 12 | 1 . . . . . 3 . . 1 2 5 Storage 4 | . 1 . . . 1 . . . . 1 1 Processor 8 | . . . 2 1 . . . 2 1 2 . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . 2 . 1 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 1 2 6 4 . 2 11 1 . 1 1 15 Energy Gun 16 | . 2 1 . . . 7 1 . 1 . 4 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 14 | . . 3 3 . 1 . . . . . 7 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 7 | . . 2 1 . . 2 . . . 1 1 Special Weapon 1 | 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 1 . . 5 2 . . . . Parts Lost 55 | . . 3 4 1 1 16 . 2 . 3 25 Power 8 | . . 1 . 1 . 3 . . . . 3 Propulsion 21 | . . 1 1 . . 9 . 1 . . 9 Utility 7 | . . . . . 1 3 . . . 1 2 Weapon 19 | . . 1 3 . . 1 . 1 . 2 11 Highest Loss Streak 12 | . . 3 2 1 1 6 . 2 . 3 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 20 | 6 10 13 19 20 19 19 20 19 15 20 24 Power 1 | 1 1 1 2 1 1 1 2 2 2 3 1 Propulsion 6 | 4 4 6 5 6 6 4 4 4 1 6 11 Utility 5 | . . . 3 5 2 2 5 5 6 7 9 Weapon 5 | 1 4 5 7 6 7 9 8 6 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 48 | . 2 . 6 1 1 18 1 1 . . 18 Power 8 | . . . . 1 . 1 . . . . 6 Propulsion 15 | . . . 3 . . 4 . 1 . . 7 Utility 11 | . 2 . 3 . 1 1 . . . . 4 Weapon 13 | . . . . . . 12 . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 100 99 95 100 98 96 100 100 98 99 83 Engine 6 | . 14 13 6 8 9 4 9 9 1 . 2 Core 2 | . . . 4 2 . 4 . . 5 6 3 Treads 2 | . . . . . . . . . 13 5 5 Leg 5 | . 28 25 . . . . . . . . 9 Wheel 12 | . . 2 21 22 18 16 18 18 12 20 5 Device 12 | . 14 14 11 11 9 11 18 17 6 9 10 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 Processor 15 | . . . 11 20 18 18 18 18 20 21 17 Hackware 3 | . . . . . 9 9 9 9 6 . . Protection 2 | . . . 7 1 8 4 . . . . 1 Energy Gun 7 | . 23 6 . . . 10 9 9 24 18 5 Ballistic Gun 6 | . . 3 19 13 9 2 . . . . 9 Ballistic Cannon 2 | . . . . . 3 3 9 9 . . 1 Launcher 2 | . . 18 1 8 5 1 . . . 7 . Peak Build Rating 84 | 7 8 10 16 15 21 33 30 43 57 61 84 Average Rating 38 | 6 7 8 14 14 19 26 28 30 56 57 73 On Entrance 24 | 6 7 8 10 15 14 21 28 28 36 57 58 Avg Prop Armor Cover (%) 17 | . . . . . . . . . 20 19 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 172 | 12 48 50 57 55 59 62 58 57 60 113 172 Greatest Support 80 | 20 20 26 40 32 26 32 26 26 32 64 80 Greatest Overweight (x) 5 | . 2 2 3 2 2 5 2 2 1 3 5 Average Overweight (x) 1 | . 1 1 1 1 2 1 2 2 1 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 25 30 Average Capacity 22 | 8 18 20 20 20 20 20 20 20 20 24 27 Most Carried 30 | 7 13 18 20 20 20 20 20 20 19 25 30 Average Carried 20 | 6 10 13 19 19 19 19 20 19 15 21 26 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 25 30 Final Carried 25 | 7 13 18 20 20 20 20 20 20 17 25 17 Class Distribution -------------------- 26% | Commander-Mutant 24% | Mutant 21% | Scavenger-Mutant 13% | Gunner 10% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Gunner | -6/DSF Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Matter Collected 4007 | 220 30 179 565 133 127 807 114 40 . 208 1584 Remotely . | . . . . . . . . . . . . Salvage Created 6567 | 140 323 183 890 169 123 1455 90 57 . 354 2783 Parts 321 | 10 20 15 61 7 3 69 1 2 . 15 118 Haulers Intercepted 8 | . . . 2 . . 