Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.05 @ 16:54:50 Player: CrossedViper Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (249) 1245 Value Destroyed (12526) 12526 Prototype IDs (59) 1180 Alien Tech Used (10) 2000 Bonus (1441) 1441 TOTAL SCORE: 25892 Bonus ------- High Alert Combat Kills 1220 Follower Combat Kills 348 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -4427 Cogmind --------- Core Integrity 0/1300 Matter 241/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (650) Ox12 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (11) ----- Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Weapon Cycler Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (16) --- Experimental Cooling System Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Terrain Scan Processor Precision Matter Filter Dimensional Node Initializer Integrity Redistributor Core Reset Matrix Multirail Peak State ------------ > --- POWER ------------ Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Weapon Cycler Phase Armor Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword Vortex Lance > --- INVENTORY -------- Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Terrain Scan Processor Centrium Medium Armor Plating Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Enhanced Gamma Rifle Multirail Sigix Terminator Core Stripper [Rating: 195] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Improved Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Hypervelocity Coil Gun Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 2 . 2 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 9 | . . . . 2 . 2 2 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 336 | 6 4 1 16 14 28 5 18 22 12 3 28 8 11 11 9 23 . 18 50 49 Power 27 | 1 1 1 3 . 1 . 2 3 1 . 2 1 . 1 . 1 . . 5 4 Engine 10 | 1 1 1 3 . 1 . 1 2 . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 1 . . 1 . 1 . . . . 1 . Reactor 11 | . . . . . . . . . . . 2 . . . . 1 . . 4 4 Propulsion 70 | 2 . . 5 8 10 1 4 3 1 1 6 1 4 2 1 3 . 5 4 9 Treads 38 | 2 . . 3 8 9 . 3 3 1 1 . . 1 2 . . . 1 2 2 Leg 25 | . . . . . . . . . . . 6 1 3 . . 2 . 4 2 7 Wheel 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Flight 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . Utility 118 | 1 2 . 1 4 3 3 3 8 8 1 12 2 3 4 6 12 . 6 23 16 Device 61 | . . . 1 1 1 3 1 3 4 1 4 1 2 4 3 6 . 6 12 8 Storage 13 | 1 2 . . 1 . . . . 1 . 3 . . . . . . . 5 . Processor 9 | . . . . . . . . 1 2 . . . . . . 1 . . 2 3 Hackware 5 | . . . . . . . . . . . . . . . 2 3 . . . . Protection 27 | . . . . 2 2 . 2 4 1 . 5 1 1 . 1 2 . . 1 5 Artifact 3 | . . . . . . . . . . . . . . . . . . . 3 . Weapon 121 | 2 1 . 7 2 14 1 9 8 2 1 8 4 4 4 2 7 . 7 18 20 Energy Gun 25 | . . . 1 . . . . . 2 . 1 1 1 2 1 1 . 1 6 8 Energy Cannon 7 | . . . . . . . . . . 1 2 . . 1 . . . . 1 2 Ballistic Gun 51 | 2 1 . 6 2 11 1 6 7 . . 2 1 1 . . . . 5 1 5 Ballistic Cannon 4 | . . . . . . . . . . . . . 1 1 . . . . 1 1 Launcher 13 | . . . . . 2 . 2 1 . . 3 2 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . . . 1 . . . . . . . . . . . 3 3 Piercing Weapon 12 | . . . . . . . . . . . . . . . . 6 . 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 3 . 4 . 3 3 . . 7 . 1 1 . 8 . . 17 11 Parts Lost 113 | . . 3 2 1 7 . 1 12 1 . 9 11 15 4 10 . . 7 4 26 Power 11 | . . 1 . . 1 . . 1 . . . 1 1 1 . . . . 1 4 Propulsion 26 | . . 1 1 . 3 . . 2 . . 3 1 6 2 1 . . . . 6 Utility 44 | . . . . 1 1 . 1 6 1 . 3 3 4 . 6 . . 6 3 9 Weapon 32 | . . 1 1 . 2 . . 3 . . 3 6 4 1 3 . . 1 . 7 Highest Loss Streak 11 | . . 3 1 1 4 . 1 7 1 . 9 4 5 4 7 . . 2 1 11 Average Slot Usage (%) 82 | . 95 93 83 99 98 95 85 78 82 81 78 84 76 69 48 76 89 80 86 74 Engine 2 | . 14 12 11 9 8 7 5 4 . . . . . . . . . . . . Core 1 | . . . . . . . . . 4 5 . 1 2 2 . . . . . . Reactor 1 | . . . . . . . . . . . 3 1 . . . 2 5 4 6 5 Treads 8 | . 28 25 15 22 26 16 6 10 10 11 3 . 1 6 . . . 2 1 6 Leg 5 | . . . . . . . . . . . 7 22 16 2 . 4 10 15 19 8 Wheel 2 | . . . 9 4 . 2 6 5 5 5 1 . . . . . . . . . Device 15 | . . . 6 10 10 29 25 14 13 17 16 18 22 24 14 15 15 17 17 12 Storage 9 | . 24 28 15 16 18 15 13 11 9 5 8 11 10 10 5 . . . 5 9 Processor 6 | . . . . . . . . 1 13 11 11 11 10 10 10 10 10 3 6 9 Hackware 3 | . . . . . . . . . . . . . . . 4 20 21 19 13 4 Protection 4 | . . . . 8 7 . 5 10 4 5 2 3 3 . 2 3 5 . . 6 Energy Gun 1 | . . . 