Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 19:38:30 Player: LightKnight Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (46) 230 Value Destroyed (1475) 1475 Prototype IDs (0) 0 Alien Tech Used (1) 200 Bonus (50) 50 TOTAL SCORE: 9655 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Launcher Guidance Computer Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced ECM Suite Enhanced Nova Cannon Heavy Gauss Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Launcher Guidance Computer Core Analyzer Improved Transmission Jammer Improved Reaction Control System Graphene Brace Hacking Suite > --- WEAPON ----------- Advanced Datajack Chainsword > --- INVENTORY -------- Field Propulsion Array Advanced Power Amplifier Heavy Shock Bomb Launcher Heavy Mace [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Array Utility Core Analyzer Device Force Booster Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 . 1 . . Utility 13 | . . . . . 3 . . 2 2 . . 1 . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 108 | 3 2 . 1 18 8 14 1 . 5 5 1 23 9 6 4 8 Power 12 | . . . . 2 . 2 . . . 3 . 3 . . 1 1 Engine 4 | . . . . 2 . 1 . . . 1 . . . . . . Core 5 | . . . . . . 1 . . . 2 . 2 . . . . Reactor 3 | . . . . . . . . . . . . 1 . . 1 1 Propulsion 29 | 2 . . . 5 4 3 1 . 2 . . 5 1 3 . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 13 | . . . . 5 4 3 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . 2 . . 5 1 3 . 3 Utility 47 | 1 1 . 1 3 4 6 . . 2 1 1 13 7 3 2 2 Device 22 | 1 . . . 2 1 6 . . 1 1 . 3 3 1 1 2 Storage 2 | . 1 . 1 . . . . . . . . . . . . . Processor 17 | . . . . 1 1 . . . . . 1 7 4 2 1 . Hackware 3 | . . . . . . . . . 1 . . 2 . . . . Protection 3 | . . . . . 2 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | . 1 . . 8 . 3 . . 1 1 . 2 1 . 1 2 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . . 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 6 | . . . . 3 . 1 . . . 1 . . . . 1 . Special Weapon 3 | . 1 . . . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . . . Parts Lost 38 | . . . . 7 . 6 . . . 2 . 6 1 . 9 7 Power 6 | . . . . 1 . 1 . . . 2 . 1 . . . 1 Propulsion 14 | . . . . 2 . 3 . . . . . 2 . . 4 3 Utility 12 | . . . . 1 . 1 . . . . . 3 1 . 3 3 Weapon 6 | . . . . 3 . 1 . . . . . . . . 2 . Highest Loss Streak 9 | . . . . 4 . 3 . . . 1 . 3 3 . 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 94 91 98 84 73 50 43 48 67 85 88 85 57 Engine 7 | . 14 14 14 13 9 8 7 6 5 1 . . . . . . Treads 4 | . 28 28 28 7 . . . . . . . . . . . . Leg 15 | . . . . 20 27 26 23 20 11 . . . . . . . Flight 3 | . . . . . . . . . 2 11 11 10 15 18 15 8 Device 12 | . 1 . . 4 2 18 23 20 12 6 11 1 14 19 19 11 Storage 9 | . 26 28 28 17 9 9 7 6 3 . . . . . . . Processor 14 | . . . . 3 18 16 7 6 5 5 7 28 27 26 28 27 Hackware 1 | . . . . . . . . . . 5 5 9 5 4 4 4 Ballistic Gun 3 | . 25 14 14 13 . . . . . . . . . . . . Launcher 5 | . . . . 4 9 9 7 6 3 2 . . . . . . Special Weapon 2 | . 2 14 14 . . . . . . . . 2 1 . . . Slashing Weapon 5 | . . . . 3 9 8 7 6 3 . . 2 5 4 3 . Peak Build Rating 129 | 9 9 7 8 21 35 39 31 31 33 44 49 94 104 114 129 115 Average Rating 40 | 6 8 7 7 11 30 36 31 31 25 36 45 68 97 111 116 94 On Entrance 38 | 6 9 7 7 8 21 35 30 31 31 33 44 49 85 101 114 50 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 14 14 29 35 46 49 46 46 46 20 20 25 27 28 37 33 Greatest Support 48 | 40 40 40 40 40 48 48 30 30 30 20 20 34 34 43 40 43 Greatest Overweight (x) 2 | . . . . 2 . 2 1 1 1 . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 8 8 8 8 15 15 15 15 15 10 5 5 5 5 5 5 5 Most Carried 15 | 7 8 7 9 15 15 15 13 13 13 5 5 5 5 5 5 5 Average Carried 10 | 6 7 7 8 9 13 14 12 13 9 3 4 4 5 4 5 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 7 7 7 9 14 15 13 13 13 4 4 5 5 5 5 5 5 Class Distribution -------------------- 73% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Scavenger-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Scavenger-Ninja | -3/Research Scavenger-Ninja | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Matter Collected 1456 | 236 102 . . 325 75 155 . . . 197 35 141 159 31 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1530 | 96 102 . . 324 283 437 . . . . . 220 . 31 37 . Parts 97 | 5 10 . . 27 8 21 . . . . . 21 . 3 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Combat Hostiles Destroyed 38 | . 6 . . 10 5 10 . . . . . 6 . . 1 . Melee 12 | . . . . . 3 3 . . . . . 6 . . . . Guns 14 | . 6 . . 8 . . . . . . . . . . . . AOE 10 | . . . . 2 . 7 . . . . . . . . 1 . Classes Destroyed 9 | 2 1 . . 2 1 2 . . . . . 1 . . . . Worker 2 | . . . . 1 . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . Watcher 2 | . . . . . . 1 . . . . . . . 1 . . Swarmer 14 | . 6 . . 3 . . . . . . . 4 . . 1 . Grunt 18 | . . . . 7 4 7 . . . . . . . . . . Sentry 5 | . . . . . 1 3 . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 6 . . 5 4 5 . . . . . 4 . 1 1 . Combat Bots Only 6 | . 6 . . 5 4 4 . . . . . 4 . . 1 . Max Kills in Single Turn 3 | 1 1 . . 2 2 3 . . . . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . . . . 1 . Melee 1 | . . . . . 1 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Hostile Shots Fired 577 | . 24 . . 94 19 43 . . 2 24 6 66 3 . 97 199 Missed 240 | . 6 . . 17 6 23 . . . 15 3 22 1 . 60 87 Damage Taken 6916 | . 164 . . 988 230 682 . . 43 558 49 914 127 . 727 2434 Core 2904 | . 43 . . 185 47 90 . . 20 424 20 323 69 . 72 1611 Absorbed by Shields 29 | . . . . . . . . . . . . . . . 29 . Redirected to Shielding 20 | . . . . . 20 . . . . . . . . . . . Ignored by Resistances 20 | . . . . . 6 14 . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 8 . 75 100 100 . . 53 . 65 100 95 . Volleys Fired 146 | 8 15 . . 72 3 24 . . . . . 2 . . 1 21 Largest 2 | 2 2 . . 2 1 1 . . . . . 1 . . 1 1 Hottest 120 | 40 100 . . 100 39 100 . . . . . 5 . . 46 120 Shots Fired 197 | 16 26 . . 103 3 25 . . . . . 2 . . 1 21 Gun 139 | 16 22 . . 101 . . . . . . . . . . . . Cannon 21 | . . . . . . . . . . . . . . . . 21 Launcher 15 | . . . . 1 3 10 . . . . . . . . 1 . Special 22 | . 4 . . 1 . 15 . . . . . 2 . . . . Kinetic 137 | 16 22 . . 99 . . . . . . . . . . . . Thermal 43 | . 4 . . 3 . 15 . . . . . . . . . 21 Explosive 9 | . . . . 1 . 8 . . . . . . . . . . Electromagnetic 6 | . . . . . 3 2 . . . . . . . . 1 . Robot Hit Streak 15 | 3 4 . . 15 2 7 . . . . . . . . 1 . Robot Miss Streak 5 | 3 5 . . 3 1 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 129 | 8 11 . . 66 5 10 1 . . . . 24 . 3 1 . Core Hits 78 | 4 7 . . 23 5 27 . . . . . 7 . 2 3 . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . . . . . 2 . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 110 | . . . . 2 7 23 2 . . 16 . 39 2 11 8 . Impact 30 | . . . . . . . . . . 16 . 14 . . . . Slashing 79 | . . . . 2 7 23 2 . . . . 25 1 11 8 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3565 | 71 83 . . 721 372 1062 42 . . . . 967 . 124 123 . Guns 716 | 71 83 . . 562 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1399 | . . . . 96 275 910 . . . . . . . . 118 . Melee 1445 | . . . . 63 97 152 42 . . . . 967 . 124 . . Ramming 5 | . . . . . . . . . . . . . . . 5 . Kinetic 694 | 71 83 . . 540 . . . . . . . . . . . . Thermal 33 | . . . . 22 . 11 . . . . . . . . . . Explosive 792 | . . . . 96 . 696 . . . . . . . . . . Electromagnetic 596 | . . . . . 275 203 . . . . . . . . 118 . Impact 512 | . . . . . . . . . . . . 512 . . . . Slashing 933 | . . . . 