6 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Combat Hostiles Destroyed 113 | . 6 7 15 3 1 27 . 1 . 8 45 Melee 1 | . . . . . . . . . . . 1 Guns 76 | . 6 2 12 . . 15 . 1 . 2 38 Cannons 4 | . . . . . 1 3 . . . . . AOE 30 | . . 5 3 3 . 9 . . . 6 4 Classes Destroyed 20 | 3 3 1 3 . 1 3 . 1 . 3 2 Worker 7 | 1 . . 2 2 . 2 . . . . . Builder 6 | . . . . . . 6 . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 8 | . . . 2 . . 6 . . . . . Recycler 7 | 1 1 . 1 1 1 1 1 . . . . Operator 1 | . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 6 | . 1 . 2 . 1 2 . . . . . Swarmer 34 | . 2 3 . . . 6 . . . 3 20 Cutter 2 | . . . . . . . . . . . 2 Grunt 48 | . 4 2 9 3 . 14 . . . 4 12 Brawler 2 | . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 16 | . . 2 5 . . 4 . . . . 5 Specialist 1 | . . . . . . . . . . 1 . Hunter 6 | . . . . . 1 . . . . . 5 Programmer 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 1 3 5 3 6 1 6 1 1 . 3 8 Combat Bots Only 8 | . 2 5 3 3 1 5 . 1 . 3 8 Max Kills in Single Turn 3 | 1 2 3 1 2 1 3 1 1 . 3 3 Gunslinging 1 | . . . . . . 1 . . . . 1 Exploded 3 | . . 3 1 1 . 3 . . . 3 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Hostile Shots Fired 847 | . 31 30 68 8 12 145 2 42 . 14 495 Missed 263 | . 10 10 17 1 3 47 . 3 . 3 169 Hits 584 | . 21 20 51 7 9 98 2 39 . 11 326 Melee 11 | . . . . . . . . 9 . . 2 Projectile 573 | . 21 20 51 7 9 98 2 30 . 11 324 Critical Strikes 12 | . . 1 2 . . 1 . 1 . . 7 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 8448 | . 211 319 736 99 128 1496 28 574 . 416 4441 Core 1486 | . 17 56 166 24 36 215 15 106 . 104 747 Absorbed by Shields 84 | . . . . . . . . . . . 84 Redirected to Shielding 101 | . . . . . . 101 . . . . . Regen/Repaired (Parts) 162 | . . . 89 . . . . . . . 73 Core Remaining (%) 63 | 100 . 70 . 52 . . . 32 . . . Volleys Fired 490 | 20 19 12 58 8 10 122 2 2 . 9 228 Largest 4 | 2 2 2 2 2 2 2 2 2 . 4 4 Hottest 258 | 150 150 60 63 56 62 126 98 98 . 258 208 Shots Fired 892 | 31 36 22 109 9 19 231 4 3 . 36 392 Gun 742 | 30 35 14 100 3 10 153 2 2 . 24 369 Cannon 97 | . . . . . 9 72 2 1 . . 13 Launcher 51 | . . 8 9 6 . 6 . . . 12 10 Special 2 | 1 1 . . . . . . . . . . Kinetic 483 | . . 14 100 3 19 99 2 1 . . 245 Thermal 316 | 21 4 . . . . 126 2 2 . 24 137 Explosive 51 | . . 8 9 6 . 6 . . . 12 10 Electromagnetic 42 | 10 32 . . . . . . . . . . Robot Hit Streak 49 | 3 8 9 17 2 6 43 3 6 . 17 49 Robot Miss Streak 7 | 4 4 1 2 3 4 3 1 . . 1 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 14 | . 2 1 . . . 1 . . . . 10 Max Gunslinging Chain 2 | . 1 1 . . . 1 . . . . 2 Autonomous 40 | . . . . . . . . . . . 40 Shots Hit Robots 564 | 15 22 15 79 3 15 147 3 3 . 14 248 Core Hits 318 | 5 11 16 43 12 4 75 2 2 . 26 122 Critical Kills 6 | . . . . . . 1 . . . . 5 Critical Parts Destroyed 12 | . . . . . . 1 . . . . 11 Critical Strikes 46 | 1 . . . . . 13 . . . 1 31 Burn 25 | . . . . . . 10 . . . 1 14 Destroy 18 | . . . . . . 2 . . . . 16 Blast 2 | . . . . . . 1 . . . . 1 Corrupt 1 | 1 . . . . . . . . . . . Melee Attacks 5 | . . . . . . 1 . . . . 4 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . 1 . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14693 | 189 375 379 1379 455 261 3886 95 58 . 