2 . . . . . 2 5 4 2 . 5 5 . . . 1 1 Ballistic Gun 9 | . 28 25 22 27 26 23 19 15 11 7 3 1 1 . . . . 7 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 13 15 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 40 40 40 53 57 57 87 111 128 132 142 98 76 71 57 52 50 66 124 132 Greatest Support 180 | 3 40 40 20 84 84 84 28 50 55 55 114 112 112 103 17 60 60 144 180 180 Greatest Overweight (x) 5 | 3 3 1 3 4 1 2 3 3 2 5 5 . 1 . 3 2 . . 1 2 Average Overweight (x) 1 | 1 . . 2 1 . . 2 2 1 3 2 . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 16 16 16 16 36 24 24 16 16 16 16 4 4 4 16 16 Average Capacity 14 | 5 13 16 12 14 16 16 16 16 18 24 18 16 16 16 10 4 4 4 10 16 Most Carried 24 | 4 4 4 10 16 16 16 16 16 19 24 24 16 15 15 10 4 4 4 16 16 Average Carried 12 | 2 2 3 5 13 14 13 15 14 14 21 15 13 11 11 6 3 4 3 9 14 Final Capacity 24 | 6 16 16 10 16 16 16 16 16 24 24 16 16 16 16 4 4 4 4 16 16 Final Carried 24 | 2 4 3 10 16 13 16 16 12 19 24 16 9 15 11 4 4 4 4 15 9 Class Distribution -------------------- 24% | Scavenger-Mutant 16% | Mutant 12% | Hacker-Mutant 9% | Tank 9% | Skirmisher 6% | Hauler-Mutant 5% | Hauler-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 8017 | 272 84 . 244 443 1144 . 748 423 499 202 469 288 254 437 117 . 232 159 981 1021 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13157 | 81 158 8 396 568 1655 . 1082 508 385 424 647 418 597 441 142 . 290 617 2394 2346 Parts 623 | 4 7 1 26 45 72 . 40 45 24 21 36 9 33 11 2 . 17 25 93 112 Haulers Intercepted 12 | . . . 1 1 4 . 2 . . . . . 1 . . . . . 2 1 Recyclers Shooed 14 | . . . . . 4 . 1 . . . . . 2 . . . . . 4 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 9 19 4 7 . 3 2 44 17 . . . Prevented 15 | . . . . . . . . . . . . . . 5 . 10 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 183 | . 4 2 9 12 24 . 8 14 2 4 . 9 13 5 4 . 6 8 18 41 Melee 36 | . . . . . . . . 1 . . . . . . . . 6 5 7 17 Guns 91 | . 4 2 9 12 21 . 8 5 2 4 . 1 1 2 1 . . 3 9 7 Cannons 18 | . . . . . . . . . . . . 2 6 3 . . . . . 7 AOE 36 | . . . . . 3 . . 8 . . . 6 6 . 3 . . . . 10 Classes Destroyed 23 | 2 1 1 2 4 4 . 2 1 2 . . . . 2 . . . . 2 . Worker 11 | . . . . 2 1 . 1 1 . . . . 2 . . . . 2 1 1 Builder 8 | . . . . . 1 . 1 . . . . . 3 . . . . . . 3 Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . . . 1 1 4 . 2 . . . . . 1 . . . . . 2 1 Recycler 15 | 1 . . . 1 5 . 4 . . . . . . . . . . . 4 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 4 | . . . . 1 . . . . . . . . . . . . . . 1 2 Swarmer 29 | . . . . 7 3 . . 9 . . . 1 3 . . . 4 . . 2 Grunt 67 | . 4 . 8 1 13 . . . 1 2 . 7 5 2 4 . . 2 8 10 Brawler 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 24 | . . . 1 3 4 . 2 3 1 1 . 1 . 1 . . . 1 . 6 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . 1 2 . 2 . . . . . 2 . . . 2 4 2 11 Programmer 23 | . . . . . . . 3 2 . . . . 3 2 . . . . 6 7 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . 1 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . . . . . . . . 3 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 11 | 2 4 2 3 7 7 . 4 5 2 3 1 3 11 3 4 . 2 4 5 11 Combat Bots Only 10 | . 4 2 3 5 7 . 1 5 2 3 . 3 7 3 4 . 2 2 5 10 Max Kills in Single Turn 11 | 1 1 1 1 2 2 . 1 3 1 2 1 2 2 1 2 . 1 2 1 11 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded 10 | . . . . . 2 . . 3 . . . 2 2 . 2 . . . . 10 Melee 1 | . . . . . . . . 1 . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . Svarog (-5/Zhirov) Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 30233 | . 89 404 329 529 2092 33 1528 3026 461 101 1191 1479 2671 754 907 . 438 988 3076 10137 Core 2730 | . 12 49 42 16 180 7 116 43 25 . 16 277 446 134 83 . 58 64 392 770 Absorbed by Shields 1477 | . . . . . . . . . . . . 111 . . . . . . . 1366 Reduced by Siege Mode 23 | . . . . . . . . . . . . . 11 . 12 . . . . . Redirected to Core 319 | . . . . . . . . . . . . . . . . . . . 319 . Core Remaining (%) 76 | 100 . 75 89 . 64 99 86 . . . . 63 . . . . 37 . . . Volleys Fired 722 | 5 9 4 35 27 99 1 53 35 16 8 134 32 45 33 9 . . 14 49 114 Largest 3 | 2 2 2 3 3 3 3 3 3 2 3 3 3 2 3 2 . . 3 3 3 Hottest 268 | 40 40 40 83 69 71 71 55 105 70 158 221 268 136 209 169 . . 100 148 251 Shots Fired 1439 | 10 18 7 73 81 285 3 155 79 33 23 145 47 67 47 12 . . 34 124 196 Gun 1258 | 10 18 7 73 81 282 3 154 75 33 22 126 22 25 34 7 . . 