63 97 152 42 . . . . 455 . 124 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 4 . 6 . . . . . . . . . 1 Average Corruption 4 | . . . . 3 . 6 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . 12 . 13 . . . . . . . . . . Message Errors 6 | . . . . 3 . 3 . . . . . . . . . . Matter Fused 4 | . . . . 1 . 3 . . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . 1 . . . . . . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . 3 . 2 . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 129 | . . . . 39 . 51 7 . . . . 32 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 57 | . . . . 6 . 51 . . . . . . . . . . Melee 72 | . . . . 33 . . 7 . . . . 32 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . 18 33 28 . . . . . . . . 2 . Shots 5 | . . . . 1 3 1 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 80 . . 80 8 160 . . . . . . . . . 263 Average Temperature 49 | . 40 . . 11 5 36 . . . . . . . . . 75 Received Heat Transfer 1080 | . 21 . . 366 117 162 . . 9 . . 126 . . 27 252 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . Heat Transferred 100 | . . . . 50 . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Peak Influence 511 | 10 157 61 . 169 184 482 25 7 90 . . 511 107 97 218 124 Initial 146 | . 6 61 . . . 77 9 7 2 . . 146 19 63 54 91 Average 89 | 6 92 61 . 53 96 87 14 7 9 . . 241 59 86 102 89 Maximum Alert Level 2 | . . . . . . 2 . . . . . 2 . . 1 . Low Security (%) 85 | 100 100 100 . 100 100 78 100 100 100 . . 55 100 100 98 100 Level 1 11 | . . . . . . 17 . . . . . 26 . . 1 . Level 2 3 | . . . . . . 4 . . . . . 18 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 1 2 . . 1 . . . 1 . 1 2 Investigation 5 | . . . . 1 1 1 . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 2 | . . . . . . 1 . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Distress Signals 10 | . . . . . 1 3 1 . 1 . . 1 . . 1 2 Communications Jammed 22 | . . . . . . . . . . . . . . . 22 . Distress Signals 21 | . . . . . . . . . . . . . . . 21 . Times Spotted 159 | . 8 . . 14 11 14 1 . 5 16 2 32 6 1 21 28 Peak Tracking Total 24 | . 6 . . 5 10 5 1 . 6 9 2 13 2 1 14 24 Tactical Retreats 17 | . . . . 1 . . . . 1 6 . 6 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Traps Triggered 3 | . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Machines Disabled 5 | . . . . . . 3 . . . 1 . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Machines Accessed 13 | . 1 . . 1 1 2 . . . 1 . 3 1 . . 3 Terminals 11 | . 1 . . . 1 2 . . . . . 3 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 20 | . 2 . . 1 1 3 . . . 1 . 5 2 . . 5 Successful 14 | . 1 . . 1 1 1 . . . 1 . 4 1 . . 4 Failed 6 | . 1 . . . . 2 . . . . . 1 1 . . 1 Catastrophic 2 | . . . . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . 2 Terminals 18 | . 2 . . . 1 3 . . . . . 5 2 . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 1 . . 1 1 1 . . . 1 . 4 1 . . 4 Record 6 | . . . . . . . . . . 1 . 1 . . . 4 Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 7 | . . . . . . 1 . . . . . 2 1 . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . 6 1 . 3 1 1 . . . . . EXPLORE 12 | . . . . . . 6 1 . 3 1 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 2 . . . . . . Drone Launches 15 | . . . . . . 6 2 . 3 3 1 . . . . . Drone Recoveries 5 | . . . . . . 3 1 . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Turns Passed 7701 | 70 208 13 750 638 213 3415 145 31 248 373 115 488 182 173 154 485 Spaces Moved 5587 | 28 98 9 467 233 130 336 61 17 183 741 171 888 390 358 355 1122 Core 97 | . . . . . . . . . . . . 26 . . . 71 Treads 656 | 28 98 9 467 54 . . . . . . . . . . . . Legs 742 | . . . . 179 130 336 61 17 19 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4092 | . . . . . . . . . 