1429 6187 Guns 9791 | 189 344 93 1154 12 114 1872 42 40 . 279 5652 Cannons 1262 | . . . . . 147 889 53 18 . . 155 Explosions 3627 | . 31 286 225 443 . 1125 . . . 1150 367 Melee . | . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . 13 Kinetic 6032 | . . 93 1154 12 261 1285 53 18 . . 3156 Thermal 4632 | 126 31 . . . . 1476 42 40 . 279 2638 Explosive 3596 | . . 286 225 443 . 1125 . . . 1150 367 Electromagnetic 407 | 63 344 . . . . . . . . . . Impact 13 | . . . . . . . . . . . 13 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Message Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 127 | . . . 6 . . 39 . . . 45 37 Projectiles 22 | . . . . . . 22 . . . . . Explosions 105 | . . . 6 . . 17 . . . 45 37 Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . . . 1 9 1 . . . 4 Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . . 1 9 1 . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 271 | . 4 32 49 2 . 19 . . . 13 152 Shots 12 | . 1 1 2 1 . 1 . . . 1 5 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 412 | 152 132 25 23 7 18 234 . 43 . 173 412 Average Temperature 78 | 58 44 11 7 3 11 52 . 25 . 84 136 Received Heat Transfer 2118 | . 72 126 321 51 27 648 9 24 . 27 813 Effects 6 | . . . . . . . . . . . 6 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . 1 . . . . 4 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 29 | . . . . . . 9 . . . 3 17 Heat Transferred 10609 | 370 50 . . . . 3922 74 74 . 629 5490 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Maximum Alert Level 5 | . . . 1 . . 3 1 . . 1 5 Low Security (%) 46 | 100 100 100 42 100 100 38 77 . 100 79 . Level 1 22 | . . . 57 . . 18 22 . . 20 31 Level 2 12 | . . . . . . 28 . . . . 21 Level 3 8 | . . . . . . 15 . . . . 15 Level 4 4 | . . . . . . . . . . . 13 Level 5 5 | . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 2392 | 5 89 96 242 115 50 734 265 . 4 237 2392 Initial 265 | . . . 27 70 25 7 265 . . 2 177 Average 406 | 1 27 16 194 37 16 367 115 . . 97 883 Influence Increases 5582 | 20 156 197 591 196 156 1408 139 . 4 260 2455 Destroy 0b10 Robot/C 2580 | . 120 140 300 100 60 740 60 . . 160 900 Destroy 0b10 Robot/NC 245 | 20 10 . 40 15 10 95 5 . . 5 45 Destroy Leader 438 | . 22 20 98 20 32 186 . . . 20 40 Allied During Kill 238 | . . . . 8 8 164 31 . . 27 . Successful Hack 181 | . . . 39 . 45 22 43 . 4 . 28 Disable Machine 210 | . . . 45 15 . 90 . . . . 60 Anti-Garrison Action 1100 | . . . . . . . . . . . 1100 Destroy Structure 380 | . 4 37 54 38 1 51 . . . 48 147 Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 195 | . . . . . . 60 . . . . 135 Influence Decreases 3230 | 20 154 127 481 313 204 742 822 . . 27 340 Entered New Map 689 | . . 2 45 112 40 10 418 . . 2 60 Time Decay 1890 | 20 154 105 386 191 157 513 364 . . . . Lost Part 487 | . . 20 40 10 3 139 . . . 25 250 Lost Ally 164 | . . . 10 . 4 80 40 . . . 30 Squads Dispatched 12 | . 2 . 1 . 1 7 . . . 1 . Investigation 2 | . . . . . 1 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 2 . 1 . . 4 . . . 1 . Assault 2 | . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Distress Signals 8 | . 4 . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 13 8 19 5 5 54 1 11 . 5 55 Peak Tracking Total 16 | . 4 5 4 3 1 7 1 11 . 