34 124 128 Cannon 139 | . . . . . . . . . . 1 7 15 35 13 1 . . . . 67 Launcher 42 | . . . . . 3 . 1 4 . . 12 10 7 . 4 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1034 | 10 18 7 67 81 282 3 154 75 33 15 18 13 52 13 1 . . 23 75 94 Thermal 310 | . . . 6 . . . . . . 8 115 24 8 34 7 . . . 40 68 Explosive 30 | . . . . . 3 . 1 4 . . 1 10 7 . 4 . . . . . Electromagnetic 54 | . . . . . . . . . . . 11 . . . . . . . 9 34 Entropic 11 | . . . . . . . . . . . . . . . . . . 11 . . Robot Hit Streak 23 | 7 16 12 15 8 19 11 12 12 12 5 22 7 16 18 9 . . 7 10 23 Robot Miss Streak 8 | 1 1 . 2 3 8 1 3 4 1 2 4 4 6 7 1 . . 1 4 5 Penetration Max 1 | . . . . . . . . 1 1 . . 1 . . . . . . 1 1 Secondary Targets 15 | . 1 . 1 3 4 . . 1 1 . . . . . . . . 1 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 1 . . . . . . . . 1 1 1 Shots Hit Robots 1143 | 8 14 7 46 46 188 2 109 57 24 16 100 31 49 39 11 . 20 43 108 225 Core Hits 539 | 3 6 3 21 23 69 1 35 33 11 8 43 24 44 17 9 . 12 25 40 112 Critical Hits 82 | . . . . . 1 . 1 10 10 6 6 4 6 1 . . . 3 16 18 Critical Kills 34 | . . . . . . . . 3 5 5 1 1 6 . . . . 2 6 5 Critical Parts Destroyed 40 | . . . . . 1 . 1 7 4 . 3 3 . 1 . . . 1 10 9 Melee Attacks 207 | . . . . . 5 . 4 . . . . . . . . 1 30 29 59 79 Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact 5 | . . . . . 5 . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . 4 . . . . . . . . . . . 40 79 Piercing 58 | . . . . . . . . . . . . . . . . . 30 28 . . Entropic 20 | . . . . . . . . . . . . . . . . 1 . 1 18 . Sneak Attacks 17 | . . . . . 1 . 1 . . . . . . . . . . 1 6 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . 10 7 2 . Damage Inflicted 46737 | 93 191 75 548 560 3060 33 2498 1679 234 254 2446 1780 2768 1130 1047 . 577 1458 5520 20786 Guns 16050 | 93 180 69 546 542 2678 33 2314 661 229 219 1627 256 394 675 147 . . 766 1758 2863 Cannons 3990 | . . . . . . . . . . 35 305 293 859 455 32 . . . . 2011 Explosions 15233 | . . . . . 241 . 61 939 . . 514 1231 1478 . 868 . . . . 9901 Melee 11188 | . . . . . 78 . 123 . . . . . . . . . 577 692 3757 5961 Ramming 276 | . 11 6 2 18 63 . . 79 5 . . . 37 . . . . . 5 50 Kinetic 12868 | 93 180 69 500 542 2678 33 2314 661 229 88 129 72 1115 455 32 . . 390 858 2430 Thermal 15864 | . . . 46 . . . . . . 166 1803 477 138 675 147 . . . 666 11746 Explosive 4912 | . . . . . 241 . 61 939 . . 94 1231 1478 . 868 . . . . . Electromagnetic 1253 | . . . . . . . . . . . 420 . . . . . . . 234 599 Impact 78 | . . . . . 78 . . . . . . . . . . . . . . . Slashing 8509 | . . . . . . . 123 . . . . . . . . . . . 2425 5961 Piercing 1269 | . . . . . . . . . . . . . . . . . 577 692 . . Entropic 1708 | . . . . . . . . . . . . . . . . . . 376 1332 . Highest Corruption 28 | . . . . . 1 . 3 15 15 15 18 28 3 5 5 5 . 3 24 24 Average Corruption 11 | . . . . . 1 . 2 12 15 15 17 22 2 3 5 5 . 3 12 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 465 | . . . . . 8 . 5 7 47 70 58 37 5 25 5 1 . 9 68 120 Message Errors 79 | . . . . . 2 . 2 2 9 12 5 6 2 5 1 . . 1 16 16 Matter Fused 69 | . . . . . . . . 1 8 17 5 4 . 7 1 . . 2 12 12 Heat Flow Errors 44 | . . . . . . . . 1 3 10 3 2 2 4 . 1 . 1 7 10 Energy Discharges 39 | . . . . . . . 1 . 8 7 3 5 1 2 2 . . . 4 6 Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Data Loss (minor) 37 | . . . . . 1 . 1 . 6 5 5 3 . 4 . . . . 5 7 Data Loss (major) 13 | . . . . . . . . . 2 2 1 1 . 1 . . . . 1 5 Misfires 10 | . . . . . . . . . 1 2 2 2 . . . . . . 1 2 Alerts 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 Misdirections 49 | . . . . . . . . 1 7 12 3 6 . . . . . . 7 13 Targeting Errors 105 | . . . . . 5 . 1 1 2 2 24 7 . 1 1 . . 5 15 41 Weapon Failures 12 | . . . . . . . . . . 1 6 1 . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2882 | . . . . . 58 . . 124 2 2 11 138 115 30 68 . . . 203 2131 Projectiles 228 | . . . . . . . . . . 2 11 3 82 30 . . . . . 100 Explosions 1102 | . . . . . . . . 124 . . . 135 33 . 68 . . . . 742 Melee 1552 | . . . . . 58 . . . 2 . . . . . . . . . 203 1289 Knockbacks 18 | . 1 . . . . . . . . . . . 8 3 1 . . . . 5 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . 7 3 1 . . . . 5 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1711 | . . . 1 . 64 . 45 18 . . 223 174 140 . 156 . . . . 890 Shots 28 | . . . . . 1 . 1 1 . . 10 8 2 . 4 . . . . 1 Rammed 28 | . 2 2 1 1 6 . . 12 1 . . . 1 . . . . . . 