164 741 171 862 390 358 355 1051 Fastest Speed 27 | 160 160 160 160 160 120 120 190 190 39 39 39 27 32 29 29 34 Average Speed 67 | 160 160 160 160 185 120 161 190 190 55 39 39 36 32 29 30 36 Slowest Speed 260 | 160 160 160 160 260 120 260 190 190 190 39 39 100 32 34 120 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 8 1 . 6 . . 3 12 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 28 | 3 30 5 88 44 19 58 13 2 15 93 25 24 20 10 11 32 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 . . . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 . 1 1 . . 1 1 1 1 1 1 . 1 . . . Scrap Searched 6 | . . . . 1 . . . . . 3 2 . . . . . Spaces Dug 76 | . 4 . . 1 4 23 1 . . 8 . 12 1 6 8 8 Terrain Destroyed 185 | . 4 . . 12 4 108 1 . . 8 . 12 1 6 8 21 Melee 59 | . . . . 1 4 18 1 . . 8 . 12 1 6 8 . Projectile 36 | . 4 . . 1 . 10 . . . . . . . . . 21 AOE 90 | . . . . 10 . 80 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Arm Res Res Acc Total 9091 | 39 120 8 470 347 172 3119 88 16 325 794 218 983 443 407 384 1158 Wait 3067 | . 2 . . 9 15 2712 24 . 132 30 46 18 38 30 2 9 Move 5515 | 27 97 8 466 232 129 335 60 16 167 738 170 875 389 357 349 1100 Hop 27 | . . . . . . . . . 7 1 . 6 . . 3 10 Pick Up 34 | 1 1 . 2 10 5 4 1 . 2 1 1 5 . . . 1 Fast Attach 60 | 1 1 . . 3 3 5 . . 3 4 1 20 8 4 2 5 Attach 23 | . . . . 5 2 5 1 . 2 2 . 2 . 1 . 3 Detach 20 | . 1 . . . 1 2 . . 2 1 . 5 3 1 1 3 Swap 26 | 2 1 . 1 10 3 4 . . . . . 1 1 1 2 . Drop 45 | . 2 . 1 4 4 5 . . 10 1 . 10 2 2 3 1 Fire 146 | 8 15 . . 72 3 24 . . . . . 2 . . 1 21 Melee 110 | . . . . 2 7 23 2 . . 16 . 39 2 11 8 . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . 12 5 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Entered Mines 284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 284 | -10/Mines | Discovered new exit (range 5) 292 | -10/Mines | Entered Exiles 302 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Discovered new exit (range 14) 356 | -10/Exiles | Met 8R-AWN 381 | -10/Exiles | Met EX-HEX 444 | -10/Exiles | Met EX-BIN 593 | -10/Exiles | Met EX-DEC 683 | -10/Exiles | Visited The Gauntlet 924 | -10/Exiles | Discovered new exit (range 14) 1042 | -10/Exiles | Entered Mines 1060 | -9/Mines | Excavation squad dispatched 1060 | -9/Mines | A large section of the Mines collapsed 1201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1229 | -9/Mines | Core integrity fell below 50% 1238 | -9/Mines | Lost 4 parts (1p1n1u1w) 1310 | -9/Mines | Excavation squad dispatched 1393 | -9/Mines | Core integrity fell below 20% 1452 | -9/Mines | Identified exit to Materials 1469 | -9/Mines | Learned location of Zion (-6) 1489 | -9/Mines | Met a Derelict shopkeep closing up shop 1560 | -9/Mines | Excavation squad dispatched 1680 | -9/Mines | Entered Materials 1680 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1853 | -8/Materials | Identified exit to Storage 1893 | -8/Materials | Entered Storage 4863 | -8/Storage | Crushed by falling debris 4894 | -8/Storage | Lost 3 parts (2n1u) 4944 | -8/Storage | Discovered new exit (range 28) 5193 | -8/Storage | Build established: Scavenger-Mutant 5308 | -8/Storage | Entered Factory 5308 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5342 | -7/Factory | Discovered new exit (range 33) 5417 | -7/Factory | Discovered new exit (range 88) 5453 | -7/Factory | Entered another Factory area 5453 | -6/Factory | Evolved 2 slots: Utility x2 5453 | -6/Factory | Discovered new exit (range 16) 5484 | -6/Factory | Entered another Factory area 5484 | -5/Factory | Evolved 2 slots: Utility x2 5727 | -5/Factory | Discovered new exit (range 12) 5732 | -5/Factory | Entered Upper Caves 5762 | -5/Upper