3 16 Tactical Retreats 11 | . . . . . . 4 . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Traps Triggered 14 | . . . . . 1 1 . . . 1 11 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Machines Disabled 16 | . . . 3 1 . 6 . . . . 6 Max in Single Turn 2 | . . . 1 1 . 2 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Machines Accessed 39 | . 4 . 4 . 5 10 8 5 1 . 2 Terminals 25 | . 3 . 2 . 3 8 6 . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 137 | . 12 . 13 . 16 22 46 24 1 . 3 Successful 103 | . 5 . 9 . 10 12 40 24 1 . 2 Failed 34 | . 7 . 4 . 6 10 6 . . . 1 Catastrophic 5 | . 1 . 1 . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 49 | . 6 . 5 . 9 13 16 . . . . Terminals 73 | . 11 . 7 . 11 19 21 . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 7 | . . . 3 . 4 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 73 | . 2 . 2 . 3 6 33 24 1 . 2 Record 48 | . . . . . . . 24 24 . . . Part Schematic 4 | . . . . . . 1 3 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . 1 1 . . . . Scanalyzer Index 2 | . . . 1 . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . 1 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 Release Object 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 19 | . 2 . 3 . 3 4 7 . . . . Terminals 19 | . 2 . 3 . 3 4 7 . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 16 | . 2 . 2 . 2 4 6 . . . . Operators 2 | . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . 4 7 6 . . . 1 Full Trace Events 3 | . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 3 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 13 | . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Total Allies 16 | . . . 1 3 . 12 . . . . . Largest Group 10 | . . . 1 3 3 10 8 6 2 2 1 Highest-Rated Group 173 | . . . 10 40 40 173 141 109 42 42 29 Highest-Rated Ally 31 | . . . 10 16 16 31 29 29 29 29 29 Total Orders 4 | . . . . . . 1 . . . 2 1 EXPLORE 4 | . . . . . . 1 . . . 2 1 Ally Attacks 140 | . . . . 4 13 73 28 9 . 12 1 Total Damage 1947 | . . . . 47 167 1057 383 126 . 148 19 Kills 18 | . . . . 2 2 11 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Active Infowar (turns) 7360 | 48 440 729 912 568 384 1836 937 1298 176 26 6 Structural 3293 | . . . . . . 1046 937 1298 6 . 6 Seismic 3324 | 48 440 729 912 568 384 243 . . . . . T.N.C. 5693 | . . . 468 568 384 1836 937 1298 176 26 . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 21 | . . . . . . 16 . . . 4 1 Drone Recoveries 3 | . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Turns Passed 10961 | 124 440 729 912 568 384 1836 937 1298 176 283 3274 Spaces Moved 6554 | 52 164 284 556 443 299 1132 714 1152 155 173 1430 Core . | . . . . . . . . . . . . Treads 236 | . . . 6 . . . . 1 . . 229 Legs 940 | 52 164 238 . . . . . . . . 486 Wheels 5378 | . . 46 550 443 299 1132 714 1151 155 173 715 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 120 120 105 95 105 110 95 110 110 105 105 105 Average Speed 132 | 120 222 234 105 108 110 109 110 110 105 113 176 Slowest Speed 330 | 120 260 260 240 110 110 145 110 330 105 135 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 28 45 31 66 27 97 95 75 3 97 86 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . 7 . . . Spaces Dug 24 | . . . . . . 4 . . . 14 6 Terrain Destroyed 399 | . 3 56 52 50 1 52 . . . 65 120 Melee 1 | . . . . . . 1 . . . . . Projectile 58 | . . . . . 1 7 . . . 1 49 AOE 339 | . 3 56 52 50 . 44 . . . 64 70 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac DSF Gar Total 8143 | 80 201 323 785 520 340 1515 861 1181 166 234 1937 Wait 634 | 6 9 12 116 60 16 143 140 14 1 14 103 Move 6543 | 51 163 283 555 442 298 1131 713 1151 154 172 1430 Hop . | . . . . . . . . . . . . Pick Up 137 | . 5 7 20 1 5 40 1 5 2 14 37 Fast Attach 14 | 2 . . 2 . 1 3 . . . . 6 Attach 61 | . . 3 4 1 2 14 . . 6 4 27 Detach 4 | 1 . . . . . 1 . . . . 2 Swap 92 | . 4 6 12 5 3 23 4 4 3 7 21 Drop 98 | . 1 . 18 3 5 30 1 5 . 4 31 Fire 490 | 20 19 12 58 8 10 122 2 2 . 9 228 Melee 5 | . . . . . . 1 . . . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 56 | . . . . . . . . . . 10 46 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 125 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Entered Mines 904 | -10/Mines | Discovered new exit (range 9) 1013 | -10/Mines | Learned Materials emergency access door positions 1021 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -10/Mines | Lost 3 parts (1p1n1w) 1282 | -10/Mines | Discovered new exit (range 12) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Evolved 2 slots: Utility x2 1491 | -9/Materials | Discovered new exit (range 13) 1759 | -9/Materials | Build established: Scavenger-Mutant 1907 | -9/Materials | Repaired Hammer 2206 | -9/Materials | Entered Mines 2225 | -9/Mines | Learned Materials garrison access intel 2267 | -9/Mines | Discovered new exit (range 9) 2284 | -9/Mines | Identified exit to Materials 2406 | -9/Mines | Found a hidden stash of uninstalled traps 2462 | -9/Mines | Discovered exit to Materials (range 7) 2628 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2774 | -9/Mines | Entered Materials 2774 | -8/Materials | Accompanied by 3 allies 2774 | -8/Materials | Evolved 2 slots: Utility x2 2775 | -8/Materials | Loaded intel: 1 garrison access location 2801 | -8/Materials | Identified exit to Storage 3158 | -8/Materials | Entered Storage 3158 | -8/Storage | Accompanied by 1 ally 3292 | -8/Storage | Lost 16 allies 3450 | -8/Storage | Lost 6 parts (1p2n2u1w) 3685 | -8/Storage | Build established: Mutant 3805 | -8/Storage | Met a pair of Derelict thieves 3854 | -8/Storage | Used back door to open Recycling access 3854 | -8/Storage | Discovered new exit (range 5) 3915 | -8/Storage | Lost 3 parts (1p1n1u) 4217 | -8/Storage | Discovered new exit (range 12) 4220 | -8/Storage | Build established: Scavenger-Mutant 4315 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4582 | -8/Storage | Found Prototype Protection 4582 | -8/Storage | Identified Lgt. Regenerative Plating 4623 | -8/Storage | Build established: Commander-Mutant 4973 | -8/Storage | Identified exit to Recycling 4994 | -8/Storage | Entered Recycling 4994 | -8/Recycling | Accompanied by 8 allies 5513 | -8/Recycling | Discovered new exit (range 15) 5874 | -8/Recycling | Scanned before Scraplab entrance 5900 | -8/Recycling | Discovered new exit (range 11) 5903 | -8/Recycling | Entered Scraplab 5924 | -8/Recycling | Identified exit to Scraptown 5931 | -8/Recycling | Entered Scraptown 5931 | -8/Scraptown | Accompanied by 6 allies 6134 | -8/Scraptown | Visited UFD Registry 6134 | -8/Scraptown | Registered with UFD as "Toolgrid" 6168 | -8/Scraptown | Visited Modified Component R&D 6206 | -8/Scraptown | Visited Junk Cannon Lab 6240 | -8/Scraptown | Visited Botcube Research 6257 | -8/Scraptown | Visited A0-MCA Data Center 6264 | -8/Scraptown | Given a B+ rating by A0-MCA 6267 | -8/Scraptown | Found A0-MCA's Component Scanner 6282 | -8/Scraptown | Visited Derelict Rescue Squad 6297 | -8/Scraptown | Found DRS Beacon 6319 | -8/Scraptown | Visited Supply Room 6369 | -8/Scraptown | Visited Abandonware Association 6379 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6384 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6409 | -8/Scraptown | Visited Chapter 10 6424 | -8/Scraptown | Visited Observation Area 6441 | -8/Scraptown | Visited LU-1G1's Boring Crew 6487 | -8/Scraptown | Visited SPCMW 6507 | -8/Scraptown | Visited Assassins FH 6522 | -8/Scraptown | Visited Bundlers 6753 | -8/Scraptown | Discovered new exit (range 11) 6850 | -8/Scraptown | Visited Comm Corps 6911 | -8/Scraptown | Visited Cave Peace 7143 | -8/Scraptown | Met Optimus 7143 | -8/Scraptown | Accepted into 0bPrime 7215 | -8/Scraptown | Discovered new exit (range 5) 7219 | -8/Scraptown | Civil war broke out across Scraptown 7219 | -8/Scraptown | Identified exit to Factory 7222 | -8/Scraptown | Core integrity fell below 50% 7229 | -8/Scraptown | Entered Factory 7229 | -6/Factory | Accompanied by 2 allies 7229 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 7404 | -6/Factory | Identified exit to DSF 7405 | -6/Factory | Entered DSF 7405 | -6/DSF | Accompanied by 2 allies 7516 | -6/DSF | Additional patrols routed to DSF 7541 | -6/DSF | Lost 3 parts (1u2w) 7575 | -6/DSF | Discovered new exit (range 16) 7654 | -6/DSF | Sterilization system engaged 7674 | -6/DSF | Ambient heat levels rising (+10) 7688 | -6/DSF | Entered Garrison 7688 | -6/Garrison | Accompanied by 1 ally 7747 | -6/Garrison | Lost 3 parts (1n2w) 7871 | -6/Garrison | Triggered checkpoint 8052 | -6/Garrison | Build established: Gunner 8325 | -6/Garrison | Triggered checkpoint 8367 | -6/Garrison | Build established: Mutant 8410 | -6/Garrison | Triggered checkpoint 8458 | -6/Garrison | Lost 3 parts (2n1w) 8577 | -6/Garrison | Discovered new exit (range 32) 8776 | -6/Garrison | Core integrity fell below 50% 8800 | -6/Garrison | Destroyed 8 combat bots 8922 | -6/Garrison | Triggered checkpoint 8966 | -6/Garrison | Build established: Gunner 8980 | -6/Garrison | Triggered checkpoint 9210 | -6/Garrison | Triggered checkpoint 9433 | -6/Garrison | Triggered checkpoint 9850 | -6/Garrison | Discovered new exit (range 10) 9910 | -6/Garrison | Build established: Hauler-Gunner 10101 | -6/Garrison | Triggered checkpoint 10176 | -6/Garrison | Triggered checkpoint 10236 | -6/Garrison | Discovered new exit (range 8) 10838 | -6/Garrison | Garrison Relay disabled 10866 | -6/Garrison | Core integrity fell below 20% 10870 | -6/Garrison | Destroyed 7 combat bots 10952 | -6/Garrison | Lost 12 parts (1p4n2u5w) 10962 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10906_ Gatling Laser destroyed. 