2 Targets Rammed 38 | . 2 2 1 2 8 . . 13 1 . . . 6 . . . . . 1 2 Kicked 6 | . . . . . . . . . . . . . 5 . . . . . 1 . Crushed 4 | . . . . 1 2 . . 1 . . . . . . . . . . . . Highest Temperature 480 | . 12 . 9 17 339 . . 314 248 407 480 198 86 386 137 228 . 273 213 410 Average Temperature 96 | . 7 . 5 9 79 . . 121 66 130 121 113 27 89 64 123 . 58 41 110 Received Heat Transfer 3089 | . 48 57 189 81 828 . 102 225 162 45 9 283 69 132 93 . . 78 342 346 Effects 6 | . . . . . 2 . . . . 1 . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 1 1 1 . . . . . Total Turns 19 | . . . . . . . . . . . . . 14 4 1 . . . . . Longest Duration 14 | . . . . . . . . . . . . . 14 4 1 . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 11 | . . . . . 1 . . . . . 1 . . 1 . . . . 3 5 Impact Corruptions 4 | . . . . . 2 . . . 1 . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . . . . 7 . . . . 1 4 Heat Transferred 8444 | . . . 100 . . . . . . 222 3182 459 300 1036 222 . . . 925 1998 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1814 | 10 142 30 273 534 396 66 194 318 . . . . 308 . . . . 322 243 1814 Initial 141 | . 6 . 11 115 141 51 32 71 . . . . 37 . . . . 114 63 118 Average 224 | 2 68 8 142 373 164 52 86 127 . . . . 146 . . . . 202 154 567 Maximum Alert Level 5 | . . . 1 2 1 . . 1 . . . . 1 . . . . 1 1 5 Low Security (%) 59 | 100 100 100 67 9 58 100 100 75 . . . . 63 . . . . 46 70 8 Level 1 29 | . . . 32 39 41 . . 24 . . . . 36 . . . . 53 29 44 Level 2 6 | . . . . 50 . . . . . . . . . . . . . . . 23 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 3 1 5 . 6 2 . . . . 4 . 1 . . 3 5 11 Investigation 7 | . 1 . . 1 2 . 1 . . . . . . . . . . 1 . 1 Extermination 12 | . . . . . . . 3 1 . . . . 1 . . . . . 4 3 Reinforcement 20 | . 1 . 3 . 1 . 2 1 . . . . 3 . . . . 2 1 6 Assault 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 Haulers Reinforced 5 | . . . . . . . 2 . . . . . 2 . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 16 | . . . . 3 3 . . 3 . . . . . . . 1 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 5 5 14 20 35 2 14 25 3 4 3 9 26 10 10 2 8 15 27 80 Peak Tracking Total 9 | . 2 2 4 6 9 1 2 6 3 3 3 3 7 5 8 2 4 5 7 9 Tactical Retreats 22 | . . . . . 1 . 1 1 1 . . . 3 1 3 . 1 1 2 7 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 13 | . 1 . . . 4 . 2 1 . . . . 1 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 6 . . . . . . Triggered 21 | . . . . . . . . . . . . . . 5 . 16 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 37 | . . . . 1 3 . 1 . . . 4 . 2 . . 1 . . 8 17 Max in Single Turn 10 | . . . . 1 1 . 1 . . . 2 . 1 . . 1 . . 1 10 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 39 | . 3 . . 2 9 1 4 3 1 1 4 . . 2 . 2 . 2 3 2 Terminals 20 | . 2 . . 2 6 . 3 1 . . . . . . . . . 2 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 2 . . . . . . . . . . . 1 Total Hacks 81 | . 5 . . 6 18 2 7 5 1 1 17 . . 5 . 2 . 4 6 2 Successful 51 | . 4 . . 1 10 . 1 2 1 1 17 . . 5 . 2 . 1 6 . Failed 30 | . 1 . . 5 8 2 6 3 . . . . . . . . . 3 . 2 Catastrophic 8 | . . . . 1 2 . 2 . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 4 . . 6 7 . 6 4 . . . . . . . . . 2 1 1 Terminals 44 | . 4 . . 6 15 . 6 2 . . . . . . . . . 4 6 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . 3 . . . . . . . . . . . 1 Terminal Hacks 43 | . 3 . . 1 6 . . 1 1 1 17 . . 5 . 2 . 1 5 . Record 9 | . . . . . . . . . . . 5 . . 4 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . 2 . . . 1 1 . . . 1 . 2 . . 1 . Branch Access Points 4 | . 1 . . 1 . . . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 . . . . . . . . . . . . . 1 . Terminals 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . 2 6 1 3 2 . . . . . . . . . 2 2 2 Full Trace Events 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 10 | . . . . . 2 . . . . . . . . . . . . . . 8 Largest Group 8 | . . . . . 2 . . . . . . . . . . . . . . 8 Highest-Rated Group 114 | . . . . . 62 . . . . . . . . . . . . . . 114 Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . 10 . . . . . . . . . . . . . . 80 Total Damage 1764 | . . . . . 167 . . . . . . . . . . . . . . 1597 Kills 13 | . . . . . 1 . . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 6 | . 2 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 . 