Caves | Learned Factory terminal intel 5770 | -5/Upper Caves | Spotted B-75 Beast 5925 | -5/Upper Caves | Build established: Mutant 6008 | -5/Upper Caves | Found Alien Artifact 6008 | -5/Upper Caves | Identified Dimensional Node Initializer 6008 | -5/Upper Caves | Initialized slip node 6093 | -5/Upper Caves | Discovered new exit (range 5) 6105 | -5/Upper Caves | Entered another Upper Caves area 6158 | -5/Upper Caves | Discovered new exit (range 22) 6220 | -5/Upper Caves | Entered Factory 6220 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6221 | -4/Factory | Identified exit to Armory 6222 | -4/Factory | Loaded intel: 26 terminal locations 6373 | -4/Factory | Lost 3 parts (1p2n) 6708 | -4/Factory | Entered Armory 6709 | -4/Armory | Met VL-GR5, who suggested a friendly competition 6717 | -4/Armory | Hacking Suite fried by hacking feedback 6748 | -4/Armory | Lost 3 parts (3u) 6808 | -4/Armory | Spotted B-86 Titan 6889 | -4/Armory | Discovered new exit (range 4) 6890 | -4/Armory | Entered Research 6890 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7063 | -3/Research | Discovered new exit (range 2) 7063 | -3/Research | Identified exit to Research 7063 | -3/Research | Entered another Research area 7063 | -2/Research | Evolved 2 slots: Utility x2 7202 | -2/Research | Spotted B-90 Cyclops 7206 | -2/Research | Discovered new exit (range 18) 7214 | -2/Research | Identified exit to Access 7217 | -2/Research | Entered Access 7217 | -1/Access | Evolved 2 slots: Utility x2 7247 | -1/Access | Lost 9 parts (4n3u2w) 7443 | -1/Access | Spotted B-99 Colossus 7498 | -1/Access | Build established: Scavenger-Scout 7673 | -1/Access | Core integrity fell below 50% 7685 | -1/Access | Core integrity fell below 20% 7701 | -1/Access | Lost 7 parts (1p3n3u) 7702 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- maneuvers during which on-board systems underwent extensive testing, the four ships set off for their respective destinations. 07681_ Slug penetrates Wall. 07683_ Penetrated by Slug. 07683_ Slug penetrates Door. 07683_ Penetrated by Slug. 07683_ Slug penetrates Wall. 07684_ U-05 Engineer builds a Door. 07684_ Penetrated by Slug. 07684_ Slug penetrates H-88 Terminator. 07684_ H-88 Terminator suffers critical hit (Destroy). 07686_ Slug penetrates Wall. 07686_ Slug penetrates U-05 Engineer. 07686_ U-05 Engineer destroyed. 07686_ Penetrated by Slug. 07690_ Slug penetrates H-88 Terminator. 07690_ Slug penetrates Wall. 07702_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????###+#???????????????????????? | | ???????????# ???????????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????+ +??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #?????????#########????? | | ???????????## ##????????# ###### | | ???????????# ########## # | | ?????####### # | | ?????# Y # | | ???????????#[ @ # | | ???????????# ########## # | | ???????????###+###????????# # | | ??????????????????????????### ### | | ????????????????????????????# #?# | | ????????????????????????????# #?# ] | | ????????????????????????????# #?# | | ???????????????????????????## ### ?? | | ???????????????????????????# ##+#### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ####### | | ???????????????????????????######## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ] | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 38 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Force Boost 20 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed StormPhysicsSubcomponent Manual? 0 Play Time 01:33:04 Cumulative 75.2 hours Start 2025.01.01 @ 18:04:01 End 2025.01.01 @ 19:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7daa2c-215b-48d4-ab8d-8077199f1d22