10909_ Carbon-fiber Leg destroyed. 10909_ Penetrated by Slug. 10909_ Cryofiber Web destroyed. 10914_ Phase Shifter destroyed. 10915_ Slug penetrates Reinforced Barrier. 10919_ Slug penetrates Wall. 10921_ Com. Wheel+ destroyed. 10922_ Penetrated by Slug. 10949_ Slug penetrates Wall. 10952_ Triggered Stasis Trap. 10952_ A bubble of rippling energy engulfs the area. 10952_ Field strength at 90. 10954_ Slug penetrates Wall. 10954_ Penetrated by Slug. 10954_ Imp. Titanium Leg destroyed. 10957_ Penetrated by Slug. 10961_ Targeting Computer melted. 10961_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #### ######????#### ####### #?? | | ?????????????+ + #????# " + #?? | | ?????????????# #### #### #????# ## ####### #?? | | ?????????????# #??# #??# #?####+## #?????# #?? | | ?????????????# #??# #??# #?# ## #?????# #?? | | ?????????????#!!#??# #?##+### ## #?????# #?? | | ?????????##### ####"### ####### #?? | | ?????????# #[^ + #?? | | ?????????# *%= + #?? | | ??????# ########### ## ## ##########?? | | ??????# ##???????### ## ## ###????????? | | ??????######?????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ?????????? | | ?????????????????????### ## ## #??????????? | | ??????????????########## ## " ##^^^############ | | ??????????????# + "%" % " | | ??????????????# ; = " [ * + | | ??????????????# ####### * = ! ######## ## | | ???????????????????????# Y%##!!*=## ##??????# #? | | ???????????????????????# [##% !%## #???????# #? | | ???????????????????????# ##+##### #???????#* #? | | ???????????????????????# ##Y#???# #???????# =## | | ???????????????????????+^ YY #??## #???????# ## | | ???????????????????????#^@ #?????#" =#???????# ## | | ??###??????????????????# #?????##= #???????# [ | | ###"###########++####### #??????#* ###?????# | | + + #??????# ! #?????# ## | | + " ##?????# * #?????# ## | | ##" ;#?????# [ #?????# ## | | ### #######################???###==###?????# ## | | #?# # #???????????????????????# #=%#???????# #? | | #?# "#????????????????????????#[*[[#???????# *#? | | #?# ##????????????????????????#!%*[#???????#%[#? | | ### #?????????????????????????#"=%[#???????#%=#? | | ## #?????????????????????????#"#=%#???????#[=#? | | ### #?????????????????????????####=#???????# *## | | ### #????????????????????????????#=#???????#= = | | # # #????????????????????????????#%#???????#= *= | | # #????????????????????????????#%#???????##### | | # #????????????????????????????#=#???????????? | | ## #????????????????????????????#[#???????????? | | ## #????????????????????????????# #???????????? | | #???????????????????????????? ???????????? | | #???????????????????????????? ???????????? | | ### #???????????????????????????? ???????????? | | ??# #???????????????????????????? ???????????? | | ### #???????????????????????????? ???????????? | | # #????????????????????????????###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Storage | Hacked Arm. Wheel | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Hammer | 11% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadOvertunedReplica Manual? 0 Play Time 01:30:20 Cumulative 70.9 hours Start 2026.01.11 @ 20:34:53 End 2026.01.11 @ 22:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb70f061-d157-4d9b-9661-9d35fde22034