1 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 15339 | 105 423 107 348 456 1221 293 1038 1155 899 1402 711 543 633 959 202 694 382 438 1531 1799 Spaces Moved 8811 | 54 226 42 179 230 514 200 651 753 435 919 272 373 369 521 181 723 301 245 832 791 Core 115 | 54 58 . . . . . . . . . 3 . . . . . . . . . Treads 2937 | . 168 42 19 116 514 106 91 14 398 122 . . 73 521 . . . 57 109 587 Legs 2366 | . . . . . . . . . . . 137 373 296 . . 144 301 188 723 204 Wheels 2633 | . . . 160 114 . 94 560 739 37 797 132 . . . . . . . . . Hover 760 | . . . . . . . . . . . . . . . 181 579 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 120 160 110 120 120 120 140 50 120 120 160 60 60 100 100 106 120 Average Speed 133 | 147 170 165 119 144 160 139 131 130 190 148 139 120 129 160 92 68 100 120 114 146 Slowest Speed 260 | 200 200 180 180 200 180 160 200 230 210 260 160 120 160 160 240 180 100 170 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 42 | 4 36 18 25 21 66 6 20 22 64 94 84 62 19 68 41 90 54 5 55 42 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . 1 1 . . 2 . . . . . 3 . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 15 | 1 . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . . . . . 2 5 . . . 1 3 . 1 . . . Spaces Dug 9 | . . . . . 4 . . . . . . . . . . . . 2 . 3 Terrain Destroyed 855 | . . . . . 40 . 20 45 . . 43 97 59 1 20 . . 6 . 524 Melee 5 | . . . . . 4 . . . . . . . . . . . . 1 . . Projectile 59 | . . . . . . . . . . . 23 6 12 1 . . . 5 . 12 AOE 791 | . . . . . 36 . 20 45 . . 20 91 47 . 20 . . . . 512 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 11012 | 70 245 72 254 288 687 211 753 848 481 945 470 420 452 609 203 916 350 323 1248 1167 Wait 543 | . 2 24 . 3 8 . 1 1 1 . . 8 11 20 . 147 31 17 182 87 Move 8791 | 53 225 41 178 229 513 199 650 752 434 918 271 372 368 520 180 722 300 244 831 791 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 6 2 . 15 9 12 2 9 10 12 9 18 . 9 10 . 7 . 2 29 17 Fast Attach 169 | 2 4 . 6 1 5 3 7 8 5 3 22 1 5 4 4 18 . 12 31 28 Attach 99 | 4 . 1 5 3 8 1 3 7 6 . 2 7 6 6 5 1 . 2 8 24 Detach 13 | . . . . . . 2 . . 2 . 1 . 2 . . . . . 2 4 Swap 79 | . . . 5 10 15 1 8 8 1 . 5 . . 1 . 4 . 4 12 5 Drop 189 | . 1 . 9 4 14 2 18 13 3 7 17 . . 9 5 16 . 6 49 16 Fire 722 | 5 9 4 35 27 99 1 53 35 16 8 134 32 45 33 9 . . 14 49 114 Melee 184 | . . . . . 5 . 4 . . . . . . . . 1 19 22 54 79 Ram 6 | . . . 1 . . . . 5 . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 5 . . . . . 1 . Crush 27 | . 2 2 . 2 8 . . 9 1 . . . 1 . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . 6 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [Res] / *Sec) -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Entered Mines 567 | -10/Mines | Assembled infested the area 568 | -10/Mines | Learned location of Storage (-8) 572 | -10/Mines | Assisted by a Guerilla fighting off Assembled 627 | -10/Mines | Discovered new exit (range 6) 636 | -10/Mines | Entered Materials 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 642 | -9/Materials | Lost 3 parts (1p1n1w) 830 | -9/Materials | Discovered new exit (range 7) 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Utility x2 994 | -8/Materials | Discovered new exit (range 16) 1218 | -8/Materials | Discovered new exit (range 13) 1305 | -8/Materials | Identified exit to Storage 1440 | -8/Materials | Entered Storage 1508 | -8/Storage | Build established: Scavenger-Tank 2180 | -8/Storage | Discovered new exit (range 12) 2426 | -8/Storage | Met a pair of Derelict thieves 2524 | -8/Storage | Destroyed 7 combat bots 2555 | -8/Storage | Lost 4 parts (1n1u2w) 2661 | -8/Storage | Entered Factory 2661 | -7/Factory | Evolved 2 slots: Utility x2 2801 | -7/Factory | Build established: Skirmisher 2900 | -7/Factory | Discovered new exit (range 15) 2954 | -7/Factory | Entered another Factory area 2954 | -6/Factory | Evolved 2 slots: Utility x2 3817 | -6/Factory | Spotted B-75 Beast 3844 | -6/Factory | Destroyed B-75 Beast 3968 | -6/Factory | Discovered new exit (range 16) 3992 | -6/Factory | Entered another Factory area 3992 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4295 | -5/Factory | Build established: Tank 4680 | -5/Factory | Found Launcher Loader 4703 | -5/Factory | Identified exit to Upper Caves 4830 | -5/Factory | Discovered new exit (range 14) 5049 | -5/Factory | System corruption reached 10% 5089 | -5/Factory | Lost 7 parts (1n4u2w) 5147 | -5/Factory | Entered Upper Caves 5149 | -5/Upper Caves | Learned Factory emergency access door positions 5150 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5189 | -5/Upper Caves | Encountered a Warlord checkpoint 5424 | -5/Upper Caves | Build established: Mutant 5563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5887 | -5/Upper Caves | Learned location of 1 exit from Factory 6017 | -5/Upper Caves | Discovered new exit (range 15) 6046 | -5/Upper Caves | Entered another Upper Caves area 6087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6094 | -5/Upper Caves | Discovered new exit (range 5) 6100 | -5/Upper Caves | Build established: Hauler-Gunner 6382 | -5/Upper Caves | Encountered a Warlord checkpoint 6885 | -5/Upper Caves | Build established: Hauler-Mutant 7167 | -5/Upper Caves | Learned 12 Factory zone layouts 7173 | -5/Upper Caves | Learned 4 Factory zone layouts 7389 | -5/Upper Caves | Discovered new exit (range 6) 7448 | -5/Upper Caves | Entered Zhirov 7448 | -5/Zhirov | Discovered new exit (range 3) 7475 | -5/Zhirov | Met Zhirov 7509 | -5/Zhirov | Learned location of Quarantine (-3) 7509 | -5/Zhirov | Learned location of Testing (-2) 7509 | -5/Zhirov | Learned location of Command (-1) 7517 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7550 | -5/Zhirov | Found Alien Artifact 7550 | -5/Zhirov | Identified Integrated Reactor 7550 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7670 | -5/Zhirov | Attacked by Zhirov 7684 | -5/Zhirov | Zhirov warped through subspace 7685 | -5/Zhirov | Destroyed Svarog 7694 | -5/Zhirov | Zhirov detonated his lab 7694 | -5/Zhirov | Cloak Generator disabled 7725 | -5/Zhirov | Lost 9 parts (3n3u3w) 7925 | -5/Zhirov | Found Prototype Device 7925 | -5/Zhirov | Identified Exp. Thermal Shield 8116 | -5/Zhirov | Found Exp. Thermal Shield 8159 | -5/Zhirov | Entered Proximity Caves 8232 | -4/Proximity Caves | Build established: Scavenger-Mutant 8369 | -4/Proximity Caves | Spotted B-86 Titan 8371 | -4/Proximity Caves | Lost 4 parts (1p3w) 8455 | -4/Proximity Caves | Lost 4 parts (2u2w) 8461 | -4/Proximity Caves | Crushed by falling debris 8492 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 8606 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8687 | -4/Proximity Caves | Learned Research terminal intel 8691 | -4/Proximity Caves | Discovered new exit (range 10) 8702 | -4/Proximity Caves | Entered Factory 8702 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8703 | -4/Factory | Identified exit to Upper Caves 9033 | -4/Factory | Destroyed 7 combat bots 9119 | -4/Factory | Lost 5 parts (1p4n) 9196 | -4/Factory | Discovered new exit (range 16) 9335 | -4/Factory | Entered Upper Caves 9352 | -4/Upper Caves | Lost 5 parts (2n3u) 9890 | -4/Upper Caves | Core integrity fell below 50% 9923 | -4/Upper Caves | Lost 4 parts (1p2n1w) 9972 | -4/Upper Caves | Learned Research emergency access door positions 10164 | -4/Upper Caves | Build established: Mutant 10275 | -4/Upper Caves | Discovered new exit (range 12) 10294 | -4/Upper Caves | Entered another Upper Caves area 10345 | -4/Upper Caves | Lost 7 parts (1n4u2w) 10404 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10461 | -4/Upper Caves | Learned Research emergency access door positions 10463 | -4/Upper Caves | Lost 3 parts (2u1w) 10474 | -4/Upper Caves | Learned Research emergency access door positions 10488 | -4/Upper Caves | Discovered new exit (range 6) 10496 | -4/Upper Caves | Entered Warlord 10518 | -4/Warlord | System corruption cleaned by Quarantine Array 10699 | -4/Warlord | Build established: Hacker-Mutant 10800 | -4/Warlord | Visited the Vortex Lab 10802 | -4/Warlord | Found Prototype Energy Gun 10805 | -4/Warlord | Found Prototype Energy Gun 10806 | -4/Warlord | Identified Vortex Rifle (x2) 10812 | -4/Warlord | Found Prototype Piercing Weapon 10814 | -4/Warlord | Found Prototype Piercing Weapon 10818 | -4/Warlord | Warlord's base attacked by MAIN.C 10848 | -4/Warlord | Met Warlord 10855 | -4/Warlord | Identified Vortex Lance (x2) 10864 | -4/Warlord | Found Prototype Device 10864 | -4/Warlord | Identified Exp. Phase Shifter 10868 | -4/Warlord | Found Prototype Device 10868 | -4/Warlord | Identified Exp. Focal Shield 10875 | -4/Warlord | Found Prototype Reactor 10875 | -4/Warlord | Identified Vortex Chain Reactor 10892 | -4/Warlord | Found Prototype Processor 10892 | -4/Warlord | Identified Exp. Core Analyzer 11163 | -4/Warlord | Opened side exit 11168 | -4/Warlord | Warlord forces counterattacked 11183 | -4/Warlord | Discovered new exit (range 9) 11190 | -4/Warlord | Entered Proximity Caves 11562 | -3/Proximity Caves | Discovered new exit (range 11) 11572 | -3/Proximity Caves | Entered Research 11572 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11574 | -3/Research | Loaded intel: 18 terminal locations 11672 | -3/Research | Identified exit to Armory 11672 | -3/Research | Identified exit to Quarantine 12010 | -3/Research | Entered Quarantine 12063 | -3/Quarantine | Found Alien Artifact 12083 | -3/Quarantine | Found Alien Artifact 12084 | -3/Quarantine | Identified Core Reset Matrix 12084 | -3/Quarantine | Identified Phase Redirector 12084 | -3/Quarantine | Used Core Reset Matrix 12088 | -3/Quarantine | Detected hypermatrix surge 12088 | -3/Quarantine | Sensed 11 artifacts in vicinity 12114 | -3/Quarantine | Found Prototype Processor 12114 | -3/Quarantine | Identified Exp. Terrain Scan Processor 12117 | -3/Quarantine | Found Exp. Terrain Scan Processor 12120 | -3/Quarantine | Found Exp. Terrain Scan Processor 12477 | -3/Quarantine | Found Phase Armor 12503 | -3/Quarantine | Found Sigix Broadsword 12562 | -3/Quarantine | System corruption reached 10% 12641 | -3/Quarantine | Spotted Alpha 7 12652 | -3/Quarantine | Destroyed Alpha 7 12663 | -3/Quarantine | Found Prototype Processor 12663 | -3/Quarantine | Identified Exp. Target Analyzer 12666 | -3/Quarantine | Found Unknown Device 12669 | -3/Quarantine | Found Prototype Ballistic Gun 12670 | -3/Quarantine | Identified Antimissile System 12684 | -3/Quarantine | Found Prototype Energy Gun 12704 | -3/Quarantine | Found Sigix Terminator 12707 | -3/Quarantine | Identified Enh. Gamma Rifle 12840 | -3/Quarantine | Found Core Stripper 12942 | -3/Quarantine | Discovered new exit (range 20) 13008 | -3/Quarantine | Found Transdimensional Reconstructor 13012 | -3/Quarantine | Found Transdimensional Reconstructor 13014 | -3/Quarantine | Found Transdimensional Reconstructor 13017 | -3/Quarantine | Found Transdimensional Reconstructor 13022 | -3/Quarantine | Found Dimensional Node Initializer 13025 | -3/Quarantine | Found Dimensional Node Initializer 13205 | -3/Quarantine | Build established: Scavenger-Mutant 13247 | -3/Quarantine | Spotted Fortress 13284 | -3/Quarantine | Destroyed Fortress 13303 | -3/Quarantine | Found Prototype Device 13303 | -3/Quarantine | Identified EM Dispersion Field 13367 | -3/Quarantine | Found Prototype Protection 13367 | -3/Quarantine | Identified Centrium Heavy Armor Plating 13374 | -3/Quarantine | Found Prototype Reactor 13375 | -3/Quarantine | Identified Vortex Chain Reactor 13382 | -3/Quarantine | Found Prototype Device 13383 | -3/Quarantine | Identified Exp. Force Field 13413 | -3/Quarantine | Found Prototype Device 13414 | -3/Quarantine | Identified Thermal Barrier 13502 | -3/Quarantine | Discovered new exit (range 21) 13541 | -3/Quarantine | Entered Section 7 13542 | -3/Section 7 | Sensed 21 artifacts in vicinity 13654 | -3/Section 7 | Discovered new exit (range 15) 13675 | -3/Section 7 | Build established: Alien-Mutant 13679 | -3/Section 7 | Identified Multirail 13879 | -3/Section 7 | Found Core Reset Matrix 13881 | -3/Section 7 | Sensed 20 artifacts in vicinity 13959 | -3/Section 7 | Discovered new exit (range 15) 13976 | -3/Section 7 | Build established: Scavenger-Mutant 13985 | -3/Section 7 | Found Integrated Reactor 13985 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14202 | -3/Section 7 | Spotted Alpha 7 14208 | -3/Section 7 | Spotted Alpha 7 14240 | -3/Section 7 | Core integrity fell below 50% 14269 | -3/Section 7 | Destroyed Alpha 7 14271 | -3/Section 7 | Found Multirail 14302 | -3/Section 7 | Destroyed Alpha 7 14316 | -3/Section 7 | Found Unknown Device 14316 | -3/Section 7 | Identified Antimissile System 14319 | -3/Section 7 | Found Prototype Processor 14319 | -3/Section 7 | Identified Exp. Targeting Computer 14323 | -3/Section 7 | Found Prototype Processor 14324 | -3/Section 7 | Warped through subspace 14347 | -3/Section 7 | Lost 11 parts (1p3n4u3w) 14363 | -3/Section 7 | Spotted S7 Guard 14440 | -3/Section 7 | Destroyed S7 Guard 14447 | -3/Section 7 | Found Prototype Protection 14447 | -3/Section 7 | Identified Hvy. Regenerative Plating 14497 | -3/Section 7 | Found Integrated Singularity Reactor 14598 | -3/Section 7 | Spotted S7 Guard 14617 | -3/Section 7 | Destroyed S7 Guard 14630 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14668 | -3/Section 7 | Found Integrated Heat Negator 14668 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 14802 | -3/Section 7 | Found Core Reset Matrix 14833 | -3/Section 7 | Emitted hypermatrix ping 14838 | -3/Section 7 | Assembled emerged from beneath the floor 14932 | -3/Section 7 | Identified Exp. Target Analyzer 14933 | -3/Section 7 | Found Integrity Redistributor 15126 | -3/Section 7 | Fired Sigix Terminator 15126 | -3/Section 7 | Spotted S7 Guard 15126 | -3/Section 7 | Destroyed S7 Guard 15127 | -3/Section 7 | Core integrity fell below 20% 15147 | -3/Section 7 | Destroyed 10 combat bots 15195 | -3/Section 7 | Warped through subspace 15208 | -3/Section 7 | Warped through subspace 15236 | -3/Section 7 | Warped through subspace 15291 | -3/Section 7 | First assault squad dispatched 15340 | -3/Section 7 | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15320_ K-01 Serf collects debris. 15323_ Slug penetrates Wall. 15327_ Penetrated by Slug. 15327_ K-01 Serf collects debris. 15330_ Penetrated by Slug. 15330_ Critical hit. 15330_ Arm. Heavy Treads destroyed. 15330_ Slug penetrates Wall. 15330_ K-01 Serf collects debris. 15333_ System corrupted: Hvy. Machine Gun targeting data glitched. 15333_ Exp. Biometal Heavy Treads destroyed. 15334_ K-01 Serf collects debris. 15336_ Slug penetrates Wall. 15337_ K-01 Serf collects debris. 15339_ System corrupted: Hvy. Machine Gun targeting data glitched. 15340_ System corrupted: Matter fused (-7). 15340_ Penetrated by Slug. 15340_ Slug penetrates Wall. 15340_ Penetrated by Slug. 15340_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ####???????????????????????????????????# %# | | ###?????????????????????????????????# !# ! 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"""#?????#!=[ #???????????? | | "" #????????? ???????#%!%|###########?? | | "+####################;##########%!k # #?? | | !!%! % %%!%!*= + """" #?? | | *!%[=! h=w =!%! # "" #?? | | [==%=[%= % @ !! # """" #?# | | %!=%%[%* =% *! # "" #?# | | """""""###;####=#############+######## "" ### | | ##""* |%! # # #????# ### | | ""#=%! =% ### " " #????# ### | | " ""#!! == #?# "" "" #????############# | | " ""# "" == #?# """"" #???####?#?####### | | T"# " #?# #??#?############# | | [ " """# "T ### ######?########### | | T "" # "" ### ################## | | " #### "" ### ################## | | ! #??# ############################## | | ##### ###??######%################################ | | ????###?????###################################### | | ???????????####################################### | | ??????????################################# | | ?????????################################## | | ????????################################### """ "" | | ???????#################################### """ "" | | ???????#################################### """ "" | | ??????################ ######### | | ??????################ ###############+ | | ?????################# """ """ ############## | | ??#??###############"" " " " " ########### | | ####?###############"" """ """ # """ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 93 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Additional Mass Support 16 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 25 Resistance: EM 75 Propulsion Shielding 66 Point Defense Rating 240 Thermal Conversion 30 Reclamation Efficiency 25 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 7 Matter Filtering 50 Particle Charging 25 Kinecelleration 30 Overload Amplification 75 Salvage Targeting 3 Offensive Hacking 47 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Phase Redirector Phase Armor Sigix Broadsword Core Stripper Transdimensional Reconstructor Integrated Singularity Reactor Integrated Heat Negator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed TargetCorruptionClaw Manual? 0 Play Time 01:45:02 Cumulative 367.8 hours Start 2021.03.05 @ 15:11:05 End 2021.03.05 @ 16:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 281 Adventurer 0 Explorer 7 Win Type - Total 14 Types 4/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8aef220-be1f-4b2f-b0d